/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */
#ifndef COMMON_VIRTUAL_KEYBOARD_PARSER_H
#define COMMON_VIRTUAL_KEYBOARD_PARSER_H
#ifdef ENABLE_VKEYBD
#include "common/scummsys.h"
#include "common/xmlparser.h"
#include "backends/vkeybd/virtual-keyboard.h"
/**
                   ***************************************
                   ** Virtual Keyboard Pack File Format **
                   ***************************************
The new virtual keyboard for ScummVM is implemented in the same way as a HTML
ImageMap. It uses a single bitmap of the entire keyboard layout and then a
image map description allows certain areas of the bitmap to be given special
actions. Most of these actions will be a virtual key press event, but there
will also be special keys that will change the keyboard layout or close the
keyboard. The HTML image map description is contained in a larger XML file that
can describe all the different modes of the keyboard, and also different
keyboard layouts for different screen resolutions.
                ********************************************
                ** Example keyboard pack description file **
                ********************************************
  
    
      
	
	
	  ...
	
    
    
    
	...
	
  
  
    
      
    
    
    
    
	...
  
*************************
** Description of tags **
*************************
This is the required, root element of the file format.
required attributes:
 - initial_mode: name of the mode the keyboard will show initially
optional attributes:
 - v_align/h_align: where on the screen should the keyboard appear initially
   (defaults to bottom/center).
child tags:
 - mode
-------------------------------------------------------------------------------
This tag encapsulates a single mode of the keyboard. Within are a number of
layouts, which provide the specific implementation at different resolutions.
required attributes:
 - name: the name of the mode
 - resolutions: list of the different layout resolutions
child tags:
 - layout
 - event
-------------------------------------------------------------------------------
These tags describe a particular event that will be triggered by a mouse click
on a particular area. The target attribute of each image map area should be the
same as an event's name.
required attributes:
 - name: name of the event
 - type: key | modifier | switch_mode | submit | cancel | clear | delete |
   move_left | move_right - see VirtualKeyboard::EventType for explanation
for key events
 - code / ascii: describe a key press in ScummVM KeyState format
for key and modifier events
 - modifiers: modifier keystate as comma-separated list of shift, ctrl and/or
   alt.
for switch_mode events
 - mode: name of the mode that should be switched to
-------------------------------------------------------------------------------
These tags encapsulate an implementation of a mode at a particular resolution.
required attributes:
 - resolution: the screen resolution that this layout is designed for
 - bitmap: filename of the 24-bit bitmap that will be used for this layout
optional attributes:
 - transparent_color: color in r,g,b format that will be used for keycolor
   transparency (defaults to (255,0,255).
 - display_font_color: color in r,g,b format that will be used for the text of
   the keyboard display (defaults to (0,0,0).
child nodes:
 - map: this describes the image map using the same format as html image maps
-------------------------------------------------------------------------------