/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "common/scummsys.h" #include "common/scaler.h" #include "common/util.h" // TODO: get rid of the colorMask etc. variables and instead use templates. // This should give a respectable boost, since variable access (i.e. memory reads) // in the innermost loops of our operations would work with constant data instead. // That should help the inliner; reduce memory access; thus improve cache efficeny // etc. The drawback will be that each scaler will exist twice, once for 555 and // once for 555, resulting in the object file being twice as big (but thanks to // templates, no source code would be duplicated. static uint32 colorMask = 0xF7DEF7DE; static uint32 lowPixelMask = 0x08210821; static uint32 qcolorMask = 0xE79CE79C; static uint32 qlowpixelMask = 0x18631863; static uint32 redblueMask = 0xF81F; static uint32 redMask = 0xF800; static uint32 greenMask = 0x07E0; static uint32 blueMask = 0x001F; static const uint16 dotmatrix_565[16] = { 0x01E0, 0x0007, 0x3800, 0x0000, 0x39E7, 0x0000, 0x39E7, 0x0000, 0x3800, 0x0000, 0x01E0, 0x0007, 0x39E7, 0x0000, 0x39E7, 0x0000 }; static const uint16 dotmatrix_555[16] = { 0x00E0, 0x0007, 0x1C00, 0x0000, 0x1CE7, 0x0000, 0x1CE7, 0x0000, 0x1C00, 0x0000, 0x00E0, 0x0007, 0x1CE7, 0x0000, 0x1CE7, 0x0000 }; static const uint16 *dotmatrix; static void InitLUT(uint32 BitFormat); void InitScalers(uint32 BitFormat) { if (BitFormat == 565) { colorMask = 0xF7DEF7DE; lowPixelMask = 0x08210821; qcolorMask = 0xE79CE79C; qlowpixelMask = 0x18631863; redblueMask = 0xF81F; redMask = 0xF800; greenMask = 0x07E0; blueMask = 0x001F; dotmatrix = dotmatrix_565; } else if (BitFormat == 555) { colorMask = 0x7BDE7BDE; lowPixelMask = 0x04210421; qcolorMask = 0x739C739C; qlowpixelMask = 0x0C630C63; redblueMask = 0x7C1F; redMask = 0x7C00; greenMask = 0x03E0; blueMask = 0x001F; dotmatrix = dotmatrix_555; } else { error("Unknwon bit format %d\n", BitFormat); } InitLUT(BitFormat); } static inline int GetResult(uint32 A, uint32 B, uint32 C, uint32 D) { const bool ac = (A==C); const bool bc = (B==C); const int x1 = ac; const int y1 = (bc & !ac); const bool ad = (A==D); const bool bd = (B==D); const int x2 = ad; const int y2 = (bd & !ad); const int x = x1+x2; const int y = y1+y2; static const int rmap[3][3] = { {0, 0, -1}, {0, 0, -1}, {1, 1, 0} }; return rmap[y][x]; } static inline uint32 INTERPOLATE(uint32 A, uint32 B) { // FIXME: Is an "if" (and thus introducing a conditional (even hard to predict) // jump inside a hot code section really good for a speed improvement? // Maybe it would actually be faster to remove it. This would remove the jump // at the expense of 4 ANDs, 2 shifts and 2 additions. But if that means // avoiding a pipeline flush (and don't forget, those instructions might be // interleaved, thus "free")... // Answering this will require some careful analysis, and could actually vary // when running on different processors. if (A != B) { return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask)); } else return A; } static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) { register uint32 x = ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2); register uint32 y = ((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2; y &= qlowpixelMask; return x + y; } void Super2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint16 *bP; uint16 *dP; const uint32 nextlineSrc = srcPitch >> 1; while (height--) { bP = (const uint16 *)srcPtr; dP = (uint16 *)dstPtr; for (int i = 0; i < width; ++i) { uint32 color4, color5, color6; uint32 color1, color2, color3; uint32 colorA0, colorA1, colorA2, colorA3; uint32 colorB0, colorB1, colorB2, colorB3; uint32 colorS1, colorS2; uint32 product1a, product1b, product2a, product2b; //--------------------------------------- B1 B2 // 4 5 6 S2 // 1 2 3 S1 // A1 A2 colorB0 = *(bP - nextlineSrc - 1); colorB1 = *(bP - nextlineSrc); colorB2 = *(bP - nextlineSrc + 1); colorB3 = *(bP - nextlineSrc + 2); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + nextlineSrc - 1); color2 = *(bP + nextlineSrc); color3 = *(bP + nextlineSrc + 1); colorS1 = *(bP + nextlineSrc + 2); colorA0 = *(bP + 2 * nextlineSrc - 1); colorA1 = *(bP + 2 * nextlineSrc); colorA2 = *(bP + 2 * nextlineSrc + 1); colorA3 = *(bP + 2 * nextlineSrc + 2); //-------------------------------------- if (color2 == color6 && color5 != color3) { product2b = product1b = color2; } else if (color5 == color3 && color2 != color6) { product2b = product1b = color5; } else if (color5 == color3 && color2 == color6) { register int r = 0; r += GetResult(color6, color5, color1, colorA1); r += GetResult(color6, color5, color4, colorB1); r += GetResult(color6, color5, colorA2, colorS1); r += GetResult(color6, color5, colorB2, colorS2); if (r > 0) product2b = product1b = color6; else if (r < 0) product2b = product1b = color5; else { product2b = product1b = INTERPOLATE(color5, color6); } } else { if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0) product2b = Q_INTERPOLATE(color3, color3, color3, color2); else if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3) product2b = Q_INTERPOLATE(color2, color2, color2, color3); else product2b = INTERPOLATE(color2, color3); if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0) product1b = Q_INTERPOLATE(color6, color6, color6, color5); else if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3) product1b = Q_INTERPOLATE(color6, color5, color5, color5); else product1b = INTERPOLATE(color5, color6); } if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2) product2a = INTERPOLATE(color2, color5); else if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0) product2a = INTERPOLATE(color2, color5); else product2a = color2; if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2) product1a = INTERPOLATE(color2, color5); else if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0) product1a = INTERPOLATE(color2, color5); else product1a = color5; *(dP + 0) = (uint16) product1a; *(dP + 1) = (uint16) product1b; *(dP + dstPitch/2 + 0) = (uint16) product2a; *(dP + dstPitch/2 + 1) = (uint16) product2b; bP += 1; dP += 2; } srcPtr += srcPitch; dstPtr += dstPitch * 2; } } void SuperEagle(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint16 *bP; uint16 *dP; const uint32 nextlineSrc = srcPitch >> 1; while (height--) { bP = (const uint16 *)srcPtr; dP = (uint16 *)dstPtr; for (int i = 0; i < width; ++i) { uint32 color4, color5, color6; uint32 color1, color2, color3; uint32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2; uint32 product1a, product1b, product2a, product2b; colorB1 = *(bP - nextlineSrc); colorB2 = *(bP - nextlineSrc + 1); color4 = *(bP - 1); color5 = *(bP); color6 = *(bP + 1); colorS2 = *(bP + 2); color1 = *(bP + nextlineSrc - 1); color2 = *(bP + nextlineSrc); color3 = *(bP + nextlineSrc + 1); colorS1 = *(bP + nextlineSrc + 2); colorA1 = *(bP + 2 * nextlineSrc); colorA2 = *(bP + 2 * nextlineSrc + 1); // -------------------------------------- if (color5 != color3) { if (color2 == color6) { product1b = product2a = color2; if ((color1 == color2) || (color6 == colorB2)) { product1a = INTERPOLATE(color2, color5); product1a = INTERPOLATE(color2, product1a); } else { product1a = INTERPOLATE(color5, color6); } if ((color6 == colorS2) || (color2 == colorA1)) { product2b = INTERPOLATE(color2, color3); product2b = INTERPOLATE(color2, product2b); } else { product2b = INTERPOLATE(color2, color3); } } else { product2b = product1a = INTERPOLATE(color2, color6); product2b = Q_INTERPOLATE(color3, color3, color3, product2b); product1a = Q_INTERPOLATE(color5, color5, color5, product1a); product2a = product1b = INTERPOLATE(color5, color3); product2a = Q_INTERPOLATE(color2, color2, color2, product2a); product1b = Q_INTERPOLATE(color6, color6, color6, product1b); } } else { if (color2 != color6) { product2b = product1a = color5; if ((colorB1 == color5) || (color3 == colorS1)) { product1b = INTERPOLATE(color5, color6); product1b = INTERPOLATE(color5, product1b); } else { product1b = INTERPOLATE(color5, color6); } if ((color3 == colorA2) || (color4 == color5)) { product2a = INTERPOLATE(color5, color2); product2a = INTERPOLATE(color5, product2a); } else { product2a = INTERPOLATE(color2, color3); } } else { register int r = 0; r += GetResult(color6, color5, color1, colorA1); r += GetResult(color6, color5, color4, colorB1); r += GetResult(color6, color5, colorA2, colorS1); r += GetResult(color6, color5, colorB2, colorS2); if (r > 0) { product1b = product2a = color2; product1a = product2b = INTERPOLATE(color5, color6); } else if (r < 0) { product2b = product1a = color5; product1b = product2a = INTERPOLATE(color5, color6); } else { product2b = product1a = color5; product1b = product2a = color2; } } } *(dP + 0) = (uint16) product1a; *(dP + 1) = (uint16) product1b; *(dP + dstPitch/2 + 0) = (uint16) product2a; *(dP + dstPitch/2 + 1) = (uint16) product2b; bP += 1; dP += 2; } srcPtr += srcPitch; dstPtr += dstPitch * 2; } } void _2xSaI(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint16 *bP; uint16 *dP; const uint32 nextlineSrc = srcPitch >> 1; while (height--) { bP = (const uint16 *)srcPtr; dP = (uint16 *)dstPtr; for (int i = 0; i < width; ++i) { register uint32 colorA, colorB; uint32 colorC, colorD, colorE, colorF, colorG, colorH, colorI, colorJ, colorK, colorL, colorM, colorN, colorO, colorP; uint32 product, product1, product2; //--------------------------------------- // Map of the pixels: I|E F|J // G|A B|K // H|C D|L // M|N O|P colorI = *(bP - nextlineSrc - 1); colorE = *(bP - nextlineSrc); colorF = *(bP - nextlineSrc + 1); colorJ = *(bP - nextlineSrc + 2); colorG = *(bP - 1); colorA = *(bP); colorB = *(bP + 1); colorK = *(bP + 2); colorH = *(bP + nextlineSrc - 1); colorC = *(bP + nextlineSrc); colorD = *(bP + nextlineSrc + 1); colorL = *(bP + nextlineSrc + 2); colorM = *(bP + 2 * nextlineSrc - 1); colorN = *(bP + 2 * nextlineSrc); colorO = *(bP + 2 * nextlineSrc + 1); colorP = *(bP + 2 * nextlineSrc + 2); if ((colorA == colorD) && (colorB != colorC)) { if (((colorA == colorE) && (colorB == colorL)) || ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ))) { product = colorA; } else { product = INTERPOLATE(colorA, colorB); } if (((colorA == colorG) && (colorC == colorO)) || ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM))) { product1 = colorA; } else { product1 = INTERPOLATE(colorA, colorC); } product2 = colorA; } else if ((colorB == colorC) && (colorA != colorD)) { if (((colorB == colorF) && (colorA == colorH)) || ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))) { product = colorB; } else { product = INTERPOLATE(colorA, colorB); } if (((colorC == colorH) && (colorA == colorF)) || ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI))) { product1 = colorC; } else { product1 = INTERPOLATE(colorA, colorC); } product2 = colorB; } else if ((colorA == colorD) && (colorB == colorC)) { if (colorA == colorB) { product = colorA; product1 = colorA; product2 = colorA; } else { register int r = 0; product1 = INTERPOLATE(colorA, colorC); product = INTERPOLATE(colorA, colorB); r += GetResult(colorA, colorB, colorG, colorE); r -= GetResult(colorB, colorA, colorK, colorF); r -= GetResult(colorB, colorA, colorH, colorN); r += GetResult(colorA, colorB, colorL, colorO); if (r > 0) product2 = colorA; else if (r < 0) product2 = colorB; else { product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); } } } else { product2 = Q_INTERPOLATE(colorA, colorB, colorC, colorD); if ((colorA == colorC) && (colorA == colorF) && (colorB != colorE) && (colorB == colorJ)) { product = colorA; } else if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI)) { product = colorB; } else { product = INTERPOLATE(colorA, colorB); } if ((colorA == colorB) && (colorA == colorH) && (colorG != colorC) && (colorC == colorM)) { product1 = colorA; } else if ((colorC == colorG) && (colorC == colorD) && (colorA != colorH) && (colorA == colorI)) { product1 = colorC; } else { product1 = INTERPOLATE(colorA, colorC); } } *(dP + 0) = (uint16) colorA; *(dP + 1) = (uint16) product; *(dP + dstPitch/2 + 0) = (uint16) product1; *(dP + dstPitch/2 + 1) = (uint16) product2; bP += 1; dP += 2; } srcPtr += srcPitch; dstPtr += dstPitch * 2; } } void AdvMame2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; uint16 A, B, C; uint16 D, E, F; uint16 G, H, I; while (height--) { B = *(p - 1 - nextlineSrc); E = *(p - 1); H = *(p - 1 + nextlineSrc); C = *(p - nextlineSrc); F = *(p); I = *(p + nextlineSrc); for (int i = 0; i < width; ++i) { p++; A = B; B = C; C = *(p - nextlineSrc); D = E; E = F; F = *(p); G = H; H = I; I = *(p + nextlineSrc); *(q) = D == B && B != F && D != H ? D : E; *(q + 1) = B == F && B != D && F != H ? F : E; *(q + nextlineDst) = D == H && D != B && H != F ? D : E; *(q + nextlineDst + 1) = H == F && D != H && B != F ? F : E; q += 2; } p += nextlineSrc - width; q += (nextlineDst - width) << 1; } } void AdvMame3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; uint16 A, B, C; uint16 D, E, F; uint16 G, H, I; while (height--) { B = *(p - 1 - nextlineSrc); E = *(p - 1); H = *(p - 1 + nextlineSrc); C = *(p - nextlineSrc); F = *(p); I = *(p + nextlineSrc); for (int i = 0; i < width; ++i) { p++; A = B; B = C; C = *(p - nextlineSrc); D = E; E = F; F = *(p); G = H; H = I; I = *(p + nextlineSrc); *(q) = D == B && B != F && D != H ? D : E; *(q + 1) = E; *(q + 2) = B == F && B != D && F != H ? F : E; *(q + nextlineDst) = E; *(q + nextlineDst + 1) = E; *(q + nextlineDst + 2) = E; *(q + 2 * nextlineDst) = D == H && D != B && H != F ? D : E; *(q + 2 * nextlineDst + 1) = E; *(q + 2 * nextlineDst + 2) = H == F && D != H && B != F ? F : E; q += 3; } p += nextlineSrc - width; q += (nextlineDst - width) * 3; } } void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { while (height--) { memcpy(dstPtr, srcPtr, 2 * width); srcPtr += srcPitch; dstPtr += dstPitch; } } void Normal2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *r; while (height--) { r = dstPtr; for (int i = 0; i < width; ++i, r += 4) { uint16 color = *(((const uint16 *)srcPtr) + i); *(uint16 *)(r + 0) = color; *(uint16 *)(r + 2) = color; *(uint16 *)(r + 0 + dstPitch) = color; *(uint16 *)(r + 2 + dstPitch) = color; } srcPtr += srcPitch; dstPtr += dstPitch << 1; } } void Normal3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *r; uint32 dstPitch2 = dstPitch * 2; uint32 dstPitch3 = dstPitch * 3; while (height--) { r = dstPtr; for (int i = 0; i < width; ++i, r += 6) { uint16 color = *(((const uint16 *)srcPtr) + i); *(uint16 *)(r + 0) = color; *(uint16 *)(r + 2) = color; *(uint16 *)(r + 4) = color; *(uint16 *)(r + 0 + dstPitch) = color; *(uint16 *)(r + 2 + dstPitch) = color; *(uint16 *)(r + 4 + dstPitch) = color; *(uint16 *)(r + 0 + dstPitch2) = color; *(uint16 *)(r + 2 + dstPitch2) = color; *(uint16 *)(r + 4 + dstPitch2) = color; } srcPtr += srcPitch; dstPtr += dstPitch3; } } void TV2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; while(height--) { for (int i = 0, j = 0; i < width; ++i, j += 2) { uint16 p1 = *(p + i); uint32 pi; pi = (((p1 & redblueMask) * 7) >> 3) & redblueMask; pi |= (((p1 & greenMask) * 7) >> 3) & greenMask; *(q + j) = p1; *(q + j + 1) = p1; *(q + j + nextlineDst) = (uint16)pi; *(q + j + nextlineDst + 1) = (uint16)pi; } p += nextlineSrc; q += nextlineDst << 1; } } static inline uint16 DOT_16(uint16 c, int j, int i) { return c - ((c >> 2) & *(dotmatrix + ((j & 3) << 2) + (i & 3))); } void DotMatrix(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; for (int j = 0, jj = 0; j < height; ++j, jj += 2) { for (int i = 0, ii = 0; i < width; ++i, ii += 2) { uint16 c = *(p + i); *(q + ii) = DOT_16(c, jj, ii); *(q + ii + 1) = DOT_16(c, jj, ii + 1); *(q + ii + nextlineDst) = DOT_16(c, jj + 1, ii); *(q + ii + nextlineDst + 1) = DOT_16(c, jj + 1, ii + 1); } p += nextlineSrc; q += nextlineDst << 1; } } // // The HQ3x filter (C++ version) by Maxim Stepin (see http://www.hiend3d.com/hq3x.html). // Adapted to 16 bit output and optimized by Max Horn // static int RGBtoYUV[65536]; /** Interpolate two 16 bit pixels with the weights specified in the template parameters. */ template static inline uint16 