# Microsoft eMbedded Visual Tools Project File - Name="scummvm" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301 # TARGTYPE "Win32 (WCE emulator) Application" 0xa601 CFG=scummvm - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "scummvm.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "scummvm.vcn" CFG="scummvm - Win32 (WCE emulator) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "scummvm - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application") !MESSAGE "scummvm - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application") !MESSAGE "scummvm - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application") !MESSAGE "scummvm - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r CPP=cl.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 # ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "scummvm - 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Win32 (WCE emulator) Release" # Name "scummvm - Win32 (WCE emulator) Debug" # Name "scummvm - Win32 (WCE ARMV4) Release" # Name "scummvm - Win32 (WCE ARMV4) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "common" # PROP Default_Filter "" # Begin Group "scaler" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\common\scaler\2xsai.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_2XSAI=\ "..\..\..\common\scaler\common\scaler\intern.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_2XSAI=\ "..\..\..\common\scaler\common\scaler\intern.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_2XSAI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ NODEP_CPP_2XSAI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - 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Win32 (WCE ARMV4) Debug" DEP_CPP_HQ2X_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\scaler\hq2x.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_HQ2X_=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\scaler\hq2x.h # End Source File # Begin Source File SOURCE=..\..\..\common\scaler\hq3x.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_HQ3X_=\ "..\..\..\common\scaler\common\scaler\hq3x.h"\ "..\..\..\common\scaler\common\scaler\intern.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_HQ3X_=\ "..\..\..\common\scaler\common\scaler\hq3x.h"\ "..\..\..\common\scaler\common\scaler\intern.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_HQ3X_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\scaler\hq3x.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ NODEP_CPP_HQ3X_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_HQ3X_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\scaler\hq3x.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_HQ3X_=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\scaler\hq3x.h # End Source File # Begin Source File SOURCE=..\..\..\common\scaler\intern.h # End Source File # End Group # Begin Source File SOURCE="..\..\..\common\config-manager.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CONFI=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\common\config-manager.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CONFI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CONFI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONFI=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE="..\..\..\common\config-manager.h" # End Source File # Begin Source File SOURCE=..\..\..\common\debugger.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_DEBUG=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\common\debugger.h"\ "..\..\..\common\gui\console.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_DEBUG=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\common\debugger.h"\ "..\..\..\common\gui\console.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_DEBUG=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_DEBUG=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\debugger.h # End Source File # Begin Source File SOURCE=..\..\..\common\file.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_FILE_=\ "..\..\..\common\common\file.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_FILE_=\ "..\..\..\common\common\file.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FILE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_FILE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FILE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_FILE_=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\file.h # End Source File # Begin Source File SOURCE=..\..\..\common\list.h # End Source File # Begin Source File SOURCE=..\..\..\common\map.h # End Source File # Begin Source File SOURCE=..\..\..\common\md5.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MD5_C=\ "..\..\..\common\common\file.h"\ "..\..\..\common\common\md5.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MD5_C=\ "..\..\..\common\common\file.h"\ "..\..\..\common\common\md5.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MD5_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\md5.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_MD5_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MD5_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\md5.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MD5_C=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\md5.h # End Source File # Begin Source File SOURCE=..\..\..\common\rect.h # End Source File # Begin Source File SOURCE=..\..\..\common\savefile.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SAVEF=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SAVEF=\ "..\..\..\common\common\savefile.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SAVEF=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SAVEF=\ "..\..\..\common\common\savefile.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SAVEF=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_SAVEF=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SAVEF=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SAVEF=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\savefile.h # End Source File # Begin Source File SOURCE=..\..\..\common\scaler.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_SCALE=\ "..\..\..\common\common\scaler\intern.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_SCALE=\ "..\..\..\common\common\scaler\intern.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SCALE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_SCALE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SCALE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCALE=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\scaler.h # End Source File # Begin Source File SOURCE=..\..\..\common\scummsys.h # End Source File # Begin Source File SOURCE=..\..\..\common\singleton.h # End Source File # Begin Source File SOURCE=..\..\..\common\stdafx.h # End Source File # Begin Source File SOURCE=..\..\..\common\str.