/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define ENABLE_XCODE // HACK to allow building with the SDL backend on MinGW // see bug #1800764 "TOOLS: MinGW tools building broken" #ifdef main #undef main #endif // main #include "config.h" #include "create_project.h" #include "cmake.h" #include "codeblocks.h" #include "msvc.h" #include "visualstudio.h" #include "msbuild.h" #include "xcode.h" #include #include #include #include #include #include #include #include #include #include #if (defined(_WIN32) || defined(WIN32)) && !defined(__GNUC__) #define USE_WIN32_API #endif #if (defined(_WIN32) || defined(WIN32)) #include #else #include #include #include #include #include #endif namespace { /** * Converts the given path to only use slashes as * delimiters. * This means that for example the path: * foo/bar\test.txt * will be converted to: * foo/bar/test.txt * * @param path Path string. * @return Converted path. */ std::string unifyPath(const std::string &path); /** * Display the help text for the program. * * @param exe Name of the executable. */ void displayHelp(const char *exe); /** * Build a list of options to enable or disable GCC warnings * * @param globalWarnings Resulting list of warnings */ void addGCCWarnings(StringList &globalWarnings); } // End of anonymous namespace enum ProjectType { kProjectNone, kProjectCMake, kProjectCodeBlocks, kProjectMSVC, kProjectXcode }; int main(int argc, char *argv[]) { #ifndef USE_WIN32_API // Initialize random number generator for UUID creation std::srand((unsigned int)std::time(0)); #endif if (argc < 2) { displayHelp(argv[0]); return -1; } const std::string srcDir = argv[1]; BuildSetup setup; setup.srcDir = unifyPath(srcDir); if (setup.srcDir.at(setup.srcDir.size() - 1) == '/') setup.srcDir.erase(setup.srcDir.size() - 1); setup.filePrefix = setup.srcDir; setup.outputDir = '.'; setup.engines = parseEngines(setup.srcDir); if (setup.engines.empty()) { std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n"; return 0; } setup.features = getAllFeatures(); ProjectType projectType = kProjectNone; int msvcVersion = 12; // Parse command line arguments using std::cout; for (int i = 2; i < argc; ++i) { if (!std::strcmp(argv[i], "--list-engines")) { cout << " The following enables are available in the " PROJECT_DESCRIPTION " source distribution\n" " located at \"" << srcDir << "\":\n"; cout << " state | name | description\n\n"; cout.setf(std::ios_base::left, std::ios_base::adjustfield); for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << j->name << std::setw((std::streamsize)0) << " | " << j->desc << "\n"; cout.setf(std::ios_base::right, std::ios_base::adjustfield); return 0; } else if (!std::strcmp(argv[i], "--cmake")) { if (projectType != kProjectNone) { std::cerr << "ERROR: You cannot pass more than one project type!\n"; return -1; } projectType = kProjectCMake; } else if (!std::strcmp(argv[i], "--codeblocks")) { if (projectType != kProjectNone) { std::cerr << "ERROR: You cannot pass more than one project type!\n"; return -1; } projectType = kProjectCodeBlocks; } else if (!std::strcmp(argv[i], "--msvc")) { if (projectType != kProjectNone) { std::cerr << "ERROR: You cannot pass more than one project type!\n"; return -1; } projectType = kProjectMSVC; #ifdef ENABLE_XCODE } else if (!std::strcmp(argv[i], "--xcode")) { if (projectType != kProjectNone) { std::cerr << "ERROR: You cannot pass more than one project type!\n"; return -1; } projectType = kProjectXcode; #endif } else if (!std::strcmp(argv[i], "--msvc-version")) { if (i + 1 >= argc) { std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n"; return -1; } msvcVersion = atoi(argv[++i]); if (msvcVersion != 9 && msvcVersion != 10 && msvcVersion != 11 && msvcVersion != 12 && msvcVersion != 14) { std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n"; return -1; } } else if (!strncmp(argv[i], "--enable-engine=", 16)) { const char *names = &argv[i][16]; if (!*names) { std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; return -1; } TokenList tokens = tokenize(names, ','); TokenList::const_iterator token = tokens.begin(); while (token != tokens.end()) { std::string name = *token++; if (!setEngineBuildState(name, setup.engines, true)) { std::cerr << "ERROR: \"" << name << "\" is not a known engine!\n"; return -1; } } } else if (!strncmp(argv[i], "--disable-engine=", 17)) { const char *names = &argv[i][17]; if (!*names) { std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; return -1; } TokenList tokens = tokenize(names, ','); TokenList::const_iterator token = tokens.begin(); while (token != tokens.end()) { std::string name = *token++; if (!setEngineBuildState(name, setup.engines, false)) { std::cerr << "ERROR: \"" << name << "\" is not a known engine!\n"; return -1; } } } else if (!strncmp(argv[i], "--enable-", 9)) { const char *name = &argv[i][9]; if (!*name) { std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; return -1; } if (!std::strcmp(name, "all-engines")) { for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) j->enable = true; } else if (!setFeatureBuildState(name, setup.features, true)) { std::cerr << "ERROR: \"" << name << "\" is not a feature!\n"; return -1; } } else if (!strncmp(argv[i], "--disable-", 10)) { const char *name = &argv[i][10]; if (!*name) { std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n"; return -1; } if (!std::strcmp(name, "all-engines")) { for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) j->enable = false; } else if (!setFeatureBuildState(name, setup.features, false)) { std::cerr << "ERROR: \"" << name << "\" is not a feature!\n"; return -1; } } else if (!std::strcmp(argv[i], "--file-prefix")) { if (i + 1 >= argc) { std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n"; return -1; } setup.filePrefix = unifyPath(argv[++i]); if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/') setup.filePrefix.erase(setup.filePrefix.size() - 1); } else if (!std::strcmp(argv[i], "--output-dir")) { if (i + 1 >= argc) { std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dir\"!