#!/bin/sh # # configure -- custom configure script for ScummVM. # # ScummVM is the legal property of its developers, whose names # are too numerous to list here. Please refer to the COPYRIGHT # file distributed with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # $URL$ # $Id$ # Save the current environment variables for next runs SAVED_CONFIGFLAGS=$@ SAVED_LDFLAGS=$LDFLAGS SAVED_CXX=$CXX SAVED_CXXFLAGS=$CXXFLAGS SAVED_CPPFLAGS=$CPPFLAGS SAVED_ASFLAGS=$ASFLAGS SAVED_WINDRESFLAGS=$WINDRESFLAGS # Use environment vars if set CXXFLAGS="$CXXFLAGS $CPPFLAGS" # Backslashes into forward slashes: # The following OS/2 specific code is performed to deal with handling of backslashes by ksh. # Borrowed from the Sane configure script if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then ac_save_IFS="$IFS" IFS="\\" ac_TEMP_PATH= for ac_dir in $PATH; do IFS=$ac_save_IFS if test -z "$ac_TEMP_PATH"; then ac_TEMP_PATH="$ac_dir" else ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir" fi done PATH="$ac_TEMP_PATH" export PATH unset ac_TEMP_PATH fi set_var() { eval ${1}='${2}' } get_var() { eval echo \$${1} } # Add an engine: id name build subengines add_engine() { _engines="${_engines} ${1}" set_var _engine_${1}_name "${2}" set_var _engine_${1}_build "${3}" set_var _engine_${1}_subengines "${4}" for sub in ${4}; do set_var _engine_${sub}_sub "yes" done } add_engine scumm "SCUMM" yes "scumm_7_8 he" add_engine scumm_7_8 "v7 & v8 games" yes add_engine he "HE71+ games" yes add_engine agi "AGI" yes add_engine agos "AGOS" yes "agos2" add_engine agos2 "AGOS 2 games" yes add_engine cine "Cinematique evo 1" yes add_engine cruise "Cinematique evo 2" yes add_engine draci "Dragon History" yes add_engine drascula "Drascula: The Vampire Strikes Back" yes add_engine gob "Gobli*ns" yes add_engine groovie "Groovie" yes "groovie2" add_engine groovie2 "Groovie 2 games" no add_engine hugo "Hugo Trilogy" no add_engine kyra "Legend of Kyrandia" yes "lol" add_engine lol "Lands of Lore" no add_engine lastexpress "The Last Express" no add_engine lure "Lure of the Temptress" yes add_engine m4 "M4/MADS" no add_engine made "MADE" yes add_engine mohawk "Mohawk" no add_engine parallaction "Parallaction" yes add_engine queen "Flight of the Amazon Queen" yes add_engine saga "SAGA" yes "ihnm saga2" add_engine ihnm "IHNM" yes add_engine saga2 "SAGA 2 games" no add_engine sci "SCI" yes "sci32" add_engine sci32 "SCI32 games" no add_engine sky "Beneath a Steel Sky" yes add_engine sword1 "Broken Sword" yes add_engine sword2 "Broken Sword II" yes add_engine sword25 "Broken Sword 2.5" no add_engine teenagent "Teen Agent" yes add_engine testbed "TestBed: the Testing framework" no add_engine tinsel "Tinsel" yes add_engine toon "Toonstruck" no add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes add_engine tucker "Bud Tucker in Double Trouble" yes # # Default settings # # Default lib behaviour yes/no/auto _vorbis=auto _tremor=auto _flac=auto _mad=auto _alsa=auto _seq_midi=auto _timidity=auto _zlib=auto _mpeg2=no _png=auto _theoradec=auto _fluidsynth=auto _16bit=auto _opengl=auto _opengles=auto _readline=auto # Default option behaviour yes/no _debug_build=auto _release_build=auto _text_console=no _mt32emu=yes _build_scalers=yes _build_hq_scalers=yes _indeo3=auto _enable_prof=no _unix=no _global_constructors=no _elf_loader=no # Default vkeybd/keymapper options _vkeybd=no _keymapper=no # GUI translation options _translation=yes # Default platform settings _backend=sdl _endian=unknown _need_memalign=no _have_x86=no _verbose_build=no _dynamic_modules=no _plugins_default=static _nasm=auto # Default commands _ranlib=ranlib _strip=strip _ar="ar cru" _as="as" _windres=windres _win32path="C:/scummvm" _aos4path="Games:ScummVM" _staticlibpath=/sw _sdlconfig=sdl-config _sdlpath="$PATH" _nasmpath="$PATH" NASMFLAGS="" NASM="" # Directories for installing ScummVM. # This list is closely based on what GNU autoconf does, # although the default value for datadir differs. # Like GNU autoconf, we distinguish datadir and datarootdir # to make it possible to change e.g. the location of the # man pages independently of that of the engine data files, # which are placed inside $datadir/scummvm prefix=NONE exec_prefix=NONE bindir='${exec_prefix}/bin' libdir='${exec_prefix}/lib' datarootdir='${prefix}/share' datadir='${datarootdir}/scummvm' mandir='${datarootdir}/man' docdir='${datarootdir}/doc/scummvm' #localedir='${datarootdir}/locale' # For cross compiling _host="" _host_cpu="" _host_vendor="" _host_os="" _host_alias="" _srcdir=`dirname $0` _port_mk="ports.mk" # Use temp files in the build directory TMPO=./scummvm-conf TMPC=${TMPO}.cpp TMPLOG=config.log cc_check_no_clean() { echo >> "$TMPLOG" cat "$TMPC" >> "$TMPLOG" echo >> "$TMPLOG" echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG" rm -f "$TMPO$HOSTEXEEXT" ( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1 TMP="$?" echo "return code: $TMP" >> "$TMPLOG" echo >> "$TMPLOG" return "$TMP" } cc_check_clean() { rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@" } cc_check() { cc_check_no_clean "$@" TMP="$?" cc_check_clean return "$TMP" } cc_check_define() { cat > $TMPC << EOF int main(void) { #ifndef $1 syntax error #endif return 0; } EOF cc_check -c return $? } gcc_get_define() { # Note: The AmigaOS compiler doesn't like the "-" input file, so a real file # is used instead rm -f $TMPC touch $TMPC $CXX -dM -E $TMPC | fgrep "$1" | head -n1 | cut -d ' ' -f 3- rm -f $TMPC } # # Function to provide echo -n for bourne shells that don't have it # echo_n() { printf "$@" } echocheck() { echo_n "Checking for $@... " } # Add a line of data to config.mk. add_line_to_config_mk() { _config_mk_data="$_config_mk_data"' '"$1" } # Add a line of data to config.h. add_line_to_config_h() { _config_h_data="$_config_h_data"' '"$1" } # Conditionally add a line of data to config.h. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "$2" else add_line_to_config_h "/* $2 */" fi } # Conditionally add a line of data to config.mk. Takes two parameters: # The first one can be set to 'no' to "comment out" the line, i.e. # make it ineffective, use 'yes' otherwise. # The second param is the line to insert. add_to_config_mk_if_yes() { if test "$1" = yes ; then add_line_to_config_mk "$2" else add_line_to_config_mk "# $2" fi } # Conditionally add a '#define' line to config.h. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h, otherwise "#undef $2". define_in_config_h_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" else add_line_to_config_h "#undef $2" fi } # Conditionally add definitions to config.h and config.mk. Takes two parameters: # The first one can be set to 'yes' or 'no'. If 'yes' is used, then # the line "#define $2" is added to config.h and "$2 = 1" to config.mk. # Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk define_in_config_if_yes() { if test "$1" = yes ; then add_line_to_config_h "#define $2" add_line_to_config_mk "$2 = 1" else add_line_to_config_h "#undef $2" add_line_to_config_mk "# $2 = 1" fi } # # Determine sdl-config # # TODO: small bit of code to test sdl usability find_sdlconfig() { echo_n "Looking for sdl-config... " sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config" _sdlconfig= IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR" for path_dir in $_sdlpath; do #reset separator to parse sdlconfigs IFS=":" for sdlconfig in $sdlconfigs; do if test -f "$path_dir/$sdlconfig" ; then _sdlconfig="$path_dir/$sdlconfig" echo $_sdlconfig # Save the prefix _sdlpath=$path_dir if test `basename $path_dir` = bin ; then _sdlpath=`dirname $path_dir` fi # break at first sdl-config found in path break 2 fi done done IFS="$ac_save_ifs" if test -z "$_sdlconfig"; then echo "none found!" exit 1 fi } # # Determine extension used for executables # get_system_exe_extension() { case $1 in arm-riscos) _exeext=",ff8" ;; dreamcast | ds | gamecube | n64 | ps2 | psp | wii) _exeext=".elf" ;; gph-linux) _exeext=".gph" ;; mingw* | *os2-emx | wince) _exeext=".exe" ;; *) _exeext="" ;; esac } # # Generic options functions # # Show the configure help line for an option option_help() { tmpopt=`echo $1 | sed 's/_/-/g'` option=`echo "--${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"` echo " ${option} ${2}" } # Show an error about an unknown option option_error() { echo "error: unrecognised option: $ac_option Try \`$0 --help' for more information." >&2 exit 1 } # # Engine handling functions # # Get the name of the engine get_engine_name() { get_var _engine_$1_name } # Will this engine be built? get_engine_build() { get_var _engine_$1_build } # Get the subengines get_engine_subengines() { get_var _engine_$1_subengines } # Ask if this is a subengine get_engine_sub() { sub=`get_var _engine_$1_sub` if test -z "$sub" ; then sub=no fi echo $sub } # Enable *all* engines engine_enable_all() { for engine in $_engines; do set_var _engine_${engine}_build "yes" done } # Disable *all* engines engine_disable_all() { for engine in $_engines; do set_var _engine_${engine}_build "no" done } # Enable the given engine engine_enable() { # Get the parameter if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then eng=`echo $1 | cut -d '=' -f 1` opt=`echo $1 | cut -d '=' -f 2` else eng=$1 opt=yes fi engine=`echo $eng | sed 's/-/_/g'` # Filter the parameter for the subengines if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then option_error return fi if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "$opt" else option_error fi else option_error fi } # Disable the given engine engine_disable() { # Filter malformed options if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then option_error return fi engine=`echo $1 | sed 's/-/_/g'` if test "`get_engine_name ${engine}`" != "" ; then set_var _engine_${engine}_build "no" else option_error fi } # Show the configure help line for a given engine show_engine_help() { if test `get_engine_build $1` = yes ; then option="disable" do="don't " else option="enable" do="" fi name=`get_engine_name $1` option_help ${option}-${1} "${do}build the ${name} engine" for sub in `get_engine_subengines $1`; do show_subengine_help $sub $1 done } # Show the configure help line for a given subengine show_subengine_help() { if test `get_engine_build $1` = yes ; then option="disable" do="exclude" else option="enable" do="include" fi name=`get_engine_name $1` parent=`get_engine_name $2` option_help ${option}-${1} "${do} the ${name} in ${parent} engine" } # Prepare the strings about the engines to build prepare_engine_build_strings() { string=`get_engine_build_string $1 static` if test -n "$string" ; then _engines_built_static="${_engines_built_static}#$string@" fi string=`get_engine_build_string $1 dynamic` if test -n "$string" ; then _engines_built_dynamic="${_engines_built_dynamic}#$string@" fi string=`get_engine_build_string $1 no` if test -n "$string" ; then _engines_skipped="${_engines_skipped}#$string@" fi } # Get the string about building an engine get_engine_build_string() { engine_string="" engine_build=`get_engine_build $1` show=no # Check if the current engine should be shown for the current status if test $engine_build = $2 ; then show=yes else # Test for disabled sub-engines if test $2 = no ; then for subeng in `get_engine_subengines $1` ; do if test `get_engine_build $subeng` = no ; then engine_build=no show=yes fi done fi fi # Convert static/dynamic to yes to ease the check of subengines if test $engine_build != no ; then engine_build=yes fi # The engine should be shown, build the string if test $show = yes ; then build_string_func=get_${1}_build_string if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then engine_string=`$build_string_func $1 $engine_build` else engine_string=`get_subengines_build_string $1 $engine_build` fi engine_string="`get_engine_name $1` $engine_string" fi echo $engine_string } # Get the string about building subengines get_subengines_build_string() { all=yes subengine_string=$3 for subeng in `get_engine_subengines $1` ; do if test `get_engine_build $subeng` = $2 ; then subengine_string="$subengine_string [`get_engine_name $subeng`]" else all=no fi done if test $2 != no ; then if test -n "$subengine_string" ; then if test $all = yes ; then subengine_string="[all games]" fi fi fi echo $subengine_string } # Engine specific build strings get_scumm_build_string() { if test `get_engine_build $1` != no ; then if test $2 != no ; then base="[v0-v6 games]" fi get_subengines_build_string $1 $2 "$base" fi } get_saga_build_string() { if test `get_engine_build $1` != no ; then if test $2 != no ; then base="[ITE]" fi get_subengines_build_string $1 $2 "$base" fi } # # Greet user # echo "Running ScummVM configure..." echo "Configure run on" `date` > $TMPLOG # # Check any parameters we received # # TODO: # * Change --disable-mad / --enable-mad to the way it's done in autoconf: # That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people # who have Mad/Vorbis/ALSA installed in a non-standard locations. # for parm in "$@" ; do if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then for engine in $_engines; do if test `get_engine_sub $engine` = no ; then engines_help="$engines_help`show_engine_help $engine` " fi done cat << EOF Usage: $0 [OPTIONS]... Configuration: -h, --help display this help and exit --backend=BACKEND backend to build (android, dc, dingux, ds, gp2x, gph, iphone, linuxmoto, maemo, n64, null, openpandora, ps2, psp, samsungtv, sdl, symbian, wii, wince) [sdl] Installation directories: --prefix=PREFIX install architecture-independent files in PREFIX [/usr/local] --exec-prefix=EPREFIX install architecture-dependent files in EPREFIX [PREFIX] By default, \`make install' will install all the files in \`/usr/local/bin', \`/usr/local/lib' etc. You can specify an installation prefix other than \`/usr/local' using \`--prefix', for instance \`--prefix=\$HOME'. For better control, use the options below. Fine tuning of the installation directories: --bindir=DIR user executables [EPREFIX/bin] --libdir=DIR object code libraries [EPREFIX/lib] --datarootdir=DIR read-only arch.-independent data root [PREFIX/share] --datadir=DIR read-only architecture-independent data [DATAROOTDIR/scummvm] --mandir=DIR man documentation [DATAROOTDIR/man] --docdir=DIR documentation root [DATAROOTDIR/doc/scummvm] Special configuration feature: --host=HOST cross-compile to target HOST (arm-linux, ...) special targets: android for Android caanoo for Caanoo dingux for Dingux dreamcast for Sega Dreamcast ds for Nintendo DS gamecube for Nintendo GameCube gp2x for GP2X gp2xwiz for GP2X Wiz iphone for Apple iPhone linupy for Yopy PDA motoezx for MotoEZX motomagx for MotoMAGX n64 for Nintendo 64 openpandora for OpenPandora ps2 for PlayStation 2 psp for PlayStation Portable samsungtv for Samsung TV wii for Nintendo Wii wince for Windows CE Game engines: --enable-all-engines enable all engines --disable-all-engines disable all engines $engines_help Optional Features: --disable-debug disable building with debugging symbols --enable-Werror treat warnings as errors --enable-release enable building in release mode (this activates optimizations) --enable-profiling enable profiling --enable-plugins enable the support for dynamic plugins --default-dynamic make plugins dynamic by default --disable-mt32emu don't enable the integrated MT-32 emulator --disable-16bit don't enable 16bit color support --disable-scalers exclude scalers --disable-hq-scalers exclude HQ2x and HQ3x scalers --disable-translation don't build support for translated messages --enable-text-console use text console instead of graphical console --enable-verbose-build enable regular echoing of commands during build process Optional Libraries: --with-alsa-prefix=DIR Prefix where alsa is installed (optional) --disable-alsa disable ALSA midi sound support [autodetect] --with-ogg-prefix=DIR Prefix where libogg is installed (optional) --with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional) --disable-vorbis disable Ogg Vorbis support [autodetect] --with-tremor-prefix=DIR Prefix where tremor is installed (optional) --disable-tremor disable tremor support [autodetect] --with-mad-prefix=DIR Prefix where libmad is installed (optional) --disable-mad disable libmad (MP3) support [autodetect] --with-flac-prefix=DIR Prefix where libFLAC is