/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef COMMON_STREAM_H #define COMMON_STREAM_H #include "common/types.h" #include "common/endian.h" namespace Common { class String; class MemoryReadStream; /** * Virtual base class for both ReadStream and WriteStream. */ class Stream { public: virtual ~Stream() {} /** * Returns true if an I/O failure occurred. * This flag is never cleared automatically. In order to clear it, * client code has to call clearErr() explicitly. */ virtual bool err() const { return false; } /** * Reset the I/O error status as returned by err(). * For a ReadStream, also reset the end-of-stream status returned by eos(). */ virtual void clearErr() {} }; /** * Generic interface for a writable data stream. */ class WriteStream : virtual public Stream { public: /** * Write data into the stream. Subclasses must implement this * method; all other write methods are implemented using it. * * @param dataPtr pointer to the data to be written * @param dataSize number of bytes to be written * @return the number of bytes which were actually written. */ virtual uint32 write(const void *dataPtr, uint32 dataSize) = 0; /** * Commit any buffered data to the underlying channel or * storage medium; unbuffered streams can use the default * implementation. * * @return true on success, false in case of a failure */ virtual bool flush() { return true; } /** * Finalize and close this stream. To be called right before this * stream instance is deleted. The goal here is to enable calling * code to detect and handle I/O errors which might occur when * closing (and this flushing, if buffered) the stream. * * After this method has been called, no further writes may be * performed on the stream. Calling err() is allowed. * * By default, this just flushes the stream. */ virtual void finalize() { flush(); } // The remaining methods all have default implementations; subclasses // need not (and should not) overload them. void writeByte(byte value) { write(&value, 1); } void writeSByte(int8 value) { write(&value, 1); } void writeUint16LE(uint16 value) { value = TO_LE_16(value); write(&value, 2); } void writeUint32LE(uint32 value) { value = TO_LE_32(value); write(&value, 4); } void writeUint16BE(uint16 value) { value = TO_BE_16(value); write(&value, 2); } void writeUint32BE(uint32 value) { value = TO_BE_32(value); write(&value, 4); } FORCEINLINE void writeSint16LE(int16 value) { writeUint16LE((uint16)value); } FORCEINLINE void writeSint32LE(int32 value) { writeUint32LE((uint32)value); } FORCEINLINE void writeSint16BE(int16 value) { writeUint16BE((uint16)value); } FORCEINLINE void writeSint32BE(int32 value) { writeUint32BE((uint32)value); } /** * Write the given string to the stream. * This writes str.size() characters, but no terminating zero byte. */ void writeString(const String &str); }; /** * Generic interface for a readable data stream. */ class ReadStream : virtual public Stream { public: /** * Returns true if a read failed because the stream end has been reached. * This flag is cleared by clearErr(). * For a SeekableReadStream, it is also cleared by a successful seek. */ virtual bool eos() const = 0; /** * Read data from the stream. Subclasses must implement this * method; all other read methods are implemented using it. * * @param dataPtr pointer to a buffer into which the data is read * @param dataSize number of bytes to be read * @return the number of bytes which were actually read. */ virtual uint32 read(void *dataPtr, uint32 dataSize) = 0; // The remaining methods all have default implementations; subclasses // in general should not overload them. /** * Read an unsigned byte from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ byte readByte() { byte b = 0; // FIXME: remove initialisation read(&b, 1); return b; } /** * Read a signed byte from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ FORCEINLINE int8 readSByte() { return (int8)readByte(); } /** * Read an unsigned 16-bit word stored in little endian (LSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ uint16 readUint16LE() { uint16 val; read(&val, 2); return FROM_LE_16(val); } /** * Read an unsigned 32-bit word stored in little endian (LSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ uint32 readUint32LE() { uint32 val; read(&val, 