/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef __MORPHOS__ #include "stdafx.h" #include "common/scummsys.h" #include "common/timer.h" static Timer *g_timer = NULL; Timer::Timer(Engine * engine) : _engine(engine), _mutex(0), _timerHandler(0), _lastTime(0) { _mutex = _engine->_system->create_mutex(); g_timer = this; for (int i = 0; i < MAX_TIMERS; i++) { _timerSlots[i].procedure = NULL; _timerSlots[i].interval = 0; _timerSlots[i].counter = 0; } _thisTime = _engine->_system->get_msecs(); // Set the timer last, after everything has been initialised _engine->_system->set_timer(10, &timer_handler); } Timer::~Timer() { _engine->_system->set_timer(0, NULL); _engine->_system->lock_mutex(_mutex); for (int i = 0; i < MAX_TIMERS; i++) { _timerSlots[i].procedure = NULL; _timerSlots[i].interval = 0; _timerSlots[i].counter = 0; } _engine->_system->unlock_mutex(_mutex); // FIXME: There is still a potential race condition here, depending on how // the system backend implements set_timer: If timers are done using // threads, and if set_timer does *not* gurantee that after it terminates // that timer thread is not run anymore, we are fine. However, if the timer // is still running in parallel to this destructor, then it might be that // it is still waiting for the _mutex. So, again depending on the backend, // we might end up unlocking the mutex then immediately deleting it, while // the timer thread is about to lock it. _engine->_system->delete_mutex(_mutex); } int Timer::timer_handler(int t) { if (g_timer) return g_timer->handler(t); return 0; } int Timer::handler(int t) { uint32 interval, l; _engine->_system->lock_mutex(_mutex); _lastTime = _thisTime; _thisTime = _engine->_system->get_msecs(); interval = 1000 * (_thisTime - _lastTime); for (l = 0; l < MAX_TIMERS; l++) { if ((_timerSlots[l].procedure) && (_timerSlots[l].interval > 0)) { _timerSlots[l].counter -= interval; if (_timerSlots[l].counter <= 0) { _timerSlots[l].counter += _timerSlots[l].interval; _timerSlots[l].procedure (_engine); } } } _engine->_system->unlock_mutex(_mutex); return t; } bool Timer::installProcedure (TimerProc procedure, int32 interval) { int32 l; bool found = false; _engine->_system->lock_mutex(_mutex); for (l = 0; l < MAX_TIMERS; l++) { if (!_timerSlots[l].procedure) { _timerSlots[l].procedure = procedure; _timerSlots[l].interval = interval; _timerSlots[l].counter = interval; found = true; break; } } _engine->_system->unlock_mutex(_mutex); if (!found) warning("Couldn't find free timer slot!"); return found; } void Timer::releaseProcedure (TimerProc procedure) { int32 l; _engine->_system->lock_mutex(_mutex); for (l = 0; l < MAX_TIMERS; l++) { if (_timerSlots[l].procedure == procedure) { _timerSlots[l].procedure = 0; _timerSlots[l].interval = 0; _timerSlots[l].counter = 0; } } _engine->_system->unlock_mutex(_mutex); } #endif