/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "backends/events/default/default-events.h" #include "backends/fs/fs-factory.h" #include "common/config-manager.h" #include "common/system.h" #include "graphics/colormasks.h" #include "gui/message.h" OSystem *g_system = 0; OSystem::OSystem() { } OSystem::~OSystem() { } bool OSystem::setGraphicsMode(const char *name) { if (!name) return false; // Special case for the 'default' filter if (!scumm_stricmp(name, "normal") || !scumm_stricmp(name, "default")) { return setGraphicsMode(getDefaultGraphicsMode()); } const GraphicsMode *gm = getSupportedGraphicsModes(); while (gm->name) { if (!scumm_stricmp(gm->name, name)) { return setGraphicsMode(gm->id); } gm++; } return false; } void OSystem::displayMessageOnOSD(const char *msg) { // Display the message for 1.5 seconds GUI::TimedMessageDialog dialog(msg, 1500); dialog.runModal(); } bool OSystem::openCD(int drive) { return false; } bool OSystem::pollCD() { return false; } void OSystem::playCD(int track, int num_loops, int start_frame, int duration) { } void OSystem::stopCD() { } void OSystem::updateCD() { } static Common::EventManager *s_eventManager = 0; Common::EventManager *OSystem::getEventManager() { // FIXME/TODO: Eventually this method should be turned into an abstract one, // to force backends to implement this conciously (even if they // end up returning the default event manager anyway). if (!s_eventManager) s_eventManager = new DefaultEventManager(this); return s_eventManager; } void OSystem::clearScreen() { Graphics::Surface *screen = lockScreen(); if (screen && screen->pixels) memset(screen->pixels, 0, screen->h * screen->pitch); unlockScreen(); } /* FIXME: Maybe we should push the default config file loading/saving code below out to all the backends? */ #if defined(UNIX) #define DEFAULT_CONFIG_FILE ".scummvmrc" #else #define DEFAULT_CONFIG_FILE "scummvm.ini" #endif Common::SeekableReadStream *OSystem::openConfigFileForReading() { Common::FSNode file(DEFAULT_CONFIG_FILE); return file.openForReading(); } Common::WriteStream *OSystem::openConfigFileForWriting() { #ifdef __DC__ return 0; #else Common::FSNode file(DEFAULT_CONFIG_FILE); return file.openForWriting(); #endif }