/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/ptr.h" #include "common/stream.h" #include "common/memstream.h" #include "common/substream.h" #include "common/str.h" namespace Common { void WriteStream::writeString(const String &str) { write(str.c_str(), str.size()); } SeekableReadStream *ReadStream::readStream(uint32 dataSize) { void *buf = malloc(dataSize); dataSize = read(buf, dataSize); assert(dataSize > 0); return new MemoryReadStream((byte *)buf, dataSize, DisposeAfterUse::YES); } Common::String ReadStream::readPascalString(bool transformCR) { Common::String s; char *buf; int len; int i; len = readByte(); buf = (char *)malloc(len + 1); for (i = 0; i < len; i++) { buf[i] = readByte(); if (transformCR && buf[i] == 0x0d) buf[i] = '\n'; } buf[i] = 0; s = buf; free(buf); return s; } uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) { // Read at most as many bytes as are still available... if (dataSize > _size - _pos) { dataSize = _size - _pos; _eos = true; } memcpy(dataPtr, _ptr, dataSize); _ptr += dataSize; _pos += dataSize; return dataSize; } bool MemoryReadStream::seek(int32 offs, int whence) { // Pre-Condition assert(_pos <= _size); switch (whence) { case SEEK_END: // SEEK_END works just like SEEK_SET, only 'reversed', // i.e. from the end. offs = _size + offs; // Fall through case SEEK_SET: // Fall through default: _ptr = _ptrOrig + offs; _pos = offs; break; case SEEK_CUR: _ptr += offs; _pos += offs; break; } // Post-Condition assert(_pos <= _size); // Reset end-of-stream flag on a successful seek _eos = false; return true; // FIXME: STREAM REWRITE } #pragma mark - enum { LF = 0x0A, CR = 0x0D }; char *SeekableReadStream::readLine(char *buf, size_t bufSize) { assert(buf != nullptr && bufSize > 1); char *p = buf; size_t len = 0; char c = 0; // If end-of-file occurs before any characters are read, return NULL // and the buffer contents remain unchanged. if (eos() || err()) { return nullptr; } // Loop as long as there is still free space in the buffer, // and the line has not ended while (len + 1 < bufSize && c != LF) { c = readByte(); if (eos()) { // If end-of-file occurs before any characters are read, return // NULL and the buffer contents remain unchanged. if (len == 0) return nullptr; break; } // If an error occurs, return NULL and the buffer contents // are indeterminate. if (err()) return nullptr; // Check for CR or CR/LF // * DOS and Windows use CRLF line breaks // * Unix and OS X use LF line breaks // * Macintosh before OS X used CR line breaks if (c == CR) { // Look at the next char -- is it LF? If not, seek back c = readByte(); if (err()) { return nullptr; // error: the buffer contents are indeterminate } if (eos()) { // The CR was the last character in the file. // Reset the eos() flag since we successfully finished a line clearErr(); } else if (c != LF) { seek(-1, SEEK_CUR); } // Treat CR & CR/LF as plain LF c = LF; } *p++ = c; len++; } // We always terminate the buffer if no error occurred *p = 0; return buf; } String SeekableReadStream::readLine() { // Read a line String line; while (line.lastChar() != '\n') { char buf[256]; if (!readLine(buf, 256)) break; line += buf; } if (line.lastChar() == '\n') line.deleteLastChar(); return line; } uint32 SubReadStream::read(void *dataPtr, uint32 dataSize) { if (dataSize > _end - _pos) { dataSize = _end - _pos; _eos = true; } dataSize = _parentStream->read(dataPtr, dataSize); _pos += dataSize; return dataSize; } SeekableSubReadStream::SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, DisposeAfterUse::Flag disposeParentStream) : SubReadStream(parentStream, end, disposeParentStream), _parentStream(parentStream), _begin(begin) { assert(_begin <= _end); _pos = _begin; _parentStream->seek(_pos); _eos = false; } bool SeekableSubReadStream::seek(int32 offset, int whence) { assert(_pos >= _begin); assert(_pos <= _end); switch (whence) { case SEEK_END: offset = size() + offset; // fallthrough case SEEK_SET: // Fall through default: _pos = _begin + offset; break; case SEEK_CUR: _pos += offset; } assert(_pos >= _begin); assert(_pos <= _end); bool ret = _parentStream->seek(_pos); if (ret) _eos = false; // reset eos on successful seek return ret; } uint32 SafeSeekableSubReadStream::read(void *dataPtr, uint32 dataSize) { // Make sure the parent stream is at the right position seek(0, SEEK_CUR); return SeekableSubReadStream::read(dataPtr, dataSize); } void SeekableReadStream::hexdump(int len, int bytesPerLine, int startOffset) { uint pos_ = pos(); uint size_ = size(); uint toRead = MIN(len + startOffset, size_ - pos_); byte *data = (byte *)calloc(toRead, 1); read(data, toRead); Common::hexdump(data, toRead, bytesPerLine, startOffset); free(data); seek(pos_); } #pragma mark - namespace { /** * Wrapper class which adds buffering to any given ReadStream. * Users can specify how big the buffer should be, and whether the * wrapped stream should be disposed when the wrapper is disposed. */ class BufferedReadStream : virtual public ReadStream { protected: DisposablePtr _parentStream; byte *_buf; uint32 _pos; bool _eos; // end of stream uint32 _bufSize; uint32 _realBufSize; public: BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream); virtual ~BufferedReadStream(); virtual bool eos() const { return _eos; } virtual bool err() const { return _parentStream->err(); } virtual void clearErr() { _eos = false; _parentStream->clearErr(); } virtual uint32 read(void *dataPtr, uint32 dataSize); }; BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) : _parentStream(parentStream, disposeParentStream), _pos(0), _eos(false), _bufSize(0), _realBufSize(bufSize) { assert(parentStream); _buf = new