#ifdef _WIN32_WCE typedef void (*pAction)(); enum ActionType { ACTION_NONE = 0, ACTION_PAUSE = 1, ACTION_SAVE = 2, ACTION_QUIT = 3, ACTION_SKIP = 4, ACTION_HIDE = 5, ACTION_KEYBOARD = 6, ACTION_SOUND = 7, ACTION_RIGHTCLICK = 8, ACTION_CURSOR = 9, ACTION_SUBTITLES = 10, ACTION_BOSS = 11, ACTION_FREELOOK = 12 }; struct oneAction { unsigned int action_key; unsigned int action_type; }; #define TOTAL_ACTIONS 13 #define GAPI_KEY_BASE 1000 /* #define GAPI_KEY_VKA 1 #define GAPI_KEY_VKB 2 #define GAPI_KEY_VKC 3 #define GAPI_KEY_VKSTART 4 #define GAPI_KEY_CALENDAR 5 #define GAPI_KEY_CONTACTS 6 #define GAPI_KEY_INBOX 7 #define GAPI_KEY_ITASK 8 #define GAPI_KEY_VKUP 9 #define GAPI_KEY_VKDOWN 10 #define GAPI_KEY_VKLEFT 11 #define GAPI_KEY_VKRIGHT 12 */ #define INTERNAL_KEY_CALENDAR 0xc1 #define INTERNAL_KEY_CONTACTS 0xc2 #define INTERNAL_KEY_INBOX 0xc3 #define INTERNAL_KEY_ITASK 0xc4 void GAPIKeysInit(void); void GAPIKeysInitActions(pAction*); void GAPIKeysGetReference(void); //const unsigned char getGAPIKeyMapping(short); const char* getGAPIKeyName(unsigned int); struct oneAction* getAction(int); bool processAction (unsigned int); void clearActionKey (unsigned char); const unsigned int* getActionKeys(void); void setActionKeys(unsigned int*); const char* getActionName(int); void setActionTypes(unsigned char *); const unsigned char* getActionTypes(); void setNextType(int); void setPreviousType(int); unsigned int GAPIKeysTranslate(unsigned int); void GAPIKeysHandleSelect(int); bool isRightClickSet(void); #endif