interpolate16_2(uint16 p1, uint16 p2) { return ((((p1 & redblueMask) * w1 + (p2 & redblueMask) * w2) / (w1 + w2)) & redblueMask) | ((((p1 & greenMask) * w1 + (p2 & greenMask) * w2) / (w1 + w2)) & greenMask); } /** Interpolate three 16 bit pixels with the weights specified in the template parameters. */ template static inline uint16 interpolate16_3(uint16 p1, uint16 p2, uint16 p3) { return ((((p1 & redblueMask) * w1 + (p2 & redblueMask) * w2 + (p3 & redblueMask) * w3) / (w1 + w2 + w3)) & redblueMask) | ((((p1 & greenMask) * w1 + (p2 & greenMask) * w2 + (p3 & greenMask) * w3) / (w1 + w2 + w3)) & greenMask); } static inline bool diffYUV(int yuv1, int yuv2) { static const int Ymask = 0x00FF0000; static const int Umask = 0x0000FF00; static const int Vmask = 0x000000FF; static const int trY = 0x00300000; static const int trU = 0x00000700; static const int trV = 0x00000006; return ( ( ABS((yuv1 & Ymask) - (yuv2 & Ymask)) > trY ) || ( ABS((yuv1 & Umask) - (yuv2 & Umask)) > trU ) || ( ABS((yuv1 & Vmask) - (yuv2 & Vmask)) > trV ) ); } #define PIXEL00_0 *(q) = w[5]; #define PIXEL00_10 *(q) = interpolate16_2<3,1>(w[5], w[1]); #define PIXEL00_11 *(q) = interpolate16_2<3,1>(w[5], w[4]); #define PIXEL00_12 *(q) = interpolate16_2<3,1>(w[5], w[2]); #define PIXEL00_20 *(q) = interpolate16_3<2,1,1>(w[5], w[4], w[2]); #define PIXEL00_30 *(q) = interpolate16_3<6,1,1>(w[5], w[4], w[2]); #define PIXEL00_40 *(q) = interpolate16_3<14,1,1>(w[5], w[4], w[2]); #define PIXEL00_50 *(q) = interpolate16_3<5,2,1>(w[5], w[2], w[4]); #define PIXEL00_51 *(q) = interpolate16_3<5,2,1>(w[5], w[4], w[2]); #define PIXEL00_60 *(q) = interpolate16_3<2,3,3>(w[5], w[4], w[2]); #define PIXEL01_0 *(q+1) = w[5]; #define PIXEL01_10 *(q+1) = interpolate16_2<3,1>(w[5], w[3]); #define PIXEL01_11 *(q+1) = interpolate16_2<3,1>(w[5], w[2]); #define PIXEL01_12 *(q+1) = interpolate16_2<3,1>(w[5], w[6]); #define PIXEL01_20 *(q+1) = interpolate16_3<2,1,1>(w[5], w[2], w[6]); #define PIXEL01_30 *(q+1) = interpolate16_3<6,1,1>(w[5], w[2], w[6]); #define PIXEL01_40 *(q+1) = interpolate16_3<14,1,1>(w[5], w[2], w[6]); #define PIXEL01_50 *(q+1) = interpolate16_3<5,2,1>(w[5], w[6], w[2]); #define PIXEL01_51 *(q+1) = interpolate16_3<5,2,1>(w[5], w[2], w[6]); #define PIXEL01_60 *(q+1) = interpolate16_3<2,3,3>(w[5], w[2], w[6]); #define PIXEL10_0 *(q+nextlineDst) = w[5]; #define PIXEL10_10 *(q+nextlineDst) = interpolate16_2<3,1>(w[5], w[7]); #define PIXEL10_11 *(q+nextlineDst) = interpolate16_2<3,1>(w[5], w[8]); #define PIXEL10_12 *(q+nextlineDst) = interpolate16_2<3,1>(w[5], w[4]); #define PIXEL10_20 *(q+nextlineDst) = interpolate16_3<2,1,1>(w[5], w[8], w[4]); #define PIXEL10_30 *(q+nextlineDst) = interpolate16_3<6,1,1>(w[5], w[8], w[4]); #define PIXEL10_40 *(q+nextlineDst) = interpolate16_3<14,1,1>(w[5], w[8], w[4]); #define PIXEL10_50 *(q+nextlineDst) = interpolate16_3<5,2,1>(w[5], w[4], w[8]); #define PIXEL10_51 *(q+nextlineDst) = interpolate16_3<5,2,1>(w[5], w[8], w[4]); #define PIXEL10_60 *(q+nextlineDst) = interpolate16_3<2,3,3>(w[5], w[8], w[4]); #define PIXEL11_0 *(q+1+nextlineDst) = w[5]; #define PIXEL11_10 *(q+1+nextlineDst) = interpolate16_2<3,1>(w[5], w[9]); #define PIXEL11_11 *(q+1+nextlineDst) = interpolate16_2<3,1>(w[5], w[6]); #define PIXEL11_12 *(q+1+nextlineDst) = interpolate16_2<3,1>(w[5], w[8]); #define PIXEL11_20 *(q+1+nextlineDst) = interpolate16_3<2,1,1>(w[5], w[6], w[8]); #define PIXEL11_30 *(q+1+nextlineDst) = interpolate16_3<6,1,1>(w[5], w[6], w[8]); #define PIXEL11_40 *(q+1+nextlineDst) = interpolate16_3<14,1,1>(w[5], w[6], w[8]); #define PIXEL11_50 *(q+1+nextlineDst) = interpolate16_3<5,2,1>(w[5], w[8], w[6]); #define PIXEL11_51 *(q+1+nextlineDst) = interpolate16_3<5,2,1>(w[5], w[6], w[8]); #define PIXEL11_60 *(q+1+nextlineDst) = interpolate16_3<2,3,3>(w[5], w[6], w[8]); void HQ2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { int w[10]; int yuv[10]; const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); uint16 *q = (uint16 *)dstPtr; // +----+----+----+ // | | | | // | w1 | w2 | w3 | // +----+----+----+ // | | | | // | w4 | w5 | w6 | // +----+----+----+ // | | | | // | w7 | w8 | w9 | // +----+----+----+ while (height--) { w[2] = *(p - 1 - nextlineSrc); yuv[2] = RGBtoYUV[w[2]]; w[5] = *(p - 1); yuv[5] = RGBtoYUV[w[5]]; w[8] = *(p - 1 + nextlineSrc); yuv[8] = RGBtoYUV[w[8]]; w[3] = *(p - nextlineSrc); yuv[3] = RGBtoYUV[w[3]]; w[6] = *(p); yuv[6] = RGBtoYUV[w[6]]; w[9] = *(p + nextlineSrc); yuv[9] = RGBtoYUV[w[9]]; int tmpWidth = width; while (tmpWidth--) { p++; w[1] = w[2]; yuv[1] = yuv[2]; w[4] = w[5]; yuv[4] = yuv[5]; w[7] = w[8]; yuv[7] = yuv[8]; w[2] = w[3]; yuv[2] = yuv[3]; w[5] = w[6]; yuv[5] = yuv[6]; w[8] = w[9]; yuv[8] = yuv[9]; w[3] = *(p - nextlineSrc); yuv[3] = RGBtoYUV[w[3]]; w[6] = *(p); yuv[6] = RGBtoYUV[w[6]]; w[9] = *(p + nextlineSrc); yuv[9] = RGBtoYUV[w[9]]; int pattern = 0; int flag = 1; for (int k = 1; k <= 9; k++) { if (k == 5) continue; if (w[k] != w[5]) { if (diffYUV(yuv[5], yuv[k])) pattern |= flag; } flag <<= 1; } switch (pattern) { case 0: case 1: case 4: case 32: case 128: case 5: case 132: case 160: case 33: case 129: case 36: case 133: case 164: case 161: case 37: case 165: PIXEL00_20 PIXEL01_20 PIXEL10_20 PIXEL11_20 break; case 2: case 34: case 130: case 162: PIXEL00_10 PIXEL01_10 PIXEL10_20 PIXEL11_20 break; case 16: case 17: case 48: case 49: PIXEL00_20 PIXEL01_10 PIXEL10_20 PIXEL11_10 break; case 64: case 65: case 68: case 69: PIXEL00_20 PIXEL01_20 PIXEL10_10 PIXEL11_10 break; case 8: case 12: case 136: case 140: PIXEL00_10 PIXEL01_20 PIXEL10_10 PIXEL11_20 break; case 3: case 35: case 131: case 163: PIXEL00_11 PIXEL01_10 PIXEL10_20 PIXEL11_20 break; case 6: case 38: case 134: case 166: PIXEL00_10 PIXEL01_12 PIXEL10_20 PIXEL11_20 break; case 20: case 21: case 52: case 53: PIXEL00_20 PIXEL01_11 PIXEL10_20 PIXEL11_10 break; case 144: case 145: case 176: case 177: PIXEL00_20 PIXEL01_10 PIXEL10_20 PIXEL11_12 break; case 192: case 193: case 196: case 197: PIXEL00_20 PIXEL01_20 PIXEL10_10 PIXEL11_11 break; case 96: case 97: case 100: case 101: PIXEL00_20 PIXEL01_20 PIXEL10_12 PIXEL11_10 break; case 40: case 44: case 168: case 172: PIXEL00_10 PIXEL01_20 PIXEL10_11 PIXEL11_20 break; case 9: case 13: case 137: case 141: PIXEL00_12 PIXEL01_20 PIXEL10_10 PIXEL11_20 break; case 18: case 50: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_20 } PIXEL10_20 PIXEL11_10 break; case 80: case 81: PIXEL00_20 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_20 } break; case 72: case 76: PIXEL00_10 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_20 } PIXEL11_10 break; case 10: case 138: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_20 break; case 66: PIXEL00_10 PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 24: PIXEL00_10 PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 7: case 39: case 135: PIXEL00_11 PIXEL01_12 PIXEL10_20 PIXEL11_20 break; case 148: case 149: case 180: PIXEL00_20 PIXEL01_11 PIXEL10_20 PIXEL11_12 break; case 224: case 228: case 225: PIXEL00_20 PIXEL01_20 PIXEL10_12 PIXEL11_11 break; case 41: case 169: case 45: PIXEL00_12 PIXEL01_20 PIXEL10_11 PIXEL11_20 break; case 22: case 54: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_20 PIXEL11_10 break; case 208: case 209: PIXEL00_20 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 104: case 108: PIXEL00_10 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 11: case 139: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_20 break; case 19: case 51: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_11 PIXEL01_10 } else { PIXEL00_50 PIXEL01_60 } PIXEL10_20 PIXEL11_10 break; case 146: case 178: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 PIXEL11_12 } else { PIXEL01_60 PIXEL11_51 } PIXEL10_20 break; case 84: case 85: PIXEL00_20 if (diffYUV(yuv[6], yuv[8])) { PIXEL01_11 PIXEL11_10 } else { PIXEL01_50 PIXEL11_60 } PIXEL10_10 break; case 112: case 113: PIXEL00_20 PIXEL01_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL10_12 PIXEL11_10 } else { PIXEL10_51 PIXEL11_60 } break; case 200: case 204: PIXEL00_10 