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_STR_C=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_STR_C=\ "..\..\..\common\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_STR_C=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_STR_C=\ "..\..\..\common\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_STR_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ NODEP_CPP_STR_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_STR_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_STR_C=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\str.h # End Source File # Begin Source File SOURCE=..\..\..\common\system.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SYSTE=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\backends\intern.h"\ "..\..\..\common\base\gameDetector.h"\ "..\..\..\common\common\config-manager.h"\ "..\..\..\common\common\system.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SYSTE=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\backends\intern.h"\ "..\..\..\common\base\gameDetector.h"\ "..\..\..\common\common\config-manager.h"\ "..\..\..\common\common\system.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SYSTE=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SYSTE=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SYSTE=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\system.h # End Source File # Begin Source File SOURCE=..\..\..\common\timer.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_TIMER=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\common\scummsys.h"\ "..\..\..\common\common\timer.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_TIMER=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\common\scummsys.h"\ "..\..\..\common\common\timer.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_TIMER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_TIMER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\timer.h # End Source File # Begin Source File SOURCE=..\..\..\common\util.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_UTIL_=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\base\engine.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_UTIL_=\ "..\..\..\common\stdafx.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\base\engine.h"\ "..\..\..\common\common\util.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_UTIL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_UTIL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\common\util.h # End Source File # End Group # Begin Group "sound" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\sound\audiocd.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_AUDIO=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_AUDIO=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_AUDIO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ NODEP_CPP_AUDIO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_AUDIO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_AUDIO=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\audiocd.h # End Source File # Begin Source File SOURCE=..\..\..\sound\audiostream.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_AUDIOS=\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\sound\base\engine.h"\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_AUDIOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_AUDIOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_AUDIOS=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\audiostream.h # End Source File # Begin Source File SOURCE=..\..\..\sound\fmopl.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_FMOPL=\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FMOPL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\fmopl.h"\ NODEP_CPP_FMOPL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FMOPL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\fmopl.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_FMOPL=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\fmopl.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mididrv.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MIDID=\ "..\..\..\sound\common\str.h"\ "..\..\..\sound\sound\mididrv.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MIDID=\ "..\..\..\sound\common\str.h"\ "..\..\..\sound\sound\mididrv.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDID=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ NODEP_CPP_MIDID=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDID=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDID=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mididrv.h # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIP=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIP=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDIP=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser.h # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser_smf.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIPA=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIPA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIPA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDIPA=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\midiparser_xmidi.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MIDIPAR=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIDIPAR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIDIPAR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIDIPAR=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mixer.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MIXER=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MIXER=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\mp3.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\sound\vorbis.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MIXER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ NODEP_CPP_MIXER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MIXER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MIXER=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mixer.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mp3.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MP3_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mp3.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MP3_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mp3.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MP3_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ NODEP_CPP_MP3_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MP3_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ {$(INCLUDE)}"mad.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MP3_C=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mp3.h # End Source File # Begin Source File SOURCE=..\..\..\sound\mpu401.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MPU40=\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\sound\common\scummsys.h"\ "..