/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/archive.h" #include "common/fs.h" #include "common/system.h" #include "common/textconsole.h" namespace Common { GenericArchiveMember::GenericArchiveMember(const String &name, const Archive *parent) : _parent(parent), _name(name) { } String GenericArchiveMember::getName() const { return _name; } SeekableReadStream *GenericArchiveMember::createReadStream() const { return _parent->createReadStreamForMember(_name); } int Archive::listMatchingMembers(ArchiveMemberList &list, const String &pattern) const { // Get all "names" (TODO: "files" ?) ArchiveMemberList allNames; listMembers(allNames); int matches = 0; ArchiveMemberList::const_iterator it = allNames.begin(); for (; it != allNames.end(); ++it) { // TODO: We match case-insenstivie for now, our API does not define whether that's ok or not though... // For our use case case-insensitive is probably what we want to have though. if ((*it)->getName().matchString(pattern, true, true)) { list.push_back(*it); matches++; } } return matches; } SearchSet::ArchiveNodeList::iterator SearchSet::find(const String &name) { ArchiveNodeList::iterator it = _list.begin(); for (; it != _list.end(); ++it) { if (it->_name == name) break; } return it; } SearchSet::ArchiveNodeList::const_iterator SearchSet::find(const String &name) const { ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) { if (it->_name == name) break; } return it; } /* Keep the nodes sorted according to descending priorities. In case two or node nodes have the same priority, insertion order prevails. */ void SearchSet::insert(const Node &node) { ArchiveNodeList::iterator it = _list.begin(); for (; it != _list.end(); ++it) { if (it->_priority < node._priority) break; } _list.insert(it, node); } void SearchSet::add(const String &name, Archive *archive, int priority, bool autoFree) { if (find(name) == _list.end()) { Node node(priority, name, archive, autoFree); insert(node); } else { if (autoFree) delete archive; warning("SearchSet::add: archive '%s' already present", name.c_str()); } } void SearchSet::addDirectory(const String &name, const String &directory, int priority, int depth, bool flat) { FSNode dir(directory); addDirectory(name, dir, priority, depth, flat); } void SearchSet::addDirectory(const String &name, const FSNode &dir, int priority, int depth, bool flat) { if (!dir.exists() || !dir.isDirectory()) return; add(name, new FSDirectory(dir, depth, flat, _ignoreClashes), priority); } void SearchSet::addSubDirectoriesMatching(const FSNode &directory, String origPattern, bool ignoreCase, int priority, int depth, bool flat) { FSList subDirs; if (!directory.getChildren(subDirs)) return; String nextPattern, pattern; String::const_iterator sep = Common::find(origPattern.begin(), origPattern.end(), '/'); if (sep != origPattern.end()) { pattern = String(origPattern.begin(), sep); ++sep; if (sep != origPattern.end()) nextPattern = String(sep, origPattern.end()); } else { pattern = origPattern; } // TODO: The code we have for displaying all matches, which vary only in case, might // be a bit overhead, but as long as we want to display all useful information to the // user we will need to keep track of all directory names added so far. We might // want to reconsider this though. typedef HashMap MatchList; MatchList multipleMatches; MatchList::iterator matchIter; for (FSList::const_iterator i = subDirs.begin(); i != subDirs.end(); ++i) { String name = i->getName(); if (matchString(name.c_str(), pattern.c_str(), ignoreCase)) { matchIter = multipleMatches.find(name); if (matchIter == multipleMatches.end()) { multipleMatches[name] = true; } else { if (matchIter->_value) { warning("Clash in case for match of pattern \"%s\" found in directory \"%s\": \"%s\"", pattern.c_str(), directory.getPath().c_str(), matchIter->_key.c_str()); matchIter->_value = false; } warning("Clash in case for match of pattern \"%s\" found in directory \"%s\": \"%s\"", pattern.c_str(), directory.getPath().c_str(), name.c_str()); } if (nextPattern.empty()) addDirectory(name, *i, priority, depth, flat); else addSubDirectoriesMatching(*i, nextPattern, ignoreCase, priority, depth, flat); } } } void SearchSet::remove(const String &name) { ArchiveNodeList::iterator it = find(name); if (it != _list.end()) { if (it->_autoFree) delete it->_arc; _list.erase(it); } } bool SearchSet::hasArchive(const String &name) const { return (find(name) != _list.end()); } void SearchSet::clear() { for (ArchiveNodeList::iterator i = _list.begin(); i != _list.end(); ++i) { if (i->_autoFree) delete i->_arc; } _list.clear(); } void SearchSet::setPriority(const String &name, int priority) { ArchiveNodeList::iterator it = find(name); if (it == _list.end()) { warning("SearchSet::setPriority: archive '%s' is not present", name.c_str()); return; } if (priority == it->_priority) return; Node node(*it); _list.erase(it); node._priority = priority; insert(node); } bool SearchSet::hasFile(const String &name) const { if (name.empty()) return false; ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) { if (it->_arc->hasFile(name)) return true; } return false; } int SearchSet::listMatchingMembers(ArchiveMemberList &list, const String &pattern) const { int matches = 0; ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) matches += it->_arc->listMatchingMembers(list, pattern); return matches; } int SearchSet::listMembers(ArchiveMemberList &list) const { int matches = 0; ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) matches += it->_arc->listMembers(list); return matches; } const ArchiveMemberPtr SearchSet::getMember(const String &name) const { if (name.empty()) return ArchiveMemberPtr(); ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) { if (it->_arc->hasFile(name)) return it->_arc->getMember(name); } return ArchiveMemberPtr(); } SeekableReadStream *SearchSet::createReadStreamForMember(const String &name) const { if (name.empty()) return nullptr; ArchiveNodeList::const_iterator it = _list.begin(); for (; it != _list.end(); ++it) { SeekableReadStream *stream = it->_arc->createReadStreamForMember(name); if (stream) return stream; } return nullptr; } SearchManager::SearchManager() { clear(); // Force a reset } void SearchManager::clear() { SearchSet::clear(); // Always keep system specific archives in the SearchManager. // But we give them a lower priority than the default priority (which is 0), // so that archives added by client code are searched first. if (g_system) g_system->addSysArchivesToSearchSet(*this, -1); #ifndef __ANDROID__ // Add the current dir as a very last resort. // See also bug #2137680. // But don't do this for Android platform, since it may lead to crashes addDirectory(".", ".", -2); #endif } DECLARE_SINGLETON(SearchManager); } // namespace Common