# Microsoft eMbedded Visual Tools Project File - Name="scummvm" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301 # TARGTYPE "Win32 (WCE emulator) Application" 0xa601 CFG=scummvm - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "scummvm.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. 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Win32 (WCE emulator) Release" # Name "scummvm - Win32 (WCE emulator) Debug" # Name "scummvm - Win32 (WCE ARMV4) Release" # Name "scummvm - Win32 (WCE ARMV4) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "common" # PROP Default_Filter "" # Begin Source File SOURCE="..\..\..\common\config-manager.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ENDIF # End Source File # Begin Source File SOURCE="..\..\..\common\config-manager.h" # End Source File # Begin Source File SOURCE=..\..\..\common\debugger.cpp !IF "$(CFG)" == "scummvm - 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Win32 (WCE emulator) Debug" DEP_CPP_SYSTE=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\backends\intern.h"\ "..\..\..\common\base\gameDetector.h"\ "..\..\..\common\common\config-manager.h"\ "..\..\..\common\common\system.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SYSTE=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\backends\intern.h"\ "..\..\..\common\base\gameDetector.h"\ "..\..\..\common\common\config-manager.h"\ "..\..\..\common\common\system.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SYSTE=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\backends\intern.h"\ "..\..\..\common\base\gameDetector.h"\ "..\..\..\common\common\config-manager.h"\ "..\..\..\common\common\system.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\system.h # End Source File # Begin Source File SOURCE=..\..\..\common\timer.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_TIMER=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\common\scummsys.h"\ "..\..\..\common\common\timer.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - 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Win32 (WCE emulator) Debug" DEP_CPP_UTIL_=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\base\engine.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_UTIL_=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\base\engine.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_UTIL_=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\base\engine.h"\ "..\..\..\common\common\util.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\util.h # End Source File # End Group # Begin Group "sound" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\sound\audiocd.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_AUDIO=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_AUDIO=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_AUDIO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_AUDIO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_AUDIO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_AUDIO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\audiocd.h # End Source File # Begin Source File SOURCE=..\..\..\sound\audiostream.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\audiostream.h # End Source File # Begin Source File SOURCE=..\..\..\sound\fmopl.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\fmopl.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mididrv.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MIDID=\ "..\..\..\sound\common\str.h"\ "..\..\..\sound\sound\mididrv.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MIDID=\ "..\..\..\sound\common\str.h"\ "..\..\..\sound\sound\mididrv.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDID=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDID=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDID=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDID=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mididrv.h # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser.h # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser_smf.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser_xmidi.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mixer.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MIXER=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MIXER=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIXER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_MIXER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIXER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_MIXER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mixer.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mp3.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MP3_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MP3_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MP3_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_MP3_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MP3_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_MP3_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mp3.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mpu401.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mpu401.h # End Source File # Begin Source File SOURCE=..\..\..\sound\rate.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_RATE_=\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_RATE_=\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_RATE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\rate.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_RATE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_RATE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\rate.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_RATE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\rate.h # End Source File # Begin Source File SOURCE=..\..\..\sound\voc.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_VOC_C=\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\voc.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_VOC_C=\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\voc.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_VOC_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\voc.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_VOC_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_VOC_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\voc.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_VOC_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\voc.h # End Source File # Begin Source File SOURCE=..\..\..\sound\vorbis.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_VORBI=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_VORBI=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_VORBI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_VORBI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_VORBI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_VORBI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\vorbis.h # End Source File # End Group # Begin Group "gui" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\gui\about.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ABOUT=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ABOUT=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ABOUT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ABOUT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ABOUT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ABOUT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\about.h # End Source File # Begin Source File SOURCE=..\..\..\gui\browser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_BROWS=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_BROWS=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_BROWS=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_BROWS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_BROWS=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_BROWS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\browser.h # End Source File # Begin Source File SOURCE=..\..\..\gui\chooser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_CHOOS=\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_CHOOS=\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CHOOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CHOOS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CHOOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CHOOS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\chooser.h # End Source File # Begin Source File SOURCE=..\..\..\gui\console.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_CONSO=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\console.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_CONSO=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\console.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\console.h # End Source File # Begin Source File SOURCE=..\..\..\gui\dialog.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\dialog.h # End Source File # Begin Source File SOURCE=..\..\..\gui\EditTextWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_EDITT=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_EDITT=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_EDITT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EDITT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_EDITT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EDITT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\EditTextWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\font.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\font.h # End Source File # Begin Source File SOURCE=..\..\..\gui\launcher.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_LAUNC=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\base\plugins.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\launcher.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_LAUNC=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\base\plugins.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\launcher.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_LAUNC=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LAUNC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_LAUNC=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LAUNC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\launcher.h # End Source File # Begin Source File SOURCE=..\..\..\gui\ListWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_LISTW=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_LISTW=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_LISTW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LISTW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_LISTW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LISTW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\ListWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\message.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MESSA=\ "..\..\..\gui\common\list.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MESSA=\ "..\..\..\gui\common\list.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MESSA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MESSA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MESSA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MESSA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\message.h # End Source File # Begin Source File SOURCE=..\..\..\gui\newgui.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\newgui.h # End Source File # Begin Source File SOURCE=..\..\..\gui\object.h # End Source File # Begin Source File SOURCE=..\..\..\gui\options.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_OPTIO=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\scaler.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_OPTIO=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\scaler.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_OPTIO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OPTIO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_OPTIO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OPTIO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\options.h # End Source File # Begin Source File SOURCE=..\..\..\gui\PopUpWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_POPUP=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_POPUP=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_POPUP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_POPUP=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_POPUP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_POPUP=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\PopUpWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\ScrollBarWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\ScrollBarWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\TabWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_TABWI=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_TABWI=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_TABWI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TABWI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_TABWI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TABWI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\TabWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\widget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_WIDGE=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_WIDGE=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WIDGE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WIDGE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WIDGE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WIDGE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\widget.h # End Source File # End Group # Begin Group "backends" # PROP Default_Filter "" # Begin Group "wince" # PROP Default_Filter "" # Begin Group "missing" # PROP Default_Filter "" # Begin Group "sys" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\stat.