\..\..\sound\common\system.h"\ "..\..\..\sound\common\timer.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MPU40=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MPU40=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MPU40=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MPU40=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\mpu401.h # End Source File # Begin Source File SOURCE=..\..\..\sound\rate.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_RATE_=\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_RATE_=\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\rate.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_RATE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\rate.h"\ NODEP_CPP_RATE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_RATE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\rate.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RATE_=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\rate.h # End Source File # Begin Source File SOURCE=..\..\..\sound\voc.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_VOC_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\voc.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_VOC_C=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\mixer.h"\ "..\..\..\sound\sound\voc.h"\ "..\..\..\sound\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_VOC_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\voc.h"\ NODEP_CPP_VOC_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_VOC_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\voc.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_VOC_C=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\voc.h # End Source File # Begin Source File SOURCE=..\..\..\sound\vorbis.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_VORBI=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\vorbis.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_VORBI=\ "..\..\..\sound\common\file.h"\ "..\..\..\sound\common\util.h"\ "..\..\..\sound\sound\audiocd.h"\ "..\..\..\sound\sound\audiostream.h"\ "..\..\..\sound\sound\vorbis.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_VORBI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\vorbis.h"\ NODEP_CPP_VORBI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_VORBI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\vorbis.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"vorbis\config_types.h"\ {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ {$(INCLUDE)}"vorbis\ogg.h"\ {$(INCLUDE)}"vorbis\os_types.h"\ {$(INCLUDE)}"vorbis\vorbisfile.h"\ NODEP_CPP_VORBI=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sound\vorbis.h # End Source File # End Group # Begin Group "gui" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\gui\about.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ABOUT=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ABOUT=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ABOUT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_ABOUT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ABOUT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ABOUT=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\about.h # End Source File # Begin Source File SOURCE=..\..\..\gui\browser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_BROWS=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_BROWS=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_BROWS=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_BROWS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_BROWS=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_BROWS=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\browser.h # End Source File # Begin Source File SOURCE=..\..\..\gui\chooser.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_CHOOS=\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_CHOOS=\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CHOOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_CHOOS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CHOOS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CHOOS=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\chooser.h # End Source File # Begin Source File SOURCE=..\..\..\gui\console.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_CONSO=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\console.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_CONSO=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\console.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\console.h # End Source File # Begin Source File SOURCE=..\..\..\gui\dialog.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_DIALO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_DIALO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_DIALO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_DIALO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DIALO=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\dialog.h # End Source File # Begin Source File SOURCE=..\..\..\gui\EditTextWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_EDITT=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_EDITT=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_EDITT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_EDITT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_EDITT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EDITT=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\EditTextWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\font.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_FONT_=\ "..\..\..\gui\font.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\font.h # End Source File # Begin Source File SOURCE=..\..\..\gui\launcher.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_LAUNC=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\base\plugins.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\launcher.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_LAUNC=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\base\plugins.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\about.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\EditTextWidget.h"\ "..\..\..\gui\gui\launcher.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_LAUNC=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ NODEP_CPP_LAUNC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_LAUNC=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\about.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\EditTextWidget.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LAUNC=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\launcher.h # End Source File # Begin Source File SOURCE=..\..\..\gui\ListWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_LISTW=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_LISTW=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\ListWidget.