/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "common/endian.h" #include "common/memstream.h" #include "access/access.h" #include "access/asurface.h" namespace Access { SpriteResource::SpriteResource(AccessEngine *vm, const byte *data, uint32 size, DisposeAfterUse::Flag disposeMemory) { Common::MemoryReadStream stream(data, size); Common::Array offsets; int count = stream.readUint16LE(); for (int i = 0; i < count; i++) offsets.push_back(stream.readUint32LE()); offsets.push_back(size); // For easier calculations of Noctropolis sizes // Build up the frames for (int i = 0; i < count; ++i) { stream.seek(offsets[i]); int frameSize = offsets[i + 1] - offsets[i]; SpriteFrame *frame = new SpriteFrame(vm, stream, frameSize); _frames.push_back(frame); } if (disposeMemory == DisposeAfterUse::YES) delete[] data; } SpriteResource::~SpriteResource() { for (uint i = 0; i < _frames.size(); ++i) delete _frames[i]; } SpriteFrame::SpriteFrame(AccessEngine *vm, Common::MemoryReadStream &stream, int frameSize) { int w = stream.readUint16LE(); int h = stream.readUint16LE(); create(w, h, Graphics::PixelFormat::createFormatCLUT8()); // Empty surface byte *data = (byte *)getPixels(); Common::fill(data, data + w * h, 0); // Decode the data for (int y = 0; y < h; ++y) { int offset = stream.readByte(); int len = stream.readByte(); assert((offset + len) <= w); byte *destP = (byte *)getBasePtr(offset, y); stream.read(destP, len); } } SpriteFrame::~SpriteFrame() { free(); } /*------------------------------------------------------------------------*/ int ASurface::_leftSkip; int ASurface::_rightSkip; int ASurface::_topSkip; int ASurface::_bottomSkip; int ASurface::_clipWidth; int ASurface::_clipHeight; int ASurface::_lastBoundsX; int ASurface::_lastBoundsY; int ASurface::_lastBoundsW; int ASurface::_lastBoundsH; int ASurface::_scrollX; int ASurface::_scrollY; void ASurface::init() { _leftSkip = _rightSkip = 0; _topSkip = _bottomSkip = 0; _clipWidth = _clipHeight = 0; _lastBoundsX = _lastBoundsY = 0; _lastBoundsW = _lastBoundsH = 0; _scrollX = _scrollY = 0; } void ASurface::clearBuffer() { byte *pSrc = (byte *)getPixels(); Common::fill(pSrc, pSrc + w * h, 0); } bool ASurface::clip(Common::Rect &r) { int skip; _leftSkip = _rightSkip = 0; _topSkip = _bottomSkip = 0; if (r.left > _clipWidth) { skip = -r.left; r.setWidth(r.width() - skip); _leftSkip = skip; r.moveTo(0, r.top); } else if (r.left >= 0) return true; int right = r.right - 1; if (right < 0) return true; else if (right > _clipWidth) { skip = right - _clipWidth; r.setWidth(r.width() - skip); _rightSkip = skip; } if (r.top > _clipHeight) { skip = -r.top; r.setHeight(r.height() - skip); _topSkip = skip; r.moveTo(r.left, 0); } else if (r.top >= 0) return true; int bottom = r.bottom - 1; if (bottom < 0) return true; else if (bottom > _clipHeight) { skip = bottom - _clipHeight; _bottomSkip = skip; r.setHeight(r.height() - skip); } return false; } void ASurface::plotImage(SpriteResource *sprite, int frameNum, const Common::Point &pt) { SpriteFrame *frame = sprite->getFrame(frameNum); Common::Rect r(pt.x, pt.y, pt.x + frame->w, pt.y + frame->h); if (!clip(r)) { _lastBoundsX = r.left; _lastBoundsY = r.top; _lastBoundsW = r.width(); _lastBoundsH = r.height(); plotFrame(frame, pt); } } void ASurface::plotFrame(SpriteFrame *frame, const Common::Point &pt) { frame->copyTo(this, pt); // g_system->copyRectToScreen((byte *)getPixels(), 320, 0, 0, 320, 200); // g_system->updateScreen(); /* byte *destP = (byte *)getBasePtr(pt.x, _scrollY + pt.y); byte *srcP = frame->_data; int8 leftVal1 = 18; int8 leftVal2 = -8; if (_leftSkip) { ++leftVal2; leftVal1 = -12; } int8 rightVal = (_rightSkip) ? -7 : -8; // Skip over any lines of the frame for (int yp = 0; yp < _topSkip; ++yp) { srcP += *(srcP + 1) + 2; } byte *srcLineP = srcP; byte *destLineP = destP; for (int yp = 0; yp < frame->h; ++yp, srcP = srcLineP, destP = destLineP) { // Get length of line int v = *srcP++; int len = *srcP++; srcLineP = srcP + len; destLineP = destP + this->pitch; // Draw the line of the frame if (v != 0 || len != 0) { warning("TODO: Line draw"); } } */ } void ASurface::copyTo(ASurface *dest, const Common::Point &destPos) { for (int yp = 0; yp < h; ++yp) { byte *srcP = (byte *)getBasePtr(0, yp); byte *destP = (byte *)dest->getBasePtr(destPos.x, destPos.y + yp); for (int xp = 0; xp < this->w; ++xp, ++srcP, ++destP) { if (*srcP != 0) *destP = *srcP; } } } } // End of namespace Access