/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #ifndef COMMON_DEBUGGER_H #define COMMON_DEBUGGER_H namespace GUI { class ConsoleDialog; } namespace Common { // Choose between text console or ScummConsole #define USE_CONSOLE 1 template class Debugger { public: Debugger(); virtual ~Debugger(); int DebugPrintf(const char *format, ...); #ifndef __SYMBIAN32__ // gcc/UIQ doesn't like the debugger code for some reason? Actually get a cc1plus core dump here :) virtual void onFrame(); virtual void attach(const char *entry = 0); #else void onFrame() {} void attach(const char *entry = 0) {} #endif bool isAttached() const { return _isAttached; } protected: typedef bool (T::*DebugProc)(int argc, const char **argv); enum { DVAR_BYTE, DVAR_INT, DVAR_BOOL, DVAR_INTARRAY, DVAR_STRING }; struct DVar { char name[30]; void *variable; int type, optional; }; struct DCmd { char name[30]; DebugProc function; }; int _frame_countdown, _dvar_count, _dcmd_count; DVar _dvars[256]; DCmd _dcmds[256]; bool _detach_now; private: bool _isAttached; char *_errStr; bool _firstTime; GUI::ConsoleDialog *_debuggerDialog; protected: void detach(); void enter(); virtual void preEnter() = 0; virtual void postEnter() = 0; bool RunCommand(const char *input); bool TabComplete(const char *input, char*& completion); void DVar_Register(const char *varname, void *pointer, int type, int optional); void DCmd_Register(const char *cmdname, DebugProc pointer); #if USE_CONSOLE static bool debuggerInputCallback(GUI::ConsoleDialog *console, const char *input, void *refCon); static bool debuggerCompletionCallback(GUI::ConsoleDialog *console, const char *input, char*& completion, void *refCon); #endif }; } // End of namespace Common #endif