installed (optional) --disable-flac disable FLAC support [autodetect] --with-zlib-prefix=DIR Prefix where zlib is installed (optional) --disable-zlib disable zlib (compression) support [autodetect] --with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional) --enable-mpeg2 enable mpeg2 codec for cutscenes [no] --with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional) --disable-opengl disable OpenGL (ES) support [autodetect] --disable-indeo3 disable Indeo3 decoder [autodetect] --with-png-prefix=DIR Prefix where libpng is installed (optional) --disable-png disable PNG decoder [autodetect] --with-theoradec-prefix=DIR Prefix where libtheoradec is installed (optional) --disable-theoradec disable Theora decoder [autodetect] --with-fluidsynth-prefix=DIR Prefix where libfluidsynth is installed (optional) --disable-fluidsynth disable fluidsynth MIDI driver [autodetect] --with-sdl-prefix=DIR Prefix where the sdl-config script is installed (optional) --with-nasm-prefix=DIR Prefix where nasm executable is installed (optional) --disable-nasm disable assembly language optimizations [autodetect] --with-readline-prefix=DIR Prefix where readline is installed (optional) --disable-readline disable readline support in text console [autodetect] Some influential environment variables: LDFLAGS linker flags, e.g. -L if you have libraries in a nonstandard directory CXX C++ compiler command CXXFLAGS C++ compiler flags CPPFLAGS C++ preprocessor flags, e.g. -I if you have headers in a nonstandard directory ASFLAGS assembler flags WINDRESFLAGS Windows resource compiler flags EOF exit 0 fi done # for parm in ... for ac_option in $@; do case "$ac_option" in --disable-16bit) _16bit=no ;; --disable-scalers) _build_scalers=no ;; --disable-hq-scalers) _build_hq_scalers=no ;; --enable-alsa) _alsa=yes ;; --disable-alsa) _alsa=no ;; --enable-seq-midi) _seq_midi=yes ;; --disable-seq-midi) _seq_midi=no ;; --enable-timidity) _timidity=yes ;; --disable-timidity) _timidity=no ;; --enable-vorbis) _vorbis=yes ;; --disable-vorbis) _vorbis=no ;; --enable-tremor) _tremor=yes ;; --disable-tremor) _tremor=no ;; --enable-flac) _flac=yes ;; --disable-flac) _flac=no ;; --enable-mad) _mad=yes ;; --disable-mad) _mad=no ;; --enable-zlib) _zlib=yes ;; --disable-zlib) _zlib=no ;; --enable-nasm) _nasm=yes ;; --disable-nasm) _nasm=no ;; --enable-mpeg2) _mpeg2=yes ;; --disable-indeo3) _indeo3=no ;; --enable-indeo3) _indeo3=yes ;; --disable-png) _png=no ;; --enable-png) _png=yes ;; --disable-theoradec) _theoradec=no ;; --enable-theoradec) _theoradec=yes ;; --disable-fluidsynth) _fluidsynth=no ;; --enable-readline) _readline=yes ;; --disable-readline) _readline=no ;; --enable-opengl) _opengl=yes ;; --disable-opengl) _opengl=no ;; --enable-verbose-build) _verbose_build=yes ;; --enable-plugins) _dynamic_modules=yes ;; --default-dynamic) _plugins_default=dynamic ;; --enable-mt32emu) _mt32emu=yes ;; --disable-mt32emu) _mt32emu=no ;; --enable-translation) _translation=yes ;; --disable-translation) _translation=no ;; --enable-vkeybd) _vkeybd=yes ;; --disable-vkeybd) _vkeybd=no ;; --enable-keymapper) _keymapper=yes ;; --disable-keymapper) _keymapper=no ;; --enable-text-console) _text_console=yes ;; --disable-text-console) _text_console=no ;; --with-fluidsynth-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLUIDSYNTH_CFLAGS="-I$arg/include" FLUIDSYNTH_LIBS="-L$arg/lib" ;; --with-mpeg2-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` MPEG2_CFLAGS="-I$arg/include" MPEG2_LIBS="-L$arg/lib" ;; --with-alsa-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` ALSA_CFLAGS="-I$arg/include" ALSA_LIBS="-L$arg/lib" ;; --with-ogg-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` OGG_CFLAGS="-I$arg/include" OGG_LIBS="-L$arg/lib" ;; --with-vorbis-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` VORBIS_CFLAGS="-I$arg/include" VORBIS_LIBS="-L$arg/lib" ;; --with-tremor-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` TREMOR_CFLAGS="-I$arg/include" TREMOR_LIBS="-L$arg/lib" ;; --with-flac-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` FLAC_CFLAGS="-I$arg/include" FLAC_LIBS="-L$arg/lib" ;; --with-mad-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` MAD_CFLAGS="-I$arg/include" MAD_LIBS="-L$arg/lib" ;; --with-png-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` PNG_CFLAGS="-I$arg/include" PNG_LIBS="-L$arg/lib" ;; --with-theoradec-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` THEORADEC_CFLAGS="-I$arg/include" THEORADEC_LIBS="-L$arg/lib" ;; --with-zlib-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` ZLIB_CFLAGS="-I$arg/include" ZLIB_LIBS="-L$arg/lib" ;; --with-readline-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` READLINE_CFLAGS="-I$arg/include" READLINE_LIBS="-L$arg/lib" ;; --with-opengl-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` OPENGL_CFLAGS="-I$arg/include" OPENGL_LIBS="-L$arg/lib" ;; --backend=*) _backend=`echo $ac_option | cut -d '=' -f 2` ;; --enable-debug) _debug_build=yes ;; --disable-debug) _debug_build=no ;; --enable-Werror) CXXFLAGS="$CXXFLAGS -Werror" ;; --enable-release) _release_build=yes ;; --disable-release) _release_build=no ;; --enable-profiling) _enable_prof=yes ;; --with-sdl-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` _sdlpath="$arg:$arg/bin" ;; --with-nasm-prefix=*) arg=`echo $ac_option | cut -d '=' -f 2` _nasmpath="$arg:$arg/bin" ;; --with-staticlib-prefix=*) _staticlibpath=`echo $ac_option | cut -d '=' -f 2` ;; --host=*) _host=`echo $ac_option | cut -d '=' -f 2` ;; --prefix=*) prefix=`echo $ac_option | cut -d '=' -f 2` ;; --exec-prefix=*) exec_prefix=`echo $ac_option | cut -d '=' -f 2` ;; --bindir=*) bindir=`echo $ac_option | cut -d '=' -f 2` ;; --libdir=*) libdir=`echo $ac_option | cut -d '=' -f 2` ;; --datarootdir=*) datarootdir=`echo $ac_option | cut -d '=' -f 2` ;; --datadir=*) datadir=`echo $ac_option | cut -d '=' -f 2` ;; --mandir=*) mandir=`echo $ac_option | cut -d '=' -f 2` ;; --docdir=*) docdir=`echo $ac_option | cut -d '=' -f 2` ;; --enable-all-engines) engine_enable_all ;; --disable-all-engines) engine_disable_all ;; --enable-*) engine_enable `echo $ac_option | cut -d '-' -f 4-` ;; --disable-*) engine_disable `echo $ac_option | cut -d '-' -f 4-` ;; *) option_error ;; esac; done; guessed_host=`$_srcdir/config.guess` get_system_exe_extension $guessed_host NATIVEEXEEXT=$_exeext case $_host in android) _host_os=android _host_cpu=arm _host_alias=arm-oe-linux-androideabi ;; arm-riscos) _host_os=riscos _host_cpu=arm ;; caanoo) _host_os=gph-linux _host_cpu=arm _host_alias=arm-none-linux-gnueabi if test "$_debug_build" = auto; then # If you want to debug on the Caanoo use '--disable-release --enable-debug' _debug_build=no fi if test "$_release_build" = auto; then # Enable release build by default. _release_build=yes fi ;; dingux) _host_os=linux _host_cpu=mipsel _host_alias=mipsel-linux ;; dreamcast) _host_os=dreamcast _host_cpu=sh _host_alias=sh-elf CXXFLAGS="$CXXFLAGS -ml -m4-single-only" LDFLAGS="$LDFLAGS -ml -m4-single-only" ;; 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This also # makes it possible to use -Wuninitialized, so let's do that. # We will also add a define, which indicates we are doing # an build for a release version. CXXFLAGS="$CXXFLAGS -O2 -Wuninitialized -DRELEASE_BUILD" fi # # Determine extension used for executables # get_system_exe_extension $_host_os HOSTEXEEXT=$_exeext # # Determine separator used for $PATH # case $_host_os in os2-emx*) SEPARATOR=";" ;; *) SEPARATOR=":" ;; esac # # Platform specific sanity checks # case $_host_os in android) if test -z "$ANDROID_SDK"; then echo "Please set ANDROID_SDK in your environment. export ANDROID_SDK=" exit 1 fi ;; ds | gamecube | wii) if test -z "$DEVKITPRO"; then echo "Please set DEVKITPRO in your environment. export DEVKITPRO=" exit 1 fi ;; n64) if test -z "$N64SDK"; then echo "Please set N64SDK in your environment. export N64SDK=" exit 1 fi ;; ps2) if test -z "$PS2SDK"; then echo "Please set PS2SDK in your environment. export PS2SDK=" exit 1 fi ;; psp) PSPSDK=`psp-config --pspsdk-path` if test -z "$PSPSDK"; then echo "Please set the path to PSPSDK in your environment." exit 1 fi ;; *) ;; esac # # Determine the C++ compiler # echo_n "Looking for C++ compiler... 