/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/osd_message_queue.h" #include "common/system.h" namespace Common { DECLARE_SINGLETON(OSDMessageQueue); OSDMessageQueue::OSDMessageQueue() : _lastUpdate(0) { } OSDMessageQueue::~OSDMessageQueue() { g_system->getEventManager()->getEventDispatcher()->unregisterSource(this); } void OSDMessageQueue::registerEventSource() { g_system->getEventManager()->getEventDispatcher()->registerSource(this, false); } void OSDMessageQueue::addMessage(const char *msg) { _mutex.lock(); _messages.push(msg); _mutex.unlock(); } bool OSDMessageQueue::pollEvent(Common::Event &event) { _mutex.lock(); if (!_messages.empty()) { uint t = g_system->getMillis(); if (t - _lastUpdate >= kMinimumDelay) { _lastUpdate = t; String msg = _messages.pop(); g_system->displayMessageOnOSD(msg.c_str()); } } _mutex.unlock(); return false; } } // End of namespace Common