/* ScummVM - Scumm Interpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ /* Original code by Vasyl Tsvirkunov */ #ifndef SCREEN_H #define SCREEN_H #ifndef UBYTE #define UBYTE unsigned char #endif #ifndef INT16 #define INT16 signed short #endif #define GAME_SELECTION_X_OFFSET 15 #define GAME_SELECTION_Y_OFFSET 25 void SetScreenGeometry(int w, int h); void LimitScreenGeometry(); void RestoreScreenGeometry(); int GraphicsOn(HWND hWndMain, bool gfx_mode_switch); void GraphicsOff(); void GraphicsSuspend(); void GraphicsResume(); void SetPalEntry(int ent, UBYTE r, UBYTE g, UBYTE b); void Blt(UBYTE * scr_ptr); void checkToolbar(); void Get_565(UBYTE *src, INT16 *buffer, int pitch, int x, int y, int width, int height); void Set_565(INT16 *buffer, int pitch, int x, int y, int width, int height); /* meaning: 0 - portrait, 1 - left hand landscape, 2 - right hand landscape */ void SetScreenMode(int mode); int GetScreenMode(); void drawWait(); void drawBlankGameSelection(); void reducePortraitGeometry(); void drawCommentString(char *); void drawStandardString(char *, int); void drawHighlightedString(char *, int); void resetLastHighlighted(); void Translate(int* x, int* y); typedef enum ToolbarSelected { ToolbarNone, ToolbarSaveLoad, ToolbarMode, ToolbarSkip, ToolbarSound } ToolbarSelected; #endif