4); return FROM_LE_32(val); } /** * Read an unsigned 16-bit word stored in big endian (MSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ uint16 readUint16BE() { uint16 val; read(&val, 2); return FROM_BE_16(val); } /** * Read an unsigned 32-bit word stored in big endian (MSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ uint32 readUint32BE() { uint32 val; read(&val, 4); return FROM_BE_32(val); } /** * Read a signed 16-bit word stored in little endian (LSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ FORCEINLINE int16 readSint16LE() { return (int16)readUint16LE(); } /** * Read a signed 32-bit word stored in little endian (LSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ FORCEINLINE int32 readSint32LE() { return (int32)readUint32LE(); } /** * Read a signed 16-bit word stored in big endian (MSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ FORCEINLINE int16 readSint16BE() { return (int16)readUint16BE(); } /** * Read a signed 32-bit word stored in big endian (MSB first) order * from the stream and return it. * Performs no error checking. The return value is undefined * if a read error occurred (for which client code can check by * calling err() and eos() ). */ FORCEINLINE int32 readSint32BE() { return (int32)readUint32BE(); } /** * Read the specified amount of data into a malloc'ed buffer * which then is wrapped into a MemoryReadStream. * The returned stream might contain less data than requested, * if reading more failed, because of an I/O error or because * the end of the stream was reached. Which can be determined by * calling err() and eos(). */ MemoryReadStream *readStream(uint32 dataSize); }; /** * Interface for a seekable & readable data stream. * * @todo Get rid of SEEK_SET, SEEK_CUR, or SEEK_END, use our own constants */ class SeekableReadStream : virtual public ReadStream { public: /** * Obtains the current value of the stream position indicator of the * stream. * * @return the current position indicator, or -1 if an error occurred. */ virtual int32 pos() const = 0; /** * Obtains the total size of the stream, measured in bytes. * If this value is unknown or can not be computed, -1 is returned. * * @return the size of the stream, or -1 if an error occurred */ virtual int32 size() const = 0; /** * Sets the stream position indicator for the stream. The new position, * measured in bytes, is obtained by adding offset bytes to the position * specified by whence. If whence is set to SEEK_SET, SEEK_CUR, or * SEEK_END, the offset is relative to the start of the file, the current * position indicator, or end-of-file, respectively. A successful call * to the seek() method clears the end-of-file indicator for the stream. * * @param offset the relative offset in bytes * @param whence the seek reference: SEEK_SET, SEEK_CUR, or SEEK_END * @return true on success, false in case of a failure */ virtual bool seek(int32 offset, int whence = SEEK_SET) = 0; /** * TODO: Get rid of this??? Or keep it and document it * @return true on success, false in case of a failure */ virtual bool skip(uint32 offset) { return seek(offset, SEEK_CUR); } /** * Reads at most one less than the number of characters specified * by bufSize from the and stores them in the string buf. Reading * stops when the end of a line is reached (CR, CR/LF or LF), and * at end-of-file or error. The newline, if any, is retained (CR * and CR/LF are translated to LF = 0xA = '\n'). If any characters * are read and there is no error, a `\0' character is appended * to end the string. * * Upon successful completion, return a pointer to the string. If * end-of-file occurs before any characters are read, returns NULL * and the buffer contents remain unchanged. If an error occurs, * returns NULL and the buffer contents are indeterminate. * This method does not distinguish between end-of-file and error; * callers must use err() or eos() to determine which occurred. * * @note This methods is closely modeled after the standard fgets() * function from stdio.h. * * @param buf the buffer to store into * @param bufSize the size of the buffer * @return a pointer to the read string, or NULL if an error occurred */ virtual char *readLine(char *s, size_t bufSize); /** * Reads a full line and returns it as a Common::String. Reading * stops