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\time.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\types.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\wince\missing\assert.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\conio.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\dir.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\direct.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\dirent.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\errno.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\fcntl.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\io.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\missing.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\signal.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\time.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\unistd.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\wince\bitmaps.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_BITMA=\ "..\..\..\backends\wince\screen.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_BITMA=\ "..\..\..\backends\wince\screen.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_BITMA=\ "..\..\..\backends\wince\screen.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_BITMA=\ "..\..\..\backends\wince\screen.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\dynamic_imports.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\findgame.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_FINDG=\ "..\..\..\backends\wince\screen.h"\ NODEP_CPP_FINDG=\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_FINDG=\ "..\..\..\backends\wince\screen.h"\ NODEP_CPP_FINDG=\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FINDG=\ "..\..\..\backends\wince\screen.h"\ NODEP_CPP_FINDG=\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FINDG=\ "..\..\..\backends\wince\screen.h"\ NODEP_CPP_FINDG=\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\gapi_keys.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_GAPI_=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\screen.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_GAPI_=\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_GAPI_=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\screen.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_GAPI_=\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_GAPI_=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\screen.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_GAPI_=\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_GAPI_=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\screen.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_GAPI_=\ "..\..\..\backends\wince\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\gapi_keys.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\newres.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\pocketpc.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_POCKE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_POCKE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_POCKE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_POCKE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_POCKE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_POCKE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_POCKE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_POCKE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\pocketpc.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\portdefs.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\resource.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\screen.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SCREE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_SCREE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SCREE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_SCREE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SCREE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_SCREE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SCREE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ NODEP_CPP_SCREE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\screen.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\smartphone.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SMART=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_SMART=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SMART=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_SMART=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SMART=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_SMART=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SMART=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_SMART=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\smartphone.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\wince.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_WINCE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\fmopl.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_WINCE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\fmopl.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINCE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\fmopl.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINCE=\ "..\..\..\backends\wince\dynamic_imports.h"\ "..\..\..\backends\wince\gapi_keys.h"\ "..\..\..\backends\wince\pocketpc.h"\ "..\..\..\backends\wince\screen.h"\ "..\..\..\backends\wince\smartphone.h"\ "..\..\..\backends\wince\wince.h"\ {$(INCLUDE)}"aygshell.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"sipapi.h"\ {$(INCLUDE)}"winuserm.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\GameX.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ "..\..\..\backends\wince\SDL.h"\ "..\..\..\backends\wince\sound\fmopl.h"\ "..\..\..\backends\wince\sound\mididrv.h"\ "..\..\..\backends\wince\stdafx.h"\ "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\wince.h # End Source File # End Group # Begin Group "fs" # PROP Default_Filter "" # Begin Group "windows" # PROP Default_Filter "" # Begin Source File SOURCE="..\..\..\backends\fs\windows\windows-fs.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ENDIF # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\fs\fs.h # End Source File # End Group # Begin Group "midi" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\midi\adlib.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ADLIB=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\fmopl.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ADLIB=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\fmopl.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ADLIB=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_ADLIB=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ADLIB=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_ADLIB=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\alsa.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\config.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\config.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ALSA_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ALSA_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\coreaudio.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_COREA=\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_COREA=\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_COREA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_COREA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_COREA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_COREA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\morphos.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MORPH=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MORPH=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MORPH=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MORPH=\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MORPH=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MORPH=\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\null.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_NULL_=\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_NULL_=\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_NULL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_NULL_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_NULL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_NULL_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\quicktime.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_QUICK=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_QUICK=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_QUICK=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_QUICK=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_QUICK=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_QUICK=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\seq.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_SEQ_C=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_SEQ_C=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SEQ_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SEQ_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SEQ_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SEQ_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\windows.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_WINDOW=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_WINDOW=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINDOW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WINDOW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINDOW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WINDOW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\ym2612.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_YM261=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_YM261=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_YM261=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_YM261=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_YM261=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_YM261=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\intern.h # End Source File # End Group # Begin Group "base" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\base\engine.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ENGIN=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\file.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ENGIN=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\file.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ENGIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_ENGIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ENGIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_ENGIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\engine.h # End Source File # Begin Source File SOURCE=..\..\..\base\gameDetector.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_GAMED=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\config.h"\ "..\..\..\base\sound\mididrv.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_GAMED=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\config.h"\ "..\..\..\base\sound\mididrv.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_GAMED=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_GAMED=\ "..\..\..\base\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMED=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_GAMED=\ "..\..\..\base\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\gameDetector.h # End Source File # Begin Source File SOURCE=..\..\..\base\main.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\gui\launcher.h"\ "..\..\..\base\gui\message.h"\ "..\..\..\base\gui\newgui.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\gui\launcher.h"\ "..\..\..\base\gui\message.h"\ "..\..\..\base\gui\newgui.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MAIN_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MAIN_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\plugins.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_PLUGI=\ "..\..\..\base\backends\fs\fs.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\util.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_PLUGI=\ "..\..\..\base\backends\fs\fs.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\util.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_PLUGI=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PLUGI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_PLUGI=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PLUGI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\plugins.h # End Source File # End Group # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=..\..\..\backends\wince\logo.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\PocketSCUMM.rc !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\icons\scumm_icon.ico # End Source File # End Group # End Target # End Project