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" cat > tmp_endianness_check.cpp << EOF short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 }; short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 }; void _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; } short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 }; short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 }; void _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; } int main() { _ascii (); _ebcdic (); return 0; } EOF $CXX $CXXFLAGS -c -o $TMPO.o tmp_endianness_check.cpp if strings $TMPO.o | grep BIGenDianSyS >/dev/null; then _endian=big else _endian=little fi echo $_endian; cc_check_clean tmp_endianness_check.cpp # # Determine a data type with the given length # find_type_with_size() { for datatype in int short char long unknown; do cat > tmp_find_type_with_size.cpp << EOF typedef $datatype ac__type_sizeof_; int main() { static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)]; test_array [0] = 0; return 0; } EOF if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp 2>/dev/null ; then break else if test "$datatype" = "unknown"; then echo "couldn't find data type with $1 bytes" exit 1 fi continue fi done cc_check_clean tmp_find_type_with_size.cpp echo $datatype } # # Determine data type sizes # echo_n "Type with 1 byte... 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Consider using MinGW. exit 1 ;; darwin*) DEFINES="$DEFINES -DMACOSX" LIBS="$LIBS -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI" add_line_to_config_mk 'MACOSX = 1' _unix=yes ;; dreamcast) DEFINES="$DEFINES -D__DC__ -DNONSTANDARD_PORT" ;; ds) # TODO Nintendo DS DEFINES="$DEFINES -D__DS__ -DNDS -DARM9 -DARM -DNONSTANDARD_PORT" CXXFLAGS="$CXXFLAGS -isystem $DEVKITPRO/libnds/include -isystem $DEVKITPRO/devkitARM/arm-eabi/include" CXXFLAGS="$CXXFLAGS -mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer -mthumb-interwork" CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fno-strict-aliasing" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" LDFLAGS="$LDFLAGS -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt" if test "$_dynamic_modules" = no ; then LDFLAGS="$LDFLAGS -Wl,--gc-sections" else LDFLAGS="$LDFLAGS -Wl,--retain-symbols-file,ds.syms" fi LDFLAGS="$LDFLAGS -L$DEVKITPRO/libnds/lib" LIBS="$LIBS -lnds9" ;; freebsd*) LDFLAGS="$LDFLAGS -L/usr/local/lib" CXXFLAGS="$CXXFLAGS -I/usr/local/include" _unix=yes ;; gamecube) CXXFLAGS="$CXXFLAGS -Os -mogc -mcpu=750 -meabi -mhard-float" CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) LDFLAGS="$LDFLAGS -mogc -mcpu=750 -L$DEVKITPRO/libogc/lib/cube -logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it LDFLAGS="$LDFLAGS -Wl,--no-gc-sections" fi ;; haiku*) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lnetwork for the timidity MIDI driver LIBS="$LIBS -lnetwork" CXXFLAGS="$CXXFLAGS -fhuge-objects" _unix=yes _seq_midi=no ;; irix*) DEFINES="$DEFINES -DIRIX -DSYSTEM_NOT_SUPPORTING_D_TYPE" LIBS="$LIBS -lmd -lfastm -lm" _ranlib=: _unix=yes ;; linux* | uclinux*) # When not cross-compiling, enable large file support, but don't # care if getconf doesn't exist or doesn't recognize LFS_CFLAGS. if test -z "$_host"; then CXXFLAGS="$CXXFLAGS $(getconf LFS_CFLAGS 2>/dev/null)" fi _unix=yes ;; mingw*) DEFINES="$DEFINES -DWIN32 -D__USE_MINGW_ANSI_STDIO=0" LIBS="$LIBS -lmingw32 -lwinmm" OBJS="$OBJS scummvmico.o" add_line_to_config_mk 'WIN32 = 1' ;; mint*) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" _unix=yes ;; n64) DEFINES="$DEFINES -D__N64__ -DLIMIT_FPS -DNONSTANDARD_PORT" DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER -DDISABLE_COMMAND_LINE" DEFINES="$DEFINES -DDISABLE_FANCY_THEMES -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE" ;; os2-emx*) _unix=yes # FIXME??? Why?? ;; ps2) # TODO ps2 CXXFLAGS="$CXXFLAGS -G2" DEFINES="$DEFINES -D_EE -D__PLAYSTATION2__" ;; psp) CXXFLAGS="$CXXFLAGS -O3 -I$PSPSDK/include -D_PSP_FW_VERSION=150" ;; solaris*) DEFINES="$DEFINES -DSOLARIS -DSYSTEM_NOT_SUPPORTING_D_TYPE" # Needs -lbind -lsocket for the timidity MIDI driver LIBS="$LIBS -lnsl -lsocket" _unix=yes ;; wii) CXXFLAGS="$CXXFLAGS -Os -mrvl -mcpu=750 -meabi -mhard-float" CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched" CXXFLAGS="$CXXFLAGS -fuse-cxa-atexit" CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include" # libogc is required to link the cc tests (includes _start()) LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -L$DEVKITPRO/libogc/lib/wii -logc" if test "$_dynamic_modules" = "yes" ; then # retarded toolchain patch forces --gc-sections, overwrite it LDFLAGS="$LDFLAGS -Wl,--no-gc-sections" fi ;; wince) CXXFLAGS="$CXXFLAGS -O3 -march=armv4 -mtune=xscale" DEFINES="$DEFINES -D_WIN32_WCE=300 -D__ARM__ -D_ARM_ -DUNICODE -DFPM_DEFAULT -DNONSTANDARD_PORT" DEFINES="$DEFINES -DWIN32 -Dcdecl= -D__cdecl__=" ;; # given this is a shell script assume some type of unix *) echo "WARNING: could not establish system type, assuming unix like" _unix=yes ;; esac if test -n "$_host"; then # Cross-compiling mode - add your target here if needed echo "Cross-compiling to $_host" case "$_host" in android) DEFINES="$DEFINES -DANDROID -DUSE_ARM_SMUSH_ASM" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' _backend="android" _port_mk="backends/platform/android/android.mk" _seq_midi=no ;; arm-linux|arm*-linux-gnueabi|arm-*-linux) _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' ;; arm-riscos|linupy) DEFINES="$DEFINES -DLINUPY" _unix=yes _need_memalign=yes ;; bfin*) _need_memalign=yes ;; caanoo) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DCAANOO -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" else # Use -O3 on the Caanoo for non-debug builds. CXXFLAGS="$CXXFLAGS -O3" fi CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s -mtune=arm926ej-s" ASFLAGS="$ASFLAGS" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="gph" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/gph/caanoo-bundle.mk" ;; *darwin*) _ranlib=$_host-ranlib _strip=$_host-strip ;; dingux) DEFINES="$DEFINES -DUNIX -DDINGUX -DDISABLE_DOSBOX_OPL -DREDUCE_MEMORY_USAGE" ASFLAGS="$ASFLAGS" CXXFLAGS="$CXXFLAGS -msoft-float -mips32" _need_memalign=yes _backend="dingux" _mt32emu=no _vkeybd=yes _build_hq_scalers=no _keymapper=no # Force disable vorbis on dingux, it has terrible performance compared to tremor _vorbis=no # Force disable seq on dingux, no way to use it and it would get enabled by default with configure _seq_midi=no _port_mk="backends/platform/dingux/dingux.mk" ;; dreamcast) DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE" CXXFLAGS="$CXXFLAGS -O3 -funroll-loops -fschedule-insns2 -fomit-frame-pointer -fdelete-null-pointer-checks" _need_memalign=yes _backend="dc" _build_scalers=no _mad=yes _zlib=yes add_line_to_config_mk 'ronindir = /usr/local/ronin' _port_mk="backends/platform/dc/dreamcast.mk" ;; ds) # TODO: complete this DEFINES="$DEFINES -DDISABLE_FANCY_THEMES -DVECTOR_RENDERER_FORMAT=1555" DEFINES="$DEFINES -DDISABLE_DEFAULT_SAVEFILEMANAGER" DEFINES="$DEFINES -DREDUCE_MEMORY_USAGE -DSTREAM_AUDIO_FROM_DISK" DEFINES="$DEFINES -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU" DEFINES="$DEFINES -DDISABLE_COMMAND_LINE" _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' add_line_to_config_h '#define DISABLE_TEXT_CONSOLE' _backend="ds" _build_scalers=no _mt32emu=no _port_mk="backends/platform/ds/ds.mk" ;; gamecube) _endian=big _need_memalign=yes _backend="wii" _build_scalers=no _mt32emu=no _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 1' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h '#define GAMECUBE' add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" ;; gp2x) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DGP2X -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" fi CXXFLAGS="$CXXFLAGS -march=armv4t" ASFLAGS="$ASFLAGS -mfloat-abi=soft" LDFLAGS="$LDFLAGS -static" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="gp2x" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/gp2x/gp2x-bundle.mk" ;; gp2xwiz) # This uses the GPH