# Microsoft eMbedded Visual Tools Project File - Name="sword2" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE MIPS) Static Library" 0x8204 # TARGTYPE "Win32 (WCE SH3) Static Library" 0x8104 # TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 CFG=sword2 - Win32 (WCE emulator) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "sword2.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. 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Win32 (WCE emulator) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRel" # PROP BASE Intermediate_Dir "emulatorRel" # PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRel" # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword2 - 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Win32 (WCE SH3) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "SH3Dbg" # PROP BASE Intermediate_Dir "SH3Dbg" # PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "SH3Dbg" # PROP Intermediate_Dir "SH3Dbg" # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "SH3Rel" # PROP BASE Intermediate_Dir "SH3Rel" # PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "SH3Rel" # PROP Intermediate_Dir "SH3Rel" # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxs /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ENDIF # Begin Target # Name "sword2 - Win32 (WCE emulator) Release" # Name "sword2 - Win32 (WCE emulator) Debug" # Name "sword2 - Win32 (WCE ARMV4) Release" # Name "sword2 - Win32 (WCE ARMV4) Debug" # Name "sword2 - Win32 (WCE ARM) Debug" # Name "sword2 - Win32 (WCE ARM) Release" # Name "sword2 - Win32 (WCE MIPS) Debug" # Name "sword2 - Win32 (WCE MIPS) Release" # Name "sword2 - Win32 (WCE SH3) Debug" # Name "sword2 - Win32 (WCE SH3) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "driver" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\sword2\driver\_mouse.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP__MOUS=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP__MOUS=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP__MOUS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP__MOUS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP__MOUS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP__MOUS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP__MOUS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP__MOUS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP__MOUS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP__MOUS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\animation.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_ANIMA=\ "..\..\..\sword2\driver\common\config-manager.h"\ "..\..\..\sword2\driver\common\file.h"\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sound\mp3.h"\ "..\..\..\sword2\driver\sound\vorbis.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\driver\animation.h"\ "..\..\..\sword2\driver\sword2\maketext.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sound.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_ANIMA=\ "..\..\..\sword2\driver\common\config-manager.h"\ "..\..\..\sword2\driver\common\file.h"\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sound\mp3.h"\ "..\..\..\sword2\driver\sound\vorbis.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\driver\animation.h"\ "..\..\..\sword2\driver\sword2\maketext.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sound.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_ANIMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_ANIMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_ANIMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_ANIMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\animation.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\d_draw.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_D_DRA=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_D_DRA=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_D_DRA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_DRA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_D_DRA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_D_DRA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_D_DRA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_DRA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_D_DRA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_DRA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\d_sound.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_D_SOU=\ "..\..\..\sword2\driver\common\file.h"\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sound\flac.h"\ "..\..\..\sword2\driver\sound\mp3.h"\ "..\..\..\sword2\driver\sound\rate.h"\ "..\..\..\sword2\driver\sound\vorbis.h"\ "..\..\..\sword2\driver\sound\wave.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sound.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_D_SOU=\ "..\..\..\sword2\driver\common\file.h"\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sound\flac.h"\ "..\..\..\sword2\driver\sound\mp3.h"\ "..\..\..\sword2\driver\sound\rate.h"\ "..\..\..\sword2\driver\sound\vorbis.h"\ "..\..\..\sword2\driver\sound\wave.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sound.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_D_SOU=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_SOU=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_D_SOU=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_D_SOU=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_D_SOU=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_SOU=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_D_SOU=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_D_SOU=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\menu.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_MENU_=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_MENU_=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\mouse.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_MENU_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MENU_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_MENU_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MENU_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_MENU_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MENU_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_MENU_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MENU_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\palette.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_PALET=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\logic.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_PALET=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\logic.h"\ "..\..\..\sword2\driver\sword2\resman.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_PALET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PALET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_PALET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PALET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_PALET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PALET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_PALET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PALET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\rdwin.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_RDWIN=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_RDWIN=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_RDWIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RDWIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_RDWIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RDWIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_RDWIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RDWIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_RDWIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RDWIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\render.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_RENDE=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\graphics\primitives.h"\ "..\..\..\sword2\driver\sword2\build_display.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\driver\animation.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_RENDE=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\common\system.h"\ "..\..\..\sword2\driver\graphics\primitives.h"\ "..\..\..\sword2\driver\sword2\build_display.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\driver\animation.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_RENDE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\graphics\primitives.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RENDE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_RENDE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\graphics\primitives.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RENDE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_RENDE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\graphics\primitives.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RENDE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_RENDE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\graphics\primitives.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RENDE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\driver\sprite.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SPRIT=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\sword2\build_display.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SPRIT=\ "..\..\..\sword2\driver\common\stdafx.h"\ "..\..\..\sword2\driver\sword2\build_display.h"\ "..\..\..\sword2\driver\sword2\defs.h"\ "..\..\..\sword2\driver\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SPRIT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPRIT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SPRIT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SPRIT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SPRIT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPRIT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SPRIT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPRIT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # End Group # Begin Source File SOURCE=..\..\..\sword2\anims.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_ANIMS=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\build_display.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\driver\animation.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_ANIMS=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\build_display.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\driver\animation.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_ANIMS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_ANIMS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_ANIMS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_ANIMS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ANIMS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\build_display.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_BUILD=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_BUILD=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_BUILD=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_BUILD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_BUILD=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_BUILD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_BUILD=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_BUILD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_BUILD=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_BUILD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\build_display.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\console.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_CONSO=\ "..\..\..\sword2\common\debugger.cpp"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_CONSO=\ "..\..\..\sword2\common\debugger.cpp"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_CONSO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.cpp"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\font.h"\ "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_CONSO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.cpp"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\font.h"\ "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_CONSO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.cpp"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\font.h"\ "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_CONSO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.cpp"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\font.h"\ "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\console.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ "..\..\..\gui\widget.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONSO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\console.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\controls.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_CONTR=\ "..\..\..\sword2\common\config-manager.h"\ "..\..\..\sword2\common\rect.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_CONTR=\ "..\..\..\sword2\common\config-manager.h"\ "..\..\..\sword2\common\rect.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_CONTR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONTR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_CONTR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONTR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_CONTR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONTR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_CONTR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_CONTR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\controls.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\debug.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_DEBUG=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_DEBUG=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_DEBUG=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_DEBUG=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_DEBUG=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_DEBUG=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_DEBUG=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\debug.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\defs.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\events.