when the end of a line is reached (CR, CR/LF or LF), and * at end-of-file or error. * * Upon successful completion, return a string with the content * of the line, *without* the end of a line marker. This method * does not indicate whether an error occurred. Callers must use * err() or eos() to determine whether an exception occurred. */ virtual String readLine(); }; /** * SubReadStream provides access to a ReadStream restricted to the range * [currentPosition, currentPosition+end). * * Manipulating the parent stream directly /will/ mess up a substream. * Likewise, manipulating two substreams of a parent stream will cause them to * step on each others toes. */ class SubReadStream : virtual public ReadStream { protected: ReadStream *_parentStream; DisposeAfterUse::Flag _disposeParentStream; uint32 _pos; uint32 _end; bool _eos; public: SubReadStream(ReadStream *parentStream, uint32 end, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) : _parentStream(parentStream), _disposeParentStream(disposeParentStream), _pos(0), _end(end), _eos(false) { assert(parentStream); } ~SubReadStream() { if (_disposeParentStream) delete _parentStream; } virtual bool eos() const { return _eos; } virtual bool err() const { return _parentStream->err(); } virtual void clearErr() { _eos = false; _parentStream->clearErr(); } virtual uint32 read(void *dataPtr, uint32 dataSize); }; /* * SeekableSubReadStream provides access to a SeekableReadStream restricted to * the range [begin, end). * The same caveats apply to SeekableSubReadStream as do to SeekableReadStream. * * Manipulating the parent stream directly /will/ mess up a substream. * @see SubReadStream */ class SeekableSubReadStream : public SubReadStream, public SeekableReadStream { protected: SeekableReadStream *_parentStream; uint32 _begin; public: SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO); virtual int32 pos() const { return _pos - _begin; } virtual int32 size() const { return _end - _begin; } virtual bool seek(int32 offset, int whence = SEEK_SET); }; /** * This is a wrapper around SeekableSubReadStream, but it adds non-endian * read methods whose endianness is set on the stream creation. * * Manipulating the parent stream directly /will/ mess up a substream. * @see SubReadStream */ class SeekableSubReadStreamEndian : public SeekableSubReadStream { private: const bool _bigEndian; public: SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian = false, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) : SeekableSubReadStream(parentStream, begin, end, disposeParentStream), _bigEndian(bigEndian) { } uint16 readUint16() { uint16 val; read(&val, 2); return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val); } uint32 readUint32() { uint32 val; read(&val, 4); return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val); } FORCEINLINE int16 readSint16() { return (int16)readUint16(); } FORCEINLINE int32 readSint32() { return (int32)readUint32(); } }; /** * Wrapper class which adds buffering to any given ReadStream. * Users can specify how big the buffer should be, and whether the * wrapped stream should be disposed when the wrapper is disposed. */ class BufferedReadStream : virtual public ReadStream { protected: ReadStream *_parentStream; DisposeAfterUse::Flag _disposeParentStream; byte *_buf; uint32 _pos; bool _eos; // end of stream uint32 _bufSize; uint32 _realBufSize; public: BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO); virtual ~BufferedReadStream(); virtual bool eos() const { return _eos; } virtual bool err() const { return _parentStream->err(); } virtual void clearErr() { _eos = false; _parentStream->clearErr(); } virtual uint32 read(void *dataPtr, uint32 dataSize); }; /** * Wrapper class which adds buffering to any given SeekableReadStream. * @see BufferedReadStream */ class BufferedSeekableReadStream : public BufferedReadStream, public SeekableReadStream { protected: SeekableReadStream *_parentStream; public: BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO); virtual int32 pos() const { return _parentStream->pos() - (_bufSize - _pos); } virtual int32 size() const { return _parentStream->size(); } virtual bool seek(int32 offset, int whence = SEEK_SET); }; /** * Wrapper class which adds buffering to any WriteStream. */ class