/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef GAMEDETECTOR_H #define GAMEDETECTOR_H #include "common/str.h" class OSystem; class MidiDriver; struct VersionSettings { const char *filename; const char *gamename; byte id, major, middle, minor; uint32 features; }; extern const VersionSettings version_settings[]; class GameDetector { typedef ScummVM::String String; protected: bool detectGame(void); public: GameDetector(); void parseCommandLine(int argc, char **argv); int detectMain(); void setGame(const String &name); const String& getGameName(void); bool _fullScreen; byte _gameId; bool _use_adlib; int _music_volume; int _sfx_volume; int _master_volume; bool _amiga; uint16 _talkSpeed; uint16 _debugMode; bool _noSubtitles; uint16 _bootParam; uint16 _soundCardType; char *_gameDataPath; int _gameTempo; int _midi_driver; String _gameFileName; String _gameText; String _gameRealName; uint32 _features; int _gfx_driver; int _gfx_mode; int _cdrom; int _save_slot; bool _saveconfig; int parseGraphicsMode(const char *s); bool parseMusicDriver(const char *s); void updateconfig(); void list_games(); public: OSystem *createSystem(); MidiDriver *createMidi(); }; #endif