#!/bin/sh # # configure -- custom configure script for ScummVM. # # ScummVM is the legal property of its developers, whose names # are too numerous to list here. Please refer to the COPYRIGHT # file distributed with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # NLS nuisances. LC_ALL=C export LC_ALL LANGUAGE=C export LANGUAGE # Save the current environment variables for next runs SAVED_CONFIGFLAGS=$@ SAVED_LDFLAGS=$LDFLAGS SAVED_CXX=$CXX SAVED_CXXFLAGS=$CXXFLAGS SAVED_CPPFLAGS=$CPPFLAGS SAVED_ASFLAGS=$ASFLAGS SAVED_WINDRESFLAGS=$WINDRESFLAGS SAVED_SDL_CONFIG=$SDL_CONFIG # Use environment vars if set CXXFLAGS="$CXXFLAGS $CPPFLAGS" # Backslashes into forward slashes: # The following OS/2 specific code is performed to deal with handling of backslashes by ksh. # Borrowed from the Sane configure script if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then ac_save_IFS="$IFS" IFS="\\" ac_TEMP_PATH= for ac_dir in $PATH; do IFS=$ac_save_IFS if test -z "$ac_TEMP_PATH"; then ac_TEMP_PATH="$ac_dir" else ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir" fi done PATH="$ac_TEMP_PATH" export PATH unset ac_TEMP_PATH fi set_var() { eval ${1}='${2}' } get_var() { eval echo \$${1} } append_var() { VAR=${1} shift if eval test -z \"\$${VAR}\" ; then eval ${VAR}='$@' else eval ${VAR}=\"\$${VAR} \"'$@' fi } # Add an engine: id name build subengines base-games dependencies add_engine() { _engines="${_engines} ${1}" if test "${3}" = "no" ; then set_var _wip_engines "${_wip_engines} ${1}" fi set_var _engine_${1}_name "${2}" set_var _engine_${1}_build "${3}" set_var _engine_${1}_build_default "${3}" set_var _engine_${1}_subengines "${4}" set_var _engine_${1}_base "${5}" set_var _engine_${1}_deps "${6}" for sub in ${4}; do set_var _engine_${sub}_sub "yes" set_var _engine_${sub}_parent "${1}" done } # Add a feature: id name settings-list add_feature() { set_var _feature_${1}_name "${2}" # This is a list of settings, where one must be "yes" for the feature to # be enabled set_var _feature_${1}_settings "${3}" } _srcdir=`dirname $0` # Read list of engines for i in $_srcdir/engines/*/configure.engine; do . "$i" done # # Default settings # # Default lib behavior yes/no/auto _vorbis=auto _tremor=auto _tremolo=no _flac=auto _mad=auto _alsa=auto _seq_midi=auto _sndio=auto _timidity=auto _zlib=auto _mpeg2=auto _sparkle=auto _jpeg=auto _png=auto _theoradec=auto _faad=auto _fluidsynth=auto _opengl=auto _opengles=auto _readline=auto _freetype2=auto _taskbar=auto _updates=no _libunity=auto # Default option behavior yes/no _debug_build=auto _release_build=auto _optimizations=auto _use_cxx11=no _verbose_build=no _text_console=no _mt32emu=yes _build_scalers=yes _build_hq_scalers=yes _enable_prof=no _global_constructors=no _bink=yes # Default vkeybd/keymapper/eventrec options _vkeybd=no _keymapper=no _eventrec=auto # GUI translation options _translation=yes # Default platform settings _backend=sdl _16bit=auto _savegame_timestamp=auto _dynamic_modules=no _elf_loader=no _plugins_default=static _plugin_prefix= _plugin_suffix= _nasm=auto _optimization_level= _default_optimization_level=-O2 # Default commands _ranlib=ranlib _strip=strip _ar="ar cru" _as="as" _windres=windres _stagingpath="staging" _win32path="c:/scummvm" _amigaospath="Games:ScummVM" _staticlibpath= _sdlconfig=sdl-config _freetypeconfig=freetype-config _sdlpath="$PATH" _freetypepath="$PATH" _nasmpath="$PATH" NASMFLAGS="" NASM="" _tainted_build=no # The following variables are automatically detected, and should not # be modified otherwise. Consider them read-only. _posix=no _endian=unknown _need_memalign=yes _have_x86=no # Add (virtual) features add_feature 16bit "16bit color" "_16bit" add_feature faad "libfaad" "_faad" add_feature flac "FLAC" "_flac" add_feature freetype2 "FreeType2" "_freetype2" add_feature mad "MAD" "_mad" add_feature jpeg "JPEG" "_jpeg" add_feature png "PNG" "_png" add_feature theoradec "libtheoradec" "_theoradec" add_feature vorbis "Vorbis file support" "_vorbis _tremor" add_feature zlib "zlib" "_zlib" # Directories for installing ScummVM. # This list is closely based on what GNU autoconf does, # although the default value for datadir differs. # Like GNU autoconf, we distinguish datadir and datarootdir # to make it possible to change e.g. the location of the # man pages independently of that of the engine data files, # which are placed inside $datadir/scummvm prefix=NONE exec_prefix=NONE bindir='${exec_prefix}/bin' libdir='${exec_prefix}/lib' datarootdir='${prefix}/share' datadir='${datarootdir}/scummvm' mandir='${datarootdir}/man' docdir='${datarootdir}/doc/scummvm' #localedir='${datarootdir}/locale' # For cross compiling _host="" _host_cpu="" _host_vendor="" _host_os="" _host_alias="" _port_mk="ports.mk" # Use temp files in the build directory TMPO=./scummvm-conf TMPC=${TMPO}.cpp TMPLOG=config.log cc_check_no_clean() { echo >> "$TMPLOG" cat "$TMPC" >> "$TMPLOG" echo >> "$TMPLOG" echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG" rm -f "$TMPO$HOSTEXEEXT" if test "-c" = "$*" ; then ( $CXX $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1 else ( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1 fi TMPR="$?" echo "return code: $TMPR" >> "$TMPLOG" echo >> "$TMPLOG" return "$TMPR" } cc_check_clean() { rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@" } cc_check() { cc_check_no_clean "$@" TMPR="$?" cc_check_clean return "$TMPR" } cc_check_define() { cat > $TMPC << EOF int main(void) { #ifndef $1 syntax error #endif return 0; } EOF cc_check -c return $? } gcc_get_define() { echo "" | $CXX -dM -E - | fgrep "$1" | head -n1 | cut -d ' ' -f 3- } # # Function to provide echo -n for bourne shells that don't have it # echo_n() { printf "$@" } echocheck() { echo_n "Checking for $@... " } # Add a line of data to config.mk. add_line_to_config_mk() { _config_mk_data="$_config_mk_data"' '"$1" } # Add a line of data to config.h. add_line_to_config_h() { _config_h_data="$_config_h_data"' '"$1" } # Conditionally add a line of data to config.h. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "$2" else add_line_to_config_h "/* $2 */" fi } # Conditionally add a line of data to config.mk. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_mk_if_yes() { if test "$1" = yes ; then add_line_to_config_mk "$2" else add_line_to_config_mk "# $2" fi } # Conditionally add a '#define' line to config.h. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h, otherwise "#undef $2". define_in_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" else add_line_to_config_h "#undef $2" fi } # Conditionally add definitions to config.h and config.mk. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h and "$2 = 1" to config.mk. # Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk define_in_config_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" add_line_to_config_mk "$2 = 1" else add_line_to_config_h "#undef $2" add_line_to_config_mk "# $2 = 1" fi } # # Determine sdl-config # # TODO: small bit of code to test sdl usability find_sdlconfig() { echo_n "Looking for sdl-config... " sdlconfigs="$SDL_CONFIG:$_sdlconfig:sdl-config:sdl11-config:sdl12-config" _sdlconfig= IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR" for path_dir in $_sdlpath; do #reset separator to parse sdlconfigs IFS=":" for sdlconfig in $sdlconfigs; do if test -f "$path_dir/$sdlconfig" ; then _sdlconfig="$path_dir/$sdlconfig" echo $_sdlconfig # Save the prefix _sdlpath=$path_dir if test `basename $path_dir` = bin ; then _sdlpath=`dirname $path_dir` fi # break at first sdl-config found in path break 2 fi done done IFS="$ac_save_ifs" if test -z "$_sdlconfig"; then echo "none found!" exit 1 fi } # # Determine freetype-config # find_freetypeconfig() { echo_n "Looking for freetype-config... " freetypeconfigs="$_freetypeconfig" _freetypeconfig= IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR" for path_dir in $_freetypepath; do #reset separator to parse freetypeconfigs IFS=":" for freetypeconfig in $freetypeconfigs; do if test -f "$path_dir/$freetypeconfig" ; then _freetypeconfig="$path_dir/$freetypeconfig" echo $_freetypeconfig # Save the prefix _freetypepath=$path_dir if test `basename $path_dir` = bin ; then _freetypepath=`dirname $path_dir` fi # break at first freetype-config found in path break 2 fi done done IFS="$ac_save_ifs" if test -z "$_freetypeconfig"; then echo "none found!" fi } # # Determine extension used for executables # get_system_exe_extension() { case $1 in arm-riscos) _exeext=",ff8" ;; dreamcast | ds | gamecube | n64 | ps2 | psp | wii) _exeext=".elf" ;; gph-linux) _exeext=".gph" ;; mingw* | *os2-emx | wince) _exeext=".exe" ;; *) _exeext="" ;; esac } # # Generic options functions # # Show the configure help line for an option option_help() { if test "${3}" != "" ; then tmpopt_prefix="${3}" else tmpopt_prefix="--" fi tmpopt=`echo $1 | sed 's/_/-/g'` option=`echo "${tmpopt_prefix}${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"` echo " ${option} ${2}" } # Show an error about an unknown option option_error() { echo "error: unrecognized option: $ac_option Try \`$0 --help' for more information." >&2 exit 1 } # Show an error about an unknown engine engine_option_error() { echo "error: unrecognized engine: $1 Try \`$0 --help' for more information." >&2 exit 1 } # Show an error about an invalid subengine option subengine_option_error() { echo "error: this option is invalid for the subengine $1: $ac_option Try \`$0 --help' for more information." >&2 exit 1 } # # Feature handling functions # # Get the name of the feature get_feature_name() { get_var _feature_$1_name } # Check whether the feature is enabled get_feature_state() { for i in `get_var _feature_$1_settings`; do if test `get_var $i` = "yes"; then echo "yes" return fi done echo "no" } # # Engine handling functions # # Get the name of the engine get_engine_name() { get_var _engine_$1_name } # Will this engine be built? get_engine_build() { get_var _engine_$1_build } # Was this engine set to be built by default? get_engine_build_default() { get_var _engine_$1_build_default } # Get the subengines get_engine_subengines() { get_var _engine_$1_subengines } # Get the dependencies get_engine_dependencies() { get_var _engine_$1_deps } # Get the base engine game support description get_engine_base() { get_var _engine_$1_base } # Ask if this is a subengine get_engine_sub() { sub=`get_var _engine_$1_sub` if test -z "$sub" ; then sub=no fi echo $sub } # Get a subengine's parent (undefined for non-subengines) get_subengine_parent() { get_var _engine_$1_parent } # Enable *all* engines engine_enable_all() { for engine in $_engines; do set_var _engine_${engine}_build "yes" done } # Disable *all* engines engine_disable_all() { for engine in $_engines; do set_var _engine_${engine}_build "no" done } # Enable the given engine engine_enable() { # Get the parameter if ( echo $1 | grep ':' ) 2> /dev/null > /dev/null ; then eng=`echo $1 | cut -d ':' -f 1` opt=`echo $1 | cut -d ':' -f 2` else eng=$1 opt=yes fi engine=`echo $eng | sed 's/-/_/g'` # Filter the parameter for the subengines if test "`get_engine_sub ${engine}`" != "no" ; then if test "$opt" != "yes" ; then subengine_option_error ${engine} return fi parent=`get_subengine_parent ${engine}` if test `get_engine_build ${parent}` = "no" ; then set_var _engine_${parent}_build "yes" fi fi if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "$opt" else engine_option_error ${engine} fi else option_error fi } # Disable the given engine engine_disable() { # Filter malformed options if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then option_error return fi engine=`echo $1 | sed 's/-/_/g'` if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "no" else engine_option_error ${engine} fi } # Check whether the engine's dependencies are met # If that is not the case disable the engine check_engine_deps() { unmet_deps="" # Check whether the engine is enabled if test `get_engine_build $1` != "no" ; then # Collect unmet dependencies for dep in `get_engine_dependencies $1`; do if test `get_feature_state $dep` = "no"; then feature_name=`get_feature_name $dep` unmet_deps="${unmet_deps}${feature_name} " fi done # Check whether there is any unmet dependency if test -n "$unmet_deps"; then echo "WARNING: Disabling engine "`get_engine_name $1`" because the following dependencies are unmet: "$unmet_deps engine_disable $1 fi fi } # Show the configure help line for a given engine show_engine_help() { name=`get_engine_name $1` option_help "${1}" "${name} engine" " " for sub in `get_engine_subengines $1`; do show_subengine_help $sub $1 done } # Show the configure help line for a given subengine show_subengine_help() { name=`get_engine_name $1` parent=`get_engine_name $2` option_help "${1}" "${name} in ${parent} engine" " " } # Prepare the strings about the engines to build prepare_engine_build_strings() { string=`get_engine_build_string $1 static` if test -n "$string" ; then _engines_built_static="${_engines_built_static}#$string@" fi string=`get_engine_build_string $1 dynamic` if test -n "$string" ; then _engines_built_dynamic="${_engines_built_dynamic}#$string@" fi string=`get_engine_build_string $1 no` if test -n "$string" ; then _engines_skipped="${_engines_skipped}#$string@" fi string=`get_engine_build_string $1 wip` if test -n "$string" ; then _engines_built_wip="${_engines_built_wip}#$string@" fi } # Get the string about building an engine get_engine_build_string() { engine=$1 request_status=$2 engine_string="" engine_build=`get_engine_build $1` engine_build_default=`get_engine_build_default $engine` show=no # Convert static/dynamic to yes to ease the check of subengines if test $engine_build = no; then subengine_filter=no else subengine_filter=yes fi # Check if the current engine should be shown for the current status if test $engine_build = $request_status ; then show=yes else # Test for disabled sub-engines if test $request_status = no ; then for subeng in `get_engine_subengines $engine` ; do if test `get_engine_build $subeng` = no ; then # In this case we to display _disabled_ subengines subengine_filter=no show=yes fi done fi # Test for enabled wip sub-engines if test $request_status = wip ; then for subeng in `get_engine_subengines $engine` ; do if test `get_engine_build $subeng` != no -a `get_engine_build_default $subeng` = no ; then show=yes fi done fi fi # Check if it is a wip engine if test "$request_status" = "wip" -a "$engine_build" != "no" -a "$engine_build_default" = no; then show=yes fi # The engine should be shown, build the string if test $show = yes ; then engine_string=`get_subengines_build_string $engine $subengine_filter $request_status` engine_string="`get_engine_name $engine` $engine_string" fi echo "$engine_string" } # Get the string about building subengines get_subengines_build_string() { parent_engine=$1 subengine_filter=$2 request_status=$3 parent_engine_build_default=`get_engine_build_default $parent_engine` subengine_string="" # If the base engine isn't built at all, no need to list subengines # in any of the possible categories. if test `get_engine_build $parent_engine` = no; then return fi all=yes # If there are no subengines, never display "[all games]" (for brevity). if test -z "`get_engine_subengines $parent_engine`"; then all=no fi # If the base engine does not fit the category we're displaying here # (WIP or Skipped), we should never show "[all games]" if test "$request_status" = wip; then if test $parent_engine_build_default = yes; then all=no fi fi if test "$request_status" = no; then # If we're here, the parent engine is built, so no need to check that. all=no fi # In the static/dynamic categories, also display the engine's base games. if test -n "`get_engine_subengines $parent_engine`" -a $request_status != no -a $request_status != wip; then subengine_string="[`get_engine_base $parent_engine`]" fi for subeng in `get_engine_subengines $parent_engine` ; do subengine_build=`get_engine_build $subeng` subengine_build_default=`get_engine_build_default $subeng` # Display this subengine if it matches the filter, unless it is # a stable subengine in the WIP request. if test $subengine_build = $subengine_filter -a \! \( "$request_status" = wip -a "$subengine_build_default" = yes \) ; then s="[`get_engine_name $subeng`]" if test -n "$subengine_string"; then subengine_string="$subengine_string $s" else subengine_string="$s" fi else all=no fi done # Summarize the full list, where applicable if test $all = yes ; then subengine_string="[all games]" fi echo "$subengine_string" } # # Greet user # echo "Running ScummVM configure..." echo "Configure run on" `date` > $TMPLOG # # Check any parameters we received # # TODO: # * Change --disable-mad / --enable-mad to the way it's done in autoconf: # That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people # who have Mad/Vorbis/ALSA installed in a non-standard locations. # for parm in "$@" ; do if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then for engine in $_engines; do if test `get_engine_sub $engine` = no ; then engines_help="$engines_help`show_engine_help $engine` " fi done cat << EOF Usage: $0 [OPTIONS]... Configuration: -h, --help display this help and exit --backend=BACKEND backend to build (android, tizen, dc, dingux, ds, gcw0, gph, iphone, linuxmoto, maemo, n64, null, openpandora, ps2, psp, samsungtv, sdl, webos, wii, wince) [sdl] Installation directories: --prefix=PREFIX install architecture-independent files in PREFIX [/usr/local] --exec-prefix=EPREFIX install architecture-dependent files in EPREFIX [PREFIX] By default, \`make install' will install all the files in \`/usr/local/bin', \`/usr/local/lib' etc. You can specify an installation prefix other than \`/usr/local' using \`--prefix', for instance \`--prefix=\$HOME'. For better control, use the options below. Fine tuning of the installation directories: --bindir=DIR user executables [EPREFIX/bin] --libdir=DIR object code libraries [EPREFIX/lib] --datarootdir=DIR read-only arch.-independent data root [PREFIX/share] --datadir=DIR read-only architecture-independent data [DATAROOTDIR/scummvm] --mandir=DIR man documentation [DATAROOTDIR/man] --docdir=DIR documentation root [DATAROOTDIR/doc/scummvm] Special configuration feature: --host=HOST cross-compile to target HOST (arm-linux, ...) special targets: android-arm for Android ARM android-mips for Android MIPS android-x86 for Android x86 tizen for Samsung Tizen caanoo for Caanoo dingux for Dingux raspberrypi for Raspberry Pi dreamcast for Sega Dreamcast ds for Nintendo DS gamecube for Nintendo GameCube gcw0 for GCW Zero gp2x for GP2X gp2xwiz for GP2X Wiz iphone for Apple iPhone linupy for Yopy PDA maemo for Nokia Maemo motoezx for MotoEZX motomagx for MotoMAGX n64 for Nintendo 64 openpandora for OpenPandora ouya for OUYA ps2 for PlayStation 2 ps3 for PlayStation 3 psp for PlayStation Portable samsungtv for Samsung TV webos for HP Palm WebOS wii for Nintendo Wii wince for Windows CE Game engines: --enable-all-engines enable all engines, including those which are broken or unsupported --disable-all-engines disable all engines --enable-engine=[,...] enable engine(s) listed --disable-engine=[,...] disable engine(s) listed --enable-engine-static=[,...] enable engine(s) listed as static builtin (when plugins are enabled) --enable-engine-dynamic=[,...] enable engine(s) listed as dynamic plugin (when plugins are enabled) The values of for these options are as follows: $engines_help Optional Features: --enable-c++11 build as C++11 if the compiler allows that --disable-debug disable building with debugging symbols --enable-Werror treat warnings as errors --enable-release enable building in release mode (this activates optimizations) --enable-release-mode enable building in release mode (without optimizations) --enable-optimizations enable optimizations --enable-profiling enable profiling --enable-plugins enable the support for dynamic plugins --default-dynamic make plugins dynamic by default --disable-mt32emu don't enable the integrated MT-32 emulator --disable-16bit don't enable 16bit color support --disable-savegame-timestamp don't use timestamps for blank savegame descriptions --disable-scalers exclude scalers --disable-hq-scalers exclude HQ2x and HQ3x scalers --disable-translation don't build support for translated messages --disable-taskbar don't build support for taskbar and launcher integration --enable-vkeybd build virtual keyboard support --enable-keymapper build key mapper support --enable-eventrecorder enable event recording functionality --disable-eventrecorder disable event recording functionality --enable-updates build support for updates --enable-text-console use text console instead of graphical console --enable-verbose-build enable regular echoing of commands during build process --disable-bink don't build with Bink video support Optional Libraries: --with-alsa-prefix=DIR Prefix where alsa is installed (optional) --disable-alsa disable ALSA midi sound support [autodetect] --with-ogg-prefix=DIR Prefix where libogg is installed (optional) --with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional) --disable-vorbis disable Ogg Vorbis support [autodetect] --with-tremor-prefix=DIR Prefix where tremor is installed (optional) --disable-tremor disable tremor support [autodetect] --with-mad-prefix=DIR Prefix where libmad is installed (optional) --disable-mad disable libmad (MP3) support [autodetect] --with-flac-prefix=DIR Prefix where libFLAC is installed (optional) --disable-flac disable FLAC support [autodetect] --with-zlib-prefix=DIR Prefix where zlib is installed (optional) --disable-zlib disable zlib (compression) support [autodetect] --with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional) --enable-mpeg2 enable mpeg2 codec for cutscenes [autodetect] --with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional) --disable-opengl disable OpenGL (ES) support [autodetect] --with-jpeg-prefix=DIR Prefix where libjpeg is installed (optional) --disable-jpeg disable JPEG decoder [autodetect] --with-png-prefix=DIR Prefix where libpng is installed (optional) --disable-png disable PNG decoder [autodetect] --with-theoradec-prefix=DIR Prefix where libtheoradec is installed (optional) --disable-theoradec disable Theora decoder [autodetect] --with-faad-prefix=DIR Prefix where libfaad is installed (optional) --disable-faad disable AAC decoder [autodetect] --with-fluidsynth-prefix=DIR Prefix where libfluidsynth is installed (optional) --disable-fluidsynth disable fluidsynth MIDI driver [autodetect] --with-sparkle-prefix=DIR Prefix where sparkle is installed (Mac OS X only - optional) --disable-sparkle disable sparkle automatic update support [Mac OS X only - autodetect] --with-sdl-prefix=DIR Prefix where the sdl-config script is installed (optional) --with-freetype2-prefix=DIR Prefix where the freetype-config script is installed (optional) --disable-freetype2 disable freetype2 TTF library usage [autodetect] --with-nasm-prefix=DIR Prefix where nasm executable is installed (optional) --disable-nasm disable assembly language optimizations [autodetect] --with-readline-prefix=DIR Prefix where readline is installed (optional) --disable-readline disable readline support in text console [autodetect] --with-libunity-prefix=DIR Prefix where libunity is installed (optional) --disable-libunity disable Unity launcher integration [autodetect] --with-sndio-prefix=DIR Prefix where sndio is installed (optional) --disable-sndio disable sndio MIDI driver [autodetect] Some influential environment variables: LDFLAGS linker flags, e.g. -L if you have libraries in a nonstandard directory CXX C++ compiler command CXXFLAGS C++ compiler flags CPPFLAGS C++ preprocessor flags, e.g. -I if you have headers in a nonstandard directory ASFLAGS assembler flags WINDRESFLAGS Windows resource compiler flags EOF exit 0 fi done # for parm in ... for ac_option in $@; do case "$ac_option" in --disable-16bit) _16bit=no ;; --disable-savegame-timestamp) _savegame_timestamp=no ;; --disable-scalers) _build_scalers=no ;; --disable-hq-scalers) _build_hq_scalers=no ;; --enable-alsa) _alsa=yes ;; --disable-alsa) _alsa=no ;; --enable-seq-midi) _seq_midi=yes ;; --disable-seq-midi) _seq_midi=no ;; --enable-sndio) _sndio=yes ;; --disable-sndio) _sndio=no ;; --enable-timidity) _timidity=yes ;; --disable-timidity) _timidity=no ;; --enable-vorbis) _vorbis=yes ;; --disable-vorbis) _vorbis=no ;; --enable-tremor) _tremor=yes ;; --disable-tremor) _tremor=no ;; --enable-flac) _flac=yes ;; --disable-flac) _flac=no ;; --enable-mad) _mad=yes ;; --disable-mad) _mad=no ;; --enable-zlib) _zlib=yes ;; --disable-zlib) _zlib=no ;; --enable-sparkle) _sparkle=yes ;; --disable-sparkle) _sparkle=no ;; --enable-nasm) _nasm=yes ;; --disable-nasm) _nasm=no ;; --enable-mpeg2) _mpeg2=yes ;; --disable-mpeg2) _mpeg2=no ;; --disable-jpeg) _jpeg=no ;; --enable-jpeg) _jpeg=yes ;; --disable-png) _png=no ;; --enable-png) _png=yes ;; --disable-theoradec) _theoradec=no ;; --enable-theoradec) _theoradec=yes ;; --disable-faad) _faad=no ;; --enable-faad) _faad=yes ;; --disable-fluidsynth) _fluidsynth=no ;; --enable-readline) _readline=yes ;; --disable-readline) _readline=no ;; --enable-freetype2) _freetype2=yes ;; --disable-freetype2) _freetype2=no ;; --enable-taskbar) _taskbar=yes ;; --disable-taskbar) _taskbar=no ;; --enable-updates) _updates=yes ;; --disable-updates) _updates=no ;; --enable-libunity) _libunity=yes ;; --disable-libunity) _libunity=no ;; --enable-opengl) _opengl=yes ;; --disable-opengl) _opengl=no ;; --enable-bink) _bink=yes ;; --disable-bink) _bink=no ;; --enable-verbose-build) _verbose_build=yes ;; --enable-plugins) _dynamic_modules=yes ;; --default-dynamic) _plugins_default=dynamic ;; --enable-mt32emu) _mt32emu=yes ;; --disable-mt32emu) _mt32emu=no ;; --enable-translation) _translation=yes ;; --disable-translation) _translation=no ;; --enable-vkeybd) _vkeybd=yes ;; --disable-vkeybd) _vkeybd=no ;; --enable-keymapper) _keymapper=yes ;; --disable-keymapper) _keymapper=no ;; --enable-eventrecorder) _eventrec=yes ;; --disable-eventrecorder) _eventrec=no ;; --enable-text-console) _text_console=yes ;; --disable-text-console) _text_console=no ;; --with-fluidsynth-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLUIDSYNTH_CFLAGS="-I$arg/include" FLUIDSYNTH_LIBS="-L$arg/lib" ;; --with-mpeg2-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` MPEG2_CFLAGS="-I$arg/include" MPEG2_LIBS="-L$arg/lib" ;; --with-alsa-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` ALSA_CFLAGS="-I$arg/include" ALSA_LIBS="-L$arg/lib" ;; --with-sndio-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` SNDIO_CFLAGS="-I$arg/include" SNDIO_LIBS="-L$arg/lib" ;; --with-ogg-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` OGG_CFLAGS="-I$arg/include" OGG_LIBS="-L$arg/lib" ;; --with-vorbis-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` VORBIS_CFLAGS="-I$arg/include" VORBIS_LIBS="-L$arg/lib" ;; --with-tremor-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` TREMOR_CFLAGS="-I$arg/include" TREMOR_LIBS="-L$arg/lib" ;; --with-flac-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLAC_CFLAGS="-I$arg/include" FLAC_LIBS="-L$arg/lib" ;; --with-mad-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` MAD_CFLAGS="-I$arg/include" MAD_LIBS="-L$arg/lib" ;; --with-jpeg-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` JPEG_CFLAGS="-I$arg/include" JPEG_LIBS="-L$arg/lib" ;; --with-png-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` PNG_CFLAGS="-I$arg/include" PNG_LIBS="-L$arg/lib" ;; --with-theoradec-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` THEORADEC_CFLAGS="-I$arg/include" THEORADEC_LIBS="-L$arg/lib" ;; --with-faad-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FAAD_CFLAGS="-I$arg/include" FAAD_LIBS="-L$arg/lib" ;; --with-zlib-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` ZLIB_CFLAGS="-I$arg/include" ZLIB_LIBS="-L$arg/lib" ;; --with-sparkle-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` SPARKLE_CFLAGS="-F$arg" SPARKLE_LIBS="-F$arg" ;; --with-readline-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` READLINE_CFLAGS="-I$arg/include" READLINE_LIBS="-L$arg/lib" ;; --with-libunity-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` LIBUNITY_CFLAGS="-I$arg/include" LIBUNITY_LIBS="-L$arg/lib" ;; --with-opengl-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` OPENGL_CFLAGS="-I$arg/include" OPENGL_LIBS="-L$arg/lib" ;; --backend=*) _backend=`echo $ac_option | cut -d '=' -f 2` ;; --enable-c++11) _use_cxx11=yes ;; --disable-c++11) _use_cxx11=no ;; --enable-debug) _debug_build=yes ;; --disable-debug) _debug_build=no ;; --enable-Werror) append_var CXXFLAGS "-Werror" ;; --enable-release-mode) _release_build=yes ;; --disable-release-mode) _release_build=no ;; --enable-release) _release_build=yes _optimizations=yes ;; --disable-release) _release_build=no _optimizations=no ;; --enable-optimizations) _optimizations=yes ;; --disable-optimizations) _optimizations=no ;; --enable-profiling) _enable_prof=yes ;; --with-sdl-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` _sdlpath="$arg:$arg/bin" ;; --with-freetype2-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` _freetypepath="$arg:$arg/bin" ;; --with-nasm-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` _nasmpath="$arg:$arg/bin" ;; --with-staticlib-prefix=*) _staticlibpath=`echo $ac_option | cut -d '=' -f 2` ;; --host=*) _host=`echo $ac_option | cut -d '=' -f 2` ;; --prefix=*) prefix=`echo $ac_option | cut -d '=' -f 2` ;; --exec-prefix=*) exec_prefix=`echo $ac_option | cut -d '=' -f 2` ;; --bindir=*) bindir=`echo $ac_option | cut -d '=' -f 2` ;; --libdir=*) libdir=`echo $ac_option | cut -d '=' -f 2` ;; --datarootdir=*) datarootdir=`echo $ac_option | cut -d '=' -f 2` ;; --datadir=*) datadir=`echo $ac_option | cut 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NATIVEEXEEXT=$_exeext case $_host in android | android-arm | android-v7a | android-arm-v7a | ouya) _host_os=android _host_cpu=arm _host_alias=arm-linux-androideabi ;; android-mips) _host_os=android _host_cpu=mipsel _host_alias=mipsel-linux-android ;; android-x86) _host_os=android _host_cpu=i686 _host_alias=i686-linux-android ;; arm-riscos) _host_os=riscos _host_cpu=arm ;; raspberrypi) _host_os=linux _host_cpu=arm # This tuple is the one used by the official Rpi toolchain. # It may change in the future. _host_alias=bcm2708hardfp ;; caanoo) _host_os=gph-linux _host_cpu=arm _host_alias=arm-none-linux-gnueabi ;; dingux | gcw0) _host_os=linux _host_cpu=mipsel _host_alias=mipsel-linux ;; dreamcast) _host_os=dreamcast _host_cpu=sh _host_alias=sh-elf append_var CXXFLAGS "-ml -m4-single-only" append_var LDFLAGS "-ml -m4-single-only" ;; ds) _host_os=ds _host_cpu=arm _host_alias=arm-eabi ;; gamecube) _host_os=gamecube _host_cpu=powerpc _host_alias=powerpc-eabi ;; gp2x) _host_os=gph-linux _host_cpu=arm _host_alias=arm-open2x-linux ;; gp2xwiz) _host_os=gph-linux _host_cpu=arm _host_alias=arm-open2x-linux ;; i586-mingw32msvc) _host_os=mingw32msvc _host_cpu=i586 ;; iphone) _host_os=iphone _host_cpu=arm _host_alias=arm-apple-darwin9 ;; linupy) _host_os=linux _host_cpu=arm ;; maemo) _host_os=maemo _host_cpu=arm _host_alias=arm-linux # The prefix is always the same on Maemo so we hardcode the default # here. It is still possible to define a custom prefix which is # needed when packaging the app with a user-specific app ID. test "x$prefix" = xNONE && prefix=/opt/scummvm # Maemo apps are installed into app-specific directories. The # default directory structure of ScummVM makes no sense here so we # hardcode Maemo specific directories here. datarootdir='${prefix}/share' datadir=/opt/scummvm/share docdir='${datarootdir}/doc/scummvm' ;; motoezx) _host_os=linux _host_cpu=arm _host_alias=arm-linux-gnu ;; motomagx) _host_os=linux _host_cpu=arm _host_alias=arm-linux-gnueabi ;; n64) _host_os=n64 _host_cpu=mips _host_alias=mips64 ;; neuros) _host_os=linux _host_cpu=arm ;; openpandora) _host_os=linux _host_cpu=arm _host_alias=arm-angstrom-linux-gnueabi ;; ppc-amigaos) _host_os=amigaos _host_cpu=powerpc ;; ps2) _host_os=ps2 _host_cpu=mips64r5900el _host_alias=ee # PS2 bogus dirs: they actually depend on launch medium datadir='host:data' docdir='host:docs' ;; ps3) _host_os=ps3 _host_cpu=powerpc _host_alias=powerpc64-ps3-elf # The prefix is always the same on PS3 so we hardcode the default # here. It is still possible to define a custom prefix which is # needed when packaging the app with a user-specific app ID. test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR # PS3 apps are installed into app-specific directories. The # default directory structure of ScummVM makes no sense here so we # hardcode PS3 specific directories here. datarootdir='${prefix}/data' datadir='${datarootdir}' docdir='${prefix}/doc' ;; psp) _host_os=psp _host_cpu=mipsallegrexel _host_alias=psp ;; samsungtv) _host_os=linux _host_cpu=arm _host_alias=arm-linux-gnueabi ;; tizen) _host_os=tizen _host_cpu=arm _host_alias=arm-linux-gnueabi ;; webos) _host_os=webos _host_cpu=arm _host_alias=arm-none-linux-gnueabi # The prefix is always the same on WebOS so we hardcode the default # here. It is still possible to define a custom prefix which is # needed when packaging the app with a user-specific app ID. test "x$prefix" = xNONE && prefix=/media/cryptofs/apps/usr/palm/applications/org.scummvm.scummvm # WebOS apps are installed into app-specific directories. The # default directory structure of ScummVM makes no sense here so we # hardcode WebOS specific directories here. datarootdir='${prefix}/data' datadir='${datarootdir}' docdir='${prefix}/doc' ;; wii) _host_os=wii _host_cpu=powerpc _host_alias=powerpc-eabi ;; wince) _host_os=wince _host_cpu=arm _host_alias=arm-mingw32ce ;; *) if test -n "$_host"; then guessed_host=`$_srcdir/config.sub $_host` fi _host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'` _host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'` _host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'` ;; esac if test -z "$_host_alias"; then _host_alias="$_host_cpu-$_host_os" else # if _host_alias was set, default to the standard GNU tools _ranlib=$_host_alias-ranlib _strip=$_host_alias-strip _ar="$_host_alias-ar cru" _as="$_host_alias-as" _windres=$_host_alias-windres fi # # Determine extra build flags for debug and/or release builds # case $_host in caanoo | gp2x | gp2xwiz | openpandora | ps2) if test "$_debug_build" = auto; then # If you want to debug one of these platforms, use '--disable-optimizations --enable-debug' _debug_build=no fi if test "$_optimizations" = auto; then # Enable optimizations by default. _optimizations=yes fi ;; esac if test "$_debug_build" != no; then # debug mode not explicitly disabled -> compile with debug information case $_host_os in amigaos*) # AmigaOS debugger uses plain stabs, with no gdb extensions. append_var CXXFLAGS "-gstabs" ;; *) # Use the system default format for debug info. append_var CXXFLAGS "-g" esac fi if test "$_release_build" = yes; then # Add a define, which indicates we are doing # an build for a release version. append_var DEFINES "-DRELEASE_BUILD" fi # # Determine extension used for executables # get_system_exe_extension $_host_os HOSTEXEPRE= HOSTEXEEXT=$_exeext # # Determine separator used for $PATH # case $_host_os in os2-emx*) SEPARATOR=";" ;; *) SEPARATOR=":" ;; esac # # Platform specific sanity checks # case $_host_os in android) if test -z "$ANDROID_SDK"; then echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=" exit 1 fi if test -z "$ANDROID_NDK"; then echo "Please set ANDROID_NDK in your environment. export ANDROID_NDK=" exit 1 fi ;; ds | gamecube | wii) if test -z "$DEVKITPRO"; then echo "Please set DEVKITPRO in your environment. export DEVKITPRO=" exit 1 fi ;; n64) if test -z "$N64SDK"; then echo "Please set N64SDK in your environment. export N64SDK=" exit 1 fi ;; ps2) if test -z "$PS2SDK"; then echo "Please set PS2SDK in your environment. export PS2SDK=" exit 1 fi ;; ps3) if test -z "$PS3DEV"; then echo "Please set PS3DEV in your environment. export PS3DEV=" exit 1 fi if test -z "$PSL1GHT"; then echo "Please set PSL1GHT in your environment. export PSL1GHT=" exit 1 fi ;; psp) if test -z "$PSPDEV"; then PSPDEV=`psp-config --pspdev-path` fi # TODO: Should we also insist on a valid PSPDEV value? if test -z "$PSPSDK"; then PSPSDK=`psp-config --pspsdk-path` fi if test -z "$PSPSDK"; then echo "Please set PSPSDK in your environment. export PSPSDK=" exit 1 fi ;; tizen) if test -z "$TIZEN_ROOTSTRAP"; then echo "Please set TIZEN_ROOTSTRAP in your environment. export TIZEN_ROOTSTRAP=" exit 1 fi ;; webos) if test -z "$WEBOS_SDK"; then echo "Please set WEBOS_SDK in your environment. export WEBOS_SDK=" exit 1 fi if test -z "$WEBOS_PDK"; then echo "Please set WEBOS_PDK in your environment. export WEBOS_PDK=" exit 1 fi ;; *) ;; esac # # Determine the C++ compiler # echo_n "Looking for C++ compiler... " # Check whether the given command is a working C++ compiler test_compiler() { cat > tmp_cxx_compiler.cpp << EOF class Foo { int a; }; int main(int argc, char **argv) { Foo *a = new Foo(); delete a; return 0; } EOF echo "testing compiler: $1" >> "$TMPLOG" if test -n "$_host"; then # In cross-compiling mode, we cannot run the result eval "$1 $CXXFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2> /dev/null && cc_check_clean tmp_cxx_compiler.cpp else eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2> /dev/null && eval "$TMPO$HOSTEXEEXT 2> /dev/null" && cc_check_clean tmp_cxx_compiler.cpp fi } # Prepare a list of candidates for the C++ compiler if test -n "$CXX" && test_compiler "$CXX"; then # Use the compiler specified in CXX echo $CXX else if test -n "$_host"; then compilers="$_host_alias-g++ $_host_alias-c++ $_host-g++ $_host-c++" else compilers="g++ c++" fi # Iterate over all candidates, pick the first working one CXX= for compiler in $compilers; do if test_compiler $compiler; then echo "success testing compiler: $compiler" >> "$TMPLOG" CXX=$compiler echo $CXX break else echo "failure testing compiler: $compiler" >> "$TMPLOG" fi done fi if test -z "$CXX"; then echo "none found!" exit 1 fi # By default, use the C++ compiler as linker LD=$CXX # # Determine the compiler version # echocheck "compiler version" # We first check whether we have an Intel compiler here, since the Intel compiler # can also fake itself as an gcc (to ease compatibility with common Linux etc. # programs). have_icc=no cc_check_define __INTEL_COMPILER && have_icc=yes if test "$have_icc" = yes; then add_line_to_config_mk 'HAVE_ICC = 1' # Make ICC error our on unknown command line options instead of printing # a warning. 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" if test "$_use_cxx11" = "yes" ; then append_var CXXFLAGS "-std=c++11" fi echo $_use_cxx11 # By default, we add -pedantic to the CXXFLAGS to catch some potentially # non-portable constructs, like use of GNU extensions. # However, some platforms use GNU extensions in system header files, so # for these we must not use -pedantic. case $_host_os in android | gamecube | psp | tizen | wii | webos) ;; *) # ICC does not support pedantic, while GCC and clang do. if test "$have_icc" = no ; then # We *do* want the 'long long' extension. append_var CXXFLAGS "-pedantic -Wno-long-long" fi ;; esac # If possible, we want to use -Wglobal-constructors # However, not all compilers support that, so check whether the active one does. echocheck "whether -Wglobal-constructors work" cat > $TMPC << EOF int main() { return 0; } EOF cc_check -Wglobal-constructors && _global_constructors=yes if test "$_global_constructors" = yes; then append_var CXXFLAGS "-Wglobal-constructors" fi echo $_global_constructors echo_n "Checking for $_host_alias-strings... " >> "$TMPLOG" if `which $_host_alias-strings >/dev/null 2>&1`; then _strings=$_host_alias-strings echo yes >> "$TMPLOG" else _strings=strings echo no >> "$TMPLOG" fi # # Check for endianness # echo_n "Checking endianness... " cat > tmp_endianness_check.cpp << EOF unsigned short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 }; unsigned short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 }; void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; } unsigned short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 }; unsigned short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 }; void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; } int main() { _ascii (); _ebcdic (); return 0; } EOF $CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp if $_strings $TMPO.o | grep BIGenDianSyS >/dev/null; then _endian=big elif $_strings $TMPO.o | grep LiTTleEnDian >/dev/null; then _endian=little fi echo $_endian; cc_check_clean tmp_endianness_check.cpp case $_endian in big) add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#define SCUMM_BIG_ENDIAN' ;; little) add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#undef SCUMM_BIG_ENDIAN' ;; *) exit 1 ;; esac # # Determine a data type with the given length # find_type_with_size() { for datatype in int short char long "long long" __int64 "long long int" unknown; do cat > tmp_find_type_with_size.cpp << EOF typedef $datatype ac__type_sizeof_; int main() { static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)]; test_array [0] = 0; return 0; } EOF if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then break else if test "$datatype" = "unknown"; then echo "couldn't find data type with $1 bytes" exit 1 fi continue fi done cc_check_clean tmp_find_type_with_size.cpp echo $datatype } # # Check whether the system is 32-bit # pointer_is_32bit() { cat > tmp_pointer_is_32bit.cpp << EOF int main() { static int test_array[1 - 2 * !