backend. DEFINES="$DEFINES -DGPH_DEVICE" DEFINES="$DEFINES -DGP2XWIZ -DREDUCE_MEMORY_USAGE" if test "$_debug_build" = yes; then DEFINES="$DEFINES -DGPH_DEBUG" fi CXXFLAGS="$CXXFLAGS -mcpu=arm926ej-s -mtune=arm926ej-s" ASFLAGS="$ASFLAGS -mfloat-abi=soft" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="gph" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/gph/gp2xwiz-bundle.mk" ;; iphone) DEFINES="$DEFINES -DIPHONE" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' _backend="iphone" _build_hq_scalers=no _seq_midi=no ;; m68k-atari-mint) DEFINES="$DEFINES -DSYSTEM_NOT_SUPPORTING_D_TYPE" _unix=yes _endian=big _need_memalign=yes _ranlib=m68k-atari-mint-ranlib _ar="m68k-atari-mint-ar cru" _seq_midi=no ;; *mingw32*) _sdlconfig=$_host-sdl-config _windres=$_host-windres _ar="$_host-ar cru" _ranlib=$_host-ranlib ;; mips-sgi*) LDFLAGS="$LDFLAGS -static-libgcc" LIBS="$LIBS -laudio" _endian=big _need_memalign=yes ;; motoezx) DEFINES="$DEFINES -DMOTOEZX" ASFLAGS="$ASFLAGS -mfpu=vfp" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; motomagx) DEFINES="$DEFINES -DMOTOMAGX" ASFLAGS="$ASFLAGS -mfpu=vfp" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="linuxmoto" _build_hq_scalers=no _mt32emu=no _vkeybd=yes _seq_midi=no _port_mk="backends/platform/linuxmoto/linuxmoto.mk" ;; n64) CXXFLAGS="$CXXFLAGS -mno-extern-sdata --param max-inline-insns-auto=20 -fomit-frame-pointer" CXXFLAGS="$CXXFLAGS -march=vr4300 -mtune=vr4300 -mhard-float" LDFLAGS="$LDFLAGS -march=vr4300 -mtune=vr4300 -nodefaultlibs -nostartfiles -mno-crt0" LDFLAGS="$LDFLAGS -L$N64SDK/hkz-libn64 -L$N64SDK/lib" LDFLAGS="$LDFLAGS -T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map" _backend="n64" _need_memalign=yes _mt32emu=no _build_scalers=no _indeo3=no _translation=no _keymapper=no _text_console=no _vkeybd=yes _dynamic_modules=no _plugins_default=static # Force use of libmad, libtremor and zlib _mad=no _tremor=yes _zlib=yes _port_mk="backends/platform/n64/n64.mk" ;; neuros) DEFINES="$DEFINES -DNEUROS" _unix=yes _need_memalign=yes _backend='null' _build_hq_scalers=no _mt32emu=no ;; openpandora) DEFINES="$DEFINES -DOPENPANDORA -DREDUCE_MEMORY_USAGE" if test "$_release_build" = no; then DEFINES="$DEFINES -DOP_DEBUG" else # Use -O3 on the OpenPandora for non-debug builds. CXXFLAGS="$CXXFLAGS -O3" fi CXXFLAGS="$CXXFLAGS -march=armv7-a -mtune=cortex-a8 -mfpu=neon" ASFLAGS="$ASFLAGS -mfloat-abi=soft" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="openpandora" _build_hq_scalers=yes _mt32emu=no _vkeybd=no _seq_midi=no _port_mk="backends/platform/openpandora/op-bundle.mk" ;; ppc-amigaos) _endian=big _need_memalign=yes ;; ps2) # TODO: complete this DEFINES="$DEFINES -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL" DEFINES="$DEFINES -DDISABLE_SID -DDISABLE_NES_APU" _need_memalign=yes _backend="ps2" _build_scalers=no _mt32emu=no # HACK to enable mad & zlib (they are not properly detected due to linker issues). # This trick doesn't work for tremor right now, as the PS2 port the resulting library # libtremor, while our code later on expects it to be called libvorbisidec. # TODO: Enable tremor, e.g. by adding -ltremor or by renaming the lib. _mad=yes _zlib=yes # HACK to fix compilation of C source files for now. add_line_to_config_mk 'CC = ee-gcc' # HACK to fix linking for now. It seems ee-g++ does not handle linking correctly. LD=ee-gcc if test "$_debug_build" = yes; then # TODO: Setup debug build properly DEFINES="$DEFINES -D__PS2_DEBUG__" #INCLUDES="$INCLUDES -I$(PS2GDB)/ee" #LDFLAGS="$LDFLAGS -L$(PS2GDB)/lib" LDFLAGS="$LDFLAGS -lps2gdbStub -lps2ip -ldebug" else # If not building for debug mode, strip binaries. CXXFLAGS="$CXXFLAGS -s" fi ;; psp) _need_memalign=yes _backend="psp" _build_scalers=no _mt32emu=no _port_mk="backends/platform/psp/psp.mk" ;; samsungtv) DEFINES="$DEFINES -DSAMSUNGTV -DDISABLE_COMMAND_LINE" ASFLAGS="$ASFLAGS -mfpu=vfp" HOSTEXEEXT=".so" _unix=yes _need_memalign=yes add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="samsungtv" _mt32emu=no _vkeybd=yes ;; wii) _endian=big _need_memalign=yes _backend="wii" _build_scalers=no _port_mk="backends/platform/wii/wii.mk" add_line_to_config_mk 'GAMECUBE = 0' add_line_to_config_h '#define AUDIO_REVERSE_STEREO' add_line_to_config_h "#define DEBUG_WII_USBGECKO" add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */" add_line_to_config_h "/* #define DEBUG_WII_GDB */" add_line_to_config_h "#define USE_WII_DI" add_line_to_config_h "#define USE_WII_SMB" add_line_to_config_h "#define USE_WII_KBD" ;; wince) LDFLAGS="$LDFLAGS -Wl,-Map,scummvm.exe.map -Wl,--stack,65536" _need_memalign=yes add_line_to_config_mk 'USE_TREMOLO = 1' add_line_to_config_mk 'USE_ARM_SOUND_ASM = 1' add_line_to_config_mk 'USE_ARM_SMUSH_ASM = 1' add_line_to_config_mk 'USE_ARM_GFX_ASM = 1' add_line_to_config_mk 'USE_ARM_COSTUME_ASM = 1' add_line_to_config_mk 'USE_ARM_SCALER_ASM = 1' _backend="wince" _mt32emu=no _port_mk="backends/platform/wince/wince.mk" ;; *) echo "WARNING: Unknown target, continuing with auto-detected values" ;; esac else # # Check whether memory alignment is required # echo_n "Alignment required... " case $_host_cpu in alpha*) # Hardcode alignment requirements for Alpha processsors _need_memalign=yes ;; arm*) _need_memalign=yes ;; mips*) # Hardcode alignment requirements for MIPS processsors. # While these can emulate unaligned memory access, this # emulation is rather slow. _need_memalign=yes ;; sh*) # Hardcode alignment requirements for SH processsors. # While these can emulate unaligned memory access, this # emulation is rather slow. _need_memalign=yes ;; *) # Try to auto-detect.... cat > $TMPC << EOF #include #include int main(int argc, char **argv) { unsigned char test[8] = { 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88 }; signal(SIGBUS, exit); signal(SIGABRT, exit); signal(SIGSEGV, exit); if (*((unsigned int *)(test + 1)) != 0x55443322 && *((unsigned int *)(test + 1)) != 0x22334455) { return 1; } return 0; } EOF _need_memalign=yes cc_check_no_clean && $TMPO$HOSTEXEEXT && _need_memalign=no cc_check_clean ;; esac echo "$_need_memalign" fi # # Enable 16bit support only for backends which support it # case $_backend in dingux | dreamcast | gph | openpandora | psp | samsungtv | sdl | wii) if test "$_16bit" = auto ; then _16bit=yes else _16bit=no fi ;; *) _16bit=no ;; esac # # Add the results of the above checks to config.h # case $_endian in big) add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#define SCUMM_BIG_ENDIAN' ;; little) add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN' add_line_to_config_h '#undef SCUMM_BIG_ENDIAN' ;; *) exit 1 ;; esac define_in_config_h_if_yes $_have_x86 'HAVE_X86' define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT' if test "$_unix" = yes ; then DEFINES="$DEFINES -DUNIX" add_line_to_config_mk 'UNIX = 1' fi # # Check whether to enable a verbose build # echo_n "Checking whether to have a verbose build... " echo "$_verbose_build" add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1' # # Check whether plugin support is requested and possible # echo_n "Checking whether building plugins was requested... " echo "$_dynamic_modules" _mak_plugins= _def_plugin="/* -> plugins disabled */" if test "$_dynamic_modules" = yes ; then echo_n "Checking whether building plugins is supported... " case $_host_os in darwin*) _def_plugin=' #define PLUGIN_PREFIX "" #define PLUGIN_SUFFIX ".plugin" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := PLUGIN_SUFFIX := .plugin PLUGIN_EXTRA_DEPS = $(EXECUTABLE) CXXFLAGS += -DDYNAMIC_MODULES PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp" PRE_OBJS_FLAGS := -all_load POST_OBJS_FLAGS := LIBS += -ldl ' ;; dreamcast) _def_plugin=' #define PLUGIN_PREFIX "" #define PLUGIN_SUFFIX ".plg" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := PLUGIN_SUFFIX := .plg PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) CXXFLAGS += -DDYNAMIC_MODULES PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms -L$(ronindir)/lib PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive ' ;; ds) _elf_loader=yes DEFINES="$DEFINES -DARM_TARGET -DELF_LOADER_CXA_ATEXIT -DUNCACHED_PLUGINS -DELF_NO_MEM_MANAGER" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb-interwork -mno-fpu ' ;; freebsd*) _def_plugin=' #define PLUGIN_PREFIX "lib" #define PLUGIN_SUFFIX ".so" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := lib PLUGIN_SUFFIX := .so PLUGIN_EXTRA_DEPS = CXXFLAGS += -DDYNAMIC_MODULES CXXFLAGS += -fpic PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive ' ;; gamecube | wii) _elf_loader=yes DEFINES="$DEFINES -DPPC_TARGET -DELF_LOADER_CXA_ATEXIT -DUNCACHED_PLUGINS" _mak_plugins=' PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld ' ;; gph*) _def_plugin=' #define PLUGIN_PREFIX "" #define PLUGIN_SUFFIX ".plugin" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := PLUGIN_SUFFIX := .plugin PLUGIN_EXTRA_DEPS = $(EXECUTABLE) CXXFLAGS += -DDYNAMIC_MODULES CXXFLAGS += -fpic PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive LIBS += -ldl ' ;; linux*|android) _def_plugin=' #define PLUGIN_PREFIX "lib" #define PLUGIN_SUFFIX ".so" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := lib PLUGIN_SUFFIX := .so PLUGIN_EXTRA_DEPS = CXXFLAGS += -DDYNAMIC_MODULES CXXFLAGS += -fpic PLUGIN_LDFLAGS += -shared PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive POST_OBJS_FLAGS := -Wl,-no-whole-archive LIBS += -ldl ' ;; *mingw32*) _def_plugin=' #define PLUGIN_PREFIX "" #define PLUGIN_SUFFIX ".dll" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := PLUGIN_SUFFIX := .dll PLUGIN_EXTRA_DEPS = $(EXECUTABLE) CXXFLAGS += -DDYNAMIC_MODULES PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a ' ;; ps2) _elf_loader=yes DEFINES="$DEFINES -DMIPS_TARGET" _mak_plugins=' LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T$(srcdir)/backends/plugins/ps2/main_prog.ld PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc ' ;; psp) _elf_loader=yes DEFINES="$DEFINES -DMIPS_TARGET -DUNCACHED_PLUGINS" _mak_plugins=' LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -lstdc++ -lc ' ;; *) _dynamic_modules=no _mak_plugins= _def_plugin= ;; esac echo "$_dynamic_modules" fi # # Check whether integrated ELF loader support is requested # define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER' if test "$_elf_loader" = yes; then CXXFLAGS="$CXXFLAGS -DDYNAMIC_MODULES" _def_plugin=' #define PLUGIN_PREFIX "" #define PLUGIN_SUFFIX ".plg" ' _mak_plugins=' DYNAMIC_MODULES := 1 PLUGIN_PREFIX := PLUGIN_SUFFIX := .plg PLUGIN_EXTRA_DEPS = $(EXECUTABLE) PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms PRE_OBJS_FLAGS := -Wl,--whole-archive POST_OBJS_FLAGS := -Wl,--no-whole-archive '"$_mak_plugins" fi # # Check whether integrated MT-32 emulator support is requested # define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU' # # Check whether 16bit color support is requested # define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR' # # Check whether to enable the (hq) scalers # if test "$_build_scalers" = no ; then _build_hq_scalers=no fi define_in_config_if_yes "$_build_scalers" 'USE_SCALERS' define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS' # # Check whether to compile the Indeo3 decoder # if test "$_indeo3" = auto ; then # Autodetect. Build if either the gob engine or plugins are enabled if test `get_engine_build gob` = yes || test "$_dynamic_modules" = yes ; then _indeo3=yes else _indeo3=no fi fi define_in_config_if_yes "$_indeo3" 'USE_INDEO3' # # Check for math lib # cat > $TMPC << EOF int main(void) { return 0; } EOF cc_check -lm && LIBS="$LIBS -lm" # # Check for Ogg Vorbis # echocheck "Ogg Vorbis" if test "$_vorbis" = auto ; then _vorbis=no cat > $TMPC << EOF #include int main(void) { vorbis_packet_blocksize(0,0); return 0; } EOF cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \ -lvorbisfile -lvorbis -logg && _vorbis=yes fi if test "$_vorbis" = yes ; then LIBS="$LIBS $OGG_LIBS $VORBIS_LIBS -lvorbisfile -lvorbis -logg" INCLUDES="$INCLUDES $OGG_CFLAGS $VORBIS_CFLAGS" fi define_in_config_if_yes "$_vorbis" 'USE_VORBIS' echo "$_vorbis" # # Check for Tremor # echocheck "Tremor" if test "$_tremor" = auto ; then _tremor=no cat > $TMPC << EOF #include int main(void) { vorbis_info_init(0); return 0; } EOF cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \ _tremor=yes fi if test "$_tremor" = yes && test "$_vorbis" = no; then add_line_to_config_h '#define USE_TREMOR' add_line_to_config_h '#define USE_VORBIS' LIBS="$LIBS $TREMOR_LIBS -lvorbisidec" INCLUDES="$INCLUDES $TREMOR_CFLAGS" else if test "$_vorbis" = yes; then _tremor="no (Ogg Vorbis/Tremor support is mutually exclusive)" fi add_line_to_config_h '#undef USE_TREMOR' fi add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1' echo "$_tremor" # # Check for FLAC # echocheck "FLAC >= 1.0.1" if test "$_flac" = auto ; then _flac=no cat > $TMPC << EOF #include int main(void) { return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */ } EOF if test "$_vorbis" = yes ; then cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \ -lFLAC -logg && _flac=yes else cc_check $FLAC_CFLAGS $FLAC_LIBS \ -lFLAC && _flac=yes fi fi if test "$_flac" = yes ; then if test "$_vorbis" = yes ; then LIBS="$LIBS $FLAC_LIBS $OGG_LIBS -lFLAC -logg" else LIBS="$LIBS $FLAC_LIBS -lFLAC" fi INCLUDES="$INCLUDES $FLAC_CFLAGS" fi define_in_config_if_yes "$_flac" 'USE_FLAC' echo "$_flac" # # Check for MAD (MP3 library) # echocheck "MAD" if test "$_mad" = auto ; then _mad=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes fi if test "$_mad" = yes ; then LIBS="$LIBS $MAD_LIBS -lmad" INCLUDES="$INCLUDES $MAD_CFLAGS" fi define_in_config_if_yes "$_mad" 'USE_MAD' echo "$_mad" # # Check for ALSA # echocheck "ALSA >= 0.9" if test "$_alsa" = auto ; then _alsa=no cat > $TMPC << EOF #include int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); } EOF cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes fi if test "$_alsa" = yes ; then LIBS="$LIBS $ALSA_LIBS -lasound" INCLUDES="$INCLUDES $ALSA_CFLAGS" fi define_in_config_h_if_yes "$_alsa" 'USE_ALSA' echo "$_alsa" # # Check for PNG # echocheck "PNG >= 1.2.8" if test "$_png" = auto ; then _png=no cat > $TMPC << EOF #include int main(void) { #if PNG_LIBPNG_VER >= 10208 #else syntax error #endif return 0; } EOF cc_check $PNG_CFLAGS $PNG_LIBS -lpng && _png=yes fi if test "$_png" = yes ; then LIBS="$LIBS $PNG_LIBS -lpng" INCLUDES="$INCLUDES $PNG_CFLAGS" fi define_in_config_if_yes "$_png" 'USE_PNG' echo "$_png" if test `get_engine_build sword25` = yes && test ! "$_png" = yes ; then echo "...disabling Broken Sword 2.5 engine. PNG is required" engine_disable sword25 fi # # Check for Theora Decoder # echocheck "libtheoradec >= 1.0" if test "$_vorbis" = no ; then echo "skipping. no vorbis" _theoradec=notsupported fi if test "$_theoradec" = auto ; then _theoradec=no cat > $TMPC << EOF #include #include int main(void) { th_ycbcr_buffer yuv; th_decode_ycbcr_out(NULL, yuv); } EOF cc_check $THEORADEC_CFLAGS $THEORADEC_LIBS -ltheoradec && _theoradec=yes fi if test "$_theoradec" = yes ; then LIBS="$LIBS $THEORADEC_LIBS -ltheoradec" INCLUDES="$INCLUDES $THEORADEC_CFLAGS" fi define_in_config_if_yes "$_theoradec" 'USE_THEORADEC' if test ! "$_theoradec" = notsupported ; then echo "$_theoradec" fi # # Check for SEQ MIDI # echocheck "SEQ MIDI" if test "$_seq_midi" = auto ; then # TODO: Test for /dev/sequencer presence? Or maybe just for /dev ? # For now, we just always enable it when "unix" mode is on (backends # that do not want it can disable it by setting _seq_midi=no). _seq_midi="$_unix" fi define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI' echo "$_seq_midi" # # Check for TiMidity(++) # echocheck "TiMidity" if test "$_timidity" = auto ; then # TODO: Is there a good possibility of auto detecting whether we # should include TiMidity support? It can only be used on Unix # currently so we use that as "detection" for now. _timidity="$_unix" fi define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY' echo "$_timidity" # # Check for ZLib # echocheck "zlib" if test "$_zlib" = auto ; then _zlib=no cat > $TMPC << EOF #include #include int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); } EOF cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes fi if test "$_zlib" = yes ; then LIBS="$LIBS $ZLIB_LIBS -lz" INCLUDES="$INCLUDES $ZLIB_CFLAGS" fi define_in_config_if_yes "$_zlib" 'USE_ZLIB' echo "$_zlib" # # Check for LibMPEG2 # echocheck "libmpeg2 >= 0.3.2" if test "$_mpeg2" = auto ; then _mpeg2=no cat > $TMPC << EOF typedef signed $type_1_byte int8_t; typedef signed $type_2_byte int16_t; typedef signed $type_4_byte int32_t; typedef unsigned $type_1_byte uint8_t; typedef unsigned $type_2_byte uint16_t; typedef unsigned $type_4_byte uint32_t; #include int main(void) { /* mpeg2_state_t first appears in 0.4.0 */ mpeg2_state_t state; #ifdef MPEG2_RELEASE if (MPEG2_RELEASE >= MPEG2_VERSION(0, 3, 2)) return 0; #endif return 1; } EOF if test -n "$_host"; then # don't execute while cross compiling cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes else cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes cc_check_clean fi fi if test "$_mpeg2" = yes ; then INCLUDES="$INCLUDES $MPEG2_CFLAGS" LIBS="$LIBS $MPEG2_LIBS -lmpeg2" fi define_in_config_if_yes "$_mpeg2" 'USE_MPEG2' echo "$_mpeg2" # # Check for libfluidsynth # echocheck "libfluidsynth" if test "$_fluidsynth" = auto ; then _fluidsynth=no cat > $TMPC << EOF #include int main(void) { return 0; } EOF cc_check $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS -lfluidsynth && _fluidsynth=yes fi if test "$_fluidsynth" = yes ; then case $_host_os in mingw*) LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth -ldsound -lwinmm" ;; *) LIBS="$LIBS $FLUIDSYNTH_LIBS -lfluidsynth" ;; esac INCLUDES="$INCLUDES $FLUIDSYNTH_CFLAGS" fi define_in_config_h_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH' echo "$_fluidsynth" # # Check for readline if text_console is enabled # echocheck "readline" if test "$_text_console" = yes ; then _READLINE_LIBS="-lreadline" if test "$_readline" = auto ; then _readline=no cat > $TMPC << EOF #include #include #include int main(void) { char *x = readline(""); } EOF cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes if test "$_readline" = no ; then _READLINE_LIBS="-lreadline -ltermcap" cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes fi fi cc_check_clean echo "$_readline" else _readline=no echo "skipping (text console disabled)" fi if test "$_readline" = yes ; then LIBS="$LIBS $READLINE_LIBS $_READLINE_LIBS" INCLUDES="$INCLUDES $READLINE_CFLAGS" fi define_in_config_h_if_yes "$_readline" 'USE_READLINE' define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE' # # Check for OpenGL (ES) # echocheck "OpenGL" if test "$_opengl" = auto ; then _opengl=no if test "$_backend" = "sdl" ; then # Try different header filenames # 1) GL/gl.h This is usually used on POSIX and Windows systems # 2) OpenGL/gl.h This is used on Mac OS X # 3) GLES/gl.h This is used for OpenGL ES 1.x for i in "GL/gl.h" "OpenGL/gl.h" "GLES/gl.h"; do # Test the current header for OpenGL cat > $TMPC << EOF #include <$i> int main(void) { return GL_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && break # Test the current header for OpenGL ES cat > $TMPC << EOF #include <$i> int main(void) { return GL_OES_VERSION_1_1; } EOF cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl=yes && _opengles=yes && break done fi fi if test "$_opengl" = yes ; then # Our simple test case cat > $TMPC << EOF int main(void) { return 0; } EOF _opengl=no # Try different library names if test "$_opengles" = "yes" ; then # 1) GLES_CM This is usually used for OpenGL ES 1.1 (Common profile) # 2) GLESv1_CM This is used by the Windows Mali OpenGL ES 1.1 Emulator # 3) glesv1 This is used by the Linux Mali OpenGL ES 1.1 Emulator _opengles=no for lib in "-lGLES_CM" "-lGLESv1_CM" "-lglesv1"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes _opengles=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done else # 1) -framework OpenGL This is used on Mac OS X # 2) GL This is usually used on POSIX systems # 3) opengl32 This is used on Windows # # We try "-framework OpenGL" first here to assure it will always be # picked up by the configure script on Mac OS X, even when a libGL # exists. for lib in "-framework OpenGL" "-lGL" "-lopengl32"; do if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib then _opengl=yes OPENGL_LIBS="$OPENGL_LIBS $lib" break fi done fi cc_check_clean if test "$_opengl" = yes ; then LIBS="$LIBS $OPENGL_LIBS" INCLUDES="$INCLUDES $OPENGL_CFLAGS" fi fi if test "$_opengles" = "yes" ; then echo "yes (OpenGL ES)" else echo "$_opengl" fi define_in_config_if_yes "$_opengl" "USE_OPENGL" define_in_config_if_yes "$_opengles" "USE_GLES" # # Check for nasm # if test "$_have_x86" = yes ; then echocheck "nasm" if test "$_nasm" = no ; then echo "disabled" else IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR for path_dir in $_nasmpath; do if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then NASM="$path_dir/nasm$NATIVEEXEEXT" NASMFLAGS="-O1 -g" echo $NASM break fi done # fallback to the nasm compatible yasm if test x$NASM = x -o x$NASM = x'"$NASM"'; then for path_dir in $_nasmpath; do if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then NASM="$path_dir/yasm$NATIVEEXEEXT" NASMFLAGS="-a x86 -m x86" echo $NASM break fi done fi IFS="$ac_save_ifs" if test x$NASM = x -o x$NASM = x'"$NASM"'; then echo "not found" _nasm=no else case $_host_os in darwin*) NASMFLAGS="$NASMFLAGS -f macho" ;; mingw*) NASMFLAGS="$NASMFLAGS -f win32" ;; os2-emx*) NASMFLAGS="$NASMFLAGS -f aout" ;; *) NASMFLAGS="$NASMFLAGS -f elf" ;; esac _nasm=yes fi fi fi define_in_config_if_yes $_nasm 'USE_NASM' # # Enable vkeybd / keymapper # if test "$_vkeybd" = yes ; then DEFINES="$DEFINES -DENABLE_VKEYBD" fi if test "$_keymapper" = yes ; then DEFINES="$DEFINES -DENABLE_KEYMAPPER" fi # Check whether to build translation support # echo_n "Building translation support... " define_in_config_if_yes $_translation 'USE_TRANSLATION' if test "$_translation" = no ; then echo "no" else echo_n "yes (" cat > $TMPC << EOF #include int main(void) { setlocale(LC_ALL, ""); return 0; } EOF _detectlang=no cc_check $LDFLAGS $CXXFLAGS && _detectlang=yes define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG' if test "$_detectlang" = yes ; then echo "with runtime language detection)" else echo "without runtime language detection)" fi fi # # Figure out installation directories # test "x$prefix" = xNONE && prefix=/usr/local test "x$exec_prefix" = xNONE && exec_prefix='${prefix}' DEFINES="$DEFINES -DDATA_PATH=\\\"$datadir\\\"" case $_backend in openpandora) # Add ../plugins as a path so plugins can be found when running from a .PND. DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"../plugins\\\"" ;; *) DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\"" ;; esac # # Set variables for profiling. # We need to do it here to prevent mess-ups with the tests e.g. on the PSP # if test "$_enable_prof" = yes ; then CXXFLAGS="$CXXFLAGS -pg" LDFLAGS="$LDFLAGS -pg" DEFINES="$DEFINES -DENABLE_PROFILING" fi echo_n "Backend... " echo_n "$_backend" if test "$_nasm" = yes ; then echo_n ", assembly routines" fi if test "$_16bit" = yes ; then echo_n ", 16bit color" fi if test "$_build_scalers" = yes ; then if test "$_build_hq_scalers" = yes ; then echo_n ", HQ scalers" else echo_n ", scalers" fi fi if test "$_mt32emu" = yes ; then echo_n ", MT-32 emu" fi if test "$_indeo3" = yes ; then echo_n ", Indeo3 decoder" fi if test "$_text_console" = yes ; then echo_n ", text console" fi if test "$_vkeybd" = yes ; then echo_n ", virtual keyboard" fi if test "$_keymapper" = yes ; then echo ", keymapper" else echo fi # # Backend related stuff # case $_backend in android) static_libs='' system_libs='' for lib in $LIBS; do case $lib in -lz|-lm) system_libs="$system_libs $lib" ;; *) static_libs="$static_libs $lib" ;; esac done # -lgcc is carefully placed here - we want to catch # all toolchain symbols in *our* libraries rather # than pick up anything unhygenic from the Android libs. LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -lstdc++ -llog -lGLESv1_CM" DEFINES="$DEFINES -D__ANDROID__ -DANDROID_BACKEND -DREDUCE_MEMORY_USAGE" add_line_to_config_mk 'PLUGIN_LDFLAGS += $(LDFLAGS) -Wl,-shared,-Bsymbolic' # Work around an Android 2.0+ run-time linker bug: # The linker doesn't actually look in previously # loaded libraries when