/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef UTIL_H #define UTIL_H #include "common/scummsys.h" #include "common/endian.h" #include "common/util.h" #ifdef WIN32 #include #include #endif /* File I/O */ uint8 readByte(FILE *fp); uint16 readUint16BE(FILE *fp); uint16 readUint16LE(FILE *fp); uint32 readUint32BE(FILE *fp); uint32 readUint32LE(FILE *fp); void writeByte(FILE *fp, uint8 b); void writeUint16BE(FILE *fp, uint16 value); void writeUint16LE(FILE *fp, uint16 value); void writeUint32BE(FILE *fp, uint32 value); void writeUint32LE(FILE *fp, uint32 value); uint32 fileSize(FILE *fp); /* Misc stuff */ void NORETURN_PRE error(const char *s, ...) NORETURN_POST; void warning(const char *s, ...); void debug(int level, const char *s, ...); int scumm_stricmp(const char *s1, const char *s2); using namespace Common; #endif