#!perl # # ScummVM - Graphic Adventure Engine # # ScummVM is the legal property of its developers, whose names # are too numerous to list here. Please refer to the COPYRIGHT # file distributed with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # This script constructs dictionary for use with predictive input # # Feed it with list of words. One word per line %words = (); while(<>) { chomp; s/[\x7f-\xff]//g; # remove unprintable characters next if /^.$/; # skip one character words next if $_ eq ""; # skip empty words $words{$_} = 1; } %list = (); for $_ (sort keys %words) { $word = $_; s/['-.&_!]/1/g; s/[abc]/2/g; s/[def]/3/g; s/[ghi]/4/g; s/[jkl]/5/g; s/[mno]/6/g; s/[pqrs]/7/g; s/[tuv]/8/g; s/[wxyz]/9/g; $list{$_} .= "$word "; } for $k (sort keys %list) { chop $list{$k}; print "$k $list{$k}\n"; }