\n"; return -1; } setup.outputDir = unifyPath(argv[++i]); if (setup.outputDir.at(setup.outputDir.size() - 1) == '/') setup.outputDir.erase(setup.outputDir.size() - 1); } else if (!std::strcmp(argv[i], "--build-events")) { setup.runBuildEvents = true; } else if (!std::strcmp(argv[i], "--installer")) { setup.runBuildEvents = true; setup.createInstaller = true; } else if (!std::strcmp(argv[i], "--tools")) { setup.devTools = true; } else if (!std::strcmp(argv[i], "--tests")) { setup.tests = true; } else if (!std::strcmp(argv[i], "--sdl2")) { setup.useSDL2 = true; } else { std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n"; return -1; } } // When building tests, disable some features if (setup.tests) { setFeatureBuildState("mt32emu", setup.features, false); setFeatureBuildState("eventrecorder", setup.features, false); for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j) j->enable = false; } // Print status cout << "Enabled engines:\n\n"; for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { if (i->enable) cout << " " << i->desc << '\n'; } cout << "\nDisabled engines:\n\n"; for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { if (!i->enable) cout << " " << i->desc << '\n'; } cout << "\nEnabled features:\n\n"; for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { if (i->enable) cout << " " << i->description << '\n'; } cout << "\nDisabled features:\n\n"; for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { if (!i->enable) cout << " " << i->description << '\n'; } // Check if the keymapper and the event recorder are enabled simultaneously bool keymapperEnabled = false; for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { if (i->enable && !strcmp(i->name, "keymapper")) keymapperEnabled = true; if (i->enable && !strcmp(i->name, "eventrecorder") && keymapperEnabled) { std::cerr << "ERROR: The keymapper and the event recorder cannot be enabled simultaneously currently, please disable one of the two\n"; return -1; } } // Check if tools and tests are enabled simultaneously if (setup.devTools && setup.tests) { std::cerr << "ERROR: The tools and tests projects cannot be created simultaneously\n"; return -1; } // Setup defines and libraries setup.defines = getEngineDefines(setup.engines); setup.libraries = getFeatureLibraries(setup.features); // Add features StringList featureDefines = getFeatureDefines(setup.features); setup.defines.splice(setup.defines.begin(), featureDefines); if (projectType == kProjectXcode) { setup.defines.push_back("POSIX"); // Define both MACOSX, and IPHONE, but only one of them will be associated to the // correct target by the Xcode project provider. // This define will help catching up target dependend files, like "browser_osx.mm" // The suffix ("_osx", or "_ios") will be used by the project provider to filter out // the files, according to the target. setup.defines.push_back("MACOSX"); setup.defines.push_back("IPHONE"); } else if (projectType == kProjectMSVC || projectType == kProjectCodeBlocks) { // Windows only has support for the SDL backend, so we hardcode it here (along with winmm) setup.defines.push_back("WIN32"); } else { // As a last resort, select the backend files to build based on the platform used to build create_project. // This is broken when cross compiling. #if defined(_WIN32) || defined(WIN32) setup.defines.push_back("WIN32"); #else setup.defines.push_back("POSIX"); #endif } bool updatesEnabled = false; for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) { if (i->enable && !strcmp(i->name, "updates")) updatesEnabled = true; } if (updatesEnabled) { setup.defines.push_back("USE_SPARKLE"); if (projectType != kProjectXcode) setup.libraries.push_back("winsparkle"); else setup.libraries.push_back("sparkle"); } setup.defines.push_back("SDL_BACKEND"); if (!setup.useSDL2) { cout << "\nBuilding against SDL 1.2\n\n"; setup.libraries.push_back("sdl"); } else { cout << "\nBuilding against SDL 2.0\n\n"; // TODO: This also defines USE_SDL2 in the preprocessor, we don't do // this in our configure/make based build system. Adapt create_project // to replicate this behavior. setup.defines.push_back("USE_SDL2"); setup.libraries.push_back("sdl2"); } setup.libraries.push_back("winmm"); // Add additional project-specific library #ifdef ADDITIONAL_LIBRARY setup.libraries.push_back(ADDITIONAL_LIBRARY); #endif // List of global warnings and map of project-specific warnings // FIXME: As shown below these two structures have different behavior for // Code::Blocks and MSVC. In Code::Blocks this is used to enable *and* // disable certain warnings (and some other not warning related flags // actually...). While in MSVC this is solely for disabling warnings. // That is really not nice. We should consider a nicer way of doing this. StringList globalWarnings; std::map projectWarnings; CreateProjectTool::ProjectProvider *provider = NULL; switch (projectType) { default: case kProjectNone: std::cerr << "ERROR: No project type has been specified!\n"; return -1; case kProjectCMake: if (setup.devTools || setup.tests) { std::cerr << "ERROR: Building tools or tests is not supported for the CMake project type!\n"; return -1; } addGCCWarnings(globalWarnings); provider = new CreateProjectTool::CMakeProvider(globalWarnings, projectWarnings); break; case kProjectCodeBlocks: if (setup.devTools || setup.tests) { std::cerr << "ERROR: Building tools or tests is not supported for the CodeBlocks project type!\n"; return -1; } addGCCWarnings(globalWarnings); provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings); // Those libraries are automatically added by MSVC, but we need to add them manually with mingw setup.libraries.push_back("ole32"); setup.libraries.push_back("uuid"); break; case kProjectMSVC: //////////////////////////////////////////////////////////////////////////// // For Visual Studio, all warnings are on by default in the project files, // so we pass a list of warnings to disable globally or per-project // // Tracker reference: // https://sourceforge.net/tracker/?func=detail&aid=2909981&group_id=37116&atid=418822 //////////////////////////////////////////////////////////////////////////// // // 4068 (unknown pragma) // only used in scumm engine to mark code sections // // 4100 (unreferenced formal parameter) // // 4103 (alignment changed after including header, may be due to missing #pragma pack(pop)) // used by pack-start / pack-end // // 4127 (conditional expression is constant) // used in a lot of engines // // 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data) // throws tons and tons of warnings, most of them false positives // // 4250 ('class1' : inherits 'class2::member' via dominance) // two or more members have the same name. Should be harmless // // 4267 ('var' : conversion from 'size_t' to 