byte[bufSize]; assert(_buf); } BufferedReadStream::~BufferedReadStream() { delete[] _buf; } uint32 BufferedReadStream::read(void *dataPtr, uint32 dataSize) { uint32 alreadyRead = 0; const uint32 bufBytesLeft = _bufSize - _pos; // Check whether the data left in the buffer suffices.... if (dataSize > bufBytesLeft) { // Nope, we need to read more data // First, flush the buffer, if it is non-empty if (0 < bufBytesLeft) { memcpy(dataPtr, _buf + _pos, bufBytesLeft); _pos = _bufSize; alreadyRead += bufBytesLeft; dataPtr = (byte *)dataPtr + bufBytesLeft; dataSize -= bufBytesLeft; } // At this point the buffer is empty. Now if the read request // exceeds the buffer size, just satisfy it directly. if (dataSize > _realBufSize) { uint32 n = _parentStream->read(dataPtr, dataSize); if (_parentStream->eos()) _eos = true; return alreadyRead + n; } // Refill the buffer. // If we didn't read as many bytes as requested, the reason // is EOF or an error. In that case we truncate the buffer // size, as well as the number of bytes we are going to // return to the caller. _bufSize = _parentStream->read(_buf, _realBufSize); _pos = 0; if (_bufSize < dataSize) { // we didn't get enough data from parent if (_parentStream->eos()) _eos = true; dataSize = _bufSize; } } if (dataSize) { // Satisfy the request from the buffer memcpy(dataPtr, _buf + _pos, dataSize); _pos += dataSize; } return alreadyRead + dataSize; } } // End of anonymous namespace ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) { if (parentStream) return new BufferedReadStream(parentStream, bufSize, disposeParentStream); return nullptr; } #pragma mark - namespace { /** * Wrapper class which adds buffering to any given SeekableReadStream. * @see BufferedReadStream */ class BufferedSeekableReadStream : public BufferedReadStream, public SeekableReadStream { protected: SeekableReadStream *_parentStream; public: BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO); virtual int32 pos() const { return _parentStream->pos() - (_bufSize - _pos); } virtual int32 size() const { return _parentStream->size(); } virtual bool seek(int32 offset, int whence = SEEK_SET); }; BufferedSeekableReadStream::BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) : BufferedReadStream(parentStream, bufSize, disposeParentStream), _parentStream(parentStream) { } bool BufferedSeekableReadStream::seek(int32 offset, int whence) { // If it is a "local" seek, we may get away with "seeking" around // in the buffer only. _eos = false; // seeking always cancels EOS int relOffset = 0; switch (whence) { case SEEK_SET: relOffset = offset - pos(); break; case SEEK_CUR: relOffset = offset; break; case SEEK_END: relOffset = (size() + offset) - pos(); break; default: break; } if ((int)_pos + relOffset >= 0 && _pos + relOffset <= _bufSize) { _pos += relOffset; // Note: we do not need to reset parent's eos flag here. It is // sufficient that it is reset when actually seeking in the parent. } else { // Seek was not local enough, so we reset the buffer and // just seek normally in the parent stream. if (whence == SEEK_CUR) offset -= (_bufSize - _pos); // We invalidate the buffer here. This assures that successive seeks // do not have the chance to incorrectly think they seeked back into // the buffer. // Note: This does not take full advantage of the buffer. But it is // a simple way to prevent nasty errors. It would be possible to take // full advantage of the buffer by saving its actual start position. // This seems not worth the effort for this seemingly uncommon use. _pos = _bufSize = 0; _parentStream->seek(offset, whence); } return true; } } // End of anonymous namespace SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) { if (parentStream) return new BufferedSeekableReadStream(parentStream, bufSize, disposeParentStream); return nullptr; } #pragma mark - namespace { /** * Wrapper class which adds buffering to any WriteStream. */ class BufferedWriteStream : public WriteStream { protected: WriteStream *_parentStream; byte *_buf; uint32 _pos; const uint32 _bufSize; /** * Write out the data in the buffer. * * @note This method is identical to flush() (which actually is * implemented by calling this method), except that it is not * virtual, hence there is less overhead calling it. */ bool flushBuffer() { const uint32 bytesToWrite = _pos; if (bytesToWrite) { _pos = 0; if (_parentStream->write(_buf, bytesToWrite) != bytesToWrite) return false; } return true; } public: BufferedWriteStream(WriteStream *parentStream, uint32 bufSize) : _parentStream(parentStream), _pos(0), _bufSize(bufSize) { assert(parentStream); _buf = new byte[bufSize]; assert(_buf); } virtual ~BufferedWriteStream() { const bool flushResult = flushBuffer(); assert(flushResult); delete _parentStream; delete[] _buf; } virtual uint32 write(const void *dataPtr, uint32 dataSize) { // check if we have enough space for writing to the buffer if (_bufSize - _pos >= dataSize) { memcpy(_buf + _pos, dataPtr, dataSize); _pos += dataSize; } else if (_bufSize >= dataSize) { // check if we can flush the buffer and load the data const bool flushResult = flushBuffer(); assert(flushResult); memcpy(_buf, dataPtr, dataSize); _pos += dataSize; } else { // too big for our buffer const bool flushResult = flushBuffer(); assert(flushResult); return _parentStream->write(dataPtr, dataSize); } return dataSize; } virtual bool flush() { return flushBuffer(); } virtual int32 pos() const { return _pos; } }; } // End of anonymous namespace WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize) { if (parentStream) return new BufferedWriteStream(parentStream, bufSize); return nullptr; } } // End of namespace Common