/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * This is a utility for create the translations.dat file from all the po files. * The generated files is used by ScummVM to propose translation of its GUI. */ #ifndef CP_PARSER_H #define CP_PARSER_H #include "create_translations.h" #include /** * Codepage description. * * This includes a name, and the codepage -> unicode mapping. */ class Codepage { public: Codepage(const std::string &name, const uint32 *mapping); const std::string &getName() const { return _name; } uint32 getMapping(unsigned char src) const { return _mapping[src]; } private: std::string _name; uint32 _mapping[256]; }; /** * Parse the codepage file and create a codepage. */ Codepage *parseCodepageMapping(const std::string &filename); #endif