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\ScrollBarWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_LISTW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_LISTW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_LISTW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LISTW=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\ListWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\message.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MESSA=\ "..\..\..\gui\common\list.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MESSA=\ "..\..\..\gui\common\list.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\gui\message.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MESSA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_MESSA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MESSA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MESSA=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\message.h # End Source File # Begin Source File SOURCE=..\..\..\gui\newgui.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_NEWGU=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ NODEP_CPP_NEWGU=\ "..\..\..\gui\common\scummsys.h"\ "..\..\..\gui\common\singleton.h"\ "..\..\..\gui\common\str.h"\ "..\..\..\gui\common\system.h"\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\font.h"\ "..\..\..\gui\gui\object.h"\ "..\..\..\gui\scumm_globals.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_NEWGU=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ NODEP_CPP_NEWGU=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\gui\scumm_globals.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_NEWGU=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_NEWGU=\ "..\..\..\common\extend.h"\ "..\..\..\gui\scumm_globals.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\newgui.h # End Source File # Begin Source File SOURCE=..\..\..\gui\object.h # End Source File # Begin Source File SOURCE=..\..\..\gui\options.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_OPTIO=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\scaler.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_OPTIO=\ "..\..\..\gui\backends\fs\fs.h"\ "..\..\..\gui\base\gameDetector.h"\ "..\..\..\gui\common\config-manager.h"\ "..\..\..\gui\common\scaler.h"\ "..\..\..\gui\gui\browser.h"\ "..\..\..\gui\gui\chooser.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\options.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\sound\mididrv.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_OPTIO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ NODEP_CPP_OPTIO=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_OPTIO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\chooser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\options.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OPTIO=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\options.h # End Source File # Begin Source File SOURCE=..\..\..\gui\PopUpWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_POPUP=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_POPUP=\ "..\..\..\gui\base\engine.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\PopUpWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_POPUP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_POPUP=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_POPUP=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\PopUpWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_POPUP=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\PopUpWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\ScrollBarWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SCROL=\ "..\..\..\gui\ScrollBarWidget.h"\ NODEP_CPP_SCROL=\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\ScrollBarWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\ScrollBarWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\TabWidget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_TABWI=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_TABWI=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\TabWidget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_TABWI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_TABWI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_TABWI=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\TabWidget.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TABWI=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\TabWidget.h # End Source File # Begin Source File SOURCE=..\..\..\gui\widget.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_WIDGE=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_WIDGE=\ "..\..\..\gui\common\util.h"\ "..\..\..\gui\gui\dialog.h"\ "..\..\..\gui\gui\newgui.h"\ "..\..\..\gui\gui\widget.h"\ "..\..\..\gui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WIDGE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ NODEP_CPP_WIDGE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WIDGE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WIDGE=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\gui\widget.h # End Source File # End Group # Begin Group "backends" # PROP Default_Filter "" # Begin Group "wince" # PROP Default_Filter "" # Begin Group "missing" # PROP Default_Filter "" # Begin Group "sys" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\stat.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\time.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\sys\types.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\wince\missing\assert.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\conio.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\dir.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\direct.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\dirent.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\errno.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\fcntl.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\io.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\missing.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ NODEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ "..\..\..\backends\wince\portdefs.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MISSI=\ "..\..\..\backends\wince\missing\dirent.h"\ "..\..\..\backends\wince\missing\sys\time.h"\ "..\..\..\backends\wince\portdefs.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\signal.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\time.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\missing\unistd.h # End Source File # End Group # Begin Group "CEgui" # PROP Default_Filter "" # Begin Group "generic" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\GUIElement.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_GUIEL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_GUIEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_GUIEL=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\GUIElement.