\section{Savegames}

Savegames are by default put in the current directory on some platforms and
preset directories on others.  You can specify the save in the config file by
setting the savepath parameter. See the example config file later in this
readme.

The platforms that currently have a different default directory are:
%
\begin{itemize}
\item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/#
\item Other unices: \verb#$HOME/.scummvm/#
\end{itemize}
%
You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to
put save games. Don't forget the trailing directory separator. Also be aware
that saved games may break between ScummVM releases.

Bash (Unix) example:
\begin{verbatim}
  export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/
\end{verbatim}
Windows example:
\begin{verbatim}
  set SCUMMVM_SAVEPATH=C:\saved_games\
\end{verbatim}


\subsection{Autosaves}

Because ScummVM is still a beta product, it -can- crash and/or hang
occasionally. As such, every five minutes it will save a game in Slot 0. This
game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2.


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