'type', possible loss of data) // throws tons and tons of warnings (no immediate plan to fix all usages) // // 4310 (cast truncates constant value) // used in some engines // // 4345 (behavior change: an object of POD type constructed with an // initializer of the form () will be default-initialized) // used in Common::Array(), and it basically means that newer VS // versions adhere to the standard in this case. Can be safely // disabled. // // 4351 (new behavior: elements of array 'array' will be default initialized) // a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled // // 4512 ('class' : assignment operator could not be generated) // some classes use const items and the default assignment operator cannot be generated // // 4577 ('noexcept' used with no exception handling mode specified) // // 4702 (unreachable code) // mostly thrown after error() calls (marked as NORETURN) // // 4706 (assignment within conditional expression) // used in a lot of engines // // 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning)) // // 4996 ('function': was declared deprecated) // disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.) // // 6211 (Leaking memory due to an exception. Consider using a local catch block to clean up memory) // we disable exceptions // // 6204 (possible buffer overrun in call to : use of unchecked parameter ) // 6385 (invalid data: accessing , the readable size is bytes, but bytes may be read) // 6386 (buffer overrun: accessing , the writable size is bytes, but bytes may be written) // give way too many false positives // //////////////////////////////////////////////////////////////////////////// // // 4189 (local variable is initialized but not referenced) // false positive in lure engine // // 4355 ('this' : used in base member initializer list) // only disabled for specific engines where it is used in a safe way // // 4373 (previous versions of the compiler did not override when parameters only differed by const/volatile qualifiers) // // 4510 ('class' : default constructor could not be generated) // // 4511 ('class' : copy constructor could not be generated) // // 4610 (object 'class' can never be instantiated - user-defined constructor required) // "correct" but harmless (as is 4510) // //////////////////////////////////////////////////////////////////////////// globalWarnings.push_back("4068"); globalWarnings.push_back("4100"); globalWarnings.push_back("4103"); globalWarnings.push_back("4127"); globalWarnings.push_back("4244"); globalWarnings.push_back("4250"); globalWarnings.push_back("4310"); globalWarnings.push_back("4345"); globalWarnings.push_back("4351"); globalWarnings.push_back("4512"); globalWarnings.push_back("4702"); globalWarnings.push_back("4706"); globalWarnings.push_back("4800"); globalWarnings.push_back("4996"); globalWarnings.push_back("6204"); globalWarnings.push_back("6211"); globalWarnings.push_back("6385"); globalWarnings.push_back("6386"); if (msvcVersion == 14) { globalWarnings.push_back("4267"); globalWarnings.push_back("4577"); } projectWarnings["agi"].push_back("4510"); projectWarnings["agi"].push_back("4610"); projectWarnings["agos"].push_back("4511"); projectWarnings["dreamweb"].push_back("4355"); projectWarnings["lure"].push_back("4189"); projectWarnings["lure"].push_back("4355"); projectWarnings["kyra"].push_back("4355"); projectWarnings["kyra"].push_back("4510"); projectWarnings["kyra"].push_back("4610"); projectWarnings["m4"].push_back("4355"); projectWarnings["sci"].push_back("4373"); if (msvcVersion == 9) provider = new CreateProjectTool::VisualStudioProvider(globalWarnings, projectWarnings, msvcVersion); else provider = new CreateProjectTool::MSBuildProvider(globalWarnings, projectWarnings, msvcVersion); break; case kProjectXcode: if (setup.devTools || setup.tests) { std::cerr << "ERROR: Building tools or tests is not supported for the XCode project type!\n"; return -1; } //////////////////////////////////////////////////////////////////////////// // Xcode is also using GCC behind the scenes. See Code::Blocks comment // for info on all warnings //////////////////////////////////////////////////////////////////////////// globalWarnings.push_back("-Wall"); globalWarnings.push_back("-Wno-long-long"); globalWarnings.push_back("-Wno-multichar"); globalWarnings.push_back("-Wno-unknown-pragmas"); globalWarnings.push_back("-Wno-reorder"); globalWarnings.push_back("-Wpointer-arith"); globalWarnings.push_back("-Wcast-qual"); globalWarnings.push_back("-Wcast-align"); globalWarnings.push_back("-Wshadow"); globalWarnings.push_back("-Wimplicit"); globalWarnings.push_back("-Wnon-virtual-dtor"); globalWarnings.push_back("-Wwrite-strings"); // The following are not warnings at all... We should consider adding them to // a different list of parameters. #if !NEEDS_RTTI globalWarnings.push_back("-fno-rtti"); #endif globalWarnings.push_back("-fno-exceptions"); globalWarnings.push_back("-fcheck-new"); provider = new CreateProjectTool::XcodeProvider(globalWarnings, projectWarnings); break; } // Setup project name and description setup.projectName = PROJECT_NAME; setup.projectDescription = PROJECT_DESCRIPTION; if (setup.devTools) { setup.projectName += "-tools"; setup.projectDescription += "Tools"; } if (setup.tests) { setup.projectName += "-tests"; setup.projectDescription += "Tests"; } provider->createProject(setup); delete provider; } namespace { std::string unifyPath(const std::string &path) { std::string result = path; std::replace(result.begin(), result.end(), '\\', '/'); return result; } void displayHelp(const char *exe) { using std::cout; cout << "Usage:\n" << exe << " path\\to\\source [optional options]\n" << "\n" << " Creates project files for the " PROJECT_DESCRIPTION " source located at \"path\\to\\source\".\n" " The project files will be created in the directory where tool is run from and\n" " will include \"path\\to\\source\" for relative file paths, thus be sure that you\n" " pass a relative file path like \"..\\..\\trunk\".\n" "\n" " Additionally there are the following switches for changing various settings:\n" "\n" "Project specific settings:\n" " --cmake build CMake project files\n" " --codeblocks build Code::Blocks project files\n" " --msvc build Visual Studio project files\n" " --xcode build XCode project files\n" " --file-prefix prefix allow overwriting of relative file prefix in the\n" " MSVC project files. By default the prefix is the\n" " \"path\\to\\source\" argument\n" " --output-dir path overwrite path, where the project files are placed\n" " By default this is \".