/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/events.h" DECLARE_SINGLETON(Common::EventDispatcher); namespace Common { EventDispatcher::EventDispatcher() : _mapper(0) { } EventDispatcher::~EventDispatcher() { for (Common::List::iterator i = _sources.begin(); i != _sources.end(); ++i) { if (i->autoFree) delete i->source; } for (Common::List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->autoFree) delete i->observer; } delete _mapper; _mapper = 0; } void EventDispatcher::dispatch() { Common::Event event; for (Common::List::iterator i = _sources.begin(); i != _sources.end(); ++i) { const bool allowMapping = i->source->allowMapping(); while (i->source->pollEvent(event)) { // We only try to process the events via the setup event mapper, when // we have a setup mapper and when the event source allows mapping. if (_mapper && allowMapping) { if (_mapper->notifyEvent(event)) { // We allow the event mapper to create multiple events, when // eating an event. while (_mapper->pollEvent(event)) dispatchEvent(event); // Try getting another event from the current EventSource. continue; } } dispatchEvent(event); } } } void EventDispatcher::registerMapper(EventMapper *mapper) { if (_mapper) delete _mapper; _mapper = mapper; } void EventDispatcher::registerSource(EventSource *source, bool autoFree) { SourceEntry newEntry; newEntry.source = source; newEntry.autoFree = autoFree; _sources.push_back(newEntry); } void EventDispatcher::unregisterSource(EventSource *source) { for (Common::List::iterator i = _sources.begin(); i != _sources.end(); ++i) { if (i->source == source) { if (i->autoFree) delete source; _sources.erase(i); return; } } } void EventDispatcher::registerObserver(EventObserver *obs, uint priority, bool autoFree) { ObserverEntry newEntry; newEntry.observer = obs; newEntry.priority = priority; newEntry.autoFree = autoFree; for (Common::List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->priority < priority) { _observers.insert(i, newEntry); return; } } _observers.push_back(newEntry); } void EventDispatcher::unregisterObserver(EventObserver *obs) { for (Common::List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->observer == obs) { if (i->autoFree) delete obs; _observers.erase(i); return; } } } void EventDispatcher::dispatchEvent(const Event &event) { for (Common::List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->observer->notifyEvent(event)) break; } } } // end of namespace Common