Source: scummvm-cvs Section: contrib/games Priority: optional Maintainer: Tore Anderson Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libreadline4-dev, libncurses5-dev, libmad0-dev Standards-Version: 3.5.7.1 Package: scummvm-cvs Architecture: any Depends: ${shlibs:Depends} Suggests: timidity Conflicts: scummvm Description: SDL implementation of LucasArts' S.C.U.M.M. interpreter S.C.U.M.M. (Script Creation Utility for Maniac Mansion) is the engine used to a lot of classic LucasArts adventure games, such as Sam & Max and The Secret of Monkey Island. . ScummVM lets you play your old adventure games in Debian, using SDL for the graphic presentation. . In addition to the various LucasArts-games ScummVM can play, it is also possible to use ScummVM with AdventureSoft's Simon the Sorcerer. For a full list of compatible games; see the official compatibility list at http://scummvm.sf.net/compatibility.php . . The data files belonging to the various games is not included in this package due to licensing issues; you have to obtain them somewhere else if you want ScummVM to be of any use. . NOTE: This is a unofficial package, which is not supported by the Debian Project. Please report problems to SourceForge's bug tracker; http://sourceforge.net/tracker/?group_id=37116.