/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_BUFFEREDSTREAM_H #define COMMON_BUFFEREDSTREAM_H #include "common/stream.h" #include "common/types.h" namespace Common { /** * Take an arbitrary ReadStream and wrap it in a custom stream which * transparently provides buffering. * Users can specify how big the buffer should be, and whether the wrapped * stream should be disposed when the wrapper is disposed. * * It is safe to call this with a NULL parameter (in this case, NULL is * returned). */ ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream); /** * Take an arbitrary SeekableReadStream and wrap it in a custom stream which * transparently provides buffering. * Users can specify how big the buffer should be, and whether the wrapped * stream should be disposed when the wrapper is disposed. * * It is safe to call this with a NULL parameter (in this case, NULL is * returned). */ SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream); /** * Take an arbitrary WriteStream and wrap it in a custom stream which * transparently provides buffering. * Users can specify how big the buffer should be. Currently, the * parent stream is \em always disposed when the wrapper is disposed. * * It is safe to call this with a NULL parameter (in this case, NULL is * returned). */ WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize); } // End of namespace Common #endif