(sizeof(void *) == 4)]; test_array[0] = 0; return 0; } EOF $CXX $CXXFLAGS -c -o $TMPO.o tmp_pointer_is_32bit.cpp 2>/dev/null status=$? cc_check_clean tmp_pointer_is_32bit.cpp return $status } echo_n "Checking 64-bitness... " pointer_is_32bit if test $? -eq 0; then type_ptr=int32 echo "no" add_line_to_config_h "/* #define SCUMM_64BITS */" else type_ptr=int64 echo "yes" add_line_to_config_h "#define SCUMM_64BITS" fi # # Determine data type sizes # echo_n "Type with 1 byte... " type_1_byte=`find_type_with_size 1` TMPR="$?" echo "$type_1_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell echo_n "Type with 2 bytes... " type_2_byte=`find_type_with_size 2` TMPR="$?" echo "$type_2_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell echo_n "Type with 4 bytes... " type_4_byte=`find_type_with_size 4` TMPR="$?" echo "$type_4_byte" test $TMPR -eq 0 || exit 1 # check exit code of subshell echo_n "Type with 8 bytes... " type_8_byte=`find_type_with_size 8` TMPR="$?" echo "$type_8_byte" if test $TMPR -eq 0; then _def_64bit_type_signed="typedef signed $type_8_byte int64;" _def_64bit_type_unsigned="typedef unsigned $type_8_byte uint64;" fi # force cleanup after check for 8 bytes type cc_check_clean tmp_find_type_with_size.cpp # # Check whether memory alignment is required # # For some CPU types, unaligned memory access is either not supported at # all (and so leads to a crash), requires a super-slow emulation via an # exception handler, or just results in incorrect results. # On the other hand, accessing data in a manner that works regardless of # alignment can be a lot slower than regular access, so we don't want # to use it if we don't have to. # # So we do the following: For CPU families where we know whether unaligned # access is safe & fast, we enable / disable unaligned access accordingly. # Otherwise, we just disable memory alignment. # # NOTE: In the past, for non-cross compiled builds, we would also run some code # which would try to test whether unaligned access worked or not. But this test # could not reliably determine whether unaligned access really worked in all # situations (and across different implementations of the target CPU arch), nor # whether it was fast (as opposed to slowly emulated by fault handlers). Hence, # we do not use this approach anymore. # # NOTE: The only kinds of unaligned access we allow are for 2 byte and 4 # byte loads / stores. No promises are made for bigger sizes, such as 8 # or 16 byte loads, for which architectures may behave differently than # for the smaller sizes. echo_n "Alignment required... " case $_host_cpu in i[3-6]86 | amd64 | x86_64 | powerpc*) # Unaligned access should work _need_memalign=no ;; alpha* | arm* | bfin* | hp* | mips* | sh* | sparc* | ia64 | nv1*) # Unaligned access is not supported or extremely slow. _need_memalign=yes ;; *) # Status of unaligned access is unknown, so assume the worst. _need_memalign=yes ;; esac echo "$_need_memalign" define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT' # # Check the CPU architecture # echo_n "Checking host CPU architecture... " case $_host_cpu in arm*) echo "ARM" define_in_config_if_yes yes 'USE_ARM_SCALER_ASM' define_in_config_if_yes yes 'USE_ARM_SOUND_ASM' define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM' define_in_config_if_yes yes 'USE_ARM_GFX_ASM' # FIXME: The following feature exhibits a bug during the intro scene of Indy 4 # (on Pandora and iPhone at least) #define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM' append_var DEFINES "-DARM_TARGET" ;; i[3-6]86) echo "x86" _have_x86=yes define_in_config_h_if_yes $_have_x86 'HAVE_X86' ;; mips*) echo "MIPS" append_var DEFINES "-DMIPS_TARGET" ;; powerpc*) echo "PowerPC" append_var DEFINES "-DPPC_TARGET" ;; amd64 | x86_64) echo "x86_64" ;; *) echo "unknown ($_host_cpu)" ;; esac # # Determine build settings # echo_n "Checking hosttype... " echo $_host_os case $_host_os in amigaos*) append_var LDFLAGS "-use-dynld -Wl,--export-dynamic" append_var LDFLAGS "-L/sdk/local/newlib/lib" # We have to use 'long' for our 4 byte typedef because AmigaOS already typedefs (u)int32 # as (unsigned) long, and consequently we'd get a compiler error otherwise. type_4_byte='long' # Supress format warnings as the long 4 byte causes noisy warnings. append_var CXXFLAGS "-Wno-format" add_line_to_config_mk 'AMIGAOS = 1' _port_mk="backends/platform/sdl/amigaos/amigaos.mk" ;; android) case $_host in android | android-arm) append_var CXXFLAGS "-march=armv5te" append_var CXXFLAGS "-mtune=xscale" append_var CXXFLAGS "-msoft-float" ABI="armeabi" ANDROID_PLATFORM=4 ANDROID_PLATFORM_ARCH="arm" ;; android-v7a | android-arm-v7a) append_var CXXFLAGS "-march=armv7-a" append_var CXXFLAGS "-mfloat-abi=softfp" append_var CXXFLAGS "-mfpu=vfp" append_var LDFLAGS "-Wl,--fix-cortex-a8" ABI="armeabi-v7a" ANDROID_PLATFORM=4 ANDROID_PLATFORM_ARCH="arm" ;; android-mips) append_var CXXFLAGS "-march=mips32" append_var CXXFLAGS "-mtune=mips32" ABI="mips" # Platform version 9 is needed as earlier versions of platform do not support this arch. ANDROID_PLATFORM=9 ANDROID_PLATFORM_ARCH="mips" ;; android-x86) append_var CXXFLAGS "-march=i686" append_var CXXFLAGS "-mtune=i686" ABI="x86" # Platform version 9 is needed as earlier versions of platform do not support this arch. ANDROID_PLATFORM=9 ANDROID_PLATFORM_ARCH="x86" ;; ouya) append_var CXXFLAGS "-march=armv7-a" append_var CXXFLAGS "-mtune=cortex-a9" append_var CXXFLAGS "-mfloat-abi=softfp" append_var CXXFLAGS "-mfpu=neon" ABI="armeabi-v7a" ANDROID_PLATFORM=4 ANDROID_PLATFORM_ARCH="arm" ;; esac # Setup platform version and arch append_var CXXFLAGS "--sysroot=$ANDROID_NDK/platforms/android-$ANDROID_PLATFORM/arch-$ANDROID_PLATFORM_ARCH" append_var LDFLAGS "--sysroot=$ANDROID_NDK/platforms/android-$ANDROID_PLATFORM/arch-$ANDROID_PLATFORM_ARCH" append_var CXXFLAGS "-fpic" append_var CXXFLAGS "-ffunction-sections" append_var CXXFLAGS "-funwind-tables" if test "$_debug_build" = yes; then append_var CXXFLAGS "-fno-omit-frame-pointer" append_var CXXFLAGS "-fno-strict-aliasing" else append_var CXXFLAGS "-fomit-frame-pointer" append_var CXXFLAGS "-fstrict-aliasing" fi append_var CXXFLAGS "-finline-limit=300" _optimization_level=-Os if test "$_host" = android -o "$_host" = android-arm; then append_var CXXFLAGS "-mthumb-interwork" # FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this. append_var CXXFLAGS "-D__ARM_ARCH_5__" append_var CXXFLAGS "-D__ARM_ARCH_5T__" append_var CXXFLAGS "-D__ARM_ARCH_5E__" append_var CXXFLAGS "-D__ARM_ARCH_5TE__" fi # surpress 'mangling of 'va_list' has changed in GCC 4.4' warning append_var CXXFLAGS "-Wno-psabi" if test "$_host" = android -o "$_host" = android-arm; then append_var LDFLAGS "-mthumb-interwork" fi append_var LDFLAGS "-L$ANDROID_NDK/sources/cxx-stl/gnu-libstdc++/`$CXX -dumpversion`/libs/$ABI/" append_var LIBS "-lsupc++" add_line_to_config_mk "ANDROID_SDK = $ANDROID_SDK" if test -d "$ANDROID_SDK"/build-tools; then _build_tools_version=`cd "$ANDROID_SDK"/build-tools && ls -1 | sort -rn | head -1` add_line_to_config_mk "ANDROID_BTOOLS = build-tools/$_build_tools_version" else add_line_to_config_mk "ANDROID_BTOOLS = platform-tools" fi _seq_midi=no ;; beos*) append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver LDFLAGS="-L/boot/home/config/lib" CFLAGS="-I/boot/home/config/include" append_var CXXFLAGS "-fhuge-objects" append_var LIBS "-lbind -lsocket" _seq_midi=no ;; cygwin*) echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW. exit 1 ;; darwin*) # Pass -mlongcall to gcc so that it emits long calls # which will allow for calls larger than 32MB. The linker # will discard the calls if they are not needed, but we # need to ensure the compiler emits them in the first place. case $_host_cpu in powerpc*) append_var CFLAGS "-mlongcall" append_var CXXFLAGS "-mlongcall" ;; esac append_var DEFINES "-DMACOSX" append_var LIBS "-framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI" # SDL2 doesn't seem to add Cocoa for us. append_var LIBS "-framework Cocoa" add_line_to_config_mk 'MACOSX = 1' # Now we may have MacPorts or Fink installed # Which put libraries and headers in non-standard places # Checking them here # MacPorts # There is no way to get the prefix, so implementing a hack here macport_version=`port version 2>/dev/null` if test "$?" -eq 0; then macport_version="`echo "${macport_version}" | sed -ne 's/Version: \([0-9]\.[0-9]\.[0-9]\)/\1/gp'`" echo_n "You seem to be running MacPorts version ${macport_version}..." macport_prefix=`which port` # strip off /bin/port from /opt/local/bin/port macport_prefix=`dirname ${macport_prefix}` macport_prefix=`dirname ${macport_prefix}` echo "adding ${macport_prefix} to paths" LDFLAGS="-L${macport_prefix}/lib $LDFLAGS" CXXFLAGS="-I${macport_prefix}/include $CXXFLAGS" if test -z "$_staticlibpath"; then _staticlibpath=${macport_prefix} echo "Set staticlib-prefix to ${_staticlibpath}" fi fi # Fink # There is no way to get the prefix, so implementing a hack here fink_version=`fink -V 2>/dev/null` if test "$?" -eq 0; then fink_version="`echo "${fink_version}" | sed -ne 's/Package manager version: \([0-9.]*\)/\1/gp'`" echo_n "You seem to be running Fink version ${fink_version}..." fink_prefix=`which fink` # strip off /bin/fink from /sw/bin/port fink_prefix=`dirname ${fink_prefix}` fink_prefix=`dirname ${fink_prefix}` echo "adding ${fink_prefix} to paths" LDFLAGS="-L${fink_prefix}/lib $LDFLAGS" CXXFLAGS="-I${fink_prefix}/include $CXXFLAGS" if test -z "$_staticlibpath"; then _staticlibpath=${fink_prefix} echo "Set staticlib-prefix to ${_staticlibpath}" fi fi # Homebrew brew_version=`brew -v 2>/dev/null` if test "$?" -eq 0; then brew_version="`echo "${brew_version}" | sed -ne 's/Homebrew \([0-9.]*\)/\1/gp'`" echo_n "You seem to be running Homebrew version ${brew_version}..." brew_prefix=`brew --prefix` echo "adding ${brew_prefix} to paths" LDFLAGS="-L${brew_prefix}/lib $LDFLAGS" CXXFLAGS="-I${brew_prefix}/include $CXXFLAGS" if test -z "$_staticlibpath"; then _staticlibpath=${brew_prefix} echo "Set staticlib-prefix to ${_staticlibpath}" fi fi # If _staticlibpath is not set yet try first /sw (fink) then /usr/local # (the macports case is handled above). if test -z "$_staticlibpath"; then if test -d "/sw"; then _staticlibpath=/sw echo "Set staticlib-prefix to ${_staticlibpath}" elif test -d "/usr/local"; then _staticlibpath=/usr/local echo "Set staticlib-prefix to ${_staticlibpath}" else echo "Could not determine prefix for static libraries" fi fi ;; dreamcast) append_var DEFINES "-D__DC__" append_var DEFINES "-DNONSTANDARD_PORT" ;; ds) append_var DEFINES "-D__DS__" append_var DEFINES "-DNDS" append_var DEFINES "-DARM9" append_var DEFINES "-DARM" append_var DEFINES "-DNONSTANDARD_PORT" append_var CXXFLAGS "-isystem $DEVKITPRO/libnds/include" append_var CXXFLAGS "-isystem $DEVKITPRO/devkitARM/arm-eabi/include" append_var CXXFLAGS "-mcpu=arm9tdmi" append_var CXXFLAGS "-mtune=arm9tdmi" append_var CXXFLAGS "-fomit-frame-pointer" append_var CXXFLAGS "-mthumb-interwork" append_var CXXFLAGS "-ffunction-sections" append_var CXXFLAGS "-fdata-sections" append_var CXXFLAGS "-fno-strict-aliasing" append_var CXXFLAGS "-fuse-cxa-atexit" append_var LDFLAGS "-specs=ds_arm9.specs" append_var LDFLAGS "-mthumb-interwork" append_var LDFLAGS "-mno-fpu" append_var LDFLAGS "-Wl,-Map,map.txt" if test "$_dynamic_modules" = no ; then append_var LDFLAGS "-Wl,--gc-sections" else append_var LDFLAGS "-Wl,--no-gc-sections" # TODO automate this required 2 step linking phase # append_var LDFLAGS "-Wl,--retain-symbols-file,ds.syms" fi append_var LDFLAGS "-L$DEVKITPRO/libnds/lib" append_var LIBS "-lnds9" ;; freebsd*) append_var LDFLAGS "-L/usr/local/lib" append_var CXXFLAGS "-I/usr/local/include" ;; gamecube) _optimization_level=-Os append_var CXXFLAGS "-mogc" append_var CXXFLAGS "-mcpu=750" append_var CXXFLAGS "-meabi" append_var CXXFLAGS "-mhard-float" append_var CXXFLAGS "-ffunction-sections" append_var CXXFLAGS "-fdata-sections" append_var CXXFLAGS "-fmodulo-sched" append_var CXXFLAGS "-fuse-cxa-atexit" append_var CXXFLAGS "-I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) append_var LDFLAGS "-mogc" append_var LDFLAGS "-mcpu=750" append_var LDFLAGS "-L$DEVKITPRO/libogc/lib/cube" append_var LDFLAGS "-logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it append_var LDFLAGS "-Wl,--no-gc-sections" fi ;; haiku*) append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lnetwork for the timidity MIDI driver append_var LIBS "-lnetwork" _seq_midi=no ;; irix*) append_var DEFINES "-DIRIX" append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" append_var