trying to resolve symbols - # effectively turning all dlopen(RTLD_GLOBAL) calls # into dlopen(RTLD_LOCAL). It *does* look in # DT_NEEDED libraries, so the workaround is to add an # (otherwise unnecessary) dependency from plugins back # to the main libscummvm.so. add_line_to_config_mk 'PLUGIN_LDFLAGS += -Lbuild.tmp -lscummvm' add_line_to_config_mk 'PLUGIN_EXTRA_DEPS += build.tmp/libscummvm.so' ;; dc) INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/dc -isystem $(ronindir)/include' LDFLAGS="$LDFLAGS -Wl,-Ttext,0x8c010000 -nostartfiles "'$(ronindir)/lib/crt0.o -L$(ronindir)/lib' LIBS="$LIBS -lronin -lm" ;; dingux) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" DEFINES="$DEFINES -DSDL_BACKEND -DDINGUX" LDFLAGS="$LDFLAGS " MODULES="$MODULES backends/platform/sdl" ;; ds) # TODO ds INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/arm9/source' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/ds/commoninclude' INCLUDES="$INCLUDES "'-Ibackends/platform/ds/arm9/data' ;; gp2x) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" LDFLAGS="$LDFLAGS" DEFINES="$DEFINES -DSDL_BACKEND" ;; gph) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" LDFLAGS="$LDFLAGS" DEFINES="$DEFINES -DSDL_BACKEND" ;; iphone) OBJCFLAGS="$OBJCFLAGS --std=c99" LIBS="$LIBS -lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES -framework QuartzCore -framework GraphicsServices -framework CoreFoundation -framework Foundation -framework AudioToolbox -framework CoreAudio" ;; linuxmoto) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" DEFINES="$DEFINES -DSDL_BACKEND -DLINUXMOTO" ;; n64) INCLUDES="$INCLUDES "'-I$(N64SDK)/include' INCLUDES="$INCLUDES "'-I$(N64SDK)/mips64/include' INCLUDES="$INCLUDES "'-I$(N64SDK)/hkz-libn64' INCLUDES="$INCLUDES "'-I$(srcdir)/backends/platform/n64' LIBS="$LIBS -lpakfs -lframfs -ln64 -ln64utils -lromfs -lm -lstdc++ -lc -lgcc -lz -lnosys" ;; null) DEFINES="$DEFINES -DUSE_NULL_DRIVER" ;; openpandora) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" LDFLAGS="$LDFLAGS" ;; ps2) # TODO ps2 DEFINES="$DEFINES -D_EE -DFORCE_RTL" INCLUDES="$INCLUDES -I$PS2SDK/ee/include -I$PS2SDK/common/include -I$PS2SDK/ports/include" if test "$_dynamic_modules" = no ; then LDFLAGS="$LDFLAGS -mno-crt0 $PS2SDK/ee/startup/crt0.o -T $PS2SDK/ee/startup/linkfile" fi LDFLAGS="$LDFLAGS -L$PS2SDK/ee/lib -L$PS2SDK/ports/lib" LIBS="$LIBS -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lm -lc -lfileXio -lkernel -lstdc++ " ;; psp) DEFINES="$DEFINES -D__PSP__ -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL" LIBS="$LIBS -lpng -Wl,-Map,mapfile.txt" ;; samsungtv) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" DEFINES="$DEFINES -DSDL_BACKEND -DSAMSUNGTV" LDFLAGS="$LDFLAGS -shared -fpic" MODULES="$MODULES backends/platform/sdl" ;; sdl) find_sdlconfig INCLUDES="$INCLUDES `$_sdlconfig --prefix="$_sdlpath" --cflags`" LIBS="$LIBS `$_sdlconfig --prefix="$_sdlpath" --libs`" DEFINES="$DEFINES -DSDL_BACKEND" ;; wii) DEFINES="$DEFINES -D__WII__ -DGEKKO" case $_host_os in gamecube) LIBS="$LIBS -lgxflux -liso9660 -lfat -logc -ldb" ;; *) LIBS="$LIBS -lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb" ;; esac ;; wince) INCLUDES="$INCLUDES "'-I$(srcdir) -I$(srcdir)/backends/platform/wince -I$(srcdir)/engines -I$(srcdir)/backends/platform/wince/missing/gcc -I$(srcdir)/backends/platform/wince/CEgui -I$(srcdir)/backends/platform/wince/CEkeys' LIBS="$LIBS -static -lSDL" DEFINES="$DEFINES -DSDL_BACKEND" ;; *) echo "support for $_backend backend not implemented in configure script yet" exit 1 ;; esac MODULES="$MODULES backends/platform/$_backend" # # Do CXXFLAGS now that we know the compiler version # if test "$have_gcc" = yes ; then if test "$_cxx_major" -ge "3" ; then case $_host_os in # newlib-based system include files suppress non-C89 function # declarations under __STRICT_ANSI__ amigaos* | android | dreamcast | ds | gamecube | mingw* | n64 | psp | wii | wince ) CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter" ;; *) CXXFLAGS="$CXXFLAGS -ansi -W -Wno-unused-parameter" ;; esac add_line_to_config_mk 'HAVE_GCC3 = 1' add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP' fi; if test "$_cxx_major" -eq 4 && test "$_cxx_minor" -ge 3 || \ test "$_cxx_major" -gt 4 ; then CXXFLAGS="$CXXFLAGS -Wno-empty-body" else CXXFLAGS="$CXXFLAGS -Wconversion" fi; fi; # Some platforms use certain GNU extensions in header files case $_host_os in android | gamecube | psp | wii) ;; *) CXXFLAGS="$CXXFLAGS -pedantic" ;; esac # # Engine selection # _engines_built_static="" _engines_built_dynamic="" _engines_skipped="" for engine in $_engines; do if test "`get_engine_sub $engine`" = "no" ; then # It's a main engine if test `get_engine_build $engine` = no ; then isbuilt=no else # If dynamic plugins aren't supported, mark # all the engines as static if test $_dynamic_modules = no ; then set_var _engine_${engine}_build "static" else # If it wasn't explicitly marked as static or # dynamic, use the configured default if test `get_engine_build $engine` = yes ; then set_var _engine_${engine}_build "${_plugins_default}" fi fi # Prepare the defines if test `get_engine_build $engine` = dynamic ; then isbuilt=DYNAMIC_PLUGIN else set_var _engine_${engine}_build "static" isbuilt=STATIC_PLUGIN fi fi # Prepare the information to be shown prepare_engine_build_strings $engine else # It's a subengine, just say yes or no if test "`get_engine_build $engine`" = "no" ; then isbuilt=no else isbuilt=1 fi fi # Save the settings defname="ENABLE_`echo $engine | tr '[a-z]' '[A-Z]'`" if test "$isbuilt" = "no" ; then add_line_to_config_mk "# $defname" else add_line_to_config_mk "$defname = $isbuilt" fi done # # Show which engines ("frontends") are to be built # echo if test -n "$_engines_built_static" ; then echo "Engines (builtin):" echo $_engines_built_static | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_built_dynamic" ; then echo "Engines (plugins):" echo $_engines_built_dynamic | sed 's/@/\ /g s/#/ /g' fi if test -n "$_engines_skipped" ; then echo "Engines Skipped:" echo $_engines_skipped | sed 's/@/\ /g s/#/ /g' fi echo echo "Creating config.h" cat > config.h << EOF /* This file is automatically generated by configure */ /* DO NOT EDIT MANUALLY */ #ifndef CONFIG_H #define CONFIG_H $_config_h_data /* Data types */ typedef unsigned $type_1_byte byte; typedef unsigned int uint; typedef unsigned $type_1_byte uint8; typedef unsigned $type_2_byte uint16; typedef unsigned $type_4_byte uint32; typedef signed $type_1_byte int8; typedef signed $type_2_byte int16; typedef signed $type_4_byte int32; /* Plugin settings */ $_def_plugin #endif /* CONFIG_H */ EOF echo "Creating config.mk" cat > config.mk << EOF # -------- Generated by configure ----------- CXX := $CXX CXXFLAGS := $CXXFLAGS LD := $LD LIBS += $LIBS RANLIB := $_ranlib STRIP := $_strip AR := $_ar AS := $_as ASFLAGS := $ASFLAGS WINDRES := $_windres WINDRESFLAGS := $WINDRESFLAGS WIN32PATH=$_win32path AOS4PATH=$_aos4path STATICLIBPATH=$_staticlibpath BACKEND := $_backend MODULES += $MODULES MODULE_DIRS += $MODULE_DIRS EXEEXT := $HOSTEXEEXT NASM := $NASM NASMFLAGS := $NASMFLAGS prefix = $prefix exec_prefix = $exec_prefix bindir = $bindir libdir = $libdir datarootdir = $datarootdir datadir = $datadir mandir = $mandir docdir = $docdir $_config_mk_data INCLUDES += $INCLUDES OBJS += $OBJS DEFINES += $DEFINES LDFLAGS += $LDFLAGS $_mak_plugins port_mk = $_port_mk SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS SAVED_LDFLAGS := $SAVED_LDFLAGS SAVED_CXX := $SAVED_CXX SAVED_CXXFLAGS := $SAVED_CXXFLAGS SAVED_CPPFLAGS := $SAVED_CPPFLAGS SAVED_ASFLAGS := $SAVED_ASFLAGS SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS EOF # # Create a custom Makefile when building outside the source tree # TODO: Add a better check than just looking for 'Makefile' # if test ! -f Makefile.common ; then echo "Creating Makefile" cat > Makefile << EOF # -------- Generated by configure ----------- srcdir = $_srcdir vpath %.h \$(srcdir) vpath %.cpp \$(srcdir) vpath %.c \$(srcdir) vpath %.m \$(srcdir) vpath %.mm \$(srcdir) vpath %.asm \$(srcdir) vpath %.s \$(srcdir) vpath %.S \$(srcdir) include \$(srcdir)/Makefile EOF fi