static const char *const k1IntroStringsDOSSpanish[53] = { "This is a text test - 1", "This is a text test - 2", "Buenas Kallak...", "...""\xAD""Poderoso jefe de la Orden de los M""\xA1""sticos reales!", "\xA8""Te he asustado?", "\xAD""Malcolm!", "Me enter""\x82"" ayer de tu fuga.", "Y te estaba esperando desde hace un rato.", "\xA8""Por qu""\x82"" me iba a dar prisa?", "\xAD""Soy yo el que gobierna este pa""\xA1""s!", "Tu d""\x82""bil maleficio no me atemoriza.", "\xAD""Anda, m""\xA0""tame de una vez!", "Me queda poco poder m""\xA0""gico.", "No te quepa ninguna duda de que vengo a hacerte da""\xA4""o...", "...Ahora eres de piedra...", "...pero he respetado tus ojos.", "No he derramado ni una l""\xA0""grima por Kyrandia...", "...pero no voy a negarte el placer de las tuyas.", "\xAD""Malcolm el Buf""\xA2""n est""\xA0"" en libertad!", "Y es ""\x82""l quien ahora controla la Kyragema...", "...fuente de toda la magia de Kyrandia!", "", "\xAD""C""\xA2""mo te atreves a tropezar conmigo!", "En absoluto, he reservado algo especial para ti...", "\xAD""Un hechizo humor""\xA1""stico!", "Pero te advertir""\x82"" honestamente.", "\xAD""No saltes a ESE ""\xA0""rbol!", "\xAD""No te subas a ESE ""\xA0""rbol ardillita!", "\xAD""Buuu!", "Es requete divertido de este modo...", "...""\xA8""Verdad?", "Ja ja ja...", "\xA8""Verdad que los dedos son una maravilla?", "\xAD""Es estupendo estar vivo!", "\xAD""Brandon!", "\xAD""Abuelo! ""\xAD""Lo hemos conseguido!", "\xAD""No! ""\xAD""TU lo has hecho!", "\xAD""Larga vida al rey Brandon!", "\xAD""Larga vida a los M""\xA1""sticos reales!", "\xAD""Ahora vamos a reconstruir Kyrandia!", "\xAD""Buena idea!", "En mi primera proclamaci""\xA2""n como rey...", "\xAD""Declaro las sandalias como calzado oficial de Kyrandia!", "\xAD""Bien hecho, Brandon!", "La Tierra no sufre m""\xA0""s...", "\xAD""Y tus amigos han regresado!", "Querida Brynn...", "\xAD""Malcolm se ha fugado!", "Pronto vendr""\xA0"" a por m""\xA1"".", "Por favor, ayuda a Brandon...", "", "", "" }; static const StringListProvider k1IntroStringsDOSSpanishProvider = { ARRAYSIZE(k1IntroStringsDOSSpanish), k1IntroStringsDOSSpanish }; static const char *const k1ItemNamesDOSSpanish[107] = { "Granate", "Amatista", "Aguamarina", "Diamante", "Esmeralda", "Perla", "Rub""\xA1", "Peridot", "Zafiro", "Opalo", "Topacio", "Onix", "Piedra Solar", "Piedra Lunar", "Piedra Arco Iris", "Piedra Magn""\x82""tica", "Rosa", "Tulip""\xA0""n", "Orqu""\xA1""dea", "Rosa de plata", "Estatua de plata", "Moneda de Plata", "Moneda de oro", "Anillo de oro", "C""\xA0""liz real", "Pi""\xA4""a pi""\xA4""onera", "Bellota", "Nuez", "Fogofrutas brillantes", "Fogofrutas", "Fogofrutas", "Fogofrutas", "Fogofrutas", "Fogofrutas", "Pescado", "Espina de pescado", "Pierna de Cordero", "Hueso", "Manzana", "Coraz""\xA2""n de Manzana", "Ar""\xA0""ndanos", "Champi""\xA4\xA2""n", "Nota", "Canica", "Serrucho", "Cruz de vida", "Pluma", "Huevo", "Hoja", "Tr""\x82""bol", "Estrella Ca""\xA1""da", "Bola de cristal", "L""\xA0""grima", "Espejo", "Trozo de hielo", "Flauta", "Reloj de arena", "Llave de hierro", "Llave de jade", "Llave de obsidiana", "Poci""\xA2""n roja", "Poci""\xA2""n roja", "Poci""\xA2""n azul", "Poci""\xA2""n azul", "Poci""\xA2""n amarilla", "Poci""\xA2""n amarilla", "Poci""\xA2""n verde", "Poci""\xA2""n naranja", "Poci""\xA2""n morada", "Poci""\xA2""n Arco Iris", "Agua fresca", "Agua fresca", "Agua