/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/events.h"

namespace Common {

EventDispatcher::EventDispatcher() : _mapper(0) {
}

EventDispatcher::~EventDispatcher() {
	for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
		if (i->autoFree)
			delete i->source;
	}

	for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
		if (i->autoFree)
			delete i->observer;
	}

	delete _mapper;
	_mapper = 0;
}

void EventDispatcher::dispatch() {
	Event event;

	dispatchPoll();

	for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
		while (i->source->pollEvent(event)) {
			// We only try to process the events via the setup event mapper, when
			// we have a setup mapper and when the event source allows mapping.
			assert(_mapper);
			List<Event> mappedEvents = _mapper->mapEvent(event, i->source);

			for (List<Event>::iterator j = mappedEvents.begin(); j != mappedEvents.end(); ++j) {
				const Event mappedEvent = *j;
				dispatchEvent(mappedEvent);
			}
		}
	}

	List<Event> delayedEvents = _mapper->getDelayedEvents();
	for (List<Event>::iterator k = delayedEvents.begin(); k != delayedEvents.end(); ++k) {
		const Event delayedEvent = *k;
		dispatchEvent(delayedEvent);
	}
}

void EventDispatcher::registerMapper(EventMapper *mapper) {
	delete _mapper;
	_mapper = mapper;
}

void EventDispatcher::registerSource(EventSource *source, bool autoFree) {
	SourceEntry newEntry;

	newEntry.source = source;
	newEntry.autoFree = autoFree;

	_sources.push_back(newEntry);
}

void EventDispatcher::unregisterSource(EventSource *source) {
	for (List<SourceEntry>::iterator i = _sources.begin(); i != _sources.end(); ++i) {
		if (i->source == source) {
			if (i->autoFree)
				delete source;

			_sources.erase(i);
			return;
		}
	}
}

void EventDispatcher::registerObserver(EventObserver *obs, uint priority, bool autoFree, bool notifyPoll) {
	ObserverEntry newEntry;

	newEntry.observer = obs;
	newEntry.priority = priority;
	newEntry.autoFree = autoFree;
	newEntry.poll = notifyPoll;

	for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
		if (i->priority < priority) {
			_observers.insert(i, newEntry);
			return;
		}
	}

	_observers.push_back(newEntry);
}

void EventDispatcher::unregisterObserver(EventObserver *obs) {
	for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
		if (i->observer == obs) {
			if (i->autoFree)
				delete obs;

			_observers.erase(i);
			return;
		}
	}
}

void EventDispatcher::dispatchEvent(const Event &event) {
	for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
		if (i->observer->notifyEvent(event))
			break;
	}
}

void EventDispatcher::dispatchPoll() {
	for (List<ObserverEntry>::iterator i = _observers.begin(); i != _observers.end(); ++i) {
		if (i->poll == true)
			if (i->observer->notifyPoll())
				break;
	}
}

} // End of namespace Common