Instructions -------- In this game you take over the role of Horst Hummel, the ship's cook of the "Supernova". You can determine his actions by clicking on commands with the mouse. Press F1 during the game for help. You can run SETUP.BAT to change the sound settings. If you have problems with the game (especially with the sound) read the PROBLEME.TXT file. 1. Commands selection ------------------ A command is composed of 1 verb and 1 or 2 objects. You can select a verb by clicking on the desired verb in the command bar (e.g. Look, Take). It will then appear in the line above the command bar. This is the record line (it contains the current command that you are building). You can select an object in two different ways: -You click on an object in the graphics window. Important items in the graphics window appear in the record line when you move the mouse over them. -You click on an item in your inventory. Your inventory is located at the bottom of the screen. There you will see all the items you carry with you. You can take as many items as you want during the game. If you have more than 8 items, arrows will appear to the right of the inventory. With these arrows you can scroll the list. If you have selected a verb and an object, the command is usually executed. Examples: Open Hatch Look Chessboard Take Chessboard Look Keycard You can try these examples directly in the room in which you start the game. The verb "Use" sometimes requires 2 objects. The verb "Give" always requires 2 objects. Example: You are in the room in which you start the game. Select the verb "Use" and as object the keycard from your inventory. The sentence line says: "Use keycard with". Now click on the slot of the middle cabinet to open the cabinet. Additional information about the commands: -After a command has been executed, the game always switches to the verb "Go to". -Some actions can be simplified by pressing the right mouse button: -Opening and closing hatches/doors etc. -Pushing buttons. -Talking with people. -Looking at objects. Example: You want to open a closed hatch. Move the mouse over the hatch and press the right mouse button. The hatch opens. If you press the right mouse button again, the hatch closes. For objects where it is not quite obvious that you can open, close, push or talk to them, pressing the right mouse button automatically executes the command "Look". 2. Moving around ------------- You can move around in two ways. -Click a box in the small area at the bottom right of the screen while selecting the Go To command. The boxes symbolize the exits of the room you are in. -You can also click on an exit directly in the graphics window (e.g. an open hatch). Important: The graphics window does not always show all the exits that a room really has. Some exits can only be used in the exit view at the bottom right. 3. Load/save ----------- You can save or load a game at any time. To do this, press "F5". A menu appears. If you want to save a game, select one of the 10 slots with the mouse or the arrow keys. Then type in a name under which you want to save the game and click on "Save". To load a savegame, simply click on the desired savegame and then on "Load". 4. Talking to other creatures ---------------------------- Later in the game you will meet other creatures. When talking to them you have different questions/answers. Select one of these options with the mouse.