salada", "Agua salada", "Agua mineral", "Agua mineral", "Agua m""\xA0""gica", "Agua m""\xA0""gica", "Frasco vac""\xA1""o", "Frasco vac""\xA1""o", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pergamino", "Pedazo de pergamino", "Pedazo de pergamino", "Pedazo de pergamino", "Pedazo de pergamino", "Pedazo de pergamino", "Piedra m""\xA0""gica roja", "Piedra m""\xA0""gica naranja", "Piedra m""\xA0""gica amarilla", "Piedra m""\xA0""gica verde", "Piedra m""\xA0""gica turquesa", "Piedra m""\xA0""gica azul", "Piedra m""\xA0""gica morada", "Roca pesada", "Corona real", "Cetro real", "Llave de oro", "Objeto desconocido" }; static const StringListProvider k1ItemNamesDOSSpanishProvider = { ARRAYSIZE(k1ItemNamesDOSSpanish), k1ItemNamesDOSSpanish }; static const char *const k1TakenStringsDOSSpanish[2] = { " en mano.", " en mano." }; static const StringListProvider k1TakenStringsDOSSpanishProvider = { ARRAYSIZE(k1TakenStringsDOSSpanish), k1TakenStringsDOSSpanish }; static const char *const k1PlacedStringsDOSSpanish[1] = { " en reserva." }; static const StringListProvider k1PlacedStringsDOSSpanishProvider = { ARRAYSIZE(k1PlacedStringsDOSSpanish), k1PlacedStringsDOSSpanish }; static const char *const k1DroppedStringsDOSSpanish[1] = { " fuera." }; static const StringListProvider k1DroppedStringsDOSSpanishProvider = { ARRAYSIZE(k1DroppedStringsDOSSpanish), k1DroppedStringsDOSSpanish }; static const char *const k1NoDropStringsDOSSpanish[2] = { "No puedes dejar m""\xA0""s objetos aqu""\xA1"".", "No puedes colocar eso ah""\xA1""." }; static const StringListProvider k1NoDropStringsDOSSpanishProvider = { ARRAYSIZE(k1NoDropStringsDOSSpanish), k1NoDropStringsDOSSpanish }; static const char *const k1PutDownStringDOSSpanish[1] = { "Mejor ser""\xA0"" que deposite esto antes que nada." }; static const StringListProvider k1PutDownStringDOSSpanishProvider = { ARRAYSIZE(k1PutDownStringDOSSpanish), k1PutDownStringDOSSpanish }; static const char *const k1WaitAmuletStringDOSSpanish[1] = { "Supongo que tendr""\x82"" que esperar a que mi amuleto recobre su poder." }; static const StringListProvider k1WaitAmuletStringDOSSpanishProvider = { ARRAYSIZE(k1WaitAmuletStringDOSSpanish), k1WaitAmuletStringDOSSpanish }; static const char *const k1BlackJewelStringDOSSpanish[1] = { "Es una joya, pero ""\xA8""por qu""\x82"" es negra?" }; static const StringListProvider k1BlackJewelStringDOSSpanishProvider = { ARRAYSIZE(k1BlackJewelStringDOSSpanish), k1BlackJewelStringDOSSpanish }; static const char *const k1HealingTipStringDOSSpanish[1] = { "Oye, esto me ser""\xA0"" ""\xA3""til si me hago da""\xA4""o." }; static const StringListProvider k1HealingTipStringDOSSpanishProvider = { ARRAYSIZE(k1HealingTipStringDOSSpanish), k1HealingTipStringDOSSpanish }; static const char *const k1PoisonGoneStringDOSSpanish[2] = { "\xAD""Genial!", "\xAD""Han desaparecido los efectos del veneno!" }; static const StringListProvider k1PoisonGoneStringDOSSpanishProvider = { ARRAYSIZE(k1PoisonGoneStringDOSSpanish), k1PoisonGoneStringDOSSpanish }; static const char *const k1ThePoisonStringsDOSSpanish[4] = { "El veneno...", "No puedo respirar...", "No me siento bien...", "\xAD""Esa serpiente debe ser\rvenenosa!" }; static const StringListProvider k1ThePoisonStringsDOSSpanishProvider = { ARRAYSIZE(k1ThePoisonStringsDOSSpanish), k1ThePoisonStringsDOSSpanish }; static const char *const k1FluteStringsDOSSpanish[2] = { "No