/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_SCUMMSYS_H #define COMMON_SCUMMSYS_H #if !defined(COMMON_STDAFX_H) && !defined(__PLAYSTATION2__) #error Included scummsys.h without including stdafx.h first! #endif // Use config.h, generated by configure #if defined(HAVE_CONFIG_H) #include "config.h" #endif // make sure we really are compiling for WIN32 #ifndef WIN32 #undef _MSC_VER #endif // In the following we configure various targets, in particular those // which can't use our "configure" tool and hence don't use config.h. // // Some #defines that occur here frequently: // SCUMM_LITTLE_ENDIAN // - Define this on a little endian target // SCUMM_BIG_ENDIAN // - Define this on a big endian target // SCUMM_NEED_ALIGNMENT // - Define this if your system has problems reading e.g. an int32 from an odd address // SCUMMVM_USE_LONG_INT // - Define this if your port needs to use 'long' for the int32 datatype // (i.e. an integer with exactly 32 bits). // SCUMMVM_DONT_DEFINE_TYPES // - Define this if you need to provide your own typedefs, e.g. because your // system headers conflict with our typenames, or because you have odd // type requirements. // SMALL_SCREEN_DEVICE // - ... // ... // We define all types in config.h, so we don't want to typedef those types // here again! #ifdef HAVE_CONFIG_H #define SCUMMVM_DONT_DEFINE_TYPES #endif // // By default we try to use pragma push/pop to ensure various structs we use // are "packed". If your compiler doesn't support this pragma, you are in for // a problem. If you are lucky, there is a compiler switch, or another pragma, // doing the same thing -- in that case, try to modify common/pack-begin.h and // common/pack-end.h accordingly. Or maybe your port simply *always* packs // everything, in which case you could #undefine SCUMMVM_USE_PRAGMA_PACK. // // If neither is possible, tough luck. Try to contact the team, maybe we can // come up with a solution, though I wouldn't hold my breath on it :-/. // #define SCUMMVM_USE_PRAGMA_PACK #if defined(__SYMBIAN32__) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #define SCUMM_LITTLE_ENDIAN #define SCUMM_NEED_ALIGNMENT #define SMALL_SCREEN_DEVICE // Enable Symbians own datatypes // This is done for two reasons // a) uint is already defined by Symbians libc component // b) Symbian is using its "own" datatyping, and the Scummvm port // should follow this to ensure the best compability possible. #define SCUMMVM_DONT_DEFINE_TYPES typedef unsigned char byte; typedef unsigned char uint8; typedef signed char int8; typedef unsigned short int uint16; typedef signed short int int16; typedef unsigned long int uint32; typedef signed long int int32; #elif defined(_WIN32_WCE) #define scumm_stricmp stricmp #define scumm_strnicmp _strnicmp #define snprintf _snprintf #define SCUMM_LITTLE_ENDIAN #ifndef __GNUC__ #define FORCEINLINE __forceinline #define NORETURN _declspec(noreturn) #endif #define PLUGIN_EXPORT __declspec(dllexport) #if _WIN32_WCE < 300 #define CDECL __cdecl #define SMALL_SCREEN_DEVICE #endif typedef signed char int8_t; typedef signed short int16_t; typedef unsigned char uint8_t; typedef unsigned short uint16_t; #elif defined(_MSC_VER) #define scumm_stricmp stricmp #define scumm_strnicmp _strnicmp #define snprintf _snprintf #define SCUMM_LITTLE_ENDIAN // FIXME: Do you really need to use 'long' on this port? Please replace // this comment with a new comment that states so, and ideally also // explains the reasons briefly. #define SCUMMVM_USE_LONG_INT #define FORCEINLINE __forceinline #define NORETURN _declspec(noreturn) #define PLUGIN_EXPORT __declspec(dllexport) typedef signed char int8_t; typedef signed short int16_t; typedef unsigned char uint8_t; typedef unsigned short uint16_t; #if !defined(SDL_COMPILEDVERSION) || (SDL_COMPILEDVERSION < 1210) typedef signed long int32_t; typedef unsigned long uint32_t; #endif #elif defined(__MINGW32__) #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define SCUMM_LITTLE_ENDIAN #define PLUGIN_EXPORT __declspec(dllexport) #elif