\section{Savegames} Savegames are by default put in the current directory on some platforms and preset directories on others. You can specify the save in the config file by setting the savepath parameter. See the example config file later in this readme. The platforms that currently have a different default directory are: % \begin{itemize} \item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/# \item Other unices: \verb#$HOME/.scummvm/# \end{itemize} % You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to put save games. Don't forget the trailing directory separator. Also be aware that saved games may break between ScummVM releases. Bash (Unix) example: \begin{verbatim} export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/ \end{verbatim} Windows example: \begin{verbatim} set SCUMMVM_SAVEPATH=C:\saved_games\ \end{verbatim} \subsection{Autosaves} Because ScummVM is still a beta product, it -can- crash and/or hang occasionally. As such, every five minutes it will save a game in Slot 0. This game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2. %%% Local Variables: %%% mode: latex %%% TeX-master: "readme.tex" %%% End: