/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_QUEUE_H #define COMMON_QUEUE_H #include "common/scummsys.h" #include "common/list.h" namespace Common { /** * Variable size Queue class, implemented using our List class. */ template class Queue { //public: // typedef T value_type; public: Queue() : _impl() {} Queue(const Queue &queue) : _impl(queue._impl) {} bool empty() const { return _impl.empty(); } void clear() { _impl.clear(); } void push(const T &x) { _impl.push_back(x); } T &front() { return _impl.front(); } const T &front() const { return _impl.front(); } T &back() { return _impl.back(); } const T &back() const { return _impl.back(); } T pop() { T tmp = front(); _impl.pop_front(); return tmp; } int size() const { return _impl.size(); } private: List _impl; }; } // End of namespace Common #endif