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\Panel.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ NODEP_CPP_PANEL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_PANEL=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_PANEL=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\Panel.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\PanelItem.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_PANELI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_PANELI=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_PANELI=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\PanelItem.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\SDL_ImageResource.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ NODEP_CPP_SDL_I=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SDL_I=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_SDL_I=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\SDL_ImageResource.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\Toolbar.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_TOOLB=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_TOOLB=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_TOOLB=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\Toolbar.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ToolbarHandler.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ NODEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\string.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ NODEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\string.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ NODEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\common\string.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_TOOLBA=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_TOOLBA=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ToolbarHandler.h # End Source File # End Group # Begin Group "specific" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemAction.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_ITEMA=\ "..\..\..\backends\wince\CEgui\ItemAction.h"\ NODEP_CPP_ITEMA=\ "..\..\..\backends\wince\CEgui\CEActions.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_ITEMA=\ "..\..\..\backends\wince\CEgui\ItemAction.h"\ NODEP_CPP_ITEMA=\ "..\..\..\backends\wince\CEgui\CEActions.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ITEMA=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEgui\CEGUI.h"\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemAction.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ NODEP_CPP_ITEMA=\ "..\..\..\backends\wince\CEgui\KeysBuffer.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ITEMA=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEgui\CEGUI.h"\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemAction.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\CEkeys\CEKeys.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_ITEMA=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemAction.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemSendKey.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ NODEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_ITEMS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ITEMS=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_ITEMS=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemSendKey.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemSwitch.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\KeysBuffer.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\common\map.h"\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\str.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\KeysBuffer.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ NODEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\KeysBuffer.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ITEMSW=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_ITEMSW=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\ItemSwitch.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\PanelKeyboard.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\KeysQueue.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ NODEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\common\scummsys.h"\ "..\..\..\backends\wince\CEgui\common\stdafx.h"\ "..\..\..\backends\wince\CEgui\common\system.h"\ "..\..\..\backends\wince\CEgui\KeysQueue.h"\ "..\..\..\backends\wince\CEgui\SDL.h"\ "..\..\..\backends\wince\CEgui\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\KeysQueue.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_PANELK=\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_PANELK=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\PanelKeyboard.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\wince\CEgui\CEGUI.h # End Source File # End Group # Begin Group "CEkeys" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\wince\CEkeys\CEKeys.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEkeys\Key.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\Key.h"\ NODEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\common\scummsys.h"\ "..\..\..\backends\wince\CEkeys\common\stdafx.h"\ "..\..\..\backends\wince\CEkeys\common\system.h"\ "..\..\..\backends\wince\CEkeys\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\Key.h"\ NODEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\common\scummsys.h"\ "..\..\..\backends\wince\CEkeys\common\stdafx.h"\ "..\..\..\backends\wince\CEkeys\common\system.h"\ "..\..\..\backends\wince\CEkeys\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_KEY_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_KEY_C=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_KEY_C=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEkeys\Key.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEkeys\KeysBuffer.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ NODEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\common\list.h"\ "..\..\..\backends\wince\CEkeys\common\scummsys.h"\ "..\..\..\backends\wince\CEkeys\common\stdafx.h"\ "..\..\..\backends\wince\CEkeys\common\system.h"\ "..\..\..\backends\wince\CEkeys\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ NODEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\common\list.h"\ "..\..\..\backends\wince\CEkeys\common\scummsys.h"\ "..\..\..\backends\wince\CEkeys\common\stdafx.h"\ "..\..\..\backends\wince\CEkeys\common\system.h"\ "..\..\..\backends\wince\CEkeys\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_KEYSB=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_KEYSB=\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_KEYSB=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEkeys\KeysBuffer.h # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\wince\CEActions.