/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_MEMSTREAM_H #define COMMON_MEMSTREAM_H #include "common/stream.h" namespace Common { /** * Simple memory based 'stream', which implements the ReadStream interface for * a plain memory block. */ class MemoryReadStream : public SeekableReadStream { private: const byte * const _ptrOrig; const byte *_ptr; const uint32 _size; uint32 _pos; DisposeAfterUse::Flag _disposeMemory; bool _eos; public: /** * This constructor takes a pointer to a memory buffer and a length, and * wraps it. If disposeMemory is true, the MemoryReadStream takes ownership * of the buffer and hence free's it when destructed. */ MemoryReadStream(const byte *dataPtr, uint32 dataSize, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _ptrOrig(dataPtr), _ptr(dataPtr), _size(dataSize), _pos(0), _disposeMemory(disposeMemory), _eos(false) {} ~MemoryReadStream() { if (_disposeMemory) free(const_cast(_ptrOrig)); } uint32 read(void *dataPtr, uint32 dataSize); bool eos() const { return _eos; } void clearErr() { _eos = false; } int32 pos() const { return _pos; } int32 size() const { return _size; } bool seek(int32 offs, int whence = SEEK_SET); }; /** * This is a MemoryReadStream subclass which adds non-endian * read methods whose endianness is set on the stream creation. */ class MemoryReadStreamEndian : public MemoryReadStream, public ReadStreamEndian { public: MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian = false) : MemoryReadStream(buf, len), ReadStreamEndian(bigEndian) {} }; /** * Simple memory based 'stream', which implements the WriteStream interface for * a plain memory block. */ class MemoryWriteStream : public WriteStream { private: byte *_ptr; const uint32 _bufSize; uint32 _pos; public: MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _bufSize(len), _pos(0) {} uint32 write(const void *dataPtr, uint32 dataSize) { // Write at most as many bytes as are still available... if (dataSize > _bufSize - _pos) dataSize = _bufSize - _pos; memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; return dataSize; } uint32 pos() const { return _pos; } uint32 size() const { return _bufSize; } }; /** * A sort of hybrid between MemoryWriteStream and Array classes. A stream * that grows as it's written to. */ class MemoryWriteStreamDynamic : public WriteStream { private: uint32 _capacity; uint32 _size; byte *_ptr; byte *_data; uint32 _pos; DisposeAfterUse::Flag _disposeMemory; void ensureCapacity(uint32 new_len) { if (new_len <= _capacity) return; byte *old_data = _data; _capacity = new_len + 32; _data = (byte *)malloc(_capacity); _ptr = _data + _pos; if (old_data) { // Copy old data memcpy(_data, old_data, _size); free(old_data); } _size = new_len; } public: MemoryWriteStreamDynamic(DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _capacity(0), _size(0), _ptr(0), _data(0), _pos(0), _disposeMemory(disposeMemory) {} ~MemoryWriteStreamDynamic() { if (_disposeMemory) free(_data); } uint32 write(const void *dataPtr, uint32 dataSize) { ensureCapacity(_pos + dataSize); memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; if (_pos > _size) _size = _pos; return dataSize; } uint32 pos() const { return _pos; } uint32 size() const { return _size; } byte *getData() { return _data; } bool seek(int32 offset, int whence = SEEK_SET); }; } // End of namespace Common #endif