BufferedWriteStream : public WriteStream { protected: WriteStream *_parentStream; DisposeAfterUse::Flag _disposeParentStream; byte *_buf; uint32 _pos; const uint32 _bufSize; /** * Write out the data in the buffer. * * @note This method is identical to flush() (which actually is * implemented by calling this method), except that it is not * virtual, hence there is less overhead calling it. */ bool flushBuffer(); public: BufferedWriteStream(WriteStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO); virtual ~BufferedWriteStream(); virtual uint32 write(const void *dataPtr, uint32 dataSize); virtual bool flush() { return flushBuffer(); } }; /** * Simple memory based 'stream', which implements the ReadStream interface for * a plain memory block. */ class MemoryReadStream : public SeekableReadStream { private: const byte * const _ptrOrig; const byte *_ptr; const uint32 _size; uint32 _pos; byte _encbyte; DisposeAfterUse::Flag _disposeMemory; bool _eos; public: /** * This constructor takes a pointer to a memory buffer and a length, and * wraps it. If disposeMemory is true, the MemoryReadStream takes ownership * of the buffer and hence free's it when destructed. */ MemoryReadStream(const byte *dataPtr, uint32 dataSize, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _ptrOrig(dataPtr), _ptr(dataPtr), _size(dataSize), _pos(0), _encbyte(0), _disposeMemory(disposeMemory), _eos(false) {} ~MemoryReadStream() { if (_disposeMemory) free(const_cast(_ptrOrig)); } void setEnc(byte value) { _encbyte = value; } uint32 read(void *dataPtr, uint32 dataSize); bool eos() const { return _eos; } void clearErr() { _eos = false; } int32 pos() const { return _pos; } int32 size() const { return _size; } bool seek(int32 offs, int whence = SEEK_SET); }; /** * This is a wrapper around MemoryReadStream, but it adds non-endian * read methods whose endianness is set on the stream creation. */ class MemoryReadStreamEndian : public Common::MemoryReadStream { private: const bool _bigEndian; public: MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian = false) : MemoryReadStream(buf, len), _bigEndian(bigEndian) {} uint16 readUint16() { uint16 val; read(&val, 2); return (_bigEndian) ? TO_BE_16(val) : TO_LE_16(val); } uint32 readUint32() { uint32 val; read(&val, 4); return (_bigEndian) ? TO_BE_32(val) : TO_LE_32(val); } FORCEINLINE int16 readSint16() { return (int16)readUint16(); } FORCEINLINE int32 readSint32() { return (int32)readUint32(); } }; /** * Simple memory based 'stream', which implements the WriteStream interface for * a plain memory block. */ class MemoryWriteStream : public WriteStream { private: byte *_ptr; const uint32 _bufSize; uint32 _pos; public: MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _bufSize(len), _pos(0) {} uint32 write(const void *dataPtr, uint32 dataSize) { // Write at most as many bytes as are still available... if (dataSize > _bufSize - _pos) dataSize = _bufSize - _pos; memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; return dataSize; } uint32 pos() const { return _pos; } uint32 size() const { return _bufSize; } }; /** * A sort of hybrid between MemoryWriteStream and Array classes. A stream * that grows as it's written to. */ class MemoryWriteStreamDynamic : public Common::WriteStream { private: uint32 _capacity; uint32 _size; byte *_ptr; byte *_data; uint32 _pos; DisposeAfterUse::Flag _disposeMemory; void ensureCapacity(uint32 new_len) { if (new_len <= _capacity) return; byte *old_data = _data; _capacity = new_len + 32; _data = (byte *)malloc(_capacity); _ptr = _data + _pos; if (old_data) { // Copy old data memcpy(_data, old_data, _size); free(old_data); } _size = new_len; } public: MemoryWriteStreamDynamic(DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _capacity(0), _size(0), _ptr(0), _data(0), _pos(0), _disposeMemory(disposeMemory) {} ~MemoryWriteStreamDynamic() { if (_disposeMemory) free(_data); } uint32 write(const void *dataPtr, uint32 dataSize) { ensureCapacity(_pos + dataSize); memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; if (_pos > _size) _size = _pos; return dataSize; } uint32 pos() const { return _pos; } uint32 size() const { return _size; } byte *getData() { return _data; } bool seek(int32 offset, int whence = SEEK_SET); }; } // End of namespace Common #endif