/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Based on eos' (I)FFT code which is in turn // based upon the (I)FFT code in FFmpeg // Copyright (c) 2008 Loren Merritt // Copyright (c) 2002 Fabrice Bellard // Partly based on libdjbfft by D. J. Bernstein #ifndef COMMON_FFT_H #define COMMON_FFT_H #include "common/scummsys.h" #include "common/math.h" namespace Common { class CosineTable; /** * (Inverse) Fast Fourier Transform. * * Used in engines: * - scumm */ class FFT { public: FFT(int bits, int inverse); ~FFT(); const uint16 *getRevTab() const; /** Do the permutation needed BEFORE calling calc(). */ void permute(Complex *z); /** Do a complex FFT. * * The input data must be permuted before. * No 1.0/sqrt(n) normalization is done. */ void calc(Complex *z); private: int _bits; int _inverse; uint16 *_revTab; Complex *_expTab; Complex *_tmpBuf; int _splitRadix; static int splitRadixPermutation(int i, int n, int inverse); CosineTable *_cosTables[13]; void fft4(Complex *z); void fft8(Complex *z); void fft16(Complex *z); void fft(int n, int logn, Complex *z); }; } // End of namespace Common #endif // COMMON_FFT_H