es un sonido muy impresionante que digamos.", "\xAD""Fijo que la ""\xA3""ltima nota era alta!" }; static const StringListProvider k1FluteStringsDOSSpanishProvider = { ARRAYSIZE(k1FluteStringsDOSSpanish), k1FluteStringsDOSSpanish }; static const char *const k1WispJewelStringsDOSSpanish[3] = { "No me siento con fuerzas para hacerlo ahora mismo.", "Deber""\xA1""a poner en el suelo mi ", ", lo primero." }; static const StringListProvider k1WispJewelStringsDOSSpanishProvider = { ARRAYSIZE(k1WispJewelStringsDOSSpanish), k1WispJewelStringsDOSSpanish }; static const char *const k1MagicJewelStringsDOSSpanish[1] = { "Eso sienta raro." }; static const StringListProvider k1MagicJewelStringsDOSSpanishProvider = { ARRAYSIZE(k1MagicJewelStringsDOSSpanish), k1MagicJewelStringsDOSSpanish }; static const char *const k1FlaskFullStringDOSSpanish[1] = { "Este frasco ya est""\xA0"" lleno." }; static const StringListProvider k1FlaskFullStringDOSSpanishProvider = { ARRAYSIZE(k1FlaskFullStringDOSSpanish), k1FlaskFullStringDOSSpanish }; static const char *const k1FullFlaskStringDOSSpanish[4] = { "Ahora el frasco est""\xA0"" lleno\rde agua fresca y espumosa.", "Ahora el frasco est""\xA0"" lleno\rde agua salada.", "Ahora el frasco est""\xA0"" lleno\rde agua mineral.", "Agua m""\xA0""gica." }; static const StringListProvider k1FullFlaskStringDOSSpanishProvider = { ARRAYSIZE(k1FullFlaskStringDOSSpanish), k1FullFlaskStringDOSSpanish }; static const char *const k1OutroHomeStringDOSSpanish[1] = { "Casa" }; static const StringListProvider k1OutroHomeStringDOSSpanishProvider = { ARRAYSIZE(k1OutroHomeStringDOSSpanish), k1OutroHomeStringDOSSpanish }; static const char *const k1VeryCleverStringDOSSpanish[1] = { "\xAD""Muy listo!, pero tus in""\xA3""tiles esfuerzos son en vano." }; static const StringListProvider k1VeryCleverStringDOSSpanishProvider = { ARRAYSIZE(k1VeryCleverStringDOSSpanish), k1VeryCleverStringDOSSpanish }; static const char *const k1GUIStringsDOSSpanish[24] = { "The Legend of Kyrandia", "Cargar un juego", "Salvar este juego", "Controles de juego", "Abandonar el juego", "Reanudar el juego", "Controles de juego", "\xA8""Qu""\x82"" juego deseas recargar?", "Seleccionar una posici""\xA2""n para salvar:", "[ RANURA VACIA ]", "Abandonar", "Introduce una descripci""\xA2""n de tu juego salvado.", "Salvar", "Descansa en paz, Brandon.", "\xA8""Est""\xA0""s seguro de que deseas Abandonar el juego?", "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXMen""\xA3"" principal", "activado", "desactivado", "S""\xA1", "No", "0""\x0F""R+:""\x0F""R+@""\x0F""R+G""\x0F""R+N""\x0F""R+Y""\x0F""R+c""\x0F""R+j""\x0F""R+q""\x0F""R+Velocidad al paso", "Velocidad de texto", "La m""\xA3""sica en ", "Los sonidos en " }; static const StringListProvider k1GUIStringsDOSSpanishProvider = { ARRAYSIZE(k1GUIStringsDOSSpanish), k1GUIStringsDOSSpanish }; static const char *const k1NewGameStringDOSSpanish[1] = { "[ INICIAR UN JUEGO NUEVO ]" }; static const StringListProvider k1NewGameStringDOSSpanishProvider = { ARRAYSIZE(k1NewGameStringDOSSpanish), k1NewGameStringDOSSpanish }; static const char *const k1ConfigStringsDOSSpanish[9] = { "muy lento", "lento", "normal", "r""\xA0""pido", "muy r""\xA0""pido", "muy lento", "normal", "r""\xA0""pido", "pulsable" }; static const StringListProvider k1ConfigStringsDOSSpanishProvider = { ARRAYSIZE(k1ConfigStringsDOSSpanish), k1ConfigStringsDOSSpanish };