# Microsoft eMbedded Visual Tools Project File - Name="gob" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 CFG=gob - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "gob.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "gob.vcn" CFG="gob - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "gob - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "gob - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "gob - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "gob - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "gob - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo CPP=cl.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDbg" # PROP BASE Intermediate_Dir "emulatorDbg" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "emulatorDbg" # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4Rel" # PROP BASE Intermediate_Dir "ARMV4Rel" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4Rel" # PROP Intermediate_Dir "ARMV4Rel" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4Dbg" # PROP BASE Intermediate_Dir "ARMV4Dbg" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4Dbg" # PROP Intermediate_Dir "ARMV4Dbg" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMRel" # PROP BASE Intermediate_Dir "ARMRel" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMRel" # PROP Intermediate_Dir "ARMRel" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "../../../" /I "../../../engines" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /FR /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ENDIF # Begin Target # Name "gob - Win32 (WCE emulator) Release" # Name "gob - Win32 (WCE emulator) Debug" # Name "gob - Win32 (WCE ARMV4) Release" # Name "gob - Win32 (WCE ARMV4) Debug" # Name "gob - Win32 (WCE ARM) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\..\engines\gob\anim.cpp DEP_CPP_ANIM_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_ANIM_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\anim.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\cdrom.cpp DEP_CPP_CDROM=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_CDROM=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\cdrom.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\dataio.cpp DEP_CPP_DATAI=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\pack.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_DATAI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\dataio.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\draw.cpp DEP_CPP_DRAW_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_DRAW_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\draw.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\draw_v1.cpp DEP_CPP_DRAW_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_DRAW_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\draw_v2.cpp DEP_CPP_DRAW_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_DRAW_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\driver_vga.cpp DEP_CPP_DRIVE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\driver_vga.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\graphics\primitives.h"\ NODEP_CPP_DRIVE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\driver_vga.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\game.cpp DEP_CPP_GAME_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\pack.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GAME_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\game.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\game_v1.cpp DEP_CPP_GAME_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\pack.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GAME_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\game_v2.cpp DEP_CPP_GAME_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\pack.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GAME_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\global.cpp DEP_CPP_GLOBA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_GLOBA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\global.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\gob.cpp DEP_CPP_GOB_C=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\game.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\func.h"\ "..\..\..\common\hashmap.h"\ "..\..\..\common\md5.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\init.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\pack.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GOB_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\gob.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\goblin.cpp DEP_CPP_GOBLI=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GOBLI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\goblin.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\goblin_v1.cpp DEP_CPP_GOBLIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GOBLIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\goblin_v2.cpp DEP_CPP_GOBLIN_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GOBLIN_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\init.cpp DEP_CPP_INIT_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\init.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_INIT_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\init.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\init_v1.cpp DEP_CPP_INIT_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\init.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_INIT_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\init_v2.cpp DEP_CPP_INIT_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\init.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_INIT_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\inter.cpp DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\inter.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\inter_v1.cpp DEP_CPP_INTER_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_INTER_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\inter_v2.cpp DEP_CPP_INTER_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_INTER_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\map.cpp DEP_CPP_MAP_C=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MAP_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\map.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\map_v1.cpp DEP_CPP_MAP_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MAP_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\map_v2.cpp DEP_CPP_MAP_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\map.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MAP_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\mult.cpp DEP_CPP_MULT_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MULT_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\mult.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\mult_v1.cpp DEP_CPP_MULT_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MULT_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\mult_v2.cpp DEP_CPP_MULT_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\mult.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MULT_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\music.cpp DEP_CPP_MUSIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\music.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_MUSIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\music.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\pack.cpp DEP_CPP_PACK_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\pack.h"\ NODEP_CPP_PACK_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\pack.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\palanim.cpp DEP_CPP_PALAN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\palanim.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_PALAN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\palanim.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\parse.cpp DEP_CPP_PARSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_PARSE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\parse.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\parse_v1.cpp DEP_CPP_PARSE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_PARSE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\parse_v2.cpp DEP_CPP_PARSE_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_PARSE_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\scenery.cpp DEP_CPP_SCENE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\cdrom.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\parse.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_SCENE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\scenery.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\scenery_v1.cpp DEP_CPP_SCENER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_SCENER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\scenery_v2.cpp DEP_CPP_SCENERY=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\anim.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\scenery.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_SCENERY=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\sound.cpp DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\sound.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\timer.cpp DEP_CPP_TIMER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\timer.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\util.cpp DEP_CPP_UTIL_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\game.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\goblin.h"\ "..\..\..\engines\gob\inter.h"\ "..\..\..\engines\gob\sound.h"\ "..\..\..\engines\gob\timer.h"\ "..\..\..\engines\gob\util.h"\ "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\util.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\video.cpp DEP_CPP_VIDEO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\driver_vga.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_VIDEO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\video.h # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\video_v1.cpp DEP_CPP_VIDEO_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_VIDEO_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\engines\gob\video_v2.cpp DEP_CPP_VIDEO_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\engines\gob\dataio.h"\ "..\..\..\engines\gob\draw.h"\ "..\..\..\engines\gob\global.h"\ "..\..\..\engines\gob\gob.h"\ "..\..\..\engines\gob\video.h"\ NODEP_CPP_VIDEO_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" !ENDIF # End Source File # End Group # End Target # End Project