/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_ENCODING_H #define COMMON_ENCODING_H #ifdef HAVE_CONFIG_H #include "config.h" #endif // HAVE_CONFIG_H #ifdef USE_ICONV #include #else typedef void* iconv_t; #endif // USE_ICONV #include "common/scummsys.h" #include "common/str.h" namespace Common { class Encoding { public: Encoding(const String &to, const String &from); ~Encoding(); char *convert(const char *string, size_t length); static char *convert(const String &to, const String &from, const char *string, size_t length); String getFrom() {return _from;}; void setFrom(const String &from) {_from = from;}; String getTo() {return _to;}; void setTo(const String &to) {_to = to;}; private: String _to; String _from; static char *doConversion(iconv_t iconvHandle, const String &to, const String &from, const char *string, size_t length); iconv_t _iconvHandle; static char *convertIconv(iconv_t iconvHandle, const char *string, size_t length); }; } #endif // COMMON_ENCODING_H