/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_IMAGEMAP_H #define COMMON_IMAGEMAP_H #include "common/hashmap.h" #include "common/hash-str.h" #include "common/rect.h" #include "common/polygon.h" namespace Common { class ImageMap { public: ~ImageMap(); Rect *createRectArea(const String& id); Polygon *createPolygonArea(const String& id); void removeArea(const String& id); void removeAllAreas(); String findMapArea(int16 x, int16 y); protected: HashMap _areas; }; } // End of namespace Common #endif