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 PIXEL11_11 } else { PIXEL10_60 PIXEL11_50 } break; case 73: case 77: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_12 PIXEL10_10 } else { PIXEL00_51 PIXEL10_60 } PIXEL01_20 PIXEL11_10 break; case 42: case 170: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 PIXEL10_11 } else { PIXEL00_60 PIXEL10_50 } PIXEL01_10 PIXEL11_20 break; case 14: case 142: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 PIXEL01_12 } else { PIXEL00_60 PIXEL01_51 } PIXEL10_10 PIXEL11_20 break; case 67: PIXEL00_11 PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 70: PIXEL00_10 PIXEL01_12 PIXEL10_10 PIXEL11_10 break; case 28: PIXEL00_10 PIXEL01_11 PIXEL10_10 PIXEL11_10 break; case 152: PIXEL00_10 PIXEL01_10 PIXEL10_10 PIXEL11_12 break; case 194: PIXEL00_10 PIXEL01_10 PIXEL10_10 PIXEL11_11 break; case 98: PIXEL00_10 PIXEL01_10 PIXEL10_12 PIXEL11_10 break; case 56: PIXEL00_10 PIXEL01_10 PIXEL10_11 PIXEL11_10 break; case 25: PIXEL00_12 PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 26: case 31: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 PIXEL11_10 break; case 82: case 214: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 88: case 248: PIXEL00_10 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 74: case 107: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 27: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 86: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 PIXEL11_10 break; case 216: PIXEL00_10 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 106: PIXEL00_10 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 30: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 PIXEL11_10 break; case 210: PIXEL00_10 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 120: PIXEL00_10 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 75: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_10 break; case 29: PIXEL00_12 PIXEL01_11 PIXEL10_10 PIXEL11_10 break; case 198: PIXEL00_10 PIXEL01_12 PIXEL10_10 PIXEL11_11 break; case 184: PIXEL00_10 PIXEL01_10 PIXEL10_11 PIXEL11_12 break; case 99: PIXEL00_11 PIXEL01_10 PIXEL10_12 PIXEL11_10 break; case 57: PIXEL00_12 PIXEL01_10 PIXEL10_11 PIXEL11_10 break; case 71: PIXEL00_11 PIXEL01_12 PIXEL10_10 PIXEL11_10 break; case 156: PIXEL00_10 PIXEL01_11 PIXEL10_10 PIXEL11_12 break; case 226: PIXEL00_10 PIXEL01_10 PIXEL10_12 PIXEL11_11 break; case 60: PIXEL00_10 PIXEL01_11 PIXEL10_11 PIXEL11_10 break; case 195: PIXEL00_11 PIXEL01_10 PIXEL10_10 PIXEL11_11 break; case 102: PIXEL00_10 PIXEL01_12 PIXEL10_12 PIXEL11_10 break; case 153: PIXEL00_12 PIXEL01_10 PIXEL10_10 PIXEL11_12 break; case 58: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_11 PIXEL11_10 break; case 83: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 92: PIXEL00_10 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 202: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } PIXEL11_11 break; case 78: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } PIXEL11_10 break; case 154: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_10 PIXEL11_12 break; case 114: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 89: PIXEL00_12 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 90: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 55: case 23: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_11 PIXEL01_0 } else { PIXEL00_50 PIXEL01_60 } PIXEL10_20 PIXEL11_10 break; case 182: case 150: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 PIXEL11_12 } else { PIXEL01_60 PIXEL11_51 } PIXEL10_20 break; case 213: case 212: PIXEL00_20 if (diffYUV(yuv[6], yuv[8])) { PIXEL01_11 PIXEL11_0 } else { PIXEL01_50 PIXEL11_60 } PIXEL10_10 break; case 241: case 240: PIXEL00_20 PIXEL01_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL10_12 PIXEL11_0 } else { PIXEL10_51 PIXEL11_60 } break; case 236: case 232: PIXEL00_10 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 PIXEL11_11 } else { PIXEL10_60 PIXEL11_50 } break; case 109: case 105: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_12 PIXEL10_0 } else { PIXEL00_51 PIXEL10_60 } PIXEL01_20 PIXEL11_10 break; case 171: case 43: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 PIXEL10_11 } else { PIXEL00_60 PIXEL10_50 } PIXEL01_10 PIXEL11_20 break; case 143: case 15: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 PIXEL01_12 } else { PIXEL00_60 PIXEL01_51 } PIXEL10_10 PIXEL11_20 break; case 124: PIXEL00_10 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 203: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_11 break; case 62: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_11 PIXEL11_10 break; case 211: PIXEL00_11 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 118: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_12 PIXEL11_10 break; case 217: PIXEL00_12 PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 110: PIXEL00_10 PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 155: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 PIXEL11_12 break; case 188: PIXEL00_10 PIXEL01_11 PIXEL10_11 PIXEL11_12 break; case 185: PIXEL00_12 PIXEL01_10 PIXEL10_11 PIXEL11_12 break; case 61: PIXEL00_12 PIXEL01_11 PIXEL10_11 PIXEL11_10 break; case 157: PIXEL00_12 PIXEL01_11 PIXEL10_10 PIXEL11_12 break; case 103: PIXEL00_11 PIXEL01_12 PIXEL10_12 PIXEL11_10 break; case 227: PIXEL00_11 PIXEL01_10 PIXEL10_12 PIXEL11_11 break; case 230: PIXEL00_10 PIXEL01_12 PIXEL10_12 PIXEL11_11 break; case 199: PIXEL00_11 PIXEL01_12 PIXEL10_10 PIXEL11_11 break; case 220: PIXEL00_10 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 158: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 PIXEL11_12 break; case 234: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_11 break; case 242: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 59: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_11 PIXEL11_10 break; case 121: PIXEL00_12 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 87: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 79: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } PIXEL11_10 break; case 122: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 94: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 218: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 91: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 229: PIXEL00_20 PIXEL01_20 PIXEL10_12 PIXEL11_11 break; case 167: PIXEL00_11 PIXEL01_12 PIXEL10_20 PIXEL11_20 break; case 173: PIXEL00_12 PIXEL01_20 PIXEL10_11 PIXEL11_20 break; case 181: PIXEL00_20 PIXEL01_11 PIXEL10_20 PIXEL11_12 break; case 186: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_11 PIXEL11_12 break; case 115: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 93: PIXEL00_12 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 206: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } PIXEL11_11 break; case 205: case 201: PIXEL00_12 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_10 } else { PIXEL10_30 } PIXEL11_11 break; case 174: case 46: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_10 } else { PIXEL00_30 } PIXEL01_12 PIXEL10_11 PIXEL11_20 break; case 179: case 147: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_10 } else { PIXEL01_30 } PIXEL10_20 PIXEL11_12 break; case 117: case 116: PIXEL00_20 PIXEL01_11 PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_10 } else { PIXEL11_30 } break; case 189: PIXEL00_12 PIXEL01_11 PIXEL10_11 PIXEL11_12 break; case 231: PIXEL00_11 PIXEL01_12 PIXEL10_12 PIXEL11_11 break; case 126: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 219: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 125: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_12 PIXEL10_0 } else { PIXEL00_51 PIXEL10_60 } PIXEL01_11 PIXEL11_10 break; case 221: PIXEL00_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL01_11 PIXEL11_0 } else { PIXEL01_50 PIXEL11_60 } PIXEL10_10 break; case 207: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 PIXEL01_12 } else { PIXEL00_60 PIXEL01_51 } PIXEL10_10 PIXEL11_11 break; case 238: PIXEL00_10 PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 