\", i.e. the current working\n" " directory\n" "\n" "MSVC specific settings:\n" " --msvc-version version set the targeted MSVC version. Possible values:\n" " 9 stands for \"Visual Studio 2008\"\n" " 10 stands for \"Visual Studio 2010\"\n" " 11 stands for \"Visual Studio 2012\"\n" " 12 stands for \"Visual Studio 2013\"\n" " 14 stands for \"Visual Studio 2015\"\n" " The default is \"9\", thus \"Visual Studio 2008\"\n" " --build-events Run custom build events as part of the build\n" " (default: false)\n" " --installer Create NSIS installer after the build (implies --build-events)\n" " (default: false)\n" " --tools Create project files for the devtools\n" " (ignores --build-events and --installer, as well as engine settings)\n" " (default: false)\n" " --tests Create project files for the tests\n" " (ignores --build-events and --installer, as well as engine settings)\n" " (default: false)\n" "\n" "Engines settings:\n" " --list-engines list all available engines and their default state\n" " --enable-engine= enable building of the engine with the name \"name\"\n" " --disable-engine= disable building of the engine with the name \"name\"\n" " --enable-all-engines enable building of all engines\n" " --disable-all-engines disable building of all engines\n" "\n" "Optional features settings:\n" " --enable- enable inclusion of the feature \"name\"\n" " --disable- disable inclusion of the feature \"name\"\n" "\n" "SDL settings:\n" " --sdl2 link to SDL 2.0, instead of SDL 1.2\n" "\n" " There are the following features available:\n" "\n"; cout << " state | name | description\n\n"; const FeatureList features = getAllFeatures(); cout.setf(std::ios_base::left, std::ios_base::adjustfield); for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << i->name << std::setw((std::streamsize)0) << " | " << i->description << '\n'; cout.setf(std::ios_base::right, std::ios_base::adjustfield); } void addGCCWarnings(StringList &globalWarnings) { //////////////////////////////////////////////////////////////////////////// // // -Wall // enable all warnings // // -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder // disable annoying and not-so-useful warnings // // -Wpointer-arith -Wcast-qual -Wcast-align // -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings // enable even more warnings... // // -fno-exceptions -fcheck-new // disable exceptions, and enable checking of pointers returned by "new" // //////////////////////////////////////////////////////////////////////////// globalWarnings.push_back("-Wall"); globalWarnings.push_back("-Wno-long-long"); globalWarnings.push_back("-Wno-multichar"); globalWarnings.push_back("-Wno-unknown-pragmas"); globalWarnings.push_back("-Wno-reorder"); globalWarnings.push_back("-Wpointer-arith"); globalWarnings.push_back("-Wcast-qual"); globalWarnings.push_back("-Wcast-align"); globalWarnings.push_back("-Wshadow"); globalWarnings.push_back("-Wnon-virtual-dtor"); globalWarnings.push_back("-Wwrite-strings"); // The following are not warnings at all... We should consider adding them to // a different list of parameters. globalWarnings.push_back("-fno-exceptions"); globalWarnings.push_back("-fcheck-new"); } /** * Parse the configure.engine file of a given engine directory and return a * list of all defined engines. * * @param engineDir The directory of the engine. * @return The list of all defined engines. */ EngineDescList parseEngineConfigure(const std::string &engineDir); /** * Compares two FSNode entries in a strict-weak fashion based on the name. * * @param left The first operand. * @param right The second operand. * @return "true" when the name of the left operand is strictly smaller than * the name of the second operand. "false" otherwise. */ bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right); #ifdef FIRST_ENGINE /** * Compares two FSNode entries in a strict-weak fashion based on engine name * order. * * @param left The first operand. * @param right The second operand. * @return "true" when the name of the left operand is strictly smaller than * the name of the second operand. "false" otherwise. */ bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right); #endif } // End of anonymous namespace EngineDescList parseEngines(const std::string &srcDir) { using CreateProjectTool::FileList; using CreateProjectTool::listDirectory; EngineDescList engineList; FileList engineFiles = listDirectory(srcDir + "/engines/"); #ifdef FIRST_ENGINE // In case we want to sort an engine to the front of the list we will // use some manual sorting predicate which assures that. engineFiles.sort(&compareEngineNames); #else // Otherwise, we simply sort the file list alphabetically this allows // for a nicer order in --list-engines output, for example. engineFiles.sort(&compareFSNode); #endif for (FileList::const_iterator i = engineFiles.begin(), end = engineFiles.end(); i != end; ++i) { // Each engine requires its own sub directory thus we will skip all // non directory file nodes here. if (!i->isDirectory) { continue; } // Retrieve all engines defined in this sub directory and add them to // the list of all engines. EngineDescList list = parseEngineConfigure(srcDir + "/engines/" + i->name); engineList.splice(engineList.end(), list); } return engineList; } bool isSubEngine(const std::string &name, const EngineDescList &engines) { for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) { if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end()) return true; } return false; } bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) { if (enable && isSubEngine(name, engines)) { // When we enable a sub engine, we need to assure that the parent is also enabled, // thus we enable both sub engine and parent over here. EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name); if (engine != engines.end()) { engine->enable = enable; for (engine = engines.begin(); engine != engines.end(); ++engine) { if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) { engine->enable = true; break; } } return true; } } else { EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name); if (engine != engines.end()) { engine->enable = enable; // When we disable an engine, we also need to disable all the sub engines. if (!enable && !engine->subEngines.empty()) { for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) { EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j); if (subEngine != engines.end()) subEngine->enable = false; } } return true; } } return false; } StringList getEngineDefines(const EngineDescList &engines) { StringList result; for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) { if (i->enable) { std::string define = "ENABLE_" + i->name; std::transform(define.begin(), define.end(), define.begin(), toupper); result.push_back(define); } } return result; } namespace { /** * Try to parse a given line and create an engine definition * out of the result. * * This may take *any* input line, when the line is not used * to define an engine the result of the function will be "false". * * Note that the contents of "engine" are undefined, when this * function returns "false". * * @param line Text input line. * @param engine Reference to an object, where the engine information * is to be stored in. * @return "true", when parsing succeeded, "false" otherwise. */ bool parseEngine(const std::string &line, EngineDesc &engine) { // Format: // add_engine engine_name "Readable Description" enable_default ["SubEngineList"] TokenList tokens = tokenize(line); if (tokens.size() < 4) return false; TokenList::const_iterator token = tokens.begin(); if (*token != "add_engine") return false; ++token; engine.name = *token; ++token; engine.desc = *token; ++token; engine.enable = (*token == "yes"); ++token; if (token != tokens.end()) engine.subEngines = tokenize(*token); return true; } EngineDescList parseEngineConfigure(const std::string &engineDir) { std::string configureFile = engineDir + "/configure.engine"; std::ifstream configure(configureFile.c_str()); if (!configure) return EngineDescList(); std::string line; EngineDescList engines; for (;;) { std::getline(configure, line); if (configure.eof()) break; if (configure.fail()) error("Failed while reading from " + configureFile); EngineDesc desc; if (parseEngine(line, desc)) engines.push_back(desc); } return engines; } bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) { return left.name < right.name; } #ifdef FIRST_ENGINE bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) { if (left.name == FIRST_ENGINE) { return right.name != FIRST_ENGINE; } else if (right.name == FIRST_ENGINE) { return false; } else { return compareFSNode(left, right); } } #endif } // End of anonymous namespace TokenList tokenize(const std::string &input, char separator) { TokenList result; std::string::size_type sIdx = input.find_first_not_of(" \t"); std::string::size_type nIdx = std::string::npos; if (sIdx == std::string::npos) return result; do { if (input.at(sIdx) == '\"') { ++sIdx; nIdx = input.find_first_of('\"', sIdx); } else { nIdx = input.find_first_of(separator, sIdx); } if (nIdx != std::string::npos) { result.push_back(input.substr(sIdx, nIdx - sIdx)); if (separator == ' ') sIdx = input.find_first_not_of(" \t", nIdx + 1); else sIdx = input.find_first_not_of(separator, nIdx + 1); } else { result.push_back(input.substr(sIdx)); break; } } while (sIdx != std::string::npos); return result; } namespace { const Feature s_features[] = { // Libraries { "libz", "USE_ZLIB", "zlib", true, "zlib (compression) support" }, { "mad", "USE_MAD", "libmad", true, "libmad (MP3) support" }, { "vorbis", "USE_VORBIS", "libvorbisfile_static libvorbis_static libogg_static", true, "Ogg Vorbis support" }, { "flac", "USE_FLAC", "libFLAC_static win_utf8_io_static", true, "FLAC support" }, { "png", "USE_PNG", "libpng16", true, "libpng support" }, { "faad", "USE_FAAD", "libfaad", false, "AAC support" }, { "mpeg2", "USE_MPEG2", "libmpeg2", false, "MPEG-2 support" }, { "theora", "USE_THEORADEC", "libtheora_static", true, "Theora decoding support" }, { "freetype", "USE_FREETYPE2", "freetype", true, "FreeType support" }, { "jpeg", "USE_JPEG", "jpeg-static", true, "libjpeg support" }, {"fluidsynth", "USE_FLUIDSYNTH", "libfluidsynth", true, "FluidSynth support" }, // Feature flags { "bink", "USE_BINK", "", true, "Bink video support" }, { "scalers", "USE_SCALERS", "", true, "Scalers" }, { "hqscalers", "USE_HQ_SCALERS", "", true, "HQ scalers" }, { "16bit", "USE_RGB_COLOR", "", true, "16bit color support" }, { "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" }, { "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling. { "opengl", "USE_OPENGL", "", true, "OpenGL support" }, { "opengles", "USE_GLES", "", true, "forced OpenGL ES mode" }, { "taskbar", "USE_TASKBAR", "", true, "Taskbar integration support" }, { "translation", "USE_TRANSLATION", "", true, "Translation support" }, { "vkeybd", "ENABLE_VKEYBD", "", false, "Virtual keyboard support"}, { "keymapper", "ENABLE_KEYMAPPER", "", false, "Keymapper support"}, { "eventrecorder", "ENABLE_EVENTRECORDER", "", false, "Event recorder support"}, { "updates", "USE_UPDATES", "", false, "Updates support"}, { "langdetect", "USE_DETECTLANG", "", true, "System language detection support" } // This feature actually depends on "translation", there // is just no current way of properly detecting this... }; const Tool s_tools[] = { { "create_drascula", true}, { "create_hugo", true}, { "create_kyradat", true}, { "create_lure", true}, { "create_neverhood", true}, { "create_teenagent", true}, { "create_tony", true}, { "create_toon", true}, { "create_translations", true}, { "qtable", true} }; } // End of anonymous namespace FeatureList getAllFeatures() { const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]); FeatureList features; for (size_t i = 0; i < featureCount; ++i) features.push_back(s_features[i]); return features; } StringList getFeatureDefines(const FeatureList &features) { StringList defines; for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) { if (i->enable && i->define && i->define[0]) defines.push_back(i->define); } return defines; } StringList getFeatureLibraries(const FeatureList &features) { StringList libraries; for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) { if (i->enable && i->libraries && i->libraries[0]) { StringList fLibraries = tokenize(i->libraries); libraries.splice(libraries.end(), fLibraries); } } return libraries; } bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) { FeatureList::iterator i = std::find(features.begin(), features.end(), name); if (i != features.end()) { i->enable = enable; return true; } else { return