/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "common/plugins.h" #include "common/engine.h" #include "common/gameDetector.h" PluginManager *g_pluginManager = 0; #pragma mark - int Plugin::countTargets() const { const TargetSettings *target = getTargets(); int count; for (count = 0; target->targetName; target++, count++) ; return count; } const TargetSettings *Plugin::findTarget(const char *targetName) const { // Find the TargetSettings for this target const TargetSettings *target = getTargets(); assert(targetName); while (target->targetName) { if (!scumm_stricmp(target->targetName, targetName)) { return target; } target++; } return 0; } #pragma mark - class StaticPlugin : public Plugin { const char *_name; const TargetSettings *_targets; int _targetCount; EngineFactory _ef; public: StaticPlugin(const char *name, const TargetSettings *targets, EngineFactory ef) : _name(name), _targets(targets), _ef(ef) { _targetCount = Plugin::countTargets(); } const char *getName() const { return _name; } int getVersion() const { return 0; } int countTargets() const { return _targetCount; } const TargetSettings *getTargets() const { return _targets; } Engine *createInstance(GameDetector *detector, OSystem *syst) const { return (*_ef)(detector, syst); } }; #pragma mark - PluginManager::PluginManager() { } PluginManager::~PluginManager() { // Explicitly unload all loaded plugins unloadPlugins(); } void PluginManager::loadPlugins() { #ifndef DISABLE_SCUMM _plugins.push_back(new StaticPlugin("scumm", Engine_SCUMM_targetList(), Engine_SCUMM_create)); #endif #ifndef DISABLE_SIMON _plugins.push_back(new StaticPlugin("simon", Engine_SIMON_targetList(), Engine_SIMON_create)); #endif #ifndef DISABLE_SKY _plugins.push_back(new StaticPlugin("sky", Engine_SKY_targetList(), Engine_SKY_create)); #endif #ifndef DISABLE_SWORD2 _plugins.push_back(new StaticPlugin("sword2", Engine_SWORD2_targetList(), Engine_SWORD2_create)); #endif } void PluginManager::unloadPlugins() { int i; for (i = 0; i < _plugins.size(); i++) { _plugins[i]->unloadPlugin(); delete _plugins[i]; } _plugins.clear(); }