/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/debug.h" #include "common/file.h" #include "common/util.h" #include "common/macresman.h" namespace Common { MacResManager::MacResManager(Common::String fileName) : _fileName(fileName), _resOffset(-1) { _resFile.open(_fileName); if (!_resFile.isOpen()) { error("Cannot open file %s", _fileName.c_str()); } if (!init()) error("Resource fork is missing in file '%s'", _fileName.c_str()); } MacResManager::~MacResManager() { for (int i = 0; i < _resMap.numTypes; i++) { for (int j = 0; j < _resTypes[i].items; j++) { if (_resLists[i][j].nameOffset != -1) { delete _resLists[i][j].name; } } delete _resLists[i]; } delete _resLists; delete _resTypes; _resFile.close(); } #define MBI_INFOHDR 128 #define MBI_ZERO1 0 #define MBI_NAMELEN 1 #define MBI_ZERO2 74 #define MBI_ZERO3 82 #define MBI_DFLEN 83 #define MBI_RFLEN 87 #define MAXNAMELEN 63 bool MacResManager::init() { byte infoHeader[MBI_INFOHDR]; int32 data_size, rsrc_size; int32 data_size_pad, rsrc_size_pad; int filelen; filelen = _resFile.size(); _resFile.read(infoHeader, MBI_INFOHDR); // Maybe we have MacBinary? if (infoHeader[MBI_ZERO1] == 0 && infoHeader[MBI_ZERO2] == 0 && infoHeader[MBI_ZERO3] == 0 && infoHeader[MBI_NAMELEN] <= MAXNAMELEN) { // Pull out fork lengths data_size = READ_BE_UINT32(infoHeader + MBI_DFLEN); rsrc_size = READ_BE_UINT32(infoHeader + MBI_RFLEN); data_size_pad = (((data_size + 127) >> 7) << 7); rsrc_size_pad = (((rsrc_size + 127) >> 7) << 7); // Length check int sumlen = MBI_INFOHDR + data_size_pad + rsrc_size_pad; if (sumlen == filelen) _resOffset = MBI_INFOHDR + data_size_pad; } if (_resOffset == -1) // MacBinary check is failed _resOffset = 0; // Maybe we have dumped fork? _resFile.seek(_resOffset); _dataOffset = _resFile.readUint32BE() + _resOffset; _mapOffset = _resFile.readUint32BE() + _resOffset; _dataLength = _resFile.readUint32BE(); _mapLength = _resFile.readUint32BE(); // do sanity check if (_dataOffset >= filelen || _mapOffset >= filelen || _dataLength + _mapLength > filelen) { _resOffset = -1; return false; } debug(7, "got header: data %d [%d] map %d [%d]", _dataOffset, _dataLength, _mapOffset, _mapLength); readMap(); return true; } MacResIDArray MacResManager::getResIDArray(const char *typeID) { int typeNum = -1; MacResIDArray res; for (int i = 0; i < _resMap.numTypes; i++) if (strcmp(_resTypes[i].id, typeID) == 0) { typeNum = i; break; } if (typeNum == -1) return res; res.resize(_resTypes[typeNum].items); for (int i = 0; i < _resTypes[typeNum].items; i++) res[i] = _resLists[typeNum][i].id; return res; } char *MacResManager::getResName(const char *typeID, int16 resID) { int i; int typeNum = -1; for (i = 0; i < _resMap.numTypes; i++) if (strcmp(_resTypes[i].id, typeID) == 0) { typeNum = i; break; } if (typeNum == -1) return NULL; for (i = 0; i < _resTypes[typeNum].items; i++) if (_resLists[typeNum][i].id == resID) return _resLists[typeNum][i].name; return NULL; } byte *MacResManager::getResource(const char *typeID, int16 resID, int *size) { int i; int typeNum = -1; int resNum = -1; byte *buf; int len; for (i = 0; i < _resMap.numTypes; i++) if (strcmp(_resTypes[i].id, typeID) == 0) { typeNum = i; break; } if (typeNum == -1) return NULL; for (i = 0; i < _resTypes[typeNum].items; i++) if (_resLists[typeNum][i].id == resID) { resNum = i; break; } if (resNum == -1) return NULL; _resFile.seek(_dataOffset + _resLists[typeNum][resNum].dataOffset); len = _resFile.readUint32BE(); buf = (byte *)malloc(len); _resFile.read(buf, len); *size = len; return buf; } void MacResManager::readMap() { int i, j, len; _resFile.seek(_mapOffset + 22); _resMap.resAttr = _resFile.readUint16BE(); _resMap.typeOffset = _resFile.readUint16BE(); _resMap.nameOffset = _resFile.readUint16BE(); _resMap.numTypes = _resFile.readUint16BE(); _resMap.numTypes++; _resFile.seek(_mapOffset + _resMap.typeOffset + 2); _resTypes = new ResType[_resMap.numTypes]; for (i = 0; i < _resMap.numTypes; i++) { _resFile.read(_resTypes[i].id, 4); _resTypes[i].id[4] = 0; _resTypes[i].items = _resFile.readUint16BE(); _resTypes[i].offset = _resFile.readUint16BE(); _resTypes[i].items++; debug(8, "resType: <%s> items: %d offset: %d (0x%x)", _resTypes[i].id, _resTypes[i].items, _resTypes[i].offset, _resTypes[i].offset); } _resLists = new ResPtr[_resMap.numTypes]; for (i = 0; i < _resMap.numTypes; i++) { _resLists[i] = new Resource[_resTypes[i].items]; _resFile.seek(_resTypes[i].offset + _mapOffset + _resMap.typeOffset); for (j = 0; j < _resTypes[i].items; j++) { ResPtr resPtr = _resLists[i] + j; resPtr->id = _resFile.readUint16BE(); resPtr->nameOffset = _resFile.readUint16BE(); resPtr->dataOffset = _resFile.readUint32BE(); _resFile.readUint32BE(); resPtr->name = 0; resPtr->attr = resPtr->dataOffset >> 24; resPtr->dataOffset &= 0xFFFFFF; } for (j = 0; j < _resTypes[i].items; j++) { if (_resLists[i][j].nameOffset != -1) { _resFile.seek(_resLists[i][j].nameOffset + _mapOffset + _resMap.nameOffset); len = _resFile.readByte(); _resLists[i][j].name = new char[len + 1]; _resLists[i][j].name[len] = 0; _resFile.read(_resLists[i][j].name, len); } } } } void MacResManager::convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h, int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize) { Common::MemoryReadStream dis(data, datasize); int i, b; byte imageByte; byte *iconData; int numBytes; int pixelsPerByte, bpp; int ctSize; byte bitmask; int iconRowBytes, iconBounds[4]; int ignored; int iconDataSize; dis.readUint16BE(); // type dis.readUint32BE(); // offset to pixel map dis.readUint32BE(); // offset to pixel data dis.readUint32BE(); // expanded cursor data dis.readUint16BE(); // expanded data depth dis.readUint32BE(); // reserved // Grab B/W icon data *cursor = (byte *)malloc(16 * 16); for (i = 0; i < 32; i++) { imageByte = dis.readByte(); for (b = 0; b < 8; b++) cursor[0][i*8+b] = (byte)((imageByte & (0x80 >> b)) > 0? 0x0F: 0x00); } // Apply mask data for (i = 0; i < 32; i++) { imageByte = dis.readByte(); for (b = 0; b < 8; b++) if ((imageByte & (0x80 >> b)) == 0) cursor[0][i*8+b] = 0xff; } *hotspot_y = dis.readUint16BE(); *hotspot_x = dis.readUint16BE(); *w = *h = 16; // Use b/w cursor on backends which don't support cursor palettes if (!colored) return; dis.readUint32BE(); // reserved dis.readUint32BE(); // cursorID // Color version of cursor dis.readUint32BE(); // baseAddr // Keep only lowbyte for now dis.readByte(); iconRowBytes = dis.readByte(); if (!iconRowBytes) return; iconBounds[0] = dis.readUint16BE(); iconBounds[1] = dis.readUint16BE(); iconBounds[2] = dis.readUint16BE(); iconBounds[3] = dis.readUint16BE(); dis.readUint16BE(); // pmVersion dis.readUint16BE(); // packType dis.readUint32BE(); // packSize dis.readUint32BE(); // hRes dis.readUint32BE(); // vRes dis.readUint16BE(); // pixelType dis.readUint16BE(); // pixelSize dis.readUint16BE(); // cmpCount dis.readUint16BE(); // cmpSize dis.readUint32BE(); // planeByte dis.readUint32BE(); // pmTable dis.readUint32BE(); // reserved // Pixel data for cursor iconDataSize = iconRowBytes * (iconBounds[3] - iconBounds[1]); iconData = (byte *)malloc(iconDataSize); dis.read(iconData, iconDataSize); // Color table dis.readUint32BE(); // ctSeed dis.readUint16BE(); // ctFlag ctSize = dis.readUint16BE() + 1; *palette = (byte *)malloc(ctSize * 4); // Read just high byte of 16-bit color for (int c = 0; c < ctSize; c++) { // We just use indices 0..ctSize, so ignore color ID dis.readUint16BE(); // colorID[c] palette[0][c * 4 + 0] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 1] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 2] = dis.readByte(); ignored = dis.readByte(); palette[0][c * 4 + 3] = 0; } *palSize = ctSize; numBytes = (iconBounds[2] - iconBounds[0]) * (iconBounds[3] - iconBounds[1]); pixelsPerByte = (iconBounds[2] - iconBounds[0]) / iconRowBytes; bpp = 8 / pixelsPerByte; // build a mask to make sure the pixels are properly shifted out bitmask = 0; for (int m = 0; m < bpp; m++) { bitmask <<= 1; bitmask |= 1; } // Extract pixels from bytes for (int j = 0; j < iconDataSize; j++) for (b = 0; b < pixelsPerByte; b++) { int idx = j * pixelsPerByte + (pixelsPerByte - 1 - b); if (cursor[0][idx] != 0xff) // if mask is not there cursor[0][idx] = (byte)((iconData[j] >> (b * bpp)) & bitmask); } free(iconData); assert(datasize - dis.pos() == 0); } } // End of namespace Common