/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/util.h" #include "common/system.h" #include "backends/fs/abstract-fs.h" #include "backends/fs/fs-factory.h" //namespace Common { FilesystemNode::FilesystemNode() { } FilesystemNode::FilesystemNode(AbstractFilesystemNode *realNode) : _realNode(realNode) { } FilesystemNode::FilesystemNode(const Common::String &p) { FilesystemFactory *factory = g_system->getFilesystemFactory(); AbstractFilesystemNode *tmp = 0; if (p.empty() || p == ".") tmp = factory->makeCurrentDirectoryFileNode(); else tmp = factory->makeFileNodePath(p); _realNode = Common::SharedPtr(tmp); } bool FilesystemNode::operator<(const FilesystemNode& node) const { if (isDirectory() != node.isDirectory()) return isDirectory(); return getDisplayName().compareToIgnoreCase(node.getDisplayName()) < 0; } bool FilesystemNode::exists() const { if (_realNode == 0) return false; return _realNode->exists(); } FilesystemNode FilesystemNode::getChild(const Common::String &n) const { if (_realNode == 0) return *this; assert(_realNode->isDirectory()); AbstractFilesystemNode *node = _realNode->getChild(n); return FilesystemNode(node); } bool FilesystemNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const { if (!_realNode || !_realNode->isDirectory()) return false; AbstractFSList tmp; if (!_realNode->getChildren(tmp, mode, hidden)) return false; fslist.clear(); for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) { fslist.push_back(FilesystemNode(*i)); } return true; } Common::String FilesystemNode::getDisplayName() const { assert(_realNode); return _realNode->getDisplayName(); } Common::String FilesystemNode::getName() const { assert(_realNode); return _realNode->getName(); } FilesystemNode FilesystemNode::getParent() const { if (_realNode == 0) return *this; AbstractFilesystemNode *node = _realNode->getParent(); if (node == 0) { return *this; } else { return FilesystemNode(node); } } Common::String FilesystemNode::getPath() const { assert(_realNode); return _realNode->getPath(); } bool FilesystemNode::isDirectory() const { if (_realNode == 0) return false; return _realNode->isDirectory(); } bool FilesystemNode::isReadable() const { if (_realNode == 0) return false; return _realNode->isReadable(); } bool FilesystemNode::isWritable() const { if (_realNode == 0) return false; return _realNode->isWritable(); } bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool hidden, bool exhaustive, int depth) const { if (!isDirectory()) return false; FSList children; FSList subdirs; Common::String pattern = p; pattern.toUppercase(); // First match all files on this level getChildren(children, FilesystemNode::kListAll, hidden); for (FSList::iterator entry = children.begin(); entry != children.end(); ++entry) { if (entry->isDirectory()) { if (depth != 0) subdirs.push_back(*entry); } else { Common::String filename = entry->getName(); filename.toUppercase(); if (Common::matchString(filename.c_str(), pattern.c_str())) { results.push_back(*entry); if (!exhaustive) return true; // Abort on first match if no exhaustive search was requested } } } // Now scan all subdirs for (FSList::iterator child = subdirs.begin(); child != subdirs.end(); ++child) { child->lookupFile(results, pattern, hidden, exhaustive, depth - 1); if (!exhaustive && !results.empty()) return true; // Abort on first match if no exhaustive search was requested } return !results.empty(); } Common::SeekableReadStream *FilesystemNode::openForReading() { if (_realNode == 0) return 0; if (!_realNode->exists()) { warning("File::open: Trying to open a FilesystemNode which does not exist"); return false; } else if (_realNode->isDirectory()) { warning("File::open: Trying to open a FilesystemNode which is a directory"); return false; } return _realNode->openForReading(); } Common::WriteStream *FilesystemNode::openForWriting() { if (_realNode == 0) return 0; if (_realNode->isDirectory()) { warning("File::open: Trying to open a FilesystemNode which is a directory"); return 0; } return _realNode->openForWriting(); } //} // End of namespace Common