/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "backends/intern.h" #include "base/gameDetector.h" #include "common/config-manager.h" #include "common/system.h" OSystem *g_system = 0; static OSystem *createSystem() { int gfx_mode = GameDetector::parseGraphicsMode(ConfMan.get("gfx_mode")); // FIXME: Get rid of this again! #if defined(USE_NULL_DRIVER) return OSystem_NULL_create(); #elif defined(__DC__) return OSystem_Dreamcast_create(); #elif defined(X11_BACKEND) return OSystem_X11_create(); #elif defined(__MORPHOS__) return OSystem_MorphOS_create(gfx_mode, ConfMan.getBool("fullscreen")); #elif defined(_WIN32_WCE) return OSystem_WINCE3_create(); #elif defined(MACOS_CARBON) return OSystem_MAC_create(gfx_mode, ConfMan.getBool("fullscreen")); #elif defined(__GP32__) // ph0x return OSystem_GP32_create(GFX_NORMAL, true); #elif defined(__PALM_OS__) //chrilith return OSystem_PALMOS_create(gfx_mode); #else /* SDL is the default driver for now */ return OSystem_SDL_create(gfx_mode); #endif } OSystem *OSystem::instance() { if (!g_system) g_system = createSystem(); return g_system; }