Wii port of ScummVM README -------------------------- features not compiled in: - the AGI game engine REQUIREMENTS wii: - sd card - wiimote or gamecube controller in port 1 gamecube: - sd card - sd gecko adapter - gamecube controller in port 1 INSTALL - copy the "scummvm" folder into the "/apps" folder of your sd card - copy your demos and/or games onto the same sd card each game goes into its own subdirectory, do not place those under "/apps/scummvm", and do not set the "theme" or "extra" path to that folder freeware versions: http://scummvm.org/downloads.php#extras demos: http://scummvm.org/demos.php RUN wii: either use the homebrew channel, available at http://hbc.hackmii.com/ or load "/apps/scummvm/boot.dol" with your favorite loader gamecube: load "/apps/scummvm/scummvm-gc.dol" with your favorite loader CONTROLS wiimote IR: mouse movement a: left mouse button b: right mouse button minus: escape plus: "." (skip current line of text) 2: enter home: f5 (scummvm menu) dpad up: shift (mass add for the gui) dpad down: "0" dpad left: "y" dpad right: "n" gamecube pad analog stick: mouse movement a: left mouse button b: right mouse button x: escape y: "." (skip current line of text) z: enter start: f5 (scummvm menu) dpad up: shift (mass add for the gui) dpad down: "0" dpad left: "y" dpad right: "n" THANKS shagkur and WinterMute, for devkitppc/libogc and the coorperation svpe, for fixing the libfat feof/thread bugs on the last minute para, for making wiiuse available in libogc