/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/debug.h" #include "common/util.h" #include "common/hashmap.h" #include "engines/engine.h" #include // For va_list etc. #ifdef __PLAYSTATION2__ // for those replaced fopen/fread/etc functions typedef unsigned long uint64; typedef signed long int64; #include "backends/platform/ps2/fileio.h" #define fprintf ps2_fprintf #define fputs(str, file) ps2_fputs(str, file) #define fflush(a) ps2_fflush(a) #endif #ifdef __DS__ #include "backends/fs/ds/ds-fs.h" void std_fprintf(FILE* handle, const char* fmt, ...); void std_fflush(FILE* handle); #define fprintf(file, fmt, ...) do { char str[128]; sprintf(str, fmt, ##__VA_ARGS__); DS::std_fwrite(str, strlen(str), 1, file); } while(0) #define fputs(str, file) DS::std_fwrite(str, strlen(str), 1, file) #define fflush(file) DS::std_fflush(file) #endif namespace Common { namespace { typedef HashMap DebugLevelMap; static DebugLevelMap gDebugLevels; static uint32 gDebugLevelsEnabled = 0; struct DebugLevelComperator { bool operator()(const DebugChannel &l, const DebugChannel &r) { return (l.name.compareToIgnoreCase(r.name) < 0); } }; } bool addDebugChannel(uint32 level, const String &name, const String &description) { if (gDebugLevels.contains(name)) { warning("Duplicate declaration of engine debug level '%s'", name.c_str()); } gDebugLevels[name] = DebugChannel(level, name, description); return true; } void clearAllDebugChannels() { gDebugLevelsEnabled = 0; gDebugLevels.clear(); } bool enableDebugChannel(const String &name) { DebugLevelMap::iterator i = gDebugLevels.find(name); if (i != gDebugLevels.end()) { gDebugLevelsEnabled |= i->_value.level; i->_value.enabled = true; return true; } else { return false; } } bool disableDebugChannel(const String &name) { DebugLevelMap::iterator i = gDebugLevels.find(name); if (i != gDebugLevels.end()) { gDebugLevelsEnabled &= ~i->_value.level; i->_value.enabled = false; return true; } else { return false; } } DebugChannelList listDebugChannels() { DebugChannelList tmp; for (DebugLevelMap::iterator i = gDebugLevels.begin(); i != gDebugLevels.end(); ++i) tmp.push_back(i->_value); sort(tmp.begin(), tmp.end(), DebugLevelComperator()); return tmp; } bool isDebugChannelEnabled(uint32 level) { // Debug level 11 turns on all special debug level messages if (gDebugLevel == 11) return true; // return gDebugLevelsEnabled & (1 << level); return gDebugLevelsEnabled & level; } bool isDebugChannelEnabled(const String &name) { // Debug level 11 turns on all special debug level messages if (gDebugLevel == 11) return true; // Search for the debug level with the given name and check if it is enabled DebugLevelMap::iterator i = gDebugLevels.find(name); if (i != gDebugLevels.end()) return i->_value.enabled; return false; } } // End of namespace Common int gDebugLevel = -1; #ifndef DISABLE_TEXT_CONSOLE static void debugHelper(const char *s, va_list va, bool caret = true) { char in_buf[STRINGBUFLEN]; char buf[STRINGBUFLEN]; vsnprintf(in_buf, STRINGBUFLEN, s, va); // Next, give the active engine (if any) a chance to augment the message, // but only if not used from debugN. if (g_engine && caret) { g_engine->errorString(in_buf, buf, STRINGBUFLEN); } else { strncpy(buf, in_buf, STRINGBUFLEN); } buf[STRINGBUFLEN-1] = '\0'; if (caret) { buf[STRINGBUFLEN-2] = '\0'; strcat(buf, "\n"); } fputs(buf, stdout); #if defined( USE_WINDBG ) #if defined( _WIN32_WCE ) TCHAR buf_unicode[1024]; MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode)); OutputDebugString(buf_unicode); #else OutputDebugString(buf); #endif #endif fflush(stdout); } void debug(const char *s, ...) { va_list va; va_start(va, s); debugHelper(s, va); va_end(va); } void debug(int level, const char *s, ...) { va_list va; if (level > gDebugLevel) return; va_start(va, s); debugHelper(s, va); va_end(va); } void debugN(int level, const char *s, ...) { va_list va; if (level > gDebugLevel) return; va_start(va, s); debugHelper(s, va, false); va_end(va); } void debugC(int level, uint32 debugChannels, const char *s, ...) { va_list va; // Debug level 11 turns on all special debug level messages if (gDebugLevel != 11) if (level > gDebugLevel || !(Common::gDebugLevelsEnabled & debugChannels)) return; va_start(va, s); debugHelper(s, va); va_end(va); } void debugC(uint32 debugChannels, const char *s, ...) { va_list va; // Debug level 11 turns on all special debug level messages if (gDebugLevel != 11) if (!(Common::gDebugLevelsEnabled & debugChannels)) return; va_start(va, s); debugHelper(s, va); va_end(va); } #endif