/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_STACK_H #define COMMON_STACK_H #include "common/scummsys.h" #include "common/array.h" namespace Common { /** * Extremly simple fixed size stack class. */ template class FixedStack { public: typedef uint size_type; FixedStack() : _size(0) {} bool empty() const { return _size <= 0; } void clear() { _size = 0; } void push(const T &x) { assert(_size < MAX_SIZE); _stack[_size++] = x; } const T &top() const { assert(_size > 0); return _stack[_size - 1]; } T &top() { assert(_size > 0); return _stack[_size - 1]; } T pop() { T tmp = top(); --_size; return tmp; } size_type size() const { return _size; } T &operator[](size_type i) { assert(i < MAX_SIZE); return _stack[i]; } const T &operator[](size_type i) const { assert(i < MAX_SIZE); return _stack[i]; } protected: T _stack[MAX_SIZE]; size_type _size; }; /** * Variable size stack class, implemented using our Array class. */ template class Stack { private: Array _stack; public: typedef typename Array::size_type size_type; Stack() {} Stack(const Array &stackContent) : _stack(stackContent) {} bool empty() const { return _stack.empty(); } void clear() { _stack.clear(); } void push(const T &x) { _stack.push_back(x); } T &top() { return _stack.back(); } const T &top() const { return _stack.back(); } T pop() { T tmp = _stack.back(); _stack.pop_back(); return tmp; } size_type size() const { return _stack.size(); } T &operator[](size_type i) { return _stack[i]; } const T &operator[](size_type i) const { return _stack[i]; } }; } // End of namespace Common #endif