/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_STREAM_H #define COMMON_STREAM_H #include "common/stdafx.h" #include "common/scummsys.h" namespace Common { class String; /** * Virtual base class for both ReadStream and WriteStream. */ class Stream { public: virtual ~Stream() {} /** * Returns true if any I/O failure occured. * This flag is never cleared automatically. In order to clear it, * client code has to call clearIOFailed() explicitly. * * @todo Instead of returning a plain bool, maybe we should define * a list of error codes which can be returned here. */ virtual bool ioFailed() const { return false; } /** * Reset the I/O error status. */ virtual void clearIOFailed() {} }; /** * Generic interface for a writable data stream. */ class WriteStream : virtual public Stream { public: /** * Write data into the stream. Subclasses must implement this * method; all other write methods are implemented using it. * * @param dataPtr pointer to the data to be written * @param dataSize number of bytes to be written * @return the number of bytes which were actually written. */ virtual uint32 write(const void *dataPtr, uint32 dataSize) = 0; /** * Commit any buffered data to the underlying channel or * storage medium; unbuffered streams can use the default * implementation. */ virtual void flush() {} // The remaining methods all have default implementations; subclasses // need not (and should not) overload them. void writeByte(byte value) { write(&value, 1); } void writeSByte(int8 value) { write(&value, 1); } void writeUint16LE(uint16 value) { writeByte((byte)(value & 0xff)); writeByte((byte)(value >> 8)); } void writeUint32LE(uint32 value) { writeUint16LE((uint16)(value & 0xffff)); writeUint16LE((uint16)(value >> 16)); } void writeUint16BE(uint16 value) { writeByte((byte)(value >> 8)); writeByte((byte)(value & 0xff)); } void writeUint32BE(uint32 value) { writeUint16BE((uint16)(value >> 16)); writeUint16BE((uint16)(value & 0xffff)); } void writeSint16LE(int16 value) { writeUint16LE((uint16)value); } void writeSint32LE(int32 value) { writeUint32LE((uint32)value); } void writeSint16BE(int16 value) { writeUint16BE((uint16)value); } void writeSint32BE(int32 value) { writeUint32BE((uint32)value); } void writeString(const String &str); }; /** * Generic interface for a readable data stream. */ class ReadStream : virtual public Stream { public: /** * Returns true if the end of the stream has been reached. */ virtual bool eos() const = 0; /** * Read data from the stream. Subclasses must implement this * method; all other read methods are implemented using it. * * @param dataPtr pointer to a buffer into which the data is read * @param dataSize number of bytes to be read * @return the number of bytes which were actually read. */ virtual uint32 read(void *dataPtr, uint32 dataSize) = 0; // The remaining methods all have default implementations; subclasses // need not (and should not) overload them. byte readByte() { byte b = 0; read(&b, 1); return b; } int8 readSByte() { int8 b = 0; read(&b, 1); return b; } uint16 readUint16LE() { uint16 a = readByte(); uint16 b = readByte(); return a | (b << 8); } uint32 readUint32LE() { uint32 a = readUint16LE(); uint32 b = readUint16LE(); return (b << 16) | a; } uint16 readUint16BE() { uint16 b = readByte(); uint16 a = readByte(); return a | (b << 8); } uint32 readUint32BE() { uint32 b = readUint16BE(); uint32 a = readUint16BE(); return (b << 16) | a; } int16 readSint16LE() { return (int16)readUint16LE(); } int32 readSint32LE() { return (int32)readUint32LE(); } int16 readSint16BE() { return (int16)readUint16BE(); } int32 readSint32BE() { return (int32)readUint32BE(); } }; /** * Interface for a seekable & readable data stream. * * @todo We really need better error handling here! * Like seek should somehow indicate whether it failed. */ class SeekableReadStream : virtual public ReadStream { public: virtual uint32 pos() const = 0; virtual uint32 size() const = 0; virtual void seek(int32 offset, int whence = SEEK_SET) = 0; void skip(uint32 offset) { seek(offset, SEEK_CUR); } /** * Read one line of text from a CR or CR/LF terminated plain text file. * This method is a rough analog of the (f)gets function. * * @param buf the buffer to store into * @param bufSize the size of the buffer * @return a pointer to the read string, or NULL if an error occured * @note The line terminator (CR or CR/LF) is stripped and not inserted * into the buffer. */ virtual char *readLine(char *buf, size_t bufSize); }; /** * SubReadStream provides access to a ReadStream restricted to the range * [currentPosition, currentPosition+end). * Manipulating the parent stream directly /will/ mess up a substream. * Likewise, manipulating two substreams of a parent stream will cause them to * step on each others toes. */ class SubReadStream : virtual public ReadStream { protected: ReadStream *_parentStream; uint32 _pos; uint32 _end; bool _disposeParentStream; public: SubReadStream(ReadStream *parentStream, uint32 end, bool disposeParentStream = false) : _parentStream(parentStream), _pos(0), _end(end), _disposeParentStream(disposeParentStream) {} ~SubReadStream() { if (_disposeParentStream) delete _parentStream; } virtual bool eos() const { return _pos == _end; } virtual uint32 read(void *dataPtr, uint32 dataSize); }; /* * SeekableSubReadStream provides access to a SeekableReadStream restricted to * the range [begin, end). * The same caveats apply to SeekableSubReadStream as do to SeekableReadStream. */ class SeekableSubReadStream : public SubReadStream, public SeekableReadStream { protected: SeekableReadStream *_parentStream; uint32 _begin; public: SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool disposeParentStream = false); virtual uint32 pos() const { return _pos - _begin; } virtual uint32 size() const { return _end - _begin; } virtual void seek(int32 offset, int whence = SEEK_SET); }; /** * Simple memory based 'stream', which implements the ReadStream interface for * a plain memory block. */ class MemoryReadStream : public SeekableReadStream { private: const byte *_ptr; const byte * const _ptrOrig; const uint32 _bufSize; uint32 _pos; byte _encbyte; bool _disposeMemory; public: MemoryReadStream(const byte *buf, uint32 len, bool disposeMemory = false) : _ptr(buf), _ptrOrig(buf), _bufSize(len), _pos(0), _encbyte(0), _disposeMemory(disposeMemory) {} ~MemoryReadStream() { if (_disposeMemory) free((void *)_ptrOrig); } void setEnc(byte value) { _encbyte = value; } uint32 read(void *dataPtr, uint32 dataSize) { // Read at most as many bytes as are still available... if (dataSize > _bufSize - _pos) dataSize = _bufSize - _pos; memcpy(dataPtr, _ptr, dataSize); if (_encbyte) { byte *p = (byte *)dataPtr; byte *end = p + dataSize; while (p < end) *p++ ^= _encbyte; } _ptr += dataSize; _pos += dataSize; return dataSize; } bool eos() const { return _pos == _bufSize; } uint32 pos() const { return _pos; } uint32 size() const { return _bufSize; } void seek(int32 offs, int whence = SEEK_SET); }; /** * Simple memory based 'stream', which implements the WriteStream interface for * a plain memory block. */ class MemoryWriteStream : public WriteStream { private: byte *_ptr; const byte * const _ptrOrig; const uint32 _bufSize; uint32 _pos; public: MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _ptrOrig(buf), _bufSize(len), _pos(0) {} uint32 write(const void *dataPtr, uint32 dataSize) { // Write at most as many bytes as are still available... if (dataSize > _bufSize - _pos) dataSize = _bufSize - _pos; memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; return dataSize; } bool eos() const { return _pos == _bufSize; } uint32 pos() const { return _pos; } uint32 size() const { return _bufSize; } }; } // End of namespace Common #endif