LIBS "-lmd -lfastm -lm" _ranlib=: ;; linux* | uclinux*) # When not cross-compiling, enable large file support, but don't # care if getconf doesn't exist or doesn't recognize LFS_CFLAGS. if test -z "$_host"; then append_var CXXFLAGS "`getconf LFS_CFLAGS 2>/dev/null`" fi ;; maemo) append_var DEFINES "-DMAEMO" ;; mingw*) append_var DEFINES "-DWIN32" append_var DEFINES "-D__USE_MINGW_ANSI_STDIO=0" append_var LDFLAGS "-static-libgcc -static-libstdc++" append_var LIBS "-lmingw32 -lwinmm -lgdi32" append_var OBJS "scummvmwinres.o" add_line_to_config_mk 'WIN32 = 1' ;; mint*) append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" ;; n64) append_var DEFINES "-D__N64__" append_var DEFINES "-DLIMIT_FPS" append_var DEFINES "-DNONSTANDARD_PORT" append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER" append_var DEFINES "-DDISABLE_DOSBOX_OPL" append_var DEFINES "-DDISABLE_FANCY_THEMES" append_var DEFINES "-DDISABLE_NES_APU" append_var DEFINES "-DDISABLE_SID" append_var DEFINES "-DREDUCE_MEMORY_USAGE" ;; ps2) append_var CXXFLAGS "-G2" append_var DEFINES "-D_EE" append_var DEFINES "-D__PLAYSTATION2__" if test -z "$PS2SDK_OLD"; then append_var DEFINES "-D__NEW_PS2SDK__" fi ;; ps3) # Force use of SDL and freetype from the ps3 toolchain _sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin" _freetypepath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin" append_var DEFINES "-DPLAYSTATION3" append_var CXXFLAGS "-mcpu=cell -mminimal-toc -I$PSL1GHT/ppu/include -I$PS3DEV/portlibs/ppu/include" append_var LDFLAGS "-L$PSL1GHT/ppu/lib -L$PS3DEV/portlibs/ppu/lib" add_line_to_config_mk 'PLAYSTATION3 = 1' add_line_to_config_h "#define PREFIX \"${prefix}\"" ;; psp) if test -d "$PSPDEV/psp/lib"; then append_var LDFLAGS "-L$PSPDEV/psp/lib" fi append_var LDFLAGS "-L$PSPSDK/lib" append_var LDFLAGS "-specs=$_srcdir/backends/platform/psp/psp.spec" _optimization_level=-O3 append_var CXXFLAGS "-I$PSPSDK/include" # FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this. append_var CXXFLAGS "-D_PSP_FW_VERSION=150" ;; solaris*) append_var DEFINES "-DSOLARIS" append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver append_var LIBS "-lnsl -lsocket" ;; tizen) add_line_to_config_mk "TIZEN_ROOTSTRAP = $TIZEN_ROOTSTRAP" append_var LDFLAGS "--sysroot=${TIZEN_ROOTSTRAP}" append_var LDFLAGS "-L${TIZEN_LIBS}/lib" append_var CXXFLAGS "-I${TIZEN_LIBS}/include" ;; webos) append_var CXXFLAGS "--sysroot=$WEBOS_PDK/arm-gcc/sysroot" append_var CXXFLAGS "-I$WEBOS_PDK/include" append_var CXXFLAGS "-I$WEBOS_PDK/include/SDL" append_var CXXFLAGS "-I$WEBOS_PDK/device/usr/include" # These compiler options are needed to support the Palm Pixi append_var CXXFLAGS "-mcpu=arm1136jf-s" append_var CXXFLAGS "-mfpu=vfp " append_var CXXFLAGS "-mfloat-abi=softfp" append_var LDFLAGS "-L$WEBOS_PDK/device/lib" append_var LDFLAGS "-L$WEBOS_PDK/device/usr/lib" append_var LDFLAGS "-Wl,--allow-shlib-undefined" append_var LDFLAGS "--sysroot=$WEBOS_PDK/arm-gcc/sysroot" add_line_to_config_mk "WEBOS_SDK = $WEBOS_SDK" _seq_midi=no ;; wii) _optimization_level=-Os append_var CXXFLAGS "-mrvl" append_var CXXFLAGS "-mcpu=750" append_var CXXFLAGS "-meabi" append_var CXXFLAGS "-mhard-float" append_var CXXFLAGS "-ffunction-sections" append_var CXXFLAGS "-fdata-sections" append_var CXXFLAGS "-fmodulo-sched" append_var CXXFLAGS "-fuse-cxa-atexit" append_var CXXFLAGS "-I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) append_var LDFLAGS "-mrvl" append_var LDFLAGS "-mcpu=750" append_var LDFLAGS "-L$DEVKITPRO/libogc/lib/wii" append_var LDFLAGS "-logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it append_var LDFLAGS "-Wl,--no-gc-sections" fi ;; wince) _optimization_level=-O3 append_var CXXFLAGS "-fno-inline-functions" append_var CXXFLAGS "-march=armv4" append_var CXXFLAGS "-mtune=xscale" append_var DEFINES "-D_WIN32_WCE=300" append_var DEFINES "-D__ARM__" append_var DEFINES "-D_ARM_" append_var DEFINES "-DUNICODE" append_var DEFINES "-DFPM_DEFAULT" append_var DEFINES "-DNONSTANDARD_PORT" append_var DEFINES "-DWRAP_MALLOC" append_var DEFINES "-DWIN32" append_var DEFINES "-Dcdecl=" append_var DEFINES "-D__cdecl__=" add_line_to_config_mk "WRAP_MALLOC = 1" ;; esac if test -n "$_host"; then # Cross-compiling mode - add your target here if needed echo "Cross-compiling to $_host" case "$_host" in android | android-arm | android-v7a | android-arm-v7a | android-mips | android-x86 | ouya) # we link a .so as default append_var LDFLAGS "-shared" append_var LDFLAGS "-Wl,-Bsymbolic,--no-undefined" HOSTEXEPRE=lib HOSTEXEEXT=.so _backend="android" _port_mk="backends/platform/android/android.mk" _build_scalers=no _seq_midi=no _mt32emu=no _timidity=no ;; arm-linux|arm*-linux-gnueabi|arm-*-linux) ;; arm-riscos|linupy) append_var DEFINES "-DLINUPY" ;; bfin*) ;; caanoo) append_var DEFINES "-DCAANOO" if test "$_debug_build" = no; then # Use -O3 on the Caanoo for non-debug builds. _optimization_level=-O3 fi append_var CXXFLAGS "-mcpu=arm926ej-s" append_var CXXFLAGS "-mtune=arm926ej-s" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/caanoo-bundle.mk" ;; *darwin*) _ranlib=$_host-ranlib _strip=$_host-strip ;; dingux) append_var DEFINES "-DDINGUX" append_var DEFINES "-DDISABLE_DOSBOX_OPL" append_var DEFINES "-DREDUCE_MEMORY_USAGE" append_var CXXFLAGS "-msoft-float" append_var CXXFLAGS "-mips32" _backend="dingux" _mt32emu=no _optimization_level=-O3 # Disable alsa midi to get the port build on OpenDingux toolchain _alsa=no _vkeybd=yes _build_hq_scalers=no _keymapper=no # Force disable vorbis on dingux, it has terrible performance compared to tremor _vorbis=no # Force disable seq on dingux, no way to use it and it would get enabled by default with configure _seq_midi=no _port_mk="backends/platform/dingux/dingux.mk" ;; raspberrypi) # This is needed because the official cross compiler doesn't have multiarch enabled # but Raspbian does. # Be careful as it's the linker (LDFLAGS) which must know about sysroot. # These are needed to build against Raspbian's libSDL. append_var LDFLAGS "--sysroot=$RPI_ROOT" append_var LDFLAGS "-B$RPI_ROOT/usr/lib/arm-linux-gnueabihf" append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/usr/lib/arm-linux-gnueabihf" append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/lib/arm-linux-gnueabihf" append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/opt/vc/lib" append_var LDFLAGS "-L$RPI_ROOT/opt/vc/lib" # This is so optional OpenGL ES includes are found. append_var CXXFLAGS "-I$RPI_ROOT/opt/vc/include" _savegame_timestamp=no _eventrec=no _build_scalers=no _build_hq_scalers=no # This is so OpenGL detection works for OpenGL ES, only if OpenGL has been # explicitly activated. if test "$_opengl" = yes; then _opengles=yes fi ;; dreamcast) append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER" append_var DEFINES "-DDISABLE_TEXT_CONSOLE" append_var DEFINES "-DDISABLE_COMMAND_LINE" # Enable serial debugging output only when --enable-debug is passed if test "$_release_build" = yes -o "$_debug_build" != yes; then append_var DEFINES "-DNOSERIAL" fi _optimization_level=-O3 append_var CXXFLAGS "-funroll-loops" append_var CXXFLAGS "-fschedule-insns2" append_var CXXFLAGS "-fomit-frame-pointer" append_var CXXFLAGS "-fdelete-null-pointer-checks" # no-delayed-branch is a workaround for GCC bug #42841 - "SH: Assembler complains pcrel too far." append_var CXXFLAGS "-fno-delayed-branch" _backend="dc" _build_scalers=no _mad=yes _zlib=yes add_line_to_config_mk 'ronindir = /usr/local/ronin' _port_mk="backends/platform/dc/dreamcast.mk" ;; ds) append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER" append_var DEFINES "-DDISABLE_DOSBOX_OPL" append_var DEFINES "-DDISABLE_FANCY_THEMES" append_var DEFINES "-DDISABLE_SID" append_var DEFINES "-DDISABLE_NES_APU" append_var DEFINES "-DDISABLE_TEXT_CONSOLE" append_var DEFINES "-DREDUCE_MEMORY_USAGE" append_var DEFINES "-DSTREAM_AUDIO_FROM_DISK" append_var DEFINES "-DVECTOR_RENDERER_FORMAT=1555" _backend="ds" _build_scalers=no _mt32emu=no _port_mk="backends/platform/ds/ds.mk" ;; gamecube) _backend="wii" _build_scalers=no _vkeybd=yes _mt32emu=no _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 1' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h '#define GAMECUBE' add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" ;; gcw0) append_var DEFINES "-DDINGUX -DGCW0" append_var DEFINES "-DREDUCE_MEMORY_USAGE" append_var CXXFLAGS "-mips32" _backend="dingux" _mt32emu=no _optimization_level=-O3 # Disable alsa midi to get the port build on OpenDingux toolchain _alsa=no _vkeybd=yes _build_hq_scalers=no _keymapper=yes # Force disable vorbis on dingux, it has terrible performance compared to tremor _vorbis=no # Force disable seq on dingux, no way to use it and it would get enabled by default with configure _seq_midi=no _port_mk="backends/platform/dingux/dingux.mk" ;; gp2x) append_var DEFINES "-DGP2X" append_var CXXFLAGS "-march=armv4t" append_var ASFLAGS "-mfloat-abi=soft" append_var LDFLAGS "-static" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/gp2x-bundle.mk" ;; gp2xwiz) append_var DEFINES "-DGP2XWIZ" append_var CXXFLAGS "-mcpu=arm926ej-s" append_var CXXFLAGS "-mtune=arm926ej-s" append_var ASFLAGS "-mfloat-abi=soft" _backend="gph" _build_hq_scalers=no _savegame_timestamp=no _vkeybd=yes _seq_midi=no _mt32emu=no _timidity=no _port_mk="backends/platform/gph/gp2xwiz-bundle.mk" ;; iphone) append_var DEFINES "-DIPHONE" append_var ASFLAGS "-arch armv6" _backend="iphone" _build_scalers=no _mt32emu=no _seq_midi=no _timidity=no ;; m68k-atari-mint) append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE" _ranlib=m68k-atari-mint-ranlib _ar="m68k-atari-mint-ar cru" _seq_midi=no ;; maemo) _optimization_level=-Os append_var CXXFLAGS "-mcpu=arm926ej-s" append_var CXXFLAGS "-fomit-frame-pointer" append_var INCLUDES "-I/usr/X11R6/include" append_var LIBS "-lX11" append_var LIBS "-L/usr/lib" _backend="maemo" _vkeybd=yes _keymapper=yes _build_hq_scalers=no _mt32emu=no _alsa=no _mad=yes _tremor=yes _zlib=yes ;; *mingw32*) _sdlconfig=$_host-sdl-config _windres=$_host-windres _ar="$_host-ar cru" _ranlib=$_host-ranlib ;; mips-sgi*) append_var LDFLAGS "-static-libgcc" append_var LIBS "-laudio" ;; motoezx) append_var DEFINES "-DMOTOEZX" append_var ASFLAGS "-mfpu=vfp" _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; motomagx) append_var DEFINES "-DMOTOMAGX" append_var ASFLAGS "-mfpu=vfp" _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; n64) append_var CXXFLAGS "-mno-extern-sdata" append_var CXXFLAGS "--param max-inline-insns-auto=20" append_var CXXFLAGS "-fomit-frame-pointer" append_var CXXFLAGS "-march=vr4300" append_var CXXFLAGS "-mtune=vr4300" append_var CXXFLAGS "-mhard-float" append_var LDFLAGS "-march=vr4300" append_var LDFLAGS "-mtune=vr4300" append_var LDFLAGS "-nodefaultlibs" append_var LDFLAGS "-nostartfiles" append_var LDFLAGS "-mno-crt0" append_var LDFLAGS "-L$N64SDK/hkz-libn64" append_var LDFLAGS "-L$N64SDK/lib" append_var LDFLAGS "-T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map" _backend="n64" _mt32emu=no _build_scalers=no _savegame_timestamp=no _translation=no _keymapper=no _text_console=no _vkeybd=yes _dynamic_modules=no _plugins_default=static # Force use of libmad, libtremor and zlib _mad=no _tremor=yes _zlib=yes _port_mk="backends/platform/n64/n64.mk" ;; neuros) append_var DEFINES "-DNEUROS" _backend='null' _build_hq_scalers=no _mt32emu=no ;; openpandora) append_var DEFINES "-DOPENPANDORA" append_var DEFINES "-DREDUCE_MEMORY_USAGE" if test "$_release_build" = no; then append_var DEFINES "-DOP_DEBUG" fi # Use -O3 on the OpenPandora for optimized builds. if test "$_optimizations" = yes; then _optimization_level=-O3 fi define_in_config_if_yes yes 'USE_ARM_NEON_ASPECT_CORRECTOR' append_var CXXFLAGS "-march=armv7-a" append_var CXXFLAGS "-mtune=cortex-a8" append_var CXXFLAGS "-mfloat-abi=softfp" append_var CXXFLAGS "-mfpu=neon" append_var CXXFLAGS "-fsingle-precision-constant" append_var ASFLAGS "-mfloat-abi=softfp" _backend="openpandora" _build_hq_scalers=yes _vkeybd=no _mt32emu=no _seq_midi=no _port_mk="backends/platform/openpandora/op-bundle.mk" ;; ppc-amigaos) # PPC Linker requires this to fix relocation errors append_var CXXFLAGS "-mlongcall" # Only static builds link successfully on buildbot LDFLAGS=`echo $LDFLAGS | sed 's/-use-dynld//'` append_var LDFLAGS "-static" # toolchain binaries prefixed by host _ranlib=$_host-ranlib _strip=$_host-strip _ar="$_host-ar cru" _as="$_host-as" _windres=$_host-windres _port_mk="backends/platform/sdl/amigaos/amigaos.mk" ;; ps2) append_var DEFINES "-DDISABLE_TEXT_CONSOLE" append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var DEFINES "-DDISABLE_DOSBOX_OPL" append_var DEFINES "-DDISABLE_SID" append_var DEFINES "-DDISABLE_NES_APU" append_var CXXFLAGS "-fno-exceptions" append_var CXXFLAGS "-fno-rtti" _backend="ps2" _build_scalers=no _mt32emu=no # HACK to enable mad & zlib (they are not properly detected due to linker issues). # This trick doesn't work for tremor right now, as the PS2 port the resulting library # libtremor, while our code later on expects it to be called libvorbisidec. # TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib. # Disable this for older SDK as this breaks the build otherwise... if test -z "$PS2SDK_OLD"; then _tremor=yes fi _mad=yes _zlib=yes # HACK to fix compilation of C source files for now. add_line_to_config_mk 'CC := ee-gcc' add_line_to_config_mk 'CFLAGS := -std=c99 -W -Wno-unused-parameter -Wconversion -pedantic -G2 -s -O2 -Wuninitialized' # HACK to fix linking for now. It seems ee-g++ does not handle linking