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CEACT=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ NODEP_CPP_CEACT=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\KeysBuffer.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CEACT=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ NODEP_CPP_CEACT=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\KeysBuffer.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CEACT=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ NODEP_CPP_CEACT=\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\KeysBuffer.h"\ "..\..\..\common\extend.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CEACT=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEgui\CEGUI.h"\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\CEkeys\CEKeys.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\object.h"\ "..\..\..\scumm\gfx.h"\ "..\..\..\scumm\script.h"\ "..\..\..\scumm\scumm.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_CEACT=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEActions.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEDevice.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CEDEV=\ "..\..\..\backends\wince\CEDevice.h"\ NODEP_CPP_CEDEV=\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CEDEV=\ "..\..\..\backends\wince\CEDevice.h"\ NODEP_CPP_CEDEV=\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CEDEV=\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_CEDEV=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CEDEV=\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CEDEV=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEDevice.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEKeysDialog.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CEKEY=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEKeysDialog.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ {$(INCLUDE)}"gx.h"\ NODEP_CPP_CEKEY=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\str.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\gui\dialog.h"\ "..\..\..\backends\wince\gui\ListWidget.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CEKEY=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEKeysDialog.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ {$(INCLUDE)}"gx.h"\ NODEP_CPP_CEKEY=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\str.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\gui\dialog.h"\ "..\..\..\backends\wince\gui\ListWidget.h"\ "..\..\..\backends\wince\gui\newgui.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CEKEY=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEKeysDialog.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_CEKEY=\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\common\extend.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CEKEY=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEgui\CEGUI.h"\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\CEkeys\CEKeys.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\CEKeysDialog.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_CEKEY=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEKeysDialog.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CELauncherDialog.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CELAU=\ "..\..\..\backends\wince\CELauncherDialog.h"\ NODEP_CPP_CELAU=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\gui\browser.h"\ "..\..\..\backends\wince\gui\launcher.h"\ "..\..\..\backends\wince\gui\message.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CELAU=\ "..\..\..\backends\wince\CELauncherDialog.h"\ NODEP_CPP_CELAU=\ "..\..\..\backends\wince\backends\fs\fs.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\common\config-manager.h"\ "..\..\..\backends\wince\gui\browser.h"\ "..\..\..\backends\wince\gui\launcher.h"\ "..\..\..\backends\wince\gui\message.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CELAU=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\CELauncherDialog.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\object.h"\ NODEP_CPP_CELAU=\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CELAU=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\CELauncherDialog.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\browser.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CELAU=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CELauncherDialog.h # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEScaler.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_CESCA=\ "..\..\..\backends\wince\CEScaler.h"\ NODEP_CPP_CESCA=\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_CESCA=\ "..\..\..\backends\wince\CEScaler.h"\ NODEP_CPP_CESCA=\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_CESCA=\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ NODEP_CPP_CESCA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_CESCA=\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CESCA=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\CEScaler.h # End Source File # Begin Source File SOURCE="..\..\..\backends\wince\wince-sdl.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_WINCE=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\common\util.h"\ "..\..\..\backends\wince\ItemAction.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_WINCE=\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\wince-sdl.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\backends\intern.h"\ "..\..\..\backends\wince\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\base\engine.h"\ "..\..\..\backends\wince\base\gameDetector.h"\ "..\..\..\backends\wince\base\plugins.h"\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\common\scaler.h"\ "..\..\..\backends\wince\common\scaler\intern.h"\ "..\..\..\backends\wince\common\scummsys.h"\ "..\..\..\backends\wince\common\stdafx.h"\ "..\..\..\backends\wince\common\system.h"\ "..\..\..\backends\wince\common\timer.h"\ "..\..\..\backends\wince\common\util.h"\ "..\..\..\backends\wince\ItemAction.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\backends\wince\scumm\scumm.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINCE=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\scumm\gfx.h"\ "..\..\..\scumm\script.h"\ "..\..\..\scumm\scumm.h"\ NODEP_CPP_WINCE=\ "..\..\..\backends\wince\CEgui.h"\ "..\..\..\backends\wince\CEkeys.h"\ "..\..\..\backends\wince\ItemAction.h"\ "..\..\..\backends\wince\Key.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINCE=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\CEActions.h"\ "..\..\..\backends\wince\CEDevice.h"\ "..\..\..\backends\wince\CEgui\CEGUI.h"\ "..\..\..\backends\wince\CEgui\GUIElement.h"\ "..\..\..\backends\wince\CEgui\ItemAction.h"\ "..\..\..\backends\wince\CEgui\ItemSendKey.h"\ "..\..\..\backends\wince\CEgui\ItemSwitch.h"\ "..\..\..\backends\wince\CEgui\Panel.h"\ "..\..\..