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_EVENT=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_EVENT=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_EVENT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_EVENT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_EVENT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EVENT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_EVENT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_EVENT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_EVENT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_EVENT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\function.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_FUNCT=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\build_display.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\driver\animation.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_FUNCT=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\build_display.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\driver\animation.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_FUNCT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_FUNCT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_FUNCT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_FUNCT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_FUNCT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_FUNCT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_FUNCT=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_FUNCT=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\header.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\icons.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_ICONS=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_ICONS=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_ICONS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ICONS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_ICONS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ICONS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_ICONS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ICONS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_ICONS=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ICONS=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\icons.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\interpreter.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_INTER=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\util.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_INTER=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\util.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\interpreter.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\layers.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_LAYER=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_LAYER=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_LAYER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LAYER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_LAYER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LAYER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_LAYER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LAYER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_LAYER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LAYER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\layers.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\logic.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_LOGIC=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_LOGIC=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_LOGIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LOGIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_LOGIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LOGIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_LOGIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LOGIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_LOGIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_LOGIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\logic.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\maketext.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_MAKET=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_MAKET=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_MAKET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MAKET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_MAKET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MAKET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_MAKET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MAKET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_MAKET=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MAKET=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\maketext.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\memory.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_MEMOR=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_MEMOR=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_MEMOR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MEMOR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_MEMOR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MEMOR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_MEMOR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MEMOR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_MEMOR=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MEMOR=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\memory.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\mouse.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_MOUSE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_MOUSE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_MOUSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MOUSE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_MOUSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MOUSE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_MOUSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MOUSE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_MOUSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_MOUSE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\mouse.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\object.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\protocol.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_PROTO=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_PROTO=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_PROTO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PROTO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_PROTO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PROTO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_PROTO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PROTO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_PROTO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_PROTO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\resman.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_RESMA=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_RESMA=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_RESMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RESMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_RESMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RESMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_RESMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RESMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_RESMA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_RESMA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\resman.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\router.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_ROUTE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_ROUTE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_ROUTE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ROUTE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_ROUTE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ROUTE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_ROUTE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ROUTE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_ROUTE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_ROUTE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\router.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\save_rest.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SAVE_=\ "..\..\..\sword2\common\savefile.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SAVE_=\ "..\..\..\sword2\common\savefile.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SAVE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SAVE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SAVE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SAVE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SAVE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SAVE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SAVE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SAVE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\save_rest.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\scroll.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SCROL=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SCROL=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SCROL=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SCROL=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SCROL=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SCROL=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SCROL=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\sound.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SOUND=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sound\wave.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SOUND=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sound\wave.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\sound.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\speech.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SPEEC=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SPEEC=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SPEEC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPEEC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SPEEC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SPEEC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SPEEC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPEEC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SPEEC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SPEEC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\startup.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_START=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_START=\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_START=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_START=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_START=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_START=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_START=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_START=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_START=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_START=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\sword2.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SWORD=\ "..\..\..\sword2\backends\fs\fs.h"\ "..\..\..\sword2\base\gameDetector.h"\ "..\..\..\sword2\base\plugins.h"\ "..\..\..\sword2\common\config-manager.h"\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SWORD=\ "..\..\..\sword2\backends\fs\fs.h"\ "..\..\..\sword2\base\gameDetector.h"\ "..\..\..\sword2\base\plugins.h"\ "..\..\..\sword2\common\config-manager.h"\ "..\..\..\sword2\common\file.h"\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\common\system.h"\ "..\..\..\sword2\sword2\console.h"\ "..\..\..\sword2\sword2\controls.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\maketext.h"\ "..\..\..\sword2\sword2\memory.h"\ "..\..\..\sword2\sword2\mouse.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sound.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SWORD=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SWORD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SWORD=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SWORD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SWORD=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SWORD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SWORD=\ "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SWORD=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\sword2.h # End Source File # Begin Source File SOURCE=..\..\..\sword2\sync.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_SYNC_=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_SYNC_=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_SYNC_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SYNC_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_SYNC_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SYNC_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_SYNC_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SYNC_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_SYNC_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_SYNC_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\sword2\walker.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" NODEP_CPP_WALKE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" NODEP_CPP_WALKE=\ "..\..\..\sword2\common\stdafx.h"\ "..\..\..\sword2\sword2\defs.h"\ "..\..\..\sword2\sword2\interpreter.h"\ "..\..\..\sword2\sword2\logic.h"\ "..\..\..\sword2\sword2\resman.h"\ "..\..\..\sword2\sword2\router.h"\ "..\..\..\sword2\sword2\sword2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP_WALKE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_WALKE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_WALKE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WALKE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" DEP_CPP_WALKE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_WALKE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_WALKE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\util.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_WALKE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # End Target # End Project