correctly. LD=ee-gcc if test "$_debug_build" = yes; then # TODO: Setup debug build properly append_var DEFINES "-D__PS2_DEBUG__" #append_var INCLUDES "-I$(PS2GDB)/ee" #append_var LDFLAGS "-L$(PS2GDB)/lib" append_var LDFLAGS "-lps2gdbStub" append_var LDFLAGS "-lps2ip" append_var LDFLAGS "-ldebug" else # If not building for debug mode, strip binaries. append_var CXXFLAGS "-s" fi ;; ps3) _mt32emu=no _timidity=no _vkeybd=yes _eventrec=no _port_mk="backends/platform/sdl/ps3/ps3.mk" ;; psp) _backend="psp" _build_scalers=no _mt32emu=no _port_mk="backends/platform/psp/psp.mk" ;; samsungtv) append_var DEFINES "-DSAMSUNGTV" append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var ASFLAGS "-mfpu=vfp" HOSTEXEEXT=".so" _backend="samsungtv" _mt32emu=no _vkeybd=yes ;; tizen) _unix=yes _backend="tizen" _port_mk="backends/platform/tizen/tizen.mk" _arm_asm=yes _build_scalers=no _seq_midi=no _mt32emu=no _timidity=no _vkeybd=yes ;; webos) _backend="webos" _port_mk="backends/platform/webos/webos.mk" _build_scalers=yes _build_hq_scalers=no _timidity=no _mt32emu=no _seq_midi=no _vkeybd=no _keymapper=yes add_line_to_config_mk "HOST_COMPILER = `uname`" ;; wii) _backend="wii" _build_scalers=no _vkeybd=yes _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 0' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h "#define DEBUG_WII_USBGECKO" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" add_line_to_config_h "#define USE_WII_SMB" add_line_to_config_h "#define USE_WII_KBD" ;; wince) append_var LDFLAGS "-Wl,--stack,65536" _tremolo=yes _backend="wince" _detectlang=yes _mt32emu=no _port_mk="backends/platform/wince/wince.mk" ;; *) echo "WARNING: Unknown target, continuing with auto-detected values" ;; esac fi # # Backend related stuff # case $_backend in android) append_var DEFINES "-DREDUCE_MEMORY_USAGE" append_var CXXFLAGS "-Wa,--noexecstack" append_var LDFLAGS "-Wl,-z,noexecstack" append_var INCLUDES "-I$ANDROID_NDK/sources/cxx-stl/system/include" ;; dc) append_var INCLUDES '-I$(srcdir)/backends/platform/dc' append_var INCLUDES '-isystem $(ronindir)/include' append_var LDFLAGS "-Wl,-Ttext,0x8c010000" append_var LDFLAGS "-nostartfiles" append_var LDFLAGS '$(ronindir)/lib/crt0.o' append_var LDFLAGS '-L$(ronindir)/lib' # Enable serial debugging output only when --enable-debug is passed if test "$_release_build" = yes -o "$_debug_build" != yes; then append_var LIBS "-lronin-noserial -lm" else append_var LIBS "-lronin -lm" fi ;; dingux) append_var DEFINES "-DDINGUX" ;; ds) append_var INCLUDES '-I$(srcdir)/backends/platform/ds/arm9/source' append_var INCLUDES '-I$(srcdir)/backends/platform/ds/commoninclude' append_var INCLUDES '-Ibackends/platform/ds/arm9/data' ;; gph) # On the GPH devices we want fancy themes but do not want the load/save thumbnail grid. append_var DEFINES "-DDISABLE_SAVELOADCHOOSER_GRID" append_var DEFINES "-DGPH_DEVICE" append_var DEFINES "-DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then append_var DEFINES "-DGPH_DEBUG" fi ;; iphone) append_var LIBS "-lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES" append_var LIBS "-framework QuartzCore -framework CoreFoundation -framework Foundation" append_var LIBS "-framework AudioToolbox -framework CoreAudio" ;; linuxmoto) append_var DEFINES "-DLINUXMOTO" ;; maemo) append_var DEFINES "-DMAEMO" ;; n64) append_var INCLUDES '-I$(N64SDK)/include' append_var INCLUDES '-I$(N64SDK)/mips64/include' append_var INCLUDES '-I$(N64SDK)/hkz-libn64' append_var INCLUDES '-I$(srcdir)/backends/platform/n64' append_var LIBS "-lpakfs -lframfs -ln64 -ln64utils -lromfs" append_var LIBS "-lm -lstdc++ -lz" ;; null) append_var DEFINES "-DUSE_NULL_DRIVER" ;; openpandora) ;; ps2) append_var DEFINES "-D_EE" append_var DEFINES "-DFORCE_RTL" append_var INCLUDES "-I$PS2SDK/ee/include" append_var INCLUDES "-I$PS2SDK/common/include" append_var INCLUDES "-I$PS2SDK/ports/include" if test "$_dynamic_modules" = no ; then append_var LDFLAGS "-mno-crt0" append_var LDFLAGS "$PS2SDK/ee/startup/crt0.o" append_var LDFLAGS "-T $PS2SDK/ee/startup/linkfile" fi append_var LDFLAGS "-L$PS2SDK/ee/lib" append_var LDFLAGS "-L$PS2SDK/ports/lib" append_var LIBS "-lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm" append_var LIBS "-lm -lc -lfileXio -lkernel -lstdc++" ;; psp) append_var DEFINES "-D__PSP__" append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var DEFINES "-DDISABLE_DOSBOX_OPL" append_var LIBS "-lpng" append_var LIBS "-Wl,-Map,mapfile.txt" ;; samsungtv) append_var DEFINES "-DSAMSUNGTV" append_var LDFLAGS "-shared" append_var LDFLAGS "-fpic" ;; tizen) # dirent.h not available. NONSTANDARD_PORT==ensure portdefs.h is included append_var DEFINES "-DTIZEN -DDISABLE_STDIO_FILESTREAM -DNONSTANDARD_PORT" append_var DEFINES "-DNO_STDERR_STDOUT" append_var DEFINES "-DDISABLE_COMMAND_LINE" append_var INCLUDES '-I$(srcdir)/backends/platform/tizen' append_var INCLUDES '-I$(TIZEN_ROOTSTRAP)/usr/include' append_var INCLUDES '-I$(TIZEN_ROOTSTRAP)/usr/include/osp' if test "$_debug_build" = yes; then append_var CXXFLAGS "-D_DEBUG -DBUILD_DLL -O0 -g3" fi # created a shared library for inclusion via the eclipse build append_var CXXFLAGS "-Wno-psabi" append_var CXXFLAGS "--sysroot=${TIZEN_ROOTSTRAP}" append_var CXXFLAGS "-fmessage-length=0" append_var CXXFLAGS "-fPIC" HOSTEXEPRE=lib HOSTEXEEXT=.a ;; webos) # There is no sdl-config in the WebOS PDK so we don't use find_sdlconfig here. # The PDL library acts as the WebOS device toolchain, and is required to control the virtual keyboard among other OS-level events. append_var LIBS "-lSDL -lpdl" append_var DEFINES "-DWEBOS" append_var DEFINES "-DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" append_var MODULES "backends/platform/sdl" ;; wii) append_var DEFINES "-D__WII__" append_var DEFINES "-DGEKKO" case $_host_os in gamecube) append_var LIBS "-lgxflux -liso9660 -lfat -logc -ldb" ;; *) append_var LIBS "-lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb" ;; esac ;; wince) append_var INCLUDES '-I$(srcdir)/backends/platform/wince' append_var INCLUDES '-I$(srcdir)/backends/platform/wince/CEgui' append_var INCLUDES '-I$(srcdir)/backends/platform/wince/CEkeys' append_var LIBS "-static -lSDL" append_var DEFINES "-DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" ;; sdl) ;; *) echo "support for $_backend backend not implemented in configure script yet" exit 1 ;; esac append_var MODULES "backends/platform/$_backend" # # Setup SDL specifics for SDL based backends # case $_backend in dingux | gph | linuxmoto | maemo | openpandora | samsungtv | sdl) find_sdlconfig append_var INCLUDES "`$_sdlconfig --prefix="$_sdlpath" --cflags`" append_var LIBS "`$_sdlconfig --prefix="$_sdlpath" --libs`" append_var DEFINES "-DSDL_BACKEND" add_line_to_config_mk "SDL_BACKEND = 1" _sdlversion=`$_sdlconfig --version` case $_sdlversion in 1.3.*) add_line_to_config_mk "USE_SDL13 = 1" ;; 2.0.*) add_line_to_config_mk "USE_SDL2 = 1" ;; *) ;; esac ;; esac # # Enable 16bit support only for backends which support it # case $_backend in android | dingux | dc | gph | iphone | maemo | openpandora | psp | samsungtv | sdl | tizen | webos | wii) if test "$_16bit" = auto ; then _16bit=yes else _16bit=no fi ;; *) _16bit=no ;; esac # # Enable Event Recorder only for backends that support it # case $_backend in sdl) if test "$_eventrec" = auto ; then _eventrec=yes fi ;; *) _eventrec=no ;; esac # # Disable savegame timestamp support for backends which don't have a reliable real time clock # case $_backend in gph | n64) if test "$_savegame_timestamp" = auto ; then _savegame_timestamp=no else _savegame_timestamp=yes fi ;; *) if test "$_savegame_timestamp" = auto ; then _savegame_timestamp=yes else _savegame_timestamp=no fi ;; esac # # Determine whether host is POSIX compliant, or at least POSIX # compatible enough to support our POSIX code (including dlsym(), # mkdir() and some other APIs). # # TODO: Instead of basing this on the host name, we should really base # this on the presence of features (such as the dlsym and mkdir APIs). # echo_n "Checking if host is POSIX compliant... " case $_host_os in amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | n64 | ps2 | ps3 | psp | wii | wince) _posix=no ;; android | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | solaris* | sunos* | uclinux* | webos) _posix=yes ;; os2-emx*) _posix=yes # FIXME: Really??? ;; *) # given this is a shell script, we might assume some type of posix. # However, the host system might be a totally different one, so # we can assume nothing about it. # Indeed, as mentioned further above, we really should test for the # presences of relevant APIs on the host anyway... _posix=no ;; esac echo $_posix if test "$_posix" = yes ; then append_var DEFINES "-DPOSIX" add_line_to_config_mk 'POSIX = 1' fi # # Check whether to enable a verbose build # echo_n "Checking whether to have a verbose build... " echo "$_verbose_build" add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1' # # If a specific optimization level was requested, enable optimizations # if test -n "$_optimization_level" ; then # Ports will specify an optimization level and expect that to be enabled if test "$_optimizations" != no ; then _optimizations=yes fi else _optimization_level=$_default_optimization_level fi # # Check whether to enable optimizations # if test "$_optimizations" = yes ; then # Enable optimizations. This also # makes it possible to use -Wuninitialized, so let's do that. append_var CXXFLAGS "$_optimization_level" append_var CXXFLAGS "-Wuninitialized" fi # # Check whether plugin support is requested and possible # echo_n "Checking whether building plugins was requested... " echo "$_dynamic_modules" _mak_plugins= if test "$_dynamic_modules" = yes ; then echo_n "Checking whether building plugins is supported... " case $_host_os in android) _plugin_prefix="lib" _plugin_suffix=".so" append_var CXXFLAGS "-fpic" append_var LIBS "-ldl" # Work around an Android 2.0+ run-time linker bug: # The linker doesn't actually look in previously # loaded libraries when trying to resolve symbols - # effectively turning all dlopen(RTLD_GLOBAL) calls # into dlopen(RTLD_LOCAL). It *does* look in # DT_NEEDED libraries, so the workaround is to add an # (otherwise unnecessary) dependency from plugins back # to the main libscummvm.so. _mak_plugins=' PLUGIN_EXTRA_DEPS = libscummvm.so PLUGIN_LDFLAGS += $(LDFLAGS) -L. -lscummvm PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; darwin*) _plugin_prefix="" _plugin_suffix=".plugin" append_var LIBS "-ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp" PRE_OBJS_FLAGS := -all_load POST_OBJS_FLAGS := ' ;; dreamcast) _plugin_prefix="" _plugin_suffix=".plg" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) backends/platform/dc/plugin_head.o PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms backends/platform/dc/plugin_head.o PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive ' ;; ds) _elf_loader=yes append_var DEFINES "-DELF_LOADER_CXA_ATEXIT" append_var DEFINES "-DUNCACHED_PLUGINS" append_var DEFINES "-DELF_NO_MEM_MANAGER" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu ' ;; freebsd*) _plugin_prefix="lib" _plugin_suffix=".so" append_var CXXFLAGS "-fPIC" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; gamecube | wii) _elf_loader=yes append_var DEFINES "-DELF_LOADER_CXA_ATEXIT" append_var DEFINES "-DUNCACHED_PLUGINS" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld ' ;; gph*) _plugin_prefix="" _plugin_suffix=".plugin" append_var CXXFLAGS "-fpic" append_var LIBS "-ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; irix*) _plugin_prefix="lib" _plugin_suffix=".so" append_var CXXFLAGS "-fpic" append_var LIBS "-ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared -static-libgcc PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; linux* | gnu* | k*bsd*-gnu*) _plugin_prefix="lib" _plugin_suffix=".so" append_var CXXFLAGS "-fPIC" append_var LIBS "-ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; *mingw32*) _plugin_prefix="" _plugin_suffix=".dll" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a ' ;; wince) append_var DEFINES "-DUNCACHED_PLUGINS" HOSTEXEEXT=".dll" _plugin_prefix="" _plugin_suffix=".plugin" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS := -shared -lscummvm -L. PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared ' ;; ps2) _elf_loader=yes append_var DEFINES "-DUNCACHED_PLUGINS" _mak_plugins=' LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc ' ;; psp) _elf_loader=yes append_var DEFINES "-DUNCACHED_PLUGINS" _mak_plugins=' LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc ' ;; webos) _plugin_prefix="lib" _plugin_suffix=".so" append_var CXXFLAGS "-fpic" append_var LIBS "-ldl" _mak_plugins=' PLUGIN_EXTRA_DEPS = PLUGIN_LDFLAGS += -shared $(LDFLAGS) PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; *) _dynamic_modules=no _mak_plugins= ;; esac echo "$_dynamic_modules" fi # # Check whether integrated ELF loader support is requested # define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER' if test "$_elf_loader" = yes; then _plugin_prefix="" _plugin_suffix=".plg" _mak_plugins=' PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive '"$_mak_plugins" fi # # Set up some common plugin settings in config.h and config.mk, if enabled # define_in_config_if_yes "$_dynamic_modules" 'DYNAMIC_MODULES' if test "$_dynamic_modules" = yes ; then add_line_to_config_h "#define PLUGIN_PREFIX \"$_plugin_prefix\"" add_line_to_config_h "#define PLUGIN_SUFFIX \"$_plugin_suffix\"" add_line_to_config_mk "PLUGIN_PREFIX := $_plugin_prefix" add_line_to_config_mk "PLUGIN_SUFFIX := $_plugin_suffix" fi # # Check whether integrated MT-32 emulator support is requested # define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU' # # Check whether 16bit color support is requested # define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR' # # Check whether save games use the current time as default description # define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP' # # Check whether to enable the (hq) scalers # if test "$_build_scalers" = no ; then _build_hq_scalers=no fi define_in_config_if_yes "$_build_scalers" 'USE_SCALERS' define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS' # # Check for math lib # cat > $TMPC << EOF int main(void) { return 0; } EOF cc_check -lm && append_var LIBS "-lm" # # Check for Ogg Vorbis # echocheck "Ogg Vorbis" if test "$_vorbis" = auto ; then _vorbis=no cat > $TMPC << EOF #include int main(void) { vorbis_packet_blocksize(0,0); return 0; } EOF cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \ -lvorbisfile -lvorbis -logg && _vorbis=yes fi if test "$_vorbis" = yes ; then append_var LIBS "$OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg" append_var INCLUDES "$OGG_CFLAGS $VORBIS_CFLAGS" fi define_in_config_if_yes "$_vorbis" 'USE_VORBIS' echo "$_vorbis" # # Check for Tremor # echocheck "Tremor" if test "$_tremolo" = yes ; then _tremor=yes fi if test "$_tremor" = auto ; then _tremor=no cat > $TMPC << EOF #include int main(void) { vorbis_info_init(0); return 0; } EOF cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \ _tremor=yes fi if test "$_tremor" = yes && test "$_vorbis" = no; then add_line_to_config_h '#define USE_TREMOR' add_line_to_config_h '#define USE_VORBIS' if test "$_tremolo" = yes ; then add_line_to_config_h '#define USE_TREMOLO' append_var LIBS "$TREMOR_LIBS -ltremolo" elif test "$_host" = ps2 ; then LIBS="-ltremor $LIBS" else append_var LIBS "$TREMOR_LIBS -lvorbisidec" fi append_var INCLUDES "$TREMOR_CFLAGS" else if test "$_vorbis" = yes; then _tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)" fi add_line_to_config_h '#undef USE_TREMOR' fi add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1' echo "$_tremor" # # Check for FLAC # echocheck "FLAC >= 1.0.1" if test "$_flac" = auto ; then _flac=no cat > $TMPC << EOF #include int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ } EOF if test "$_vorbis" = yes ; then cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \ -lFLAC -logg && _flac=yes else cc_check $FLAC_CFLAGS $FLAC_LIBS \ -lFLAC && _flac=yes fi fi if test "$_flac" = yes ; then if test "$_vorbis" = yes ; then append_var LIBS "$FLAC_LIBS $OGG_LIBS -lFLAC -logg" else append_var LIBS "$FLAC_LIBS -lFLAC" fi append_var INCLUDES "$FLAC_CFLAGS" fi define_in_config_if_yes "$_flac" 'USE_FLAC' echo "$_flac" # # Check for MAD (MP3 library) # echocheck "MAD" if test "$_mad" = auto ; then _mad=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes fi if test "$_mad" = yes ; then append_var LIBS "$MAD_LIBS -lmad" append_var INCLUDES "$MAD_CFLAGS" fi define_in_config_if_yes "$_mad" 'USE_MAD' echo "$_mad" # # Check for ALSA # echocheck "ALSA >= 0.9" if test "$_alsa" = auto ; then _alsa=no cat > $TMPC << EOF #include int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); } EOF cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes fi if test "$_alsa" = yes ; then append_var LIBS "$ALSA_LIBS -lasound" append_var INCLUDES "$ALSA_CFLAGS" fi define_in_config_if_yes "$_alsa" 'USE_ALSA' echo "$_alsa" # # Check for libjpeg # echocheck "libjpeg >= v6b" if test "$_jpeg" = auto ; then _jpeg=no cat > $TMPC << EOF #include #include int main(void) { #if JPEG_LIB_VERSION >= 62 #else syntax error #endif return 0; } EOF cc_check $JPEG_CFLAGS $JPEG_LIBS -ljpeg && _jpeg=yes fi if test "$_jpeg" = yes ; then append_var LIBS "$JPEG_LIBS -ljpeg" append_var INCLUDES "$JPEG_CFLAGS" fi define_in_config_if_yes "$_jpeg" 'USE_JPEG' echo "$_jpeg" # # Check for PNG # echocheck "PNG >= 1.2.8" if test "$_png" = auto ; then _png=no cat > $TMPC << EOF #include int main(void) { #if PNG_LIBPNG_VER >= 10208 #else syntax error #endif return 0; } EOF cc_check $PNG_CFLAGS $PNG_LIBS -lpng -lz && _png=yes fi if test "$_png" = yes ; then append_var LIBS "$PNG_LIBS -lpng -lz" append_var INCLUDES "$PNG_CFLAGS" fi define_in_config_if_yes "$_png" 'USE_PNG' echo "$_png" # # Check for Theora Decoder # echocheck "libtheoradec >= 1.0" if test "$_vorbis" = no ; then echo "skipping. no vorbis" _theoradec=notsupported fi if test "$_theoradec" = auto ; then _theoradec=no cat > $TMPC << EOF #include #include int main(void) { th_ycbcr_buffer yuv; th_decode_ycbcr_out(NULL, yuv); } EOF cc_check $THEORADEC_CFLAGS $THEORADEC_LIBS -ltheoradec && _theoradec=yes fi if test "$_theoradec" = yes ; then append_var LIBS "$THEORADEC_LIBS -ltheoradec" append_var INCLUDES "$THEORADEC_CFLAGS" fi define_in_config_if_yes "$_theoradec" 'USE_THEORADEC' if test ! "$_theoradec" = notsupported ; then echo "$_theoradec" fi # # Check for the AAC decoder # echocheck "libfaad" if test "$_faad" = auto ; then _faad=no cat > $TMPC << EOF #include int main(void) { NeAACDecGetCapabilities(); return 0; } EOF cc_check $FAAD_CFLAGS $FAAD_LIBS -lfaad && _faad=yes fi if test "$_faad" = yes ; then append_var LIBS "$FAAD_LIBS -lfaad" append_var INCLUDES "$FAAD_CFLAGS" fi define_in_config_if_yes "$_faad" 'USE_FAAD' echo "$_faad" # # Check for SEQ MIDI # echocheck "SEQ MIDI" if test "$_seq_midi" = auto ; then # TODO: Test for /dev/sequencer presence? Or maybe just for /dev ? # For now, we just always enable it when "posix" mode is on (backends # that do not want it can disable it by setting _seq_midi=no). _seq_midi="$_posix" fi define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI' echo "$_seq_midi" # # Check for sndio # echocheck "sndio" if test "$_sndio" = auto ; then _sndio=no cat > $TMPC << EOF #include int main(void) { struct sio_par par; sio_initpar(&par); return 0; } EOF cc_check $SNDIO_CFLAGS $SNDIO_LIBS -lsndio && _sndio=yes fi if test "$_sndio" = yes ; then append_var LIBS "$SNDIO_LIBS -lsndio" append_var INCLUDES "$SNDIO_CFLAGS" fi define_in_config_h_if_yes "$_sndio" 'USE_SNDIO' echo "$_sndio" # # Check for TiMidity(++) # echocheck "TiMidity" if test "$_timidity" = auto ; then # TODO: Is there a good possibility of auto detecting whether we # should include TiMidity support? It can only be used on Unix # currently so we use that as "detection" for now. _timidity="$_posix" fi define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY' echo "$_timidity" # # Check for ZLib # echocheck "zlib" if test "$_zlib" = auto ; then _zlib=no cat > $TMPC << EOF #include #include int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); } EOF cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes fi if test "$_zlib" = yes ; then append_var LIBS "$ZLIB_LIBS -lz" append_var INCLUDES "$ZLIB_CFLAGS" fi define_in_config_if_yes "$_zlib" 'USE_ZLIB' echo "$_zlib" # # Check for LibMPEG2 # echocheck "libmpeg2 >= 0.4.0" if test "$_mpeg2" = auto ; then _mpeg2=no cat > $TMPC << EOF typedef signed $type_1_byte int8_t; typedef signed $type_2_byte int16_t; typedef signed $type_4_byte int32_t; typedef unsigned $type_1_byte uint8_t; typedef unsigned $type_2_byte uint16_t; typedef unsigned $type_4_byte uint32_t; extern "C" { #include } int main(void) { #if MPEG2_RELEASE < MPEG2_VERSION(0, 4, 0) #error libmpeg2 version too low #endif /* mpeg2_state_t first appears in 0.4.0 */ mpeg2_state_t state; return 0; } EOF if test -n "$_host"; then # don't execute while cross compiling cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes else cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes cc_check_clean fi fi if test "$_mpeg2" = yes ; then append_var INCLUDES "$MPEG2_CFLAGS" append_var LIBS "$MPEG2_LIBS -lmpeg2" fi define_in_config_if_yes "$_mpeg2" 'USE_MPEG2' echo "$_mpeg2" # # Check for Sparkle if updates support is enabled # echocheck "Sparkle" if test "$_updates" = no; then _sparkle=no else if test "$_sparkle" = auto ; then _sparkle=no cat > $TMPC << EOF #include #include int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; } EOF cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes fi if test "$_sparkle" = yes ; then append_var LIBS "$SPARKLE_LIBS -framework Sparkle" append_var INCLUDES "$SPARKLE_CFLAGS" fi define_in_config_if_yes "$_sparkle" 'USE_SPARKLE' fi echo "$_sparkle" # # Check for libfluidsynth # echocheck "libfluidsynth" if test "$_fluidsynth" = auto ; then _fluidsynth=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes fi if test "$_fluidsynth" = yes ; then case $_host_os in mingw*) append_var LIBS "$FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm" ;; *) append_var LIBS "$FLUIDSYNTH_LIBS -lfluidsynth" ;; esac append_var INCLUDES "$FLUIDSYNTH_CFLAGS" fi define_in_config_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH' echo "$_fluidsynth" # # Check for readline if text_console is enabled # echocheck "readline" if test "$_text_console" = yes ; then _READLINE_LIBS="-lreadline" if test "$_readline" = auto ; then _readline=no cat > $TMPC << EOF #include #include #include int main(void) { char *x = readline(""); } EOF cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes if test "$_readline" = no ; then _READLINE_LIBS="-lreadline -ltermcap" cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes fi fi cc_check_clean echo "$_readline" else _readline=no echo "skipping (text console disabled)" fi if test "$_readline" = yes ; then append_var LIBS "$READLINE_LIBS $_READLINE_LIBS" append_var INCLUDES "$READLINE_CFLAGS" # # Check the type of rl_completion_entry_function. # It can be int(*)(const char *, int) or char *(*)(const char *, int). # cat > $TMPC << EOF #include #include #include int readline_completionFunction(const char *, int); int main(void) { char *x = readline(""); rl_completion_entry_function = &readline_completionFunction; } EOF cc_check -c && add_line_to_config_h '#define USE_READLINE_INT_COMPLETION' fi define_in_config_h_if_yes "$_readline" 'USE_READLINE' define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER' # # Check for Unity if taskbar integration is enabled # echocheck "libunity" if test "$_unix" = no || test "$_taskbar" = no; then _libunity=no else if test "$_libunity" = auto ; then case $_host_os in mingw*) # pkgconfig and unity are not supported on mingw _libunity=no ;; *) # Unity has a lots of dependencies, update the libs and cflags var with them LIBUNITY_LIBS="$LIBUNITY_LIBS `pkg-config --libs 'unity > 3.8.1' 2>> "$TMPLOG"`" LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS `pkg-config --cflags 'unity > 3.8.1' 2>> "$TMPLOG"`" _libunity=no cat > $TMPC << EOF #include int main(void) { unity_launcher_entry_get_for_desktop_id("scummvm.desktop"); return 0; } EOF cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes ;; esac fi if test "$_libunity" = yes ; then if test "$LIBUNITY_CFLAGS" = "" || test "$LIBUNITY_LIBS" = ""; then LIBUNITY_LIBS="$LIBUNITY_LIBS `pkg-config --libs 'unity > 3.8.1' 2>> "$TMPLOG"`" LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS `pkg-config --cflags 'unity > 3.8.1' 2>> "$TMPLOG"`" fi append_var LIBS "$LIBUNITY_LIBS" append_var INCLUDES "$LIBUNITY_CFLAGS" fi define_in_config_h_if_yes "$_libunity" 'USE_UNITY' fi echo "$_libunity" # # Check for FreeType2 to be present # if test "$_freetype2" != "no"; then # Look for the freetype-config script find_freetypeconfig if test -z "$_freetypeconfig"; then _freetype2=no else FREETYPE2_LIBS=`$_freetypeconfig --prefix="$_freetypepath" --libs` FREETYPE2_CFLAGS=`$_freetypeconfig --prefix="$_freetypepath" --cflags` if test "$_freetype2" = "auto"; then _freetype2=no cat > $TMPC << EOF #include #include FT_FREETYPE_H int main(int argc, char *argv[]) { FT_Library library; FT_Error error = FT_Init_FreeType(&library); FT_Done_FreeType(library); } EOF cc_check $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes fi if test "$_freetype2" = "yes"; then append_var LIBS "$FREETYPE2_LIBS" append_var INCLUDES "$FREETYPE2_CFLAGS" fi fi fi echocheck "FreeType2" echo "$_freetype2" define_in_config_if_yes "$_freetype2" "USE_FREETYPE2" # # Check for OpenGL (ES) # echocheck "OpenGL" case $_backend in openpandora) # Only enable OpenGL ES on the OpanPandora if --enable-opengl is passed in explicitly. if test "$_opengl" = yes ; then _opengl=yes _opengles=yes OPENGL_LIBS="-lGLES_CM -lEGL -lX11" OPENGL_CFLAGS="$OPENGL_LIBS" append_var LIBS "$OPENGL_LIBS" append_var INCLUDES "$OPENGL_CFLAGS" fi ;; esac if test "$_opengl" = auto ; then _opengl=no if test "$_backend" = "sdl" ; then # Try different header filenames # 1) GL/gl.h This is usually used on POSIX and Windows systems # 2) OpenGL/gl.h This is used on Mac OS X # 3) GLES/gl.h This is used for OpenGL ES 1.x for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do # Test the current header for OpenGL cat > $TMPC << EOF #include <$i> #include int main(void) { printf("ANTIVIRUS FALSE POSITIVE WORKAROUND"); return GL_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break # Test the current header for OpenGL ES cat > $TMPC << EOF #include <$i> int main(void) { return GL_OES_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break # Test the current header for OpenGL ES on SBCs (Raspberry Pi, Cubieboard, etc) cat > $TMPC << EOF #include <$i> int main(void) { return GL_VERSION_ES_CM_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break done fi fi if test "$_opengl" = yes ; then # Our simple test case cat > $TMPC << EOF int main(void) { return 0; } EOF _opengl=no # Try different library names