\backends\wince\CEgui\PanelItem.h"\ "..\..\..\backends\wince\CEgui\PanelKeyboard.h"\ "..\..\..\backends\wince\CEgui\SDL_ImageResource.h"\ "..\..\..\backends\wince\CEgui\Toolbar.h"\ "..\..\..\backends\wince\CEgui\ToolbarHandler.h"\ "..\..\..\backends\wince\CEkeys\CEKeys.h"\ "..\..\..\backends\wince\CEkeys\Key.h"\ "..\..\..\backends\wince\CEkeys\KeysBuffer.h"\ "..\..\..\backends\wince\CEKeysDialog.h"\ "..\..\..\backends\wince\CEScaler.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\backends\wince\wince-sdl.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scaler\intern.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\ListWidget.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ "..\..\..\scumm\gfx.h"\ "..\..\..\scumm\script.h"\ "..\..\..\scumm\scumm.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"gx.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_WINCE=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE="..\..\..\backends\wince\wince-sdl.h" # End Source File # End Group # Begin Group "fs" # PROP Default_Filter "" # Begin Group "windows" # PROP Default_Filter "" # Begin Source File SOURCE="..\..\..\backends\fs\windows\windows-fs.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ NODEP_CPP_WINDO=\ "..\..\..\backends\fs\common\list.h"\ "..\..\..\backends\fs\common\str.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\str.h"\ NODEP_CPP_WINDO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINDO=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\list.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WINDO=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\fs\fs.h # End Source File # End Group # Begin Group "midi" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\backends\midi\adlib.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ADLIB=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\fmopl.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ADLIB=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\fmopl.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ADLIB=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_ADLIB=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ADLIB=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ADLIB=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\alsa.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\common\config-manager.h"\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\config.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\common\config-manager.h"\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\config.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ALSA_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_ALSA_=\ "..\..\..\backends\midi\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ALSA_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ALSA_=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\coreaudio.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_COREA=\ "..\..\..\backends\midi\common\config-manager.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_COREA=\ "..\..\..\backends\midi\common\config-manager.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_COREA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_COREA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_COREA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_COREA=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\morphos.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MORPH=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MORPH=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MORPH=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_MORPH=\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MORPH=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MORPH=\ "..\..\..\backends\midi\morphos.h"\ "..\..\..\backends\midi\morphos_sound.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\null.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_NULL_=\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_NULL_=\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_NULL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_NULL_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_NULL_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_NULL_=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\quicktime.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_QUICK=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_QUICK=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_QUICK=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_QUICK=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_QUICK=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_QUICK=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\seq.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_SEQ_C=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_SEQ_C=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SEQ_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_SEQ_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SEQ_C=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SEQ_C=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\windows.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_WINDOW=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_WINDOW=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mpu401.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_WINDOW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ NODEP_CPP_WINDOW=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_WINDOW=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mpu401.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WINDOW=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\midi\ym2612.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_YM261=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_YM261=\ "..\..\..\backends\midi\common\util.h"\ "..\..\..\backends\midi\sound\mididrv.h"\ "..\..\..\backends\midi\sound\mixer.h"\ "..\..\..\backends\midi\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_YM261=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_YM261=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_YM261=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_YM261=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # End Group # Begin Group "sdl" # PROP Default_Filter "" # Begin Source File SOURCE="..\..\..\backends\sdl\sdl-common.cpp" !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" DEP_CPP_SDL_C=\ "..\..\..\backends\sdl\sdl-common.h"\ NODEP_CPP_SDL_C=\ "..\..\..\backends\sdl\backends\intern.h"\ "..\..\..\backends\sdl\common\config-manager.h"\ "..\..\..\backends\sdl\common\scaler.h"\ "..\..\..\backends\sdl\common\scummsys.h"\ "..\..\..\backends\sdl\common\stdafx.h"\ "..\..\..\backends\sdl\common\system.h"\ "..\..\..\backends\sdl\common\util.h"\ "..\..\..\backends\sdl\scummvm.xpm"\ "..\..\..\backends\sdl\sound\mididrv.