PIXEL11_11 } else { PIXEL10_60 PIXEL11_50 } break; case 190: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 PIXEL11_12 } else { PIXEL01_60 PIXEL11_51 } PIXEL10_11 break; case 187: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 PIXEL10_11 } else { PIXEL00_60 PIXEL10_50 } PIXEL01_10 PIXEL11_12 break; case 243: PIXEL00_11 PIXEL01_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL10_12 PIXEL11_0 } else { PIXEL10_51 PIXEL11_60 } break; case 119: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_11 PIXEL01_0 } else { PIXEL00_50 PIXEL01_60 } PIXEL10_12 PIXEL11_10 break; case 237: case 233: PIXEL00_12 PIXEL01_20 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } PIXEL11_11 break; case 175: case 47: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } PIXEL01_12 PIXEL10_11 PIXEL11_20 break; case 183: case 151: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_20 PIXEL11_12 break; case 245: case 244: PIXEL00_20 PIXEL01_11 PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 250: PIXEL00_10 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 123: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 95: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 PIXEL11_10 break; case 222: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 252: PIXEL00_10 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 249: PIXEL00_12 PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 235: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } PIXEL11_11 break; case 111: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 63: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_11 PIXEL11_10 break; case 159: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_10 PIXEL11_12 break; case 215: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 246: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 254: PIXEL00_10 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 253: PIXEL00_12 PIXEL01_11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 251: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } PIXEL01_10 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 239: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } PIXEL01_12 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } PIXEL11_11 break; case 127: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_20 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_20 } PIXEL11_10 break; case 191: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_11 PIXEL11_12 break; case 223: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_20 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_10 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_20 } break; case 247: PIXEL00_11 if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } PIXEL10_12 if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; case 255: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_0 } else { PIXEL00_40 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_0 } else { PIXEL01_40 } if (diffYUV(yuv[8], yuv[4])) { PIXEL10_0 } else { PIXEL10_40 } if (diffYUV(yuv[6], yuv[8])) { PIXEL11_0 } else { PIXEL11_40 } break; } q += 2; } p += nextlineSrc - width; q += (nextlineDst - width) * 2; } } #define PIXEL00_1M *(q) = interpolate16_2<3,1>(w[5], w[1]); #define PIXEL00_1U *(q) = interpolate16_2<3,1>(w[5], w[2]); #define PIXEL00_1L *(q) = interpolate16_2<3,1>(w[5], w[4]); #define PIXEL00_2 *(q) = interpolate16_3<2,1,1>(w[5], w[4], w[2]); #define PIXEL00_4 *(q) = interpolate16_3<2,7,7>(w[5], w[4], w[2]); #define PIXEL00_5 *(q) = interpolate16_2<1,1>(w[4], w[2]); #define PIXEL00_C *(q) = w[5]; #define PIXEL01_1 *(q+1) = interpolate16_2<3,1>(w[5], w[2]); #define PIXEL01_3 *(q+1) = interpolate16_2<7,1>(w[5], w[2]); #define PIXEL01_6 *(q+1) = interpolate16_2<3,1>(w[2], w[5]); #define PIXEL01_C *(q+1) = w[5]; #define PIXEL02_1M *(q+2) = interpolate16_2<3,1>(w[5], w[3]); #define PIXEL02_1U *(q+2) = interpolate16_2<3,1>(w[5], w[2]); #define PIXEL02_1R *(q+2) = interpolate16_2<3,1>(w[5], w[6]); #define PIXEL02_2 *(q+2) = interpolate16_3<2,1,1>(w[5], w[2], w[6]); #define PIXEL02_4 *(q+2) = interpolate16_3<2,7,7>(w[5], w[2], w[6]); #define PIXEL02_5 *(q+2) = interpolate16_2<1,1>(w[2], w[6]); #define PIXEL02_C *(q+2) = w[5]; #define PIXEL10_1 *(q+nextlineDst) = interpolate16_2<3,1>(w[5], w[4]); #define PIXEL10_3 *(q+nextlineDst) = interpolate16_2<7,1>(w[5], w[4]); #define PIXEL10_6 *(q+nextlineDst) = interpolate16_2<3,1>(w[4], w[5]); #define PIXEL10_C *(q+nextlineDst) = w[5]; #define PIXEL11 *(q+1+nextlineDst) = w[5]; #define PIXEL12_1 *(q+2+nextlineDst) = interpolate16_2<3,1>(w[5], w[6]); #define PIXEL12_3 *(q+2+nextlineDst) = interpolate16_2<7,1>(w[5], w[6]); #define PIXEL12_6 *(q+2+nextlineDst) = interpolate16_2<3,1>(w[6], w[5]); #define PIXEL12_C *(q+2+nextlineDst) = w[5]; #define PIXEL20_1M *(q+nextlineDst2) = interpolate16_2<3,1>(w[5], w[7]); #define PIXEL20_1D *(q+nextlineDst2) = interpolate16_2<3,1>(w[5], w[8]); #define PIXEL20_1L *(q+nextlineDst2) = interpolate16_2<3,1>(w[5], w[4]); #define PIXEL20_2 *(q+nextlineDst2) = interpolate16_3<2,1,1>(w[5], w[8], w[4]); #define PIXEL20_4 *(q+nextlineDst2) = interpolate16_3<2,7,7>(w[5], w[8], w[4]); #define PIXEL20_5 *(q+nextlineDst2) = interpolate16_2<1,1>(w[8], w[4]); #define PIXEL20_C *(q+nextlineDst2) = w[5]; #define PIXEL21_1 *(q+1+nextlineDst2) = interpolate16_2<3,1>(w[5], w[8]); #define PIXEL21_3 *(q+1+nextlineDst2) = interpolate16_2<7,1>(w[5], w[8]); #define PIXEL21_6 *(q+1+nextlineDst2) = interpolate16_2<3,1>(w[8], w[5]); #define PIXEL21_C *(q+1+nextlineDst2) = w[5]; #define PIXEL22_1M *(q+2+nextlineDst2) = interpolate16_2<3,1>(w[5], w[9]); #define PIXEL22_1D *(q+2+nextlineDst2) = interpolate16_2<3,1>(w[5], w[8]); #define PIXEL22_1R *(q+2+nextlineDst2) = interpolate16_2<3,1>(w[5], w[6]); #define PIXEL22_2 *(q+2+nextlineDst2) = interpolate16_3<2,1,1>(w[5], w[6], w[8]); #define PIXEL22_4 *(q+2+nextlineDst2) = interpolate16_3<2,7,7>(w[5], w[6], w[8]); #define PIXEL22_5 *(q+2+nextlineDst2) = interpolate16_2<1,1>(w[6], w[8]); #define PIXEL22_C *(q+2+nextlineDst2) = w[5]; void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { int w[10]; int yuv[10]; const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint16 *p = (const uint16 *)srcPtr; const uint32 nextlineDst = dstPitch / sizeof(uint16); const uint32 nextlineDst2 = 2 * nextlineDst; uint16 *q = (uint16 *)dstPtr; // TODO: The YUV access could be finetuned and optimized; depending on the // target processor, various different courses could prove to be "best". // For example, it might be better to get rid of the RGBtoYUV table - it // is 256kb big, which is be a problem for processors with a small cache. // For those, doing the YUV conversion on the fly might be faster. On the // other end of spectrum, for procs with large cache, getting rid of yuv[] // might better - just always write RGBtoYUV[w[idx]]. // // Maybe we can reduce the size of RGBtoYUV to half its size since // diffYUV doesn't need full 8 bits for each component // +----+----+----+ // | | | | // | w1 | w2 | w3 | // +----+----+----+ // | | | | // | w4 | w5 | w6 | // +----+----+----+ // | | | | // | w7 | w8 | w9 | // +----+----+----+ while (height--) { w[2] = *(p - 1 - nextlineSrc); yuv[2] = RGBtoYUV[w[2]]; w[5] = *(p - 1); yuv[5] = RGBtoYUV[w[5]]; w[8] = *(p - 1 + nextlineSrc); yuv[8] = RGBtoYUV[w[8]]; w[3] = *(p - nextlineSrc); yuv[3] = RGBtoYUV[w[3]]; w[6] = *(p); yuv[6] = RGBtoYUV[w[6]]; w[9] = *(p + nextlineSrc); yuv[9] = RGBtoYUV[w[9]]; int tmpWidth = width; while (tmpWidth--) { p++; w[1] = w[2]; yuv[1] = yuv[2]; w[4] = w[5]; yuv[4] = yuv[5]; w[7] = w[8]; yuv[7] = yuv[8]; w[2] = w[3]; yuv[2] = yuv[3]; w[5] = w[6]; yuv[5] = yuv[6]; w[8] = w[9]; yuv[8] = yuv[9]; w[3] = *(p - nextlineSrc); yuv[3] = RGBtoYUV[w[3]]; w[6] = *(p); yuv[6] = RGBtoYUV[w[6]]; w[9] = *(p + nextlineSrc); yuv[9] = RGBtoYUV[w[9]]; int pattern = 0; int flag = 1; for (int k = 1; k <= 9; k++) { if (k == 5) continue; if (w[k] != w[5]) { if (diffYUV(yuv[5], yuv[k])) pattern |= flag; } flag <<= 1; } switch (pattern) { case 0: case 1: case 4: case 32: case 128: case 5: case 132: case 160: case 33: case 129: case 36: case 133: case 164: case 161: case 37: case 165: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 2: case 34: case 130: case 162: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 16: case 17: case 48: case 49: PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 64: case 65: case 68: case 69: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 8: case 12: case 136: case 140: PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 3: case 35: case 131: case 163: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 6: case 38: case 134: case 166: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 20: case 21: case 52: case 53: PIXEL00_2 PIXEL01_1 PIXEL02_1U PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 144: case 145: case 176: case 177: PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1D break; case 192: case 193: case 196: case 197: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 96: case 97: case 100: case 101: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 40: case 44: case 168: case 172: PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1D PIXEL21_1 PIXEL22_2 break; case 9: case 13: case 137: case 141: PIXEL00_1U PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 18: case 50: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_1M PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 80: case 81: PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_1M } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 72: case 76: PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_1M PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 10: case 138: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 66: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 24: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 7: case 39: case 135: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 148: case 149: case 180: PIXEL00_2 PIXEL01_1 PIXEL02_1U PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1D break; case 224: case 228: case 225: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 41: case 169: case 45: PIXEL00_1U PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1D PIXEL21_1 PIXEL22_2 break; case 22: case 54: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 208: case 209: PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 104: case 108: PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 11: case 139: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 19: case 51: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL12_C } else { PIXEL00_2 PIXEL01_6 PIXEL02_5 PIXEL12_1 } PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 146: case 178: if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_1M PIXEL12_C PIXEL22_1D } else { PIXEL01_1 PIXEL02_5 PIXEL12_6 PIXEL22_2 } PIXEL00_1M PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 break; case 84: case 85: if (diffYUV(yuv[6], yuv[8])) { PIXEL02_1U PIXEL12_C PIXEL21_C PIXEL22_1M } else { PIXEL02_2 PIXEL12_6 PIXEL21_1 PIXEL22_5 } PIXEL00_2 PIXEL01_1 PIXEL10_1 PIXEL11 PIXEL20_1M break; case 112: case 113: if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL20_1L PIXEL21_C PIXEL22_1M } else { PIXEL12_1 PIXEL20_2 PIXEL21_6 PIXEL22_5 } PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 break; case 200: case 204: if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_1M PIXEL21_C PIXEL22_1R } else { PIXEL10_1 PIXEL20_5 PIXEL21_6 PIXEL22_2 } PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 break; case 73: case 77: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_1U PIXEL10_C PIXEL20_1M PIXEL21_C } else { PIXEL00_2 PIXEL10_6 PIXEL20_5 PIXEL21_1 } PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 PIXEL22_1M break; case 42: case 170: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M PIXEL01_C PIXEL10_C PIXEL20_1D } else { PIXEL00_5 PIXEL01_1 PIXEL10_6 PIXEL20_2 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL21_1 PIXEL22_2 break; case 14: case 142: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_C } else { PIXEL00_5 PIXEL01_6 PIXEL02_2 PIXEL10_1 } PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 67: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 70: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 28: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 152: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 194: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 98: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 56: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 25: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 26: case 31: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL10_C } else { PIXEL00_4 PIXEL10_3 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C PIXEL12_C } else { PIXEL02_4 PIXEL12_3 } PIXEL11 PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 82: case 214: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C } else { PIXEL01_3 PIXEL02_4 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL21_C PIXEL22_C } else { PIXEL21_3 PIXEL22_4 } break; case 88: case 248: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C } else { PIXEL10_3 PIXEL20_4 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL22_C } else { PIXEL12_3 PIXEL22_4 } break; case 74: case 107: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C } else { PIXEL00_4 PIXEL01_3 } PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C PIXEL21_C } else { PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 27: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 86: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_1 PIXEL11 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 216: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 106: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 30: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_C PIXEL11 PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 210: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 120: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 75: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 29: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1M break; case 198: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 184: PIXEL00_1M PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 99: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 57: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 71: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 156: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 226: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 60: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 195: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 102: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 153: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 58: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 83: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 92: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 202: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 78: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C PIXEL22_1M break; case 154: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 114: PIXEL00_1M PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 89: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 90: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 55: case 23: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_1L PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL00_2 PIXEL01_6 PIXEL02_5 PIXEL12_1 } PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 PIXEL22_1M break; case 182: case 150: if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C PIXEL22_1D } else { PIXEL01_1 PIXEL02_5 PIXEL12_6 PIXEL22_2 } PIXEL00_1M PIXEL10_1 PIXEL11 PIXEL20_2 PIXEL21_1 break; case 213: case 212: if (diffYUV(yuv[6], yuv[8])) { PIXEL02_1U PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL02_2 PIXEL12_6 PIXEL21_1 PIXEL22_5 } PIXEL00_2 PIXEL01_1 PIXEL10_1 PIXEL11 PIXEL20_1M break; case 