if test "$_opengles" = "yes" ; then # 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile) # 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator # 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator _opengles=no for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes _opengles=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done else # 1) -framework OpenGL This is used on Mac OS X # 2) GL This is usually used on POSIX systems # 3) opengl32 This is used on Windows # # We try "-framework OpenGL" first here to assure it will always be # picked up by the configure script on Mac OS X, even when a libGL # exists. for lib in "-framework OpenGL" "-lGL" "-lopengl32"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done fi cc_check_clean if test "$_opengl" = yes ; then append_var LIBS "$OPENGL_LIBS" append_var INCLUDES "$OPENGL_CFLAGS" fi fi case $_host_os in tizen) # components live in non-standard locations so just assume sane SDK _opengl=yes _opengles=yes ;; esac if test "$_opengles" = "yes" ; then echo "yes (OpenGL ES)" else echo "$_opengl" fi define_in_config_if_yes "$_opengl" "USE_OPENGL" define_in_config_if_yes "$_opengles" "USE_GLES" # # Check for nasm # if test "$_have_x86" = yes ; then echocheck "nasm" if test "$_nasm" = no ; then echo "disabled" else IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR for path_dir in $_nasmpath; do if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then NASM="$path_dir/nasm$NATIVEEXEEXT" NASMFLAGS="-O1 -g" echo $NASM break fi done # fallback to the nasm compatible yasm if test x$NASM = x -o x$NASM = x'"$NASM"'; then for path_dir in $_nasmpath; do if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then NASM="$path_dir/yasm$NATIVEEXEEXT" NASMFLAGS="-a x86 -m x86" echo $NASM break fi done fi IFS="$ac_save_ifs" if test x$NASM = x -o x$NASM = x'"$NASM"'; then echo "not found" _nasm=no else case $_host_os in darwin*) append_var NASMFLAGS "-f macho" ;; mingw*) append_var NASMFLAGS "-f win32" ;; os2-emx*) append_var NASMFLAGS "-f aout" ;; *) append_var NASMFLAGS "-f elf" ;; esac _nasm=yes fi fi fi define_in_config_if_yes $_nasm 'USE_NASM' # # Enable vkeybd / keymapper / event recorder # define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD' define_in_config_if_yes $_keymapper 'ENABLE_KEYMAPPER' define_in_config_if_yes $_eventrec 'ENABLE_EVENTRECORDER' # # Check if the keymapper and the event recorder are enabled simultaneously # if test "$_keymapper" = yes ; then if test "$_eventrec" = yes ; then echo "ERROR: The keymapper and the event recorder cannot be enabled simultaneously currently, please disable one of the two" exit 1 fi fi # Check whether to build translation support # echo_n "Building translation support... " define_in_config_if_yes $_translation 'USE_TRANSLATION' if test "$_translation" = no ; then echo "no" else echo_n "yes (" if test "$_detectlang" != yes ; then cat > $TMPC << EOF #include int main(void) { setlocale(LC_ALL, ""); return 0; } EOF _detectlang=no cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes fi define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG' if test "$_detectlang" = yes ; then echo "with runtime language detection)" else echo "without runtime language detection)" fi fi # # Check whether to build taskbar integration support # echo_n "Building taskbar integration support... " if test "$_taskbar" = "no"; then echo "no" else case $_host_os in mingw*) append_var LIBS "-lole32 -luuid" echo "win32" _taskbar=yes ;; darwin*) echo "osx" _taskbar=yes ;; *) if test "$_libunity" = yes; then echo "unity" _taskbar=yes else echo "no" _taskbar=no fi ;; esac fi define_in_config_if_yes $_taskbar 'USE_TASKBAR' # # Check whether to build Bink video support # echo_n "Building Bink video support... " define_in_config_if_yes $_bink 'USE_BINK' echo "$_bink" # # Check whether to build updates support # echo_n "Building updates support... " define_in_config_if_yes $_updates 'USE_UPDATES' if test "$_updates" = yes; then if test "$_sparkle" = yes; then echo "Sparkle" else echo "$_updates" fi else echo "$_updates" fi # # Figure out installation directories # test "x$prefix" = xNONE && prefix=/usr/local test "x$exec_prefix" = xNONE && exec_prefix='${prefix}' case $_host_os in mingw*) # Windows stores all the external data files in executable file. ;; *) append_var DEFINES "-DDATA_PATH=\\\"$datadir\\\"" ;; esac case $_backend in openpandora) # Add ../plugins as a path so plugins can be found when running from a .PND. append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"../plugins\\\"" ;; maemo | webos) # The WebOS and Maemo apps want the plugins in the "lib" directory # without a scummvm sub directory. append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$libdir\\\"" ;; ps2) # PS2 bogus dir: it actually depends on launch medium append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"host:plugins\\\"" ;; *) append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\"" ;; esac # # Set variables for profiling. # We need to do it here to prevent mess-ups with the tests e.g. on the PSP # if test "$_enable_prof" = yes ; then append_var CXXFLAGS "-pg" append_var LDFLAGS "-pg" append_var DEFINES "-DENABLE_PROFILING" fi echo_n "Backend... " echo_n "$_backend" if test "$_backend" = "sdl" -a -n "$_sdlversion"; then echo_n " ($_sdlversion)" fi if test "$_nasm" = yes ; then echo_n ", assembly routines" fi if test "$_16bit" = yes ; then echo_n ", 16bit color" fi if test "$_savegame_timestamp" = yes ; then echo_n ", savegame timestamp" fi if test "$_build_scalers" = yes ; then if test "$_build_hq_scalers" = yes ; then echo_n ", HQ scalers" else echo_n ", scalers" fi fi if test "$_mt32emu" = yes ; then echo_n ", MT-32 emu" fi if test "$_text_console" = yes ; then echo_n ", text console" fi if test "$_vkeybd" = yes ; then echo_n ", virtual keyboard" fi if test "$_keymapper" = yes ; then echo_n ", keymapper" fi if test "$_eventrec" = yes ; then echo ", event recorder" else echo fi # # Some last-minute backend specific stuff, executed # after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup # case $_backend in android) # ssp at this point so the cxxtests link if test "$_debug_build" = yes; then append_var CXXFLAGS "-fstack-protector" else append_var CXXFLAGS "-fno-stack-protector" fi static_libs='' system_libs='' for lib in $LIBS; do case $lib in -lz|-lm|-ldl) system_libs="$system_libs $lib" ;; *) static_libs="$static_libs $lib" ;; esac done # -lgcc is carefully placed here - we want to catch # all toolchain symbols in *our* libraries rather # than pick up anything unhygenic from the Android libs. LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -llog -lGLESv1_CM" ;; n64) # Move some libs down here, otherwise some symbols requires by libvorbis aren't found # during linking stage append_var LIBS "-lc -lgcc -lnosys" ;; esac # # Engine selection # _engines_built_static="" _engines_built_dynamic="" _engines_skipped="" # Show a message if looping over engines takes longer than 5 secs sh -c " touch config.gnomes sleep 5 if test -f config.gnomes; then printf 'Employing little gnomes...' rm -f config.gnomes fi" 2>/dev/null & for engine in $_engines; do # Check whether all dependencies are available check_engine_deps $engine if test "`get_engine_sub $engine`" = "no" ; then # It's a main engine if test `get_engine_build $engine` = no ; then isbuilt=no else # If dynamic plugins aren't supported, mark # all the engines as static if test $_dynamic_modules = no ; then set_var _engine_${engine}_build "static" else # If it wasn't explicitly marked as static or # dynamic, use the configured default if test `get_engine_build $engine` = yes ; then set_var _engine_${engine}_build "${_plugins_default}" fi fi # Prepare the defines if test `get_engine_build $engine` = dynamic ; then isbuilt=DYNAMIC_PLUGIN else set_var _engine_${engine}_build "static" isbuilt=STATIC_PLUGIN fi fi else # It's a subengine, just say yes or no if test "`get_engine_build $engine`" = "no" ; then isbuilt=no else isbuilt=1 fi fi # Save the settings defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`" if test "$isbuilt" = "no" ; then add_line_to_config_mk "# $defname" else add_line_to_config_mk "$defname = $isbuilt" fi done # Sort engines to place our headline engine at start... # No technical reason, just historical convention headline_engine=scumm _sorted_engines="${headline_engine}" for engine in $_engines; do if test "${engine}" != "${headline_engine}" ; then _sorted_engines="${_sorted_engines} ${engine}" fi done # Prepare the information to be shown for engine in $_sorted_engines; do if test "`get_engine_sub $engine`" = "no" ; then # It's a main engine prepare_engine_build_strings $engine fi done # # Detection of WIP/unstable engines # for engine in $_engines; do engine_build=`get_engine_build $engine` engine_build_default=`get_engine_build_default $engine` if test $engine_build != no -a $engine_build_default = no ; then set_var _tainted_build "yes" fi done add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD' # Complete the message on slow systems if test -f config.gnomes ; then # Kill does not work well here as it produces nasty 'Killed' message rm -rf config.gnomes else echo " work is done" fi # # Show which engines ("frontends") are to be built # echo if test -n "$_engines_built_static" ; then echo "Engines (builtin):" echo "$_engines_built_static" | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_built_dynamic" ; then echo "Engines (plugins):" echo "$_engines_built_dynamic" | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_skipped" ; then echo "Engines Skipped:" echo "$_engines_skipped" | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_built_wip" ; then echo "WARNING: This ScummVM build contains the following UNSTABLE engines:" echo "$_engines_built_wip" | sed 's/@/\ /g s/#/ /g' fi echo echo "Creating config.h" cat > config.h << EOF /* This file is automatically generated by configure */ /* DO NOT EDIT MANUALLY */ #ifndef CONFIG_H #define CONFIG_H $_config_h_data /* Data types */ typedef unsigned $type_1_byte byte; typedef unsigned int uint; typedef unsigned $type_1_byte uint8; typedef unsigned $type_2_byte uint16; typedef unsigned $type_4_byte uint32; typedef signed $type_1_byte int8; typedef signed $type_2_byte int16; typedef signed $type_4_byte int32; EOF if test -n "$_def_64bit_type_unsigned" ; then cat >> config.h << EOF /* 64-bit stuff */ $_def_64bit_type_signed #if defined(__APPLE__) && !defined(__ppc__) #ifndef _UINT64 #define _UINT64 $_def_64bit_type_unsigned #endif #else $_def_64bit_type_unsigned #endif #define HAVE_INT64 EOF fi cat >> config.h << EOF #endif /* CONFIG_H */ EOF echo "Creating config.mk" cat > config.mk << EOF # -------- Generated by configure ----------- CXX := $CXX CXXFLAGS := $CXXFLAGS LD := $LD LIBS += $LIBS RANLIB := $_ranlib STRIP := $_strip AR := $_ar AS := $_as ASFLAGS := $ASFLAGS WINDRES := $_windres WINDRESFLAGS := $WINDRESFLAGS STAGINGPATH=$_stagingpath WIN32PATH=$_win32path AMIGAOSPATH=$_amigaospath STATICLIBPATH=$_staticlibpath ABI := $ABI BACKEND := $_backend MODULES += $MODULES MODULE_DIRS += $MODULE_DIRS EXEPRE := $HOSTEXEPRE EXEEXT := $HOSTEXEEXT NASM := $NASM NASMFLAGS := $NASMFLAGS prefix = $prefix exec_prefix = $exec_prefix bindir = $bindir libdir = $libdir datarootdir = $datarootdir datadir = $datadir mandir = $mandir docdir = $docdir $_config_mk_data INCLUDES += $INCLUDES OBJS += $OBJS DEFINES += $DEFINES LDFLAGS += $LDFLAGS $_mak_plugins port_mk = $_port_mk SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS SAVED_LDFLAGS := $SAVED_LDFLAGS SAVED_CXX := $SAVED_CXX SAVED_CXXFLAGS := $SAVED_CXXFLAGS SAVED_CPPFLAGS := $SAVED_CPPFLAGS SAVED_ASFLAGS := $SAVED_ASFLAGS SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS SAVED_SDL_CONFIG := $SAVED_SDL_CONFIG EOF # # Create a custom Makefile when building outside the source tree # TODO: Add a better check than just looking for 'Makefile' # if test ! -f Makefile.common ; then echo "Creating Makefile" cat > Makefile << EOF # -------- Generated by configure ----------- srcdir = $_srcdir vpath %.h \$(srcdir) vpath %.cpp \$(srcdir) vpath %.c \$(srcdir) vpath %.m \$(srcdir) vpath %.mm \$(srcdir) vpath %.asm \$(srcdir) vpath %.s \$(srcdir) vpath %.S \$(srcdir) include \$(srcdir)/Makefile EOF fi # Ensure engines folder exists prior to trying to generate # files into it (used for out-of-tree-builds) mkdir -p engines echo "Creating engines/engines.mk" cat > engines/engines.mk << EOF # This file is automatically generated by configure # DO NOT EDIT MANUALLY # This file is being included by "Makefile.common" EOF for engine in $_sorted_engines; do j=`echo $engine | tr '[:lower:]' '[:upper:]'` if test "`get_engine_sub $engine`" = "no" ; then # main engine cat >> engines/engines.mk << EOF ifdef ENABLE_$j DEFINES += -DENABLE_$j=\$(ENABLE_$j) MODULES += engines/$engine EOF for subeng in `get_engine_subengines $engine` ; do k=`echo $subeng | tr '[:lower:]' '[:upper:]'` cat >> engines/engines.mk << EOF ifdef ENABLE_$k DEFINES += -DENABLE_$k endif EOF done cat >> engines/engines.mk << EOF endif EOF fi done echo "Creating engines/plugins_table.h" cat > engines/plugins_table.h << EOF /* This file is automatically generated by configure */ /* DO NOT EDIT MANUALLY */ // This file is being included by "base/plugins.cpp" EOF for engine in $_sorted_engines; do if test "`get_engine_sub $engine`" = "no" ; then j=`echo $engine | tr '[:lower:]' '[:upper:]'` cat >> engines/plugins_table.h << EOF #if PLUGIN_ENABLED_STATIC($j) LINK_PLUGIN($j) #endif EOF fi done