/* ** $Id$ ** Standard Operating System library ** See Copyright Notice in lua.h */ // FIXME: Get rid of all time.h stuff #define FORBIDDEN_SYMBOL_EXCEPTION_time_h #include #define loslib_c #define LUA_LIB #include "lua.h" #include "lauxlib.h" #include "lualib.h" #include "common/system.h" #include "common/textconsole.h" static int os_execute (lua_State *L) { // Non-portable call, removed in ScummVM. // FIXME: Is this ever invoked? If so, investigate that code further. lua_pushinteger(L, -1); // signal that an error occurred return 1; } static int os_remove (lua_State *L) { // Non-portable call that deletes a file. Removed in ScummVM. // This call is invoked in sword25 when loading games in order to remove the // temporary savegame thumbnail that the original engine code created. We // embed the thumbnail in the savegame instead, so this call is not needed at // all. return 1; } static int os_rename (lua_State *L) { // Non-portable call, removed in ScummVM. return 1; } static int os_tmpname (lua_State *L) { // Non-portable call, removed in ScummVM. // FIXME: Why do we return an error in tmpname, but for other // removed methods we just do nothing? return luaL_error(L, "unable to generate a unique filename"); } static int os_getenv (lua_State *L) { // Non-portable call, removed in ScummVM. // FIXME: Is this ever invoked? If so, investigate that code further. lua_pushstring(L, NULL); return 1; } static int os_clock (lua_State *L) { // Non-portable call to clock() replaced by invocation of OSystem::getMillis. lua_pushnumber(L, ((lua_Number)g_system->getMillis())/(lua_Number)1000); return 1; } /* ** {====================================================== ** Time/Date operations ** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S, ** wday=%w+1, yday=%j, isdst=? } ** ======================================================= */ static void setfield (lua_State *L, const char *key, int value) { lua_pushinteger(L, value); lua_setfield(L, -2, key); } static void setboolfield (lua_State *L, const char *key, int value) { if (value < 0) /* undefined? */ return; /* does not set field */ lua_pushboolean(L, value); lua_setfield(L, -2, key); } static int getboolfield (lua_State *L, const char *key) { int res; lua_getfield(L, -1, key); res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1); lua_pop(L, 1); return res; } static int getfield (lua_State *L, const char *key, int d) { int res; lua_getfield(L, -1, key); if (lua_isnumber(L, -1)) res = (int)lua_tointeger(L, -1); else { if (d < 0) return luaL_error(L, "field " LUA_QS " missing in date table", key); res = d; } lua_pop(L, 1); return res; } static int os_date (lua_State *L) { #ifdef __PLAYSTATION2__ // missing: gmtime & strftime lua_pushnil(L); #else const char *s = luaL_optstring(L, 1, "%c"); // FIXME: Rewrite the code below to use OSystem::getTimeAndDate // Alternatively, remove it, if sword25 does not use it. // // The former would mean sacrificing the ability to choose the timezone, *or* // we would have to drive an effort to add time zone support to OSystem (is it // worth that, though???) time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL)); struct tm *stm; if (*s == '!') { /* UTC? */ stm = gmtime(&t); s++; /* skip `!' */ } else stm = localtime(&t); if (stm == NULL) /* invalid date? */ lua_pushnil(L); else if (strcmp(s, "*t") == 0) { lua_createtable(L, 0, 9); /* 9 = number of fields */ setfield(L, "sec", stm->tm_sec); setfield(L, "min", stm->tm_min); setfield(L, "hour", stm->tm_hour); setfield(L, "day", stm->tm_mday); setfield(L, "month", stm->tm_mon+1); setfield(L, "year", stm->tm_year+1900); setfield(L, "wday", stm->tm_wday+1); setfield(L, "yday", stm->tm_yday+1); setboolfield(L, "isdst", stm->tm_isdst); } else { char cc[3]; luaL_Buffer b; cc[0] = '%'; cc[2] = '\0'; luaL_buffinit(L, &b); for (; *s; s++) { if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */ luaL_addchar(&b, *s); else { size_t reslen; char buff[200]; /* should be big enough for any conversion result */ cc[1] = *(++s); reslen = strftime(buff, sizeof(buff), cc, stm); luaL_addlstring(&b, buff, reslen); } } luaL_pushresult(&b); } #endif return 1; } static int os_time (lua_State *L) { // FIXME: Rewrite the code below to use OSystem::getTimeAndDate. // Alternatively, remove it, if sword25 does not use it. #ifdef __PLAYSTATION2__ // missing: mktime lua_pushnil(L); #else time_t t; if (lua_isnoneornil(L, 1)) /* called without args? */ t = time(NULL); /* get current time */ else { struct tm ts; luaL_checktype(L, 1, LUA_TTABLE); lua_settop(L, 1); /* make sure table is at the top */ ts.tm_sec = getfield(L, "sec", 0); ts.tm_min = getfield(L, "min", 0); ts.tm_hour = getfield(L, "hour", 12); ts.tm_mday = getfield(L, "day", -1); ts.tm_mon = getfield(L, "month", -1) - 1; ts.tm_year = getfield(L, "year", -1) - 1900; ts.tm_isdst = getboolfield(L, "isdst"); t = mktime(&ts); } if (t == (time_t)(-1)) lua_pushnil(L); else lua_pushnumber(L, (lua_Number)t); #endif return 1; } static int os_difftime (lua_State *L) { // FIXME: difftime is not portable, unfortunately. // So we either have to replace this code, or just remove it, // depending on whether sword25 actually uses it. #ifndef __PLAYSTATION2__ // missing: difftime lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)), (time_t)(luaL_optnumber(L, 2, 0)))); #endif return 1; } /* }====================================================== */ static int os_setlocale (lua_State *L) { // Non-portable call to set the numeric locale. Removed in ScummVM, as it's // not used in sword25. return 1; } static int os_exit (lua_State *L) { // FIXME: Using exit is not portable! // Using OSystem::quit() isn't really a great idea, either. // We really would prefer to let the main run loop exit, so that // our main() can perform cleanup. if (0 == luaL_optint(L, 1, EXIT_SUCCESS)) g_system->quit(); error("LUA os_exit invokes with non-zero exit value"); } static const luaL_Reg syslib[] = { {"clock", os_clock}, {"date", os_date}, {"difftime", os_difftime}, {"execute", os_execute}, {"exit", os_exit}, {"getenv", os_getenv}, {"remove", os_remove}, {"rename", os_rename}, {"setlocale", os_setlocale}, {"time", os_time}, {"tmpname", os_tmpname}, {NULL, NULL} }; /* }====================================================== */ LUALIB_API int luaopen_os (lua_State *L) { luaL_register(L, LUA_OSLIBNAME, syslib); return 1; }