false; } } ToolList getAllTools() { const size_t toolCount = sizeof(s_tools) / sizeof(s_tools[0]); ToolList tools; for (size_t i = 0; i < toolCount; ++i) tools.push_back(s_tools[i]); return tools; } namespace CreateProjectTool { ////////////////////////////////////////////////////////////////////////// // Utilities ////////////////////////////////////////////////////////////////////////// std::string convertPathToWin(const std::string &path) { std::string result = path; std::replace(result.begin(), result.end(), '/', '\\'); return result; } std::string getIndent(const int indentation) { std::string result; for (int i = 0; i < indentation; ++i) result += '\t'; return result; } void splitFilename(const std::string &fileName, std::string &name, std::string &ext) { const std::string::size_type dot = fileName.find_last_of('.'); name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot); ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1); } std::string basename(const std::string &fileName) { const std::string::size_type slash = fileName.find_last_of('/'); if (slash == std::string::npos) return fileName; return fileName.substr(slash + 1); } bool producesObjectFile(const std::string &fileName) { std::string n, ext; splitFilename(fileName, n, ext); if (ext == "cpp" || ext == "c" || ext == "asm" || ext == "m" || ext == "mm") return true; else return false; } std::string toString(int num) { return static_cast(&(std::ostringstream() << num))->str(); } /** * Checks whether the give file in the specified directory is present in the given * file list. * * This function does as special match against the file list. Object files (.o) are * excluded by default and it will not take file extensions into consideration, * when the extension of a file in the specified directory is one of "h", "cpp", * "c" or "asm". * * @param dir Parent directory of the file. * @param fileName File name to match. * @param fileList List of files to match against. * @return "true" when the file is in the list, "false" otherwise. */ bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) { std::string compareName, extensionName; splitFilename(fileName, compareName, extensionName); if (!extensionName.empty()) compareName += '.'; for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) { if (i->compare(0, dir.size(), dir)) continue; // When no comparison name is given, we try to match whether a subset of // the given directory should be included. To do that we must assure that // the first character after the substring, having the same size as dir, must // be a path delimiter. if (compareName.empty()) { if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/') return true; else continue; } const std::string lastPathComponent = ProjectProvider::getLastPathComponent(*i); if (extensionName == "o") { return false; } else if (!producesObjectFile(fileName) && extensionName != "h") { if (fileName == lastPathComponent) return true; } else { if (!lastPathComponent.compare(0, compareName.size(), compareName)) return true; } } return false; } /** * A strict weak compare predicate for sorting a list of * "FileNode *" entries. * * It will sort directory nodes before file nodes. * * @param l Left-hand operand. * @param r Right-hand operand. * @return "true" if and only if l should be sorted before r. */ bool compareNodes(const FileNode *l, const FileNode *r) { if (!l) { return false; } else if (!r) { return true; } else { if (l->children.empty() && !r->children.empty()) { return false; } else if (!l->children.empty() && r->children.empty()) { return true; } else { return l->name < r->name; } } } FileList listDirectory(const std::string &dir) { FileList result; #if defined(_WIN32) || defined(WIN32) WIN32_FIND_DATA fileInformation; HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation); if (fileHandle == INVALID_HANDLE_VALUE) return result; do { if (fileInformation.cFileName[0] == '.') continue; result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0)); } while (FindNextFile(fileHandle, &fileInformation) == TRUE); FindClose(fileHandle); #else DIR *dirp = opendir(dir.c_str()); struct dirent *dp = NULL; if (dirp == NULL) return result; while ((dp = readdir(dirp)) != NULL) { if (dp->d_name[0] == '.') continue; struct stat st; if (stat((dir + '/' + dp->d_name).c_str(), &st)) continue; result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode))); } closedir(dirp); #endif return result; } void createDirectory(const std::string &dir) { #if defined(_WIN32) || defined(WIN32) if (!CreateDirectory(dir.c_str(), NULL)) { if (GetLastError() != ERROR_ALREADY_EXISTS) { error("Could not create folder \"" + dir + "\""); } } #else if (mkdir(dir.c_str(), 0777) == -1) { if (errno == EEXIST) { // Try to open as a folder (might be a file / symbolic link) DIR *dirp = opendir(dir.c_str()); if (dirp == NULL) { error("Could not create folder \"" + dir + "\""); } else { // The folder exists, just close the stream and return closedir(dirp); } } else { error("Could not create folder \"" + dir + "\""); } } #endif } /** * Scans the specified directory against files, which should be included * in the project files. It will not include files present in the exclude list. * * @param dir Directory in which to search for files. * @param includeList Files to include in the project. * @param excludeList Files to exclude from the project. * @return Returns a file node for the specific directory. */ FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) { FileList files = listDirectory(dir); if (files.empty()) return 0; FileNode *result = new FileNode(dir); assert(result); for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) { if (i->isDirectory) { const std::string subDirName = dir + '/' + i->name; if (!isInList(subDirName, std::string(), includeList)) continue; FileNode *subDir = scanFiles(subDirName, includeList, excludeList); if (subDir) { subDir->name = i->name; result->children.push_back(subDir); } continue; } if (isInList(dir, i->name, excludeList)) continue; std::string name, ext; splitFilename(i->name, name, ext); if (ext != "h") { if (!isInList(dir, i->name, includeList)) continue; } FileNode *child = new FileNode(i->name); assert(child); result->children.push_back(child); } if (result->children.empty()) { delete result; return 0; } else { result->children.sort(compareNodes); return result; } } ////////////////////////////////////////////////////////////////////////// // Project