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" DEP_CPP_SDL_C=\ "..\..\..\backends\sdl\sdl-common.h"\ NODEP_CPP_SDL_C=\ "..\..\..\backends\sdl\backends\intern.h"\ "..\..\..\backends\sdl\common\config-manager.h"\ "..\..\..\backends\sdl\common\scaler.h"\ "..\..\..\backends\sdl\common\scummsys.h"\ "..\..\..\backends\sdl\common\stdafx.h"\ "..\..\..\backends\sdl\common\system.h"\ "..\..\..\backends\sdl\common\util.h"\ "..\..\..\backends\sdl\scummvm.xpm"\ "..\..\..\backends\sdl\sound\mididrv.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_SDL_C=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\scummvm.xpm"\ "..\..\..\sound\mididrv.h"\ NODEP_CPP_SDL_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_SDL_C=\ "..\..\..\backends\intern.h"\ "..\..\..\backends\sdl\sdl-common.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\scummvm.xpm"\ "..\..\..\sound\mididrv.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_SDL_C=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE="..\..\..\backends\sdl\sdl-common.h" # End Source File # End Group # Begin Source File SOURCE=..\..\..\backends\intern.h # End Source File # End Group # Begin Group "base" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\base\engine.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_ENGIN=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\file.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_ENGIN=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\file.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_ENGIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_ENGIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_ENGIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ENGIN=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\engine.h # End Source File # Begin Source File SOURCE=..\..\..\base\gameDetector.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_GAMED=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\config.h"\ "..\..\..\base\sound\mididrv.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_GAMED=\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\config.h"\ "..\..\..\base\sound\mididrv.h"\ "..\..\..\base\sound\mixer.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_GAMED=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ NODEP_CPP_GAMED=\ "..\..\..\base\config.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\ad.h"\ ".\DL_byteorder.h"\ ".\orbis\config_types.h"\ ".\orbis\ivorbiscodec.h"\ ".\orbis\ogg.h"\ ".\orbis\os_types.h"\ ".\orbis\vorbisfile.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMED=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\mixer.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_GAMED=\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\gameDetector.h # End Source File # Begin Source File SOURCE=..\..\..\base\main.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\base\backends\wince\CELauncherDialog.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\gui\launcher.h"\ "..\..\..\base\gui\message.h"\ "..\..\..\base\gui\newgui.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\base\backends\wince\CELauncherDialog.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\config-manager.h"\ "..\..\..\base\common\scaler.h"\ "..\..\..\base\common\timer.h"\ "..\..\..\base\gui\launcher.h"\ "..\..\..\base\gui\message.h"\ "..\..\..\base\gui\newgui.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_MAIN_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ ".\DL.h"\ ".\DL_active.h"\ ".\DL_audio.h"\ ".\DL_byteorder.h"\ ".\DL_cdrom.h"\ ".\DL_error.h"\ ".\DL_events.h"\ ".\DL_getenv.h"\ ".\DL_joystick.h"\ ".\DL_keyboard.h"\ ".\DL_keysym.h"\ ".\DL_main.h"\ ".\DL_mouse.h"\ ".\DL_mutex.h"\ ".\DL_quit.h"\ ".\DL_rwops.h"\ ".\DL_timer.h"\ ".\DL_types.h"\ ".\DL_version.h"\ ".\DL_video.h"\ ".\egin_code.h"\ ".\lose_code.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_MAIN_=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\CELauncherDialog.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\list.h"\ "..\..\..\common\map.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\font.h"\ "..\..\..\gui\launcher.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ {$(INCLUDE)}"begin_code.h"\ {$(INCLUDE)}"close_code.h"\ {$(INCLUDE)}"SDL.h"\ {$(INCLUDE)}"SDL_active.h"\ {$(INCLUDE)}"SDL_audio.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ {$(INCLUDE)}"SDL_cdrom.h"\ {$(INCLUDE)}"SDL_error.h"\ {$(INCLUDE)}"SDL_events.h"\ {$(INCLUDE)}"SDL_getenv.h"\ {$(INCLUDE)}"SDL_joystick.h"\ {$(INCLUDE)}"SDL_keyboard.h"\ {$(INCLUDE)}"SDL_keysym.h"\ {$(INCLUDE)}"SDL_main.h"\ {$(INCLUDE)}"SDL_mouse.h"\ {$(INCLUDE)}"SDL_mutex.h"\ {$(INCLUDE)}"SDL_quit.h"\ {$(INCLUDE)}"SDL_rwops.h"\ {$(INCLUDE)}"SDL_timer.h"\ {$(INCLUDE)}"SDL_types.h"\ {$(INCLUDE)}"SDL_version.h"\ {$(INCLUDE)}"SDL_video.h"\ NODEP_CPP_MAIN_=\ "..\..\..\base\allegro.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\morphos_timer.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\plugins.cpp !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" NODEP_CPP_PLUGI=\ "..\..\..\base\backends\fs\fs.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\util.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" NODEP_CPP_PLUGI=\ "..\..\..\base\backends\fs\fs.h"\ "..\..\..\base\base\engine.h"\ "..\..\..\base\base\gameDetector.h"\ "..\..\..\base\base\plugins.h"\ "..\..\..\base\common\util.h"\ "..\..\..\base\stdafx.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" DEP_CPP_PLUGI=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ NODEP_CPP_PLUGI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" DEP_CPP_PLUGI=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\list.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scaler.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\config.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PLUGI=\ "..\..\..\common\extend.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\base\plugins.h # End Source File # End Group # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=..\..\..\backends\wince\images\Action.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\DiskwFolder.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\keyboard.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\logo.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\MonkeyLandscape.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\MonkeyPortrait.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\panelbig.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\PocketSCUMM.rc !IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" !ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\icons\scumm_icon.ico # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\SoundOff.bmp # End Source File # Begin Source File SOURCE=..\..\..\backends\wince\images\SoundOn.bmp # End Source File # End Group # End Target # End Project