defined(UNIX) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #ifndef CONFIG_H #ifdef X11_BACKEND // You need to set this manually if necessary // #define SCUMM_LITTLE_ENDIAN #else /* need this for the SDL_BYTEORDER define */ #include #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SCUMM_LITTLE_ENDIAN #elif SDL_BYTEORDER == SDL_BIG_ENDIAN #define SCUMM_BIG_ENDIAN #else #error Neither SDL_BIG_ENDIAN nor SDL_LIL_ENDIAN is set. #endif #endif #endif // You need to set this manually if necessary // #define SCUMM_NEED_ALIGNMENT #if defined(__DECCXX) // Assume alpha architecture #define INVERSE_MKID #define SCUMM_NEED_ALIGNMENT #endif #elif defined(__PALMOS_TRAPS__) || defined (__PALMOS_ARMLET__) #ifdef PALMOS_68K # include "globals.h" # define SCUMM_BIG_ENDIAN # define scumm_stricmp StrCaselessCompare # define scumm_strnicmp StrNCaselessCompare #else # include # define SCUMM_LITTLE_ENDIAN # define scumm_stricmp stricmp # define scumm_strnicmp strnicmp #endif #define SCUMM_NEED_ALIGNMENT #define STRINGBUFLEN 256 extern const char *SCUMMVM_SAVEPATH; #if !defined(COMPILE_ZODIAC) && !defined(COMPILE_OS5) # define NEWGUI_256 #else # undef UNUSED #endif #elif defined(__MORPHOS__) #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define SCUMM_BIG_ENDIAN #define SCUMM_NEED_ALIGNMENT // FIXME: Do you really need to use 'long' on this port? Please replace // this comment with a new comment that states so, and ideally also // explains the reasons briefly. #define SCUMMVM_USE_LONG_INT #elif defined(__DC__) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #define SCUMM_LITTLE_ENDIAN #define SCUMM_NEED_ALIGNMENT #elif defined(__GP32__) #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define SCUMM_LITTLE_ENDIAN #define SCUMM_NEED_ALIGNMENT // Override typenames. uint is already defined by system header files. #define SCUMMVM_DONT_DEFINE_TYPES typedef unsigned char byte; typedef unsigned char uint8; typedef signed char int8; typedef unsigned short int uint16; typedef signed short int int16; typedef unsigned long int uint32; typedef signed long int int32; #elif defined(__PLAYSTATION2__) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #define SCUMM_LITTLE_ENDIAN #define SCUMM_NEED_ALIGNMENT #elif defined(__PSP__) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #define SCUMM_LITTLE_ENDIAN #define SCUMM_NEED_ALIGNMENT #elif defined(__amigaos4__) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #define SCUMM_BIG_ENDIAN #define SCUMM_NEED_ALIGNMENT #elif defined (__DS__) //NeilM #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define SCUMM_NEED_ALIGNMENT #define SCUMM_LITTLE_ENDIAN #include "nds/jtypes.h" #define STRINGBUFLEN 256 #define printf(fmt, ...) consolePrintf(fmt, ##__VA_ARGS__) #else #error No system type defined #endif // // GCC specific stuff // #if defined(__GNUC__) #define NORETURN __attribute__((__noreturn__)) #define GCC_PRINTF(x,y) __attribute__((format(printf, x, y))) #else #define GCC_PRINTF(x,y) #endif // // Fallbacks / default values for various special macros // #ifndef FORCEINLINE #define FORCEINLINE inline #endif #ifndef CDECL #define CDECL #endif #ifndef PLUGIN_EXPORT #define PLUGIN_EXPORT #endif #ifndef NORETURN #define NORETURN #endif #ifndef STRINGBUFLEN #define STRINGBUFLEN 1024 #endif #ifndef PI #define PI 3.14159265358979323846 #endif #ifndef MAXPATHLEN #define MAXPATHLEN 256 #endif // // Typedef our system types unless SCUMMVM_DONT_DEFINE_TYPES is set. // #ifndef SCUMMVM_DONT_DEFINE_TYPES typedef unsigned char byte; typedef unsigned char uint8; typedef signed char int8; typedef unsigned short uint16; typedef signed short int16; #ifdef SCUMMVM_USE_LONG_INT typedef unsigned long uint32; typedef signed long int32; typedef unsigned long uint; #else typedef unsigned int uint32; typedef signed int int32; typedef unsigned int uint; #endif #endif // // Overlay color type (FIXME: shouldn't be declared here) // #if defined(NEWGUI_256) // 256 color only on PalmOS typedef byte OverlayColor; #else // 15/16 bit color mode everywhere else... typedef int16 OverlayColor; #endif #endif