/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * This is a utility for extracting needed resource data from different language * version of the Mortevielle executable files into a new file mort.dat - this * is required for the ScummVM Mortevielle module to work properly */ #define VERSION_MAJOR 1 #define VERSION_MINOR 0 enum AccessMode { kFileReadMode = 1, kFileWriteMode = 2 }; enum DataType { kStaticStrings = 0, kGameStrings = 1 }; #define MORT_DAT "mort.dat" class File { private: FILE *f; public: bool open(const char *filename, AccessMode mode = kFileReadMode) { f = fopen(filename, (mode == kFileReadMode) ? "rb" : "wb"); return (f != NULL); } void close() { fclose(f); f = NULL; } int seek(int32 offset, int whence = SEEK_SET) { return fseek(f, offset, whence); } long read(void *buffer, int len) { return fread(buffer, 1, len, f); } void write(const void *buffer, int len) { fwrite(buffer, 1, len, f); } byte readByte() { byte v; read(&v, sizeof(byte)); return v; } uint16 readWord() { uint16 v; read(&v, sizeof(uint16)); return FROM_LE_16(v); } uint32 readLong() { uint32 v; read(&v, sizeof(uint32)); return FROM_LE_32(v); } void writeByte(byte v) { write(&v, sizeof(byte)); } void writeWord(uint16 v) { uint16 vTemp = TO_LE_16(v); write(&vTemp, sizeof(uint16)); } void writeLong(uint32 v) { uint32 vTemp = TO_LE_32(v); write(&vTemp, sizeof(uint32)); } void writeString(const char *s) { write(s, strlen(s) + 1); } uint32 pos() { return ftell(f); } }; File outputFile, mortCom;