<?xml version="1.0" encoding="utf-8"?> <!-- NB: android:versionCode needs to be bumped for formal releases --> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.scummvm.scummvm" android:versionCode="@ANDROID_VERSIONCODE@" android:versionName="1.8.0git" android:sharedUserId="org.scummvm.scummvm"> <!-- This version works on Android 1.5 (SDK 3) and newer, but we want Android 2.2 (SDK 8) defaults and features. --> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="8"/> <application android:label="@string/app_name" android:description="@string/app_desc" android:icon="@drawable/scummvm"> <activity android:name=".ScummVMActivity" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden" android:windowSoftInputMode="adjustResize"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> <category android:name="tv.ouya.intent.category.GAME"/> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <!-- Always needs some sort of qwerty keyboard. Can work with a D-pad / trackball --> <uses-configuration android:reqFiveWayNav="true" android:reqKeyboardType="qwerty"/> <!-- .. or touchscreen --> <uses-configuration android:reqTouchScreen="finger" android:reqKeyboardType="qwerty"/> <uses-configuration android:reqTouchScreen="stylus" android:reqKeyboardType="qwerty"/> </manifest>