Provider methods ////////////////////////////////////////////////////////////////////////// ProjectProvider::ProjectProvider(StringList &global_warnings, std::map &project_warnings, const int version) : _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) { } void ProjectProvider::createProject(BuildSetup &setup) { std::string targetFolder; if (setup.devTools) { _uuidMap = createToolsUUIDMap(); targetFolder = "/devtools/"; } else if (!setup.tests) { _uuidMap = createUUIDMap(setup); targetFolder = "/engines/"; } // We also need to add the UUID of the main project file. const std::string svmUUID = _uuidMap[setup.projectName] = createUUID(); createWorkspace(setup); StringList in, ex; // Create project files for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { if (i->first == setup.projectName) continue; // Retain the files between engines if we're creating a single project in.clear(); ex.clear(); const std::string moduleDir = setup.srcDir + targetFolder + i->first; createModuleList(moduleDir, setup.defines, setup.testDirs, in, ex); createProjectFile(i->first, i->second, setup, moduleDir, in, ex); } if (setup.tests) { // Create the main project file. in.clear(); ex.clear(); createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/test", setup.defines, setup.testDirs, in, ex); createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex); } else if (!setup.devTools) { // Last but not least create the main project file. in.clear(); ex.clear(); // File list for the Project file createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/video", setup.defines, setup.testDirs, in, ex); createModuleList(setup.srcDir + "/image", setup.defines, setup.testDirs, in, ex); // Resource files addResourceFiles(setup, in, ex); // Various text files in.push_back(setup.srcDir + "/AUTHORS"); in.push_back(setup.srcDir + "/COPYING"); in.push_back(setup.srcDir + "/COPYING.LGPL"); in.push_back(setup.srcDir + "/COPYING.BSD"); in.push_back(setup.srcDir + "/COPYING.FREEFONT"); in.push_back(setup.srcDir + "/COPYRIGHT"); in.push_back(setup.srcDir + "/NEWS"); in.push_back(setup.srcDir + "/README"); in.push_back(setup.srcDir + "/TODO"); // Create the main project file. createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex); } // Create other misc. build files createOtherBuildFiles(setup); // In case we create the main ScummVM project files we will need to // generate engines/plugins_table.h too. if (!setup.tests && !setup.devTools) { createEnginePluginsTable(setup); } } ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const { UUIDMap result; for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { if (!i->enable || isSubEngine(i->name, setup.engines)) continue; result[i->name] = createUUID(); } return result; } ProjectProvider::UUIDMap ProjectProvider::createToolsUUIDMap() const { UUIDMap result; ToolList tools = getAllTools(); for (ToolList::const_iterator i = tools.begin(); i != tools.end(); ++i) { if (!i->enable) continue; result[i->name] = createUUID(); } return result; } std::string ProjectProvider::createUUID() const { #ifdef USE_WIN32_API UUID uuid; if (UuidCreate(&uuid) != RPC_S_OK) error("UuidCreate failed"); unsigned char *string = 0; if (UuidToStringA(&uuid, &string) != RPC_S_OK) error("UuidToStringA failed"); std::string result = std::string((char *)string); std::transform(result.begin(), result.end(), result.begin(), toupper); RpcStringFreeA(&string); return result; #else unsigned char uuid[16]; for (int i = 0; i < 16; ++i) uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF); uuid[8] &= 0xBF; uuid[8] |= 0x80; uuid[6] &= 0x4F; uuid[6] |= 0x40; std::stringstream uuidString; uuidString << std::hex << std::uppercase << std::setfill('0'); for (int i = 0; i < 16; ++i) { uuidString << std::setw(2) << (int)uuid[i]; if (i == 3 || i == 5 || i == 7 || i == 9) { uuidString << std::setw(0) << '-'; } } return uuidString.str(); #endif } std::string ProjectProvider::getLastPathComponent(const std::string &path) { std::string::size_type pos = path.find_last_of('/'); if (pos == std::string::npos) return path; else return path.substr(pos + 1); } void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile, const StringList &includeList, const StringList &excludeList, const std::string &filePrefix) { // Check for duplicate object file names StringList duplicate; for (StringList::const_iterator i = includeList.begin(); i != includeList.end(); ++i) { const std::string fileName = getLastPathComponent(*i); // Leave out non object file names. if (fileName.size() < 2 || fileName.compare(fileName.size() - 2, 2, ".o")) continue; // Check whether an duplicate has been found yet if (std::find(duplicate.begin(), duplicate.end(), fileName) != duplicate.end()) continue; // Search for duplicates StringList::const_iterator j = i; ++j; for (; j != includeList.end(); ++j) { if (fileName == getLastPathComponent(*j)) { duplicate.push_back(fileName); break; } } } FileNode *files = scanFiles(dir, includeList, excludeList); writeFileListToProject(*files, projectFile, 0, duplicate, std::string(), filePrefix + '/'); delete files; } void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &testDirs, StringList &includeList, StringList &excludeList) const { const std::string moduleMkFile = moduleDir + "/module.mk"; std::ifstream moduleMk(moduleMkFile.c_str()); if (!moduleMk) error(moduleMkFile + " is not present"); includeList.push_back(moduleMkFile); std::stack shouldInclude; shouldInclude.push(true); StringList filesInVariableList; bool hadModule = false; std::string line; for (;;) { std::getline(moduleMk, line); if (moduleMk.eof()) break; if (moduleMk.fail()) error("Failed while reading from " + moduleMkFile); TokenList tokens = tokenize(line); if (tokens.empty()) continue; TokenList::const_iterator i = tokens.begin(); if (*i == "MODULE") { if (hadModule) error("More than one MODULE definition in " + moduleMkFile); // Format: "MODULE := path/to/module" if (tokens.size() < 3) error("Malformed MODULE definition in " + moduleMkFile); ++i; if (*i != ":=") error("Malformed MODULE definition in " + moduleMkFile); ++i; std::string moduleRoot = unifyPath(*i); if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot)) error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir); hadModule = true; } else if (*i == "MODULE_OBJS") { if (tokens.size() < 3) error("Malformed MODULE_OBJS definition in " + moduleMkFile); ++i; // This is not exactly correct, for example an ":=" would usually overwrite // all already added files, but since we do only save the files inside // includeList or excludeList currently, we couldn't handle such a case easily. // (includeList and excludeList should always preserve their entries, not added // by this function, thus we can't just clear them on ":=" or "="). // But hopefully our module.mk files will never do such things anyway. if (*i != ":=" && *i != "+=" && *i != "=") error("Malformed MODULE_OBJS definition in " + moduleMkFile); ++i; while (i != tokens.end()) { if (*i == "\\") { std::getline(moduleMk, line); tokens = tokenize(line); i = tokens.begin(); } else if (*i == "$(KYRARPG_COMMON_OBJ)") { // HACK to fix EOB/LOL compilation in the kyra engine: // replace the variable name with the stored files. // This assumes that the file list has already been defined. if (filesInVariableList.size() == 0) error("$(KYRARPG_COMMON_OBJ) found, but the variable hasn't been set before it"); // Construct file list and replace the variable for (StringList::iterator j = filesInVariableList.begin(); j != filesInVariableList.end(); ++j) { const std::string filename = *j; if (shouldInclude.top()) { // In case we should include a file, we need to make // sure it is not in the exclude list already. If it // is we just drop it from the exclude list. excludeList.remove(filename); includeList.push_back(filename); } else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) { // We only add the file to the exclude list in case it // has not yet been added to the include list. excludeList.push_back(filename); } } ++i; } else { const std::string filename = moduleDir + "/" + unifyPath(*i); if (shouldInclude.top()) { // In case we should include a file, we need to make // sure it is not in the exclude list already. If it // is we just drop it from the exclude list. excludeList.remove(filename); includeList.push_back(filename); } else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) { // We only add the file to the exclude list in case it // has not yet been added to the include list. excludeList.push_back(filename); } ++i; } } } else if (*i == "KYRARPG_COMMON_OBJ") { // HACK to fix EOB/LOL compilation in the kyra engine: add the // files defined in the KYRARPG_COMMON_OBJ variable in a list if (tokens.size() < 3) error("Malformed KYRARPG_COMMON_OBJ definition in " + moduleMkFile); ++i; if (*i != ":=" && *i != "+=" && *i != "=") error("Malformed KYRARPG_COMMON_OBJ definition in " + moduleMkFile); ++i; while (i != tokens.end()) { if (*i == "\\") { std::getline(moduleMk, line); tokens = tokenize(line); i = tokens.begin(); } else { const std::string filename = moduleDir + "/" + unifyPath(*i); filesInVariableList.push_back(filename); ++i; } } } else if (*i == "TESTS") { if (tokens.size() < 3) error("Malformed TESTS definition in " + moduleMkFile); ++i; if (*i != ":=" && *i != "+=" && *i != "=") error("Malformed TESTS definition in " + moduleMkFile); ++i; while (i != tokens.end()) { // Read input std::string folder = unifyPath(*i); // Get include folder const std::string source_dir = "$(srcdir)/"; const std::string selector = getLastPathComponent(folder); const std::string module = getLastPathComponent(moduleDir); folder.replace(folder.find(source_dir), source_dir.length(), ""); folder.replace(folder.find(selector), selector.length(), ""); folder.replace(folder.find(module), module.length(), moduleDir); // Scan all files in the include folder FileList files = listDirectory(folder); if (files.empty()) continue; // Add to list of test folders testDirs.push_back(folder); for (FileList::const_iterator f = files.begin(); f != files.end(); ++f) { if (f->isDirectory) continue; std::string filename = folder + f->name; if (shouldInclude.top()) { // In case we should include a file, we need to make // sure it is not in the exclude list already. If it // is we just drop it from the exclude list. excludeList.remove(filename); includeList.push_back(filename); } else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) { // We only add the file to the exclude list in case it // has not yet been added to the include list. excludeList.push_back(filename); } } ++i; } } else if (*i == "ifdef") { if (tokens.size() < 2) error("Malformed ifdef in " + moduleMkFile); ++i; if (std::find(defines.begin(), defines.end(), *i) == defines.end()) shouldInclude.push(false); else shouldInclude.push(true); } else if (*i == "ifndef") { if (tokens.size() < 2) error("Malformed ifndef in " + moduleMkFile); ++i; if (std::find(defines.begin(), defines.end(), *i) == defines.end()) shouldInclude.push(true); else shouldInclude.push(false); } else if (*i == "else") { shouldInclude.top() = !shouldInclude.top(); } else if (*i == "endif") { if (shouldInclude.size() <= 1) error("endif without ifdef found in " + moduleMkFile); shouldInclude.pop(); } else if (*i == "elif") { error("Unsupported operation 'elif' in " + moduleMkFile); } else if (*i == "ifeq") { //XXX shouldInclude.push(false); } } if (shouldInclude.size() != 1) error("Malformed file " + moduleMkFile); } void ProjectProvider::createEnginePluginsTable(const BuildSetup &setup) { // First we need to create the "engines" directory. createDirectory(setup.outputDir + "/engines"); // Then, we can generate the actual "plugins_table.h" file. const std::string enginePluginsTableFile = setup.outputDir + "/engines/plugins_table.h"; std::ofstream enginePluginsTable(enginePluginsTableFile.c_str()); if (!enginePluginsTable) { error("Could not open \"" + enginePluginsTableFile + "\" for writing"); } enginePluginsTable << "/* This file is automatically generated by create_project */\n" << "/* DO NOT EDIT MANUALLY */\n" << "// This file is being included by \"base/plugins.cpp\"\n"; for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) { // We ignore all sub engines here because they require no special // handling. if (isSubEngine(i->name, setup.engines)) { continue; } // Make the engine name all uppercase. std::string engineName; std::transform(i->name.begin(), i->name.end(), std::back_inserter(engineName), toupper); enginePluginsTable << "#if PLUGIN_ENABLED_STATIC(" << engineName << ")\n" << "LINK_PLUGIN(" << engineName << ")\n" << "#endif\n"; } } } // End of anonymous namespace void error(const std::string &message) { std::cerr << "ERROR: " << message << "!" << std::endl; std::exit(-1); }