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\subsection{Hot Keys}
ScummVM supports various in game hotkeys. They differ between the SCUMM and
Simon games.
\begin{itemize}
\item Common:\\
  \begin{tabular}{ll}
    Cmd-q                  &amp; Quit (Mac OS X)\\
    Ctrl-q                 &amp; Quit (other unices including Linux)\\
    Ctrl-z OR Alt-x        &amp; Quit (other platforms)\\
    Keyboard Arrow Keys    &amp; Simulate mouse movement\\
    Ctrl-f                 &amp; Toggle fast mode\\
    Ctrl-m                 &amp; Toggle mouse capture\\
    Ctrl-Alt 1-8           &amp; Switch between graphics filters\\
    Ctrl-Alt + and -       &amp; Increase/Decrease the scale factor\\
    Ctrl-Alt a             &amp; Toggle aspect-ratio correction on/off\\
                           &amp; Most of the games use a 320x200 pixel\\
                           &amp; resolution, which may look squashed on\\
                           &amp; modern monitors. Aspect-ratio correction\\
                           &amp; stretches the image to use 320x240 pixels\\
                           &amp; instead, or a multiple thereof\\
    Alt-Enter              &amp; Toggles full screen/windowed\\
  \end{tabular}
\item Scumm:\\
  \begin{tabular}{ll}
    Ctrl 0-9 and Alt 0-9   &amp; Load and save game state\\
    Ctrl-g                 &amp; Runs in really REALLY fast mode\\
    Ctrl-d                 &amp; Starts the debugger\\
    Ctrl-t                 &amp; Switch been 'Speech only', 'Speech and Subtitles'\\
                           &amp; and 'Subtitles only'\\
    Tilde \verb#~#         &amp; Show/hide the debugging console\\
    Ctrl-s                 &amp; Shows memory consumption\\
    $[$ and $]$                &amp; Music volume, down/up\\
    - and +                &amp; Text speed, slower/faster\\
    F5                     &amp; Displays a save/load box\\
    Space                  &amp; Pauses\\
    Period (.)             &amp; Skips current line of text in some games\\
    Enter                  &amp; Simulate left mouse button press\\
    Tab                    &amp; Simulate right mouse button press\\
  \end{tabular}
\item Beneath a Steel Sky:\\
  \begin{tabular}{ll}
    Ctrl 0-9 and Alt 0-9   &amp; Load and save game state\\
    Ctrl-g                 &amp; Runs in really REALLY fast mode\\
    F5                     &amp; Displays a save/load box\\
    Escape                 &amp; Skips the game intro\\
    Period (.)             &amp; Skips current line of text\\
  \end{tabular}
\item Broken Sword I:\\
  \begin{tabular}{ll}
    F5 or ESC              &amp; Displays save/load box\\
  \end{tabular}
\item Broken Sword II:\\
  \begin{tabular}{ll}
    Ctrl-d                 &amp; Starts the debugger\\
    c                      &amp; Displays the credits\\
    p                      &amp; Pauses\\
  \end{tabular}
\item Flight of the Amazon Queen:
  \begin{tabular}{ll}
    Ctrl-d                 &amp; Starts the debugger\\
    F1                     &amp; Displays save/load box\\
  \end{tabular}
\item Simon the Sorcerer 1 \&amp; 2:\\
  \begin{tabular}{ll}
    Ctrl 0-9 and Alt 0-9   &amp; Load and save game state\\
    Ctrl-d                 &amp; Starts the debugger\\
    F1 - F3                &amp; Text speed, faster - slower\\
    F10                    &amp; Shows all characters and objects you can \\
                           &amp; interact with\\
    - and +                &amp; Music volume, down/up\\
    m                      &amp; Music on/off\\
    s                      &amp; Sound effects on/off\\
    b                      &amp; Background sounds on/off\\
    p                      &amp; Toggles pause\\
    t                      &amp; Switch between speech and subtitles\\
    v                      &amp; Switch between subtitles only and\\
                           &amp; combined speech \&amp; subtitles\\
                           &amp; (Simon the Sorcerer 2 only)\\
  \end{tabular}
\end{itemize}
Note that using ctrl-f and ctrl-g are not recommended: games can crash when
being ran faster than their normal speed, as scripts will lose synchronisation.

Ctrl-f is not supported by the Broken Sword games.
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