241: case 240: if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL20_1L PIXEL21_C PIXEL22_C } else { PIXEL12_1 PIXEL20_2 PIXEL21_6 PIXEL22_5 } PIXEL00_2 PIXEL01_1 PIXEL02_1M PIXEL10_1 PIXEL11 break; case 236: case 232: if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C PIXEL22_1R } else { PIXEL10_1 PIXEL20_5 PIXEL21_6 PIXEL22_2 } PIXEL00_1M PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 break; case 109: case 105: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_1U PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL00_2 PIXEL10_6 PIXEL20_5 PIXEL21_1 } PIXEL01_1 PIXEL02_2 PIXEL11 PIXEL12_1 PIXEL22_1M break; case 171: case 43: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C PIXEL20_1D } else { PIXEL00_5 PIXEL01_1 PIXEL10_6 PIXEL20_2 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL21_1 PIXEL22_2 break; case 143: case 15: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL02_1R PIXEL10_C } else { PIXEL00_5 PIXEL01_6 PIXEL02_2 PIXEL10_1 } PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_1 PIXEL22_2 break; case 124: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 203: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 62: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_C PIXEL11 PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 211: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 118: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_1 PIXEL11 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 217: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 110: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 155: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 188: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 185: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 61: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 157: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 103: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 227: PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 230: PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 199: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 220: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 158: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_C PIXEL11 PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 234: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C PIXEL02_1M PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1R break; case 242: PIXEL00_1M PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL20_1L if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 59: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 121: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 87: PIXEL00_1L if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_1 PIXEL11 PIXEL20_1M PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 79: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1R PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C PIXEL22_1M break; case 122: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 94: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL10_C PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 218: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_C PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 91: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 229: PIXEL00_2 PIXEL01_1 PIXEL02_2 PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 167: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_2 PIXEL21_1 PIXEL22_2 break; case 173: PIXEL00_1U PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1D PIXEL21_1 PIXEL22_2 break; case 181: PIXEL00_2 PIXEL01_1 PIXEL02_1U PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1D break; case 186: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 115: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 93: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 206: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 205: case 201: PIXEL00_1U PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_1M } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 174: case 46: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_1M } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1D PIXEL21_1 PIXEL22_2 break; case 179: case 147: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_1M } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1D break; case 117: case 116: PIXEL00_2 PIXEL01_1 PIXEL02_1U PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_1M } else { PIXEL22_2 } break; case 189: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 231: PIXEL00_1L PIXEL01_C PIXEL02_1R PIXEL10_1 PIXEL11 PIXEL12_1 PIXEL20_1L PIXEL21_C PIXEL22_1R break; case 126: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_4 PIXEL12_3 } PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 219: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_4 PIXEL01_3 PIXEL10_3 } PIXEL02_1M PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_4 } break; case 125: if (diffYUV(yuv[8], yuv[4])) { PIXEL00_1U PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL00_2 PIXEL10_6 PIXEL20_5 PIXEL21_1 } PIXEL01_1 PIXEL02_1U PIXEL11 PIXEL12_C PIXEL22_1M break; case 221: if (diffYUV(yuv[6], yuv[8])) { PIXEL02_1U PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL02_2 PIXEL12_6 PIXEL21_1 PIXEL22_5 } PIXEL00_1U PIXEL01_1 PIXEL10_C PIXEL11 PIXEL20_1M break; case 207: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL02_1R PIXEL10_C } else { PIXEL00_5 PIXEL01_6 PIXEL02_2 PIXEL10_1 } PIXEL11 PIXEL12_1 PIXEL20_1M PIXEL21_C PIXEL22_1R break; case 238: if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C PIXEL22_1R } else { PIXEL10_1 PIXEL20_5 PIXEL21_6 PIXEL22_2 } PIXEL00_1M PIXEL01_C PIXEL02_1R PIXEL11 PIXEL12_1 break; case 190: if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C PIXEL22_1D } else { PIXEL01_1 PIXEL02_5 PIXEL12_6 PIXEL22_2 } PIXEL00_1M PIXEL10_C PIXEL11 PIXEL20_1D PIXEL21_1 break; case 187: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C PIXEL20_1D } else { PIXEL00_5 PIXEL01_1 PIXEL10_6 PIXEL20_2 } PIXEL02_1M PIXEL11 PIXEL12_C PIXEL21_1 PIXEL22_1D break; case 243: if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL20_1L PIXEL21_C PIXEL22_C } else { PIXEL12_1 PIXEL20_2 PIXEL21_6 PIXEL22_5 } PIXEL00_1L PIXEL01_C PIXEL02_1M PIXEL10_1 PIXEL11 break; case 119: if (diffYUV(yuv[2], yuv[6])) { PIXEL00_1L PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL00_2 PIXEL01_6 PIXEL02_5 PIXEL12_1 } PIXEL10_1 PIXEL11 PIXEL20_1L PIXEL21_C PIXEL22_1M break; case 237: case 233: PIXEL00_1U PIXEL01_1 PIXEL02_2 PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 175: case 47: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 PIXEL20_1D PIXEL21_1 PIXEL22_2 break; case 183: case 151: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_2 PIXEL21_1 PIXEL22_1D break; case 245: case 244: PIXEL00_2 PIXEL01_1 PIXEL02_1U PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; case 250: PIXEL00_1M PIXEL01_C PIXEL02_1M PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C } else { PIXEL10_3 PIXEL20_4 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL22_C } else { PIXEL12_3 PIXEL22_4 } break; case 123: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C } else { PIXEL00_4 PIXEL01_3 } PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C PIXEL21_C } else { PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 95: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL10_C } else { PIXEL00_4 PIXEL10_3 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C PIXEL12_C } else { PIXEL02_4 PIXEL12_3 } PIXEL11 PIXEL20_1M PIXEL21_C PIXEL22_1M break; case 222: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C } else { PIXEL01_3 PIXEL02_4 } PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL21_C PIXEL22_C } else { PIXEL21_3 PIXEL22_4 } break; case 252: PIXEL00_1M PIXEL01_1 PIXEL02_1U PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C } else { PIXEL10_3 PIXEL20_4 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; case 249: PIXEL00_1U PIXEL01_1 PIXEL02_1M PIXEL10_C PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL22_C } else { PIXEL12_3 PIXEL22_4 } break; case 235: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C } else { PIXEL00_4 PIXEL01_3 } PIXEL02_1M PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 111: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C PIXEL21_C } else { PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 63: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C PIXEL12_C } else { PIXEL02_4 PIXEL12_3 } PIXEL10_C PIXEL11 PIXEL20_1D PIXEL21_1 PIXEL22_1M break; case 159: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL10_C } else { PIXEL00_4 PIXEL10_3 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL11 PIXEL12_C PIXEL20_1M PIXEL21_1 PIXEL22_1D break; case 215: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL21_C PIXEL22_C } else { PIXEL21_3 PIXEL22_4 } break; case 246: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C } else { PIXEL01_3 PIXEL02_4 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; case 254: PIXEL00_1M if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C } else { PIXEL01_3 PIXEL02_4 } PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C } else { PIXEL10_3 PIXEL20_4 } if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL21_C PIXEL22_C } else { PIXEL12_3 PIXEL21_3 PIXEL22_2 } break; case 253: PIXEL00_1U PIXEL01_1 PIXEL02_1U PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; case 251: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C } else { PIXEL00_4 PIXEL01_3 } PIXEL02_1M PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL10_C PIXEL20_C PIXEL21_C } else { PIXEL10_3 PIXEL20_2 PIXEL21_3 } if (diffYUV(yuv[6], yuv[8])) { PIXEL12_C PIXEL22_C } else { PIXEL12_3 PIXEL22_4 } break; case 239: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C PIXEL02_1R PIXEL10_C PIXEL11 PIXEL12_1 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C PIXEL22_1R break; case 127: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL01_C PIXEL10_C } else { PIXEL00_2 PIXEL01_3 PIXEL10_3 } if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C PIXEL12_C } else { PIXEL02_4 PIXEL12_3 } PIXEL11 if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C PIXEL21_C } else { PIXEL20_4 PIXEL21_3 } PIXEL22_1M break; case 191: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C PIXEL20_1D PIXEL21_1 PIXEL22_1D break; case 223: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C PIXEL10_C } else { PIXEL00_4 PIXEL10_3 } if (diffYUV(yuv[2], yuv[6])) { PIXEL01_C PIXEL02_C PIXEL12_C } else { PIXEL01_3 PIXEL02_2 PIXEL12_3 } PIXEL11 PIXEL20_1M if (diffYUV(yuv[6], yuv[8])) { PIXEL21_C PIXEL22_C } else { PIXEL21_3 PIXEL22_4 } break; case 247: PIXEL00_1L PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL10_1 PIXEL11 PIXEL12_C PIXEL20_1L PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; case 255: if (diffYUV(yuv[4], yuv[2])) { PIXEL00_C } else { PIXEL00_2 } PIXEL01_C if (diffYUV(yuv[2], yuv[6])) { PIXEL02_C } else { PIXEL02_2 } PIXEL10_C PIXEL11 PIXEL12_C if (diffYUV(yuv[8], yuv[4])) { PIXEL20_C } else { PIXEL20_2 } PIXEL21_C if (diffYUV(yuv[6], yuv[8])) { PIXEL22_C } else { PIXEL22_2 } break; } q += 3; } p += nextlineSrc - width; q += (nextlineDst - width) * 3; } } void InitLUT(uint32 BitFormat) { int r, g, b; int Y, u, v; int gInc, gShift; if (BitFormat == 565) { gInc = 256 >> 6; gShift = 6 - 3; } else { gInc = 256 >> 5; gShift = 5 - 3; } for (r = 0; r < 256; r += 8) { for (g = 0; g < 256; g += gInc) { for (b = 0; b < 256; b += 8) { Y = (r + g + b) >> 2; u = 128 + ((r - b) >> 2); v = 128 + ((-r + 2 * g -b) >> 3); RGBtoYUV[ (r << (5+gShift)) + (g << gShift) + (b >> 3) ] = (Y << 16) + (u << 8) + v; } } } } #pragma mark - #define kVeryFastAndUglyAspectMode 0 // No interpolation at all, but super-fast #define kFastAndNiceAspectMode 1 // Quite good quality with good speed #define kSlowAndPerfectAspectMode 2 // Accurate but slow code #define ASPECT_MODE kFastAndNiceAspectMode #if ASPECT_MODE == kSlowAndPerfectAspectMode template static inline uint16 interpolate5(uint16 A, uint16 B) { uint16 r = (uint16)(((A & redMask) * scale + (B & redMask) * (5 - scale)) / 5); uint16 g = (uint16)(((A & greenMask) * scale + (B & greenMask) * (5 - scale)) / 5); uint16 b = (uint16)(((A & blueMask) * scale + (B & blueMask) * (5 - scale)) / 5); return (uint16)((r & redMask) | (g & greenMask) | (b & blueMask)); } template static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) { // Accurate but slightly slower code while (width--) { *dst++ = interpolate5(*srcA++, *srcB++); } } #endif #if ASPECT_MODE == kFastAndNiceAspectMode template static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) { // For efficiency reasons we blit two pixels at a time, so it is // important that makeRectStretchable() guarantees that the width is // even and that the rect starts on a well-aligned address. (Even // where unaligned memory access is allowed there may be a speed // penalty for it.) // These asserts are disabled for maximal speed; but I leave them in here in case // other people want to test if the memory alignment (to an address divisibl by 4) // are really effective. //assert(((int)dst & 3) == 0); //assert(((int)srcA & 3) == 0); //assert(((int)srcB & 3) == 0); //assert((width & 1) == 0); width /= 2; const uint32 *sA = (const uint32 *)srcA; const uint32 *sB = (const uint32 *)srcB; uint32 *d = (uint32 *)dst; if (scale == 1) { while (width--) { uint32 B = *sB++; *d++ = Q_INTERPOLATE(*sA++, B, B, B); } } else { while (width--) { *d++ = INTERPOLATE(*sA++, *sB++); } } } #endif void makeRectStretchable(int &x, int &y, int &w, int &h) { #if ASPECT_MODE != kVeryFastAndUglyAspectMode int m = real2Aspect(y) % 6; // Ensure that the rect will start on a line that won't have its // colours changed by the stretching function. if (m != 0 && m != 5) { y -= m; h += m; } #if ASPECT_MODE == kFastAndNiceAspectMode // Force x to be even, to ensure aligned memory access (this assumes // that each line starts at an even memory location, but that should // be the case on every target anyway). if (x & 1) { x--; w++; } // Finally force the width to be even, since we blit 2 pixels at a time. // While this means we may sometimes blit one column more than necessary, // this should actually be faster than having the check for the if (w & 1) w++; #endif #endif } /** * Stretch a 16bpp image vertically by factor 1.2. Used to correct the * aspect-ratio in games using 320x200 pixel graphics with non-qudratic * pixels. Applying this method effectively turns that into 320x240, which * provides the correct aspect-ratio on modern displays. * * The image would normally have occupied y coordinates origSrcY through * origSrcY + height - 1. * * However, we have already placed it at srcY - the aspect-corrected y * coordinate - to allow in-place stretching. * * Therefore, the source image now occupies Y coordinates srcY through * srcY + height - 1, and it should be stretched to Y coordinates srcY * through real2Aspect(srcY + height - 1). */ int stretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) { int maxDstY = real2Aspect(origSrcY + height - 1); int y; const uint8 *startSrcPtr = buf + srcX * 2 + (srcY - origSrcY) * pitch; uint8 *dstPtr = buf + srcX * 2 + maxDstY * pitch; for (y = maxDstY; y >= srcY; y--) { const uint8 *srcPtr = startSrcPtr + aspect2Real(y) * pitch; #if ASPECT_MODE == kVeryFastAndUglyAspectMode if (srcPtr == dstPtr) break; memcpy(dstPtr, srcPtr, width * 2); #else // Bilinear filter switch (y % 6) { case 0: case 5: if (srcPtr != dstPtr) memcpy(dstPtr, srcPtr, width * 2); break; case 1: interpolate5Line<1>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width); break; case 2: interpolate5Line<2>((uint16 *)dstPtr, (const uint16 *)(srcPtr - pitch), (const uint16 *)srcPtr, width); break; case 3: interpolate5Line<2>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width); break; case 4: interpolate5Line<1>((uint16 *)dstPtr, (const uint16 *)srcPtr, (const uint16 *)(srcPtr - pitch), width); break; } #endif dstPtr -= pitch; } return 1 + maxDstY - srcY; }