/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "stdafx.h" #if defined(_MSC_VER) #include #endif #include "base/engine.h" #include "base/gameDetector.h" #include "common/config-manager.h" #include "common/file.h" #include "common/timer.h" #include "sound/mixer.h" /* FIXME - BIG HACK for MidiEmu */ Engine *g_engine = 0; uint16 g_debugLevel = 0; Engine::Engine(OSystem *syst) : _system(syst), _gameDataPath(ConfMan.get("path")) { g_engine = this; _mixer = GameDetector::createMixer(); _timer = g_timer; // Add default file directory File::addDefaultDirectory(_gameDataPath); g_debugLevel = ConfMan.getInt("debuglevel"); _saveFileMan = _system->get_savefile_manager(); } Engine::~Engine() { File::resetDefaultDirectories(); delete _mixer; delete _saveFileMan; } const char *Engine::getSavePath() const { #if defined(__PALM_OS__) return SCUMMVM_SAVEPATH; #else const char *dir = NULL; #if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) dir = getenv("SCUMMVM_SAVEPATH"); #endif // If SCUMMVM_SAVEPATH was not specified, try to use game specific savepath from config if (!dir || dir[0] == 0) dir = ConfMan.get("savepath").c_str(); #ifdef _WIN32_WCE if (dir[0] == 0) dir = _gameDataPath.c_str(); #endif assert(dir); return dir; #endif } const char *Engine::getGameDataPath() const { return _gameDataPath.c_str(); } void NORETURN CDECL error(const char *s, ...) { #ifdef __PALM_OS__ char buf_input[256]; // 1024 is too big overflow the stack char buf_output[256]; #else char buf_input[1024]; char buf_output[1024]; #endif va_list va; va_start(va, s); vsprintf(buf_input, s, va); va_end(va); if (g_engine) { g_engine->errorString(buf_input, buf_output); } else { strcpy(buf_output, buf_input); } #ifdef __GP32__ //ph0x FIXME? printf("ERROR: %s\n", buf_output); #else #ifndef _WIN32_WCE fprintf(stderr, "%s!\n", buf_output); #endif #endif #if defined( USE_WINDBG ) #if defined( _WIN32_WCE ) TCHAR buf_output_unicode[1024]; MultiByteToWideChar(CP_ACP, 0, buf_output, strlen(buf_output) + 1, buf_output_unicode, sizeof(buf_output_unicode)); OutputDebugString(buf_output_unicode); #else OutputDebugString(buf_output); #endif #endif #if defined ( _WIN32_WCE ) drawError(buf_output); #endif #ifdef __PALM_OS__ PalmFatalError(buf_output); #endif // Finally exit. quit() will terminate the program if g_system iss present if (g_system) g_system->quit(); exit(1); } void CDECL warning(const char *s, ...) { #ifdef __PALM_OS__ char buf[256]; // 1024 is too big overflow the stack #else char buf[1024]; #endif va_list va; va_start(va, s); vsprintf(buf, s, va); va_end(va); #ifdef __GP32__ //ph0x FIXME: implement fprint? printf("WARNING: %s\n", buf); #else #ifndef _WIN32_WCE fprintf(stderr, "WARNING: %s!\n", buf); #endif #endif #if defined( USE_WINDBG ) strcat(buf, "\n"); #if defined( _WIN32_WCE ) TCHAR buf_unicode[1024]; MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode)); OutputDebugString(buf_unicode); #else OutputDebugString(buf); #endif #endif } void CDECL debug(int level, const char *s, ...) { #ifdef __PALM_OS__ char buf[256]; // 1024 is too big overflow the stack #else char buf[1024]; #endif va_list va; if (level > g_debugLevel) return; va_start(va, s); vsprintf(buf, s, va); va_end(va); #ifndef _WIN32_WCE printf("%s\n", buf); #endif #if defined( USE_WINDBG ) strcat(buf, "\n"); #if defined( _WIN32_WCE ) TCHAR buf_unicode[1024]; MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode)); OutputDebugString(buf_unicode); #else OutputDebugString(buf); #endif #endif fflush(stdout); } void CDECL debug(const char *s, ...) { #ifdef __PALM_OS__ char buf[256]; // 1024 is too big overflow the stack #else char buf[1024]; #endif va_list va; va_start(va, s); vsprintf(buf, s, va); va_end(va); printf("%s\n", buf); #if defined( USE_WINDBG ) strcat(buf, "\n"); #if defined( _WIN32_WCE ) TCHAR buf_unicode[1024]; MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode)); OutputDebugString(buf_unicode); #else OutputDebugString(buf); #endif #endif fflush(stdout); } void checkHeap() { #if defined(_MSC_VER) if (